Villagers of EstwaldCreature - Human WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald. You can spot a werewolf-infested town by its lack of butcher shops. |
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Village SurvivorsCreature - HumanVigilance As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts. |
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Village IronsmithCreature - Human WerewolfFirst strike Each night, he abandons the trappings of civilization. |
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Village CannibalsCreature - HumanWhenever another Human creature dies, put a +1/+1 counter on Village Cannibals. Some have endured the horrors of Innistrad by becoming the worst monsters of all. |
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Village Bell-RingerCreature - Human ScoutFlash (You may cast this spell any time you could cast an instant.) "Priests, hunters, slayers-to arms! The enemy approaches!" |
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Vile RedeemerCreature - EldraziDevoid (This card has no color.)
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Vile AggregateCreature - Eldrazi DroneDevoid (This card has no color.)
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VigorCreature - Elemental IncarnationTrample
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Vigean HydroponCreature - Plant MutantGraft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Fruits of magic, roots in science. |
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Vigean GraftmageCreature - Vedalken Wizard MutantGraft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
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Victory's HeraldCreature - AngelFlying The corruption stirred the heavens above, awaking a shining champion. |
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Viashino SpearhunterCreature - Viashino WarriorFirst strike (This creature deals combat damage before creatures without first strike.) Viashino lack the majesty of their draconic ancestors, but they lash out with equal rage and twice the spite. |
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Viashino SlaughtermasterCreature - Viashino WarriorDouble strike "I'll fight two at once, and then lick their guts from my blades." |
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Viashino SlasherCreature - Viashino Warrior: Viashino Slasher gets +1/-1 until end of turn. Citizens of Ravnica stick to the main streets. Shortcuts may look tempting, but down each alley, dozens of hungry hands await, and screams do not carry into the busy market throng. |
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Viashino SkeletonCreature - Viashino Skeleton, Discard a card: Regenerate Viashino Skeleton. Underneath the Dregscape lay the remains of creatures long extinct from Grixis. |
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Viashino ShanktailCreature - Viashino WarriorFirst strike The Slizt Clan's battle cry is an impressive display of fury, defiance, and spit. |
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Viashino SandstalkerCreature - Viashino WarriorHaste (This creature can attack the turn it comes under your control.) "Some believe sandstalkers to be illusions; those with scars know better." |
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Viashino SandscoutCreature - Viashino ScoutHaste (This creature can attack and as soon as it comes under your control.) A viashino's overlapping scales form a buffer against Shiv's ash-flecked winds and a slippery target for goblin pikes. |
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Viashino RunnerCreature - ViashinoViashino Runner can't be blocked except by two or more creatures. "It moved this way, an' that way, an' then before I could stick it, it jumped over my head an' was gone." |
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Viashino RacketeerCreature - Viashino RogueWhen Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card. "You may call me a fool, selling this stuff on Orzhov turf. Well, you need to be a little reckless to survive." |
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Viashino FirstbladeCreature - Viashino SoldierHaste "All that steel doesn't make them slower. It makes them bolder." |
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Viashino FangtailCreature - Viashino Warrior: Viashino Fangtail deals 1 damage to target creature or player. "When the bony terminus gets too large, it's shed from the tail in coinciding periods of heightened aggression and hunger." |
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Viashino BladescoutCreature - Viashino ScoutFlash (You may cast this spell any time you could cast an instant.) "Find your courage in a desperate moment, and you turn the tide of history. So sayeth the bey." |
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Vhati il-DalLegendary Creature - Human Warrior: Target creature's power or toughness becomes 1 until end of turn. "Sir, I just thought . . . ," explained Vhati. |
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Vexing SphinxCreature - SphinxFlying
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Vexing ShusherCreature - Goblin ShamanVexing Shusher can't be countered. The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh." |
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Vexing DevilCreature - DevilWhen Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil. It's not any fun until someone loses an eye. |
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Veteran WarleaderCreature - Human Soldier AllyVeteran Warleader's power and toughness are each equal to the number of creatures you control.
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Veteran SwordsmithCreature - Human SoldierOther Soldier creatures you control get +1/+0. "Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel." |
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Veteran of the DepthsCreature - Merfolk SoldierWhenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. In the backwaters of the Merrow Lanes lie stones scarred with tallies of countless generations, each representing a victory of merrow soldiers. |
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Veteran ExplorerCreature - Human Soldier ScoutWhen Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.
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Veteran CavalierCreature - Human KnightVigilance (Attacking doesn't cause this creature to tap.) Spirit is the sword and experience the sharpening stone. |
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Veteran ArmorsmithCreature - Human SoldierOther Soldier creatures you control get +0/+1. "Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel." |
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Veteran ArmorerCreature - Human SoldierOther creatures you control get +0/+1. "Give me a sword and I'll kill a few enemies. But give me a hammer and a fiery forge, and I'll turn the tide of battle." |
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Vesuvan ShapeshifterCreature - ShapeshifterAs Vesuvan Shapeshifter enters the battlefield or is turned face up, you may choose another creature on the battlefield. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."
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Vestige of EmrakulCreature - Eldrazi DroneDevoid (This card has no color.) Emrakul has not been seen in months. Though her brood's numbers have dwindled in her absence, each drone is still a deadly threat. |
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Vesper GhoulCreature - Zombie Druid, Pay 1 life: Add one mana of any color to your mana pool. "Nature's exceptions remind us not to think in absolutes. Just as the orchid blossoms on blackened stone, so does the gift of mana occasionally manifest in the undead." |
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Vertigo SpawnCreature - IllusionDefender (This creature can't attack.)
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VermiculosCreature - HorrorWhenever an artifact enters the battlefield, Vermiculos gets +4/+4 until end of turn. Mirrodin's artificial environment requires its own predators, scavengers, and senseless forces of nature. |
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Verduran EnchantressCreature - Human DruidWhenever you cast an enchantment spell, you may draw a card. "Graceful? Yes. Beautiful? Absolutely. Harmless? Definitely not." |