Æther AdeptCreature - Human WizardWhen Æther Adept enters the battlefield, return target creature to its owner's hand. "The universe is my instrument, and the song I play upon it is one you are forbidden to hear." |
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Æther FigmentCreature - IllusionKicker (You may pay an additional as you cast this spell.)
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Æther MembraneCreature - WallDefender; reach (This creature can block creatures with flying.)
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Æther SearcherArtifact Creature - ConstructReveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.
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Ætherflame WallCreature - WallDefender
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ÆtherlingCreature - Shapeshifter: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
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ÆtherplasmCreature - IllusionWhenever Ætherplasm blocks a creature, you may return Ætherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. Its fickle form holds hints of a thousand former identities. |
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ÆthersnipeCreature - ElementalWhen Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.
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Bala Ged ScorpionCreature - ScorpionWhen Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less. Fast and lethal, with a penchant for the weak and infirm. |
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Bala Ged ThiefCreature - Human Rogue AllyWhenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.
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Balduvian BarbariansCreature - Human Barbarian"From the snowy slopes of Kaelor, |
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Balduvian FallenCreature - ZombieCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Balduvian FrostwakerCreature - Human Wizard, : Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. "Whether frozen or fertile, the land is our ally. It awaits the call to battle." |
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Balduvian WarlordCreature - Human Barbarian: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.
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Balefire DragonCreature - DragonFlying If it comes for you, die boldly or die swiftly-for die you will. |
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Balefire LiegeCreature - Spirit HorrorOther red creatures you control get +1/+1.
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Baleful ForceCreature - ElementalAt the beginning of each upkeep, you draw a card and you lose 1 life. "As with any malevolent being, the trick is knowing how long you can afford to keep it in your service."-Liliana Vess |
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Baleful StrixArtifact Creature - BirdFlying, deathtouch Its beak rends flesh and bone, exposing the tender marrow of dream. |
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Ball LightningCreature - ElementalTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Ballista SquadCreature - Human Rebel, : Ballista Squad deals X damage to target attacking or blocking creature. The perfect antidote for a tightly packed formation. |
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Ballynock CohortCreature - Kithkin SoldierFirst strike A kithkin's worst enemy is solitude. |
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Ballynock TrapperCreature - Kithkin Soldier: Tap target creature. No matter how large or small, fierce or fleeting, the kithkin have a trap for it. |
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Ballyrush BanneretCreature - Kithkin SoldierKithkin spells and Soldier spells you cast cost less to cast. Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing. |
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Baloth NullCreature - Zombie BeastWhen Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. "Humans use pigs to hunt for mushrooms, don't they? It's like that." |
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Baloth PupCreature - BeastBaloth Pup has trample as long as it has a +1/+1 counter on it. A young baloth channels its energy into playful destructiveness. Over time, it becomes less playful but no less destructive. |
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Baloth WoodcrasherCreature - BeastLandfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk. |
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Balustrade SpyCreature - Vampire RogueFlying
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Bane Alley BlackguardCreature - Human Rogue"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure." |
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Bane Alley BrokerCreature - Human Rogue: Draw a card, then exile a card from your hand face down.
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Bane of Bala GedCreature - EldraziWhenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls. The continent of Bala Ged was ravaged by massive Eldrazi of Ulamog's lineage, its lush jungles and cascading rivers reduced to dust. |
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Bane of ProgressCreature - ElementalWhen Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. It sees shaped stone and carved wood as mutilations. |
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Baneslayer AngelCreature - AngelFlying, first strike, lifelink, protection from Demons and from Dragons Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks. |
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Banisher PriestCreature - Human ClericWhen Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.) "Oathbreaker, I cast you out!" |
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Bant BattlemageCreature - Human Wizard, : Target creature gains trample until end of turn. "A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches." |
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Bant SojournersCreature - Human SoldierWhen you cycle Bant Sojourners or it dies, you may put a 1/1 white Soldier creature token onto the battlefield. "We must spread Bant's light before we are shadowed over." |
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Bant SurebladeCreature - Human SoldierAs long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike. Soldiers who fought through Grixis learned to hit first, recite the prayer of Asha later. |
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Barbarian RiftcutterCreature - Human Barbarian, Sacrifice Barbarian Riftcutter: Destroy target land. "Riftcutters are suicidal anarchists, waving those lightning axes around so much that the walls are as likely to fall as their foes." |
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Barbed ShockerCreature - InsectTrample, haste Fervid shamans willingly submit to shockers in hopes of glimpsing the fortunes of the future. |
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Barony VampireCreature - Vampire"Poor little sun-dweller out past curfew. And to think, you might have survived if it wasn't so close to suppertime." |
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Barrage OgreCreature - Ogre Warrior, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player. The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was thrown at them. |
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