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Zephyr Sprite

Creature - Faerie

Flying

"I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two."

Mana:
Power: 1/1
Cardset: Magic 2010 #82 (Common)
Type: Creature

Acolyte of Xathrid

Creature - Human Cleric

, : Target player loses 1 life.

Like all priests, she gives her blessings only to those truly worthy of them.

Mana:
Cardset: Magic 2010 #83 (Common)
Type: Creature

Weakness

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-1.

"For strength to have any meaning, there must also be . . . you."

Mana:
Cardset: Magic 2010 #121 (Common)
Fifth Edition #67 (Common)
Fourth Edition #54 (Common)
Revised Edition #44 (Common)
Unlimited Edition #43 (Common)
Beta Edition #43 (Unknown)
Alpha Edition #43 (Unknown)
Type: Enchantment

Burning Inquiry

Sorcery

Each player draws three cards, then discards three cards at random.

Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory.

Mana:
Cardset: Magic 2010 #128 (Common)
Type: Sorcery

Burst of Speed

Sorcery

Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)

Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.

Mana:
Cardset: Magic 2010 #129 (Common)
Type: Sorcery

Earthquake

Sorcery

Earthquake deals X damage to each creature without flying and each player.

They fell screaming into the depths of the chasm like so many pebbles tossed down a well.

Mana:
Cardset: Commander #121 (Rare)
Magic 2010 #134 (Rare)
Seventh Edition #180 (Rare)
Sixth Edition #173 (Unknown)
Fifth Edition #223 (Rare)
Fourth Edition #207 (Rare)
Revised Edition #147 (Rare)
Unlimited Edition #147 (Rare)
Beta Edition #148 (Unknown)
Alpha Edition #147 (Unknown)
Type: Sorcery

Jackal Familiar

Creature - Hound

Jackal Familiar can't attack or block alone.

"Let the gray-hairs keep their ravens and drakes. My familiar will be a reflection of me: bloodthirsty, with a predator's instinct."
-Taivang, barbarian warlord

Mana:
Power: 2/2
Cardset: Magic 2010 #143 (Common)
Type: Creature

Raging Goblin

Creature - Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

Mana:
Power: 1/1
Cardset: Magic 2010 #153 (Common)
Elves vs. Goblins #47 (Common)
Tenth Edition #224 (Common)
Ninth Edition #209 (Common)
Eighth Edition #212 (Common)
Seventh Edition #211 (Common)
Sixth Edition #200 (Unknown)
Exodus #96 (Common)
Type: Creature

Mold Adder

Creature - Fungus Snake

Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.

The more you struggle against its coils, the tighter they get.

Mana:
Power: 1/1
Cardset: Magic 2010 #194 (Uncommon)
Type: Creature

Windstorm

Instant

Windstorm deals X damage to each creature with flying.

"We don't like interlopers and thieves cluttering our skies."
-Dionus, elvish archdruid

Mana:
Cardset: Khans of Tarkir #157 (Uncommon)
Magic 2014 #201 (Uncommon)
Garruk vs. Liliana #25 (Uncommon)
Magic 2010 #205 (Uncommon)
Type: Instant

Court Homunculus

Artifact Creature - Homunculus

Court Homunculus gets +1/+1 as long as you control another artifact.

Mages of Esper measure their wealth and status by the number of servants in their retinues.

Mana:
Power: 1/1
Cardset: Modern Masters #11 (Common)
Conflux #6 (Common)
Type: Artifact Creature

Valiant Guard

Creature - Human Soldier

As the outsiders invaded Bant, soldiers who once saw sigils as the highest marks of glory began to see the scars of battle as tokens of equal worth.

Mana:
Cardset: Conflux #19 (Common)
Type: Creature

Constricting Tendrils

Instant

Target creature gets -3/-0 until end of turn.

Cycling (, Discard this card: Draw a card.)

Priests of Bant protect their temples with traps more elaborate than any mosaic floor.

Mana:
Cardset: Conflux #22 (Common)
Type: Instant

Controlled Instincts

Enchantment - Aura

Enchant red or green creature

Enchanted creature doesn't untap during its controller's untap step.

Togk Manytooth struggled helplessly as the kathari circled above him. For a warrior, immobilization is a fate worse than death.

Mana:
Cardset: Conflux #23 (Uncommon)
Type: Enchantment

Grixis Illusionist

Creature - Human Wizard

: Target land you control becomes the basic land type of your choice until end of turn.

"It's simple, really. If they can't find us, they can't kill us."

Mana:
Power: 1/1
Cardset: Conspiracy #99 (Common)
Conflux #29 (Common)
Type: Creature

Corrupted Roots

Enchantment - Aura

Enchant Forest or Plains

Whenever enchanted land becomes tapped, its controller loses 2 life.

The bones of Jund's dead resurfaced in Naya, poisoning the jungle and killing the sunseeders' crops.

Mana:
Cardset: Conflux #41 (Uncommon)
Type: Enchantment

Dreadwing

Creature - Zombie

: Dreadwing gets +3/+0 and gains flying until end of turn.

Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground.

Mana:
Power: 1/1
Cardset: Conflux #43 (Uncommon)
Type: Creature

Kederekt Parasite

Creature - Horror

Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player.

When the smell of passing thoughts piques its hunger, its maw becomes primed with acid and a taste for brains.

Mana:
Power: 1/1
Cardset: Conflux #48 (Rare)
Type: Creature

Wretched Banquet

Sorcery

Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.

"The meek inherit nothing."
-Sedris, the Traitor King

Mana:
Cardset: Conflux #56 (Common)
Type: Sorcery

Banefire

Sorcery

Banefire deals X damage to target creature or player.

If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.

For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.

Mana:
Cardset: Conflux #58 (Rare)
Type: Sorcery

Bloodhall Ooze

Creature - Ooze

At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.

At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.

A drop of blood spilled from the first dragon.

Mana:
Power: 1/1
Cardset: Conflux #59 (Rare)
Type: Creature

Toxic Iguanar

Creature - Lizard

Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow.

Mana:
Power: 1/1
Cardset: Conflux #72 (Common)
Type: Creature

Might of Alara

Instant

Domain - Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

The combined strength of all five planes spawned creations none had seen before.

Mana:
Cardset: Conflux #85 (Common)
Type: Instant

Noble Hierarch

Creature - Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Add , , or to your mana pool.

She protects the sacred groves from blight, drought, and the Unbeholden.

Mana:
Cardset: Conflux #87 (Rare)
Type: Creature

Scattershot Archer

Creature - Elf Archer

: Scattershot Archer deals 1 damage to each creature with flying.

To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below.

Mana:
Power: 1/2
Cardset: Conflux #90 (Common)
Type: Creature

Tukatongue Thallid

Creature - Fungus

When Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield.

Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree.

Mana:
Power: 1/1
Cardset: Planechase 2012 #79 (Common)
Conflux #96 (Common)
Type: Creature

Mana Cylix

Artifact

, : Add one mana of any color to your mana pool.

Those who dismiss the cylix as an ordinary wooden bowl are blind to the true measure of its worth.

Mana:
Cardset: Conflux #138 (Common)
Planeshift #132 (Uncommon)
Type: Artifact

Banishing Knack

Instant

Until end of turn, target creature gains ": Return target nonland permanent to its owner's hand."

Suddenly he realized that everything was connected by invisible strings, strings that could be pulled-or cut.

Mana:
Cardset: Eventide #17 (Common)
Type: Instant

Merrow Bonegnawer

Creature - Merfolk Rogue

: Target player exiles a card from his or her graveyard.

Whenever you cast a black spell, you may untap Merrow Bonegnawer.

Banished to the Dark Meanders for hideous crimes, some merrows find a taste for the darkness . . . and the dead.

Mana:
Power: 1/1
Cardset: Eventide #37 (Common)
Type: Creature

Raven's Crime

Sorcery

Target player discards a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It plucks away memories like choice bits of carrion.

Mana:
Cardset: Modern Masters #95 (Common)
Eventide #41 (Common)
Type: Sorcery

Flame Jab

Sorcery

Flame Jab deals 1 damage to target creature or player.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

"Fire's out. Should be safe now."
-Gnarltrunk

Mana:
Cardset: Eventide #53 (Common)
Type: Sorcery

Helix Pinnacle

Enchantment

Shroud

: Put X tower counters on Helix Pinnacle.

At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Mana:
Cardset: Eventide #68 (Rare)
Type: Enchantment

Nettle Sentinel

Creature - Elf Warrior

Nettle Sentinel doesn't untap during your untap step.

Whenever you cast a green spell, you may untap Nettle Sentinel.

Though Shadowmoor's monster-haunted wilds beckon, she never leaves her post.

Mana:
Power: 2/2
Cardset: Eventide #71 (Common)
Type: Creature

Twinblade Slasher

Creature - Elf Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn.

Righteous anger hones a humble soul.

Mana:
Power: 1/1
Cardset: Eventide #79 (Uncommon)
Type: Creature

Beckon Apparition

Instant

Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.

When a graveyard is full, the gwyllions rattle the tombs and unleash the spirits into the sky.

Mana: {{/}}
Cardset: Gatecrash #212 (Common)
Eventide #82 (Common)
Type: Instant

Edge of the Divinity

Enchantment - Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+2.

As long as enchanted creature is black, it gets +2/+1.

The divinity's patronage confers both wicked grace and graceful wickedness.

Mana: {{/}}
Cardset: Eventide #87 (Common)
Type: Enchantment

Nip Gwyllion

Creature - Hag

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Once your life and all your worldly possessions have been surrendered to her, a gwyllion can be surprisingly civilized.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #92 (Common)
Type: Creature

Clout of the Dominus

Enchantment - Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Mana: {{/}}
Cardset: Eventide #99 (Common)
Type: Enchantment

Stream Hopper

Creature - Goblin

: Stream Hopper gains flying until end of turn.

Like many who dwell in Shadowmoor now, he was robbed of his better half by the Aurora.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #113 (Common)
Type: Creature

Odious Trow

Creature - Troll

: Regenerate Odious Trow.

Trows are the vile trolls that lurk in the bogs of Shadowmoor. They reappear each night to frighten the living and gnaw the dead.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #125 (Common)
Type: Creature

Duergar Assailant

Creature - Dwarf Soldier

Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.

Some duergars dismiss the world above as a fable. They react violently when their comfortable illusions are dispelled.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #136 (Common)
Type: Creature

Figure of Destiny

Creature - Kithkin

: Figure of Destiny becomes a 2/2 Kithkin Spirit.

: If Figure of Destiny is a Spirit, it becomes a 4/4 Kithkin Spirit Warrior.

: If Figure of Destiny is a Warrior, it becomes an 8/8 Kithkin Spirit Warrior Avatar with flying and first strike.

Mana: {{/}}
Power: 1/1
Cardset: Modern Masters #189 (Rare)
Fire and Lightning #5 (Unknown)
Eventide #139 (Rare)
Type: Creature

Slippery Bogle

Creature - Beast

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Bogles are very tasty if you can get the skin off. It's getting a blade on them that's the problem.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #160 (Common)
Type: Creature

Jawbone Skulkin

Artifact Creature - Scarecrow

: Target red creature gains haste until end of turn.

"Ah, skull of shrew-a very potent substance. In powdered form, it gives thrice the zing of noggle hoof pulp."
-Boghald, Barrenton medic

Mana:
Power: 1/1
Cardset: Eventide #170 (Common)
Type: Artifact Creature

Apothecary Initiate

Creature - Kithkin Cleric

Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.

Kithkin jealously hoard their knowledge of poultices and remedies so that no outside threat can benefit from their wisdom.

Mana:
Power: 1/1
Cardset: Shadowmoor #1 (Common)
Type: Creature

Niveous Wisps

Instant

Target creature becomes white until end of turn. Tap that creature.

Draw a card.

In a world devoid of sun, illumination comes from cheerless fires or the wandering spirits of the dead.

Mana:
Cardset: Shadowmoor #15 (Common)
Type: Instant

Strip Bare

Instant

Destroy all Auras and Equipment attached to target creature.

"All glamers lifted, all lies revealed, all flesh exposed."
-Awylla, elvish safewright

Mana:
Cardset: Shadowmoor #24 (Common)
Type: Instant

Cerulean Wisps

Instant

Target creature becomes blue until end of turn. Untap that creature.

Draw a card.

"If you see ghostly lights by the river, eat three twigs of marshroot to ward off kelpies."
-Kithkin superstition

Mana:
Cardset: Shadowmoor #31 (Common)
Type: Instant

Cursecatcher

Creature - Merfolk Wizard

Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays .

"Of all the things that can be stolen, opportunity is the most valuable."

Mana:
Power: 1/1
Cardset: Shadowmoor #34 (Uncommon)
Type: Creature

Drowner Initiate

Creature - Merfolk Wizard

Whenever a player casts a blue spell, you may pay . If you do, target player puts the top two cards of his or her library into his or her graveyard.

Nothing satisfies a merrow as much as drowning what it cannot have.

Mana:
Power: 1/1
Cardset: Shadowmoor #36 (Common)
Type: Creature

Aphotic Wisps

Instant

Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Draw a card.

Merrows skulk the silty bogs around the Wanderbrine, their very thoughts stained with evil.

Mana:
Cardset: Shadowmoor #55 (Common)
Type: Instant

Smolder Initiate

Creature - Elemental Shaman

Whenever a player casts a black spell, you may pay . If you do, target player loses 1 life.

"Life is a circle. Death is a vicious circle."

Mana:
Power: 1/1
Cardset: Shadowmoor #78 (Common)
Type: Creature

Torture

Enchantment - Aura

Enchant creature

: Put a -1/-1 counter on enchanted creature.

What the vigor of life builds up, agony tears down again.

Mana:
Cardset: Shadowmoor #80 (Common)
Fifth Edition #61 (Common)
Homelands #23 (Common)
Homelands #24 (Common)
Type: Enchantment

Bloodshed Fever

Enchantment - Aura

Enchant creature

Enchanted creature attacks each turn if able.

Cinder mages enjoy seeing their victims in the throes of bloodlust-and seeing the regret that inevitably follows.

Mana:
Cardset: Shadowmoor #84 (Common)
Type: Enchantment

Crimson Wisps

Instant

Target creature becomes red and gains haste until end of turn.

Draw a card.

The whispers are incomprehensible, yet cinders always hear a message of urgency.

Mana:
Cardset: Shadowmoor #88 (Common)
Type: Instant

Intimidator Initiate

Creature - Goblin Shaman

Whenever a player casts a red spell, you may pay . If you do, target creature can't block this turn.

Don't stand in his way, for his way is full of pointy things and fire.

Mana:
Power: 1/1
Cardset: Shadowmoor #96 (Common)
Type: Creature

Nurturer Initiate

Creature - Elf Shaman

Whenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn.

The elves alone preserve the few shreds of beauty left. There is no one else who cares.

Mana:
Power: 1/1
Cardset: Shadowmoor #124 (Common)
Type: Creature

Viridescent Wisps

Instant

Target creature becomes green and gets +1/+0 until end of turn.

Draw a card.

In the wisps that night, the once timid boggart saw all the terrible, bloody things he was capable of. And it was glorious.

Mana:
Cardset: Shadowmoor #132 (Common)
Type: Instant

Zealous Guardian

Creature - Kithkin Soldier

Flash

Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #157 (Common)
Type: Creature

Dream Salvage

Instant

Draw cards equal to the number of cards target opponent discarded this turn.

Awylla tried hard to forget the horrors she had seen, but someone else had developed a keen interest in them.

Mana: {{/}}
Cardset: Shadowmoor #160 (Uncommon)
Type: Instant

Memory Sluice

Sorcery

Target player puts the top four cards of his or her library into his or her graveyard.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana: {{/}}
Cardset: Shadowmoor #170 (Common)
Type: Sorcery

Oona's Gatewarden

Creature - Faerie Soldier

Defender, flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

"So now you've seen Glen Elendra. Take a good look. It will be the last thing you'll ever see."

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #173 (Common)
Type: Creature

Manaforge Cinder

Creature - Elemental Shaman

: Add or to your mana pool. Activate this ability no more than three times each turn.

Cinder mystics set traps for sluaghs and other spirits of flame, seeking to extract the secrets of the fire their own hearts have lost.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #191 (Common)
Type: Creature

Scar

Instant

Put a -1/-1 counter on target creature.

"What is a scar? A sign of courage in the face of danger? A mere trick of flesh? Or a constant reminder of agonizing pain, and the follies of war."
-Illulia of Nighthearth

Mana: {{/}}
Cardset: Shadowmoor #194 (Common)
Type: Instant

Fossil Find

Sorcery

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

"Some secrets want to be revealed. They burst through the soil of their own accord."
-Dindun of Kulrath Mine

Mana: {{/}}
Cardset: Shadowmoor #206 (Uncommon)
Type: Sorcery

Guttural Response

Instant

Counter target blue instant spell.

Wort had a raiding-bellow that could shatter steel, melt auras, and slice countermagic in half.

Mana: {{/}}
Cardset: Shadowmoor #208 (Uncommon)
Type: Instant

Scuzzback Scrapper

Creature - Goblin Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

The Scuzzback gang scavenges rusty armor covered in barbed protrusions. No threat is more effective than the threat of infection.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #217 (Common)
Type: Creature

Tattermunge Maniac

Creature - Goblin Warrior

Tattermunge Maniac attacks each turn if able.

It shows up at one meal wearing the carcass of the last.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #219 (Uncommon)
Type: Creature

Barkshell Blessing

Instant

Target creature gets +2/+2 until end of turn.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana: {{/}}
Cardset: Shadowmoor #224 (Common)
Type: Instant

Dawnglow Infusion

Sorcery

You gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.)

Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself.

Mana: {{/}}
Cardset: Shadowmoor #225 (Uncommon)
Type: Sorcery

Elvish Hexhunter

Creature - Elf Shaman

, , Sacrifice Elvish Hexhunter: Destroy target enchantment.

"All manner of curses, blights, and luckspoils infect Shadowmoor. We stalk them, one perilous quest at a time."

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #226 (Common)
Type: Creature

Rhys the Redeemed

Legendary Creature - Elf Warrior

, : Put a 1/1 green and white Elf Warrior creature token onto the battlefield.

, : For each creature token you control, put a token that's a copy of that creature onto the battlefield.

Whole again in honor and horn.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #237 (Rare)
Type: Creature

Safewright Quest

Sorcery

Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.

Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves.

Mana: {{/}}
Cardset: Shadowmoor #240 (Common)
Type: Sorcery

Seedcradle Witch

Creature - Elf Shaman

: Target creature gets +3/+3 until end of turn. Untap that creature.

She whispered a prayer for strength, and her wishes wafted away like seeds on the wind.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #241 (Uncommon)
Type: Creature

Heap Doll

Artifact Creature - Scarecrow

Sacrifice Heap Doll: Exile target card from a graveyard.

"I know one night it won't come back. Then I'll know it's truly done its job."
-Braenna, cobblesmith

Mana:
Power: 1/1
Cardset: Shadowmoor #253 (Uncommon)
Type: Artifact Creature

Cenn's Tactician

Creature - Kithkin Soldier

, : Put a +1/+1 counter on target Soldier creature.

Each creature you control with a +1/+1 counter on it can block an additional creature.

The choke point was the plan, but devoted camaraderie was always her strategy.

Mana:
Power: 1/1
Cardset: Morningtide #5 (Uncommon)
Type: Creature

Coordinated Barrage

Instant

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

Mana:
Cardset: Morningtide #7 (Common)
Type: Instant

Daily Regimen

Enchantment - Aura

Enchant creature

: Put a +1/+1 counter on enchanted creature.

What self-indulgence tears down, discipline builds up again.

Mana:
Cardset: Morningtide #8 (Uncommon)
Type: Enchantment

Mosquito Guard

Creature - Kithkin Soldier

First strike

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

His aim is as sure as a mosquito's sting, but with none of the warning.

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #6 (Common)
Morningtide #18 (Common)
Type: Creature

Merrow Witsniper

Creature - Merfolk Rogue

When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard.

"The world above the waterline must be monitored-and, when necessary, adjusted."

Mana:
Power: 1/1
Cardset: Morningtide #40 (Common)
Type: Creature

Mothdust Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.

"Ever seen a changeling fly into a lantern?"
-Calydd, kithkin farmer

Mana:
Power: 1/1
Cardset: Modern Masters #53 (Common)
Morningtide #42 (Common)
Type: Creature

Stream of Unconsciousness

Tribal Instant - Wizard

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Dreams are tempting because one is so powerful in them. Dreams are dangerous because that power is a lie.

Mana:
Cardset: Morningtide #52 (Common)
Type: nknown

Prickly Boggart

Creature - Goblin Rogue

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"Even without the spines, who would dare to touch it?"
-Desmera, perfect of Wren's Run

Mana:
Power: 1/1
Cardset: Morningtide #74 (Common)
Type: Creature

Mudbutton Clanger

Creature - Goblin Warrior

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Morningtide #95 (Common)
Type: Creature

Shard Volley

Instant

As an additional cost to cast Shard Volley, sacrifice a land.

Shard Volley deals 3 damage to target creature or player.

"Let the mountain's teeth pierce our oppressors."

Mana:
Cardset: Morningtide #103 (Common)
Type: Instant

Heritage Druid

Creature - Elf Druid

Tap three untapped Elves you control: Add to your mana pool.

"Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage."
-Twila, Gilt-Leaf archdruid

Mana:
Power: 1/1
Cardset: Morningtide #126 (Uncommon)
Type: Creature

Burrenton Forge-Tender

Creature - Kithkin Wizard

Protection from red

Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

"We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening."

Mana:
Power: 1/1
Cardset: Lorwyn #7 (Uncommon)
Type: Creature

Goldmeadow Dodger

Creature - Kithkin Rogue

Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.

"I've gotten close enough to a giant to smell his breath, but none has ever so much as spotted me. I wonder how long my record can extend?"

Mana:
Power: 1/1
Cardset: Lorwyn #16 (Common)
Type: Creature

Goldmeadow Harrier

Creature - Kithkin Soldier

, : Tap target creature.

"It's a proven fact that sling-stones from the dawn side of the riverbank sail the farthest and truest."
-Deagan, cenn of Burrenton

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #3 (Common)
Lorwyn #17 (Common)
Type: Creature

Goldmeadow Stalwart

Creature - Kithkin Soldier

As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay .

The thoughtweft ties a clachan together. Sharing each other's hopes and fears, all the village's citizens spring into action upon the first threat to any one of them.

Mana:
Power: 2/2
Cardset: Lorwyn #18 (Uncommon)
Type: Creature

Shields of Velis Vel

Tribal Instant - Shapeshifter

Changeling (This card is every creature type at all times.)

Creatures target player controls get +0/+1 and gain all creature types until end of turn.

Changelings can alter shape based on what the beings around them desire most.

Mana:
Cardset: Lorwyn #39 (Common)
Type: nknown

Aquitect's Will

Tribal Sorcery - Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

There is nowhere on Lorwyn that the Merrow Lanes cannot go.

Mana:
Cardset: Lorwyn #52 (Common)
Type: Sorcery

Broken Ambitions

Instant

Counter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #54 (Common)
Type: Instant

Tideshaper Mystic

Creature - Merfolk Wizard

: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn.

He paints with drop and shimmer a world that exists only in the wistful heart.

Mana:
Power: 1/1
Cardset: Lorwyn #93 (Common)
Type: Creature

Boggart Birth Rite

Tribal Sorcery - Goblin

Return target Goblin card from your graveyard to your hand.

Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond."

Mana:
Cardset: Lorwyn #101 (Common)
Type: Sorcery

Facevaulter

Creature - Goblin Warrior

, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.

Boggarts get so excited when they find something new to smash that they really don't notice who gets underfoot.

Mana:
Power: 1/1
Cardset: Modern Masters #85 (Common)
Lorwyn #111 (Common)
Type: Creature

Knucklebone Witch

Creature - Goblin Shaman

Whenever a Goblin you control dies, you may put a +1/+1 counter on Knucklebone Witch.

Each bone honors its owner's best pranks.

Mana:
Power: 1/1
Cardset: Lorwyn #120 (Rare)
Type: Creature

Nightshade Stinger

Creature - Faerie Rogue

Flying

Nightshade Stinger can't block.

"Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious."
-Gaddock Teeg

Mana:
Power: 1/1
Cardset: Lorwyn #132 (Common)
Type: Creature

Peppersmoke

Tribal Instant - Faerie

Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.

Like being trapped in a perpetual sneeze, faerie-dust poisoning is both exhilarating and agonizing.

Mana:
Cardset: Modern Masters #92 (Common)
Lorwyn #134 (Common)
Type: nknown

Thoughtseize

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

"Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind."

Mana:
Cardset: Theros #107 (Rare)
Lorwyn #145 (Rare)
Type: Sorcery