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Waterspout Djinn

Creature - Djinn

Flying

At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.

"Fly us higher, out of its storm."
-Sisay, Captain of the Weatherlight

Mana:
Power: 4/4
Cardset: Jace vs. Chandra #11 (Uncommon)
Visions #50 (Uncommon)
Type: Creature

Waterfront Bouncer

Creature - Merfolk Spellshaper

, , Discard a card: Return target creature to its owner's hand.

Closing time comes earlier to some than to others.

Mana:
Power: 1/1
Cardset: Mercadian Masques #114 (Common)
Type: Creature

Watercourser

Creature - Elemental

: Watercourser gets +1/-1 until end of turn.

"Beware an eddy where there should be none or a stretch that flows too fast or too slow."
-Old Fishbones, Martyne river guide

Mana:
Power: 2/3
Cardset: Magic 2013 #78 (Common)
Type: Creature

Water Wurm

Creature - Wurm

Water Wurm gets +0/+1 as long as an opponent controls an Island.

Mana:
Power: 1/1
Cardset: The Dark #37 (Common)
Type: Creature

Water Servant

Creature - Elemental

: Water Servant gets +1/-1 until end of turn.

: Water Servant gets -1/+1 until end of turn.

"This creature has innate perceptiveness. It knows when to rise and when to vanish into the tides."
-Jestus Dreya, Of Elements and Eternity

Mana:
Power: 3/4
Cardset: Magic 2014 #80 (Uncommon)
Magic 2011 #80 (Uncommon)
Type: Creature

Water Elemental

Creature - Elemental

Unpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms.

Mana:
Power: 5/4
Cardset: Fourth Edition #115 (Uncommon)
Revised Edition #92 (Uncommon)
Unlimited Edition #92 (Uncommon)
Beta Edition #92 (Unknown)
Alpha Edition #92 (Unknown)
Type: Creature

Watchwolf

Creature - Wolf

Only in Ravnica do the wolves watch the flock.

Mana:
Power: 3/3
Cardset: Archenemy #100 (Uncommon)
Ravnica: City of Guilds #239 (Uncommon)
Type: Creature

Watchwing Scarecrow

Artifact Creature - Scarecrow

Watchwing Scarecrow has vigilance as long as you control a white creature.

Watchwing Scarecrow has flying as long as you control a blue creature.

The wings are held in place by wicker rods. The rods are held in place by pure faith.

Mana:
Power: 2/4
Cardset: Shadowmoor #268 (Common)
Type: Artifact Creature

Watcher Sliver

Creature - Sliver

All Sliver creatures get +0/+2.

"I have spied them, wandering and watching-but for what? I fear they watch for us."
-Yonat of Amrou

Mana:
Power: 2/2
Cardset: Time Spiral #45 (Common)
Type: Creature

Watcher of the Roost

Creature - Bird Soldier

Flying

Morph-Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Watcher of the Roost is turned face up, you gain 2 life.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #30 (Uncommon)
Type: Creature

Watchdog

Artifact Creature - Hound

Watchdog blocks each turn if able.

As long as Watchdog is untapped, all creatures attacking you get -1/-0.

Its growl is a long, rumbling grind of gears and clockwork, its bark a blast of hissing steam.

Mana:
Power: 1/2
Cardset: Tempest #304 (Uncommon)
Type: Artifact Creature

Wasteland Viper

Creature - Snake

Deathtouch

Bloodrush - , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

"The Gruul embrace all things poisonous and living in the cracks of society."
-Teysa Karlov, Grand Envoy of Orzhov

Mana:
Power: 1/2
Cardset: Gatecrash #139 (Uncommon)
Type: Creature

Wasteland Strangler

Creature - Eldrazi Processor

Devoid (This card has no color.)

When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #102 (Rare)
Type: Creature

Wasp Lancer

Creature - Faerie Soldier

Flying

"I doubt that faeries understand how short their lives are, compared to the rest of us. If they did, would they so readily charge into battle, heedless of the danger before them?"
-Awylla, elvish safewright

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Shadowmoor #179 (Uncommon)
Type: Creature

Warthog

Creature - Boar

Swampwalk

"Too much work-it takes a long time to break them in, and more than a few recruits."
-Grebog, goblin swine-rider

Mana:
Power: 3/2
Cardset: Sixth Edition #267 (Unknown)
Visions #74 (Common)
Type: Creature

Warrior en-Kor

Creature - Kor Warrior Knight

: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

Only a matter as vital as destroying Volrath could bring together the reclusive Kor people.

Mana:
Power: 2/2
Cardset: Stronghold #124 (Uncommon)
Type: Creature

Warrior Angel

Creature - Angel Warrior

Flying

Whenever Warrior Angel deals damage, you gain that much life.

She represents not hope, but hope's desperate fury.

Mana:
Power: 3/4
Cardset: Stronghold #123 (Rare)
Type: Creature

Warren-Scourge Elf

Creature - Elf Warrior

Protection from Goblins

"If one can associate any virtue with the eyeblights, it is the talent some achieve in disposing of them. I have seen the slaying of boggarts raised nearly to an art form."
-Fiala, Gilt-Leaf winnower

Mana:
Power: 1/1
Cardset: Lorwyn #241 (Common)
Type: Creature

Warren Pilferers

Creature - Goblin Rogue

When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.

"What do they need all this stuff for? They're dead. We're alive. Simple enough."

Mana:
Power: 3/3
Cardset: Modern Masters #103 (Common)
Lorwyn #146 (Common)
Type: Creature

Warren Instigator

Creature - Goblin Berserker

Double strike

Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.

"Danger! Danger! Come out of the safety of your holes!"

Mana:
Power: 1/1
Cardset: Zendikar #154 (Mythic Rare)
Type: Creature

Warping Wurm

Creature - Wurm

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

At the beginning of your upkeep, Warping Wurm phases out unless you pay .

When Warping Wurm phases in, put a +1/+1 counter on it.

Even wurms start out small.

Mana:
Power: 1/1
Cardset: Mirage #347 (Rare)
Type: Creature

Warped Researcher

Creature - Human Wizard Mutant

Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)

New insights yield new senses.

Mana:
Power: 3/4
Cardset: Legions #56 (Uncommon)
Type: Creature

Warpath Ghoul

Creature - Zombie

Ghouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and weak, dragging their victims screaming into the shadows.

Mana:
Power: 3/2
Cardset: Magic 2012 #117 (Common)
Magic 2010 #120 (Common)
Type: Creature

Warmonger Hellkite

Creature - Dragon

Flying

All creatures attack each combat if able.

: Attacking creatures get +1/+0 until end of turn.

Its wings beat to the howls of war and fan the fires of rage.

Mana:
Power: 5/5
Cardset: Commander 2014 #41 (Rare)
Type: Creature

Warmonger

Creature - Minotaur Monger

: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.

Funny how money and war travel so well together.

Mana:
Power: 3/3
Cardset: Mercadian Masques #225 (Uncommon)
Type: Creature

Warmind Infantry

Creature - Elemental Soldier

Battalion - Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

Before Aurelia denounced Niv-Mizzet, the two guilds had collaborated on the Warmind Initiative in pursuit of the ultimate soldier.

Mana:
Power: 2/3
Cardset: Gatecrash #111 (Common)
Type: Creature

Wardscale Dragon

Creature - Dragon

Flying

As long as Wardscale Dragon is attacking, defending player can't cast spells.

Dromoka's brood emerge from the dragon tempests covered with tough scales that protect them from most clan weapons and magic.

Mana:
Power: 4/4
Cardset: Fate Reforged #30 (Uncommon)
Type: Creature

Warden of the First Tree

Creature - Human

: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.

: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.

: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.

Mana:
Power: 1/1
Cardset: Fate Reforged #143 (Mythic Rare)
Type: Creature

Warden of the Eye

Creature - Djinn Wizard

When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.

The wardens guard the sacred documents of Tarkir's history, though they are forbidden to read the words.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #212 (Uncommon)
Type: Creature

Warden of the Beyond

Creature - Human Wizard

Vigilance (Attacking doesn't cause this creature to tap.)

Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.

He draws strength from a vast source few mortals can fathom.
Designed by Isaiah Cartwright

Mana:
Power: 2/2
Cardset: Magic 2015 #42 (Uncommon)
Type: Creature

Warden of Geometries

Creature - Eldrazi Drone

Vigilance

: Add {C} to your mana pool. ({C} represents colorless mana.)

The wastelands disorient even the most experienced scouts, making them easy prey for Kozilek's drones.

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #11 (Common)
Type: Creature

Warden of Evos Isle

Creature - Bird Wizard

Flying

Creature spells with flying you cast cost less to cast.

On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes.

Mana:
Power: 2/2
Cardset: Magic 2014 #79 (Uncommon)
Type: Creature

Ward Sliver

Creature - Sliver

As Ward Sliver enters the battlefield, choose a color.

All Slivers have protection from the chosen color.

The first wave of slivers perished from the Riptide wizards' magic. The second wave shrugged off their spells like water.

Mana:
Power: 2/2
Cardset: Legions #25 (Uncommon)
Type: Creature

Warclamp Mastiff

Creature - Hound

First strike (This creature deals combat damage before creatures without first strike.)

"One bite from that dog will send you to the healer's tent for days."
-Watchmaster Finn of An Karras

Mana:
Power: 1/1
Cardset: Magic 2013 #40 (Common)
Type: Creature

Warchanter of Mogis

Creature - Minotaur Shaman

Inspired - Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 3/3
Cardset: Born of the Gods #85 (Common)
Type: Creature

Warbringer

Creature - Orc Berserker

Dash costs you pay cost less (as long as this creature is on the battlefield).

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #168 (Uncommon)
Type: Creature

Warbreak Trumpeter

Creature - Goblin

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Warbreak Trumpeter is turned face up, put X 1/1 red Goblin creature tokens onto the battlefield.

Mana:
Power: 1/1
Cardset: Legions #116 (Uncommon)
Type: Creature

War-Wing Siren

Creature - Siren Soldier

Flying

Heroic - Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.

Once she sang sailors to their doom. Now she leads them to glory.

Mana:
Power: 1/3
Cardset: Journey Into Nyx #57 (Common)
Type: Creature

War-Torch Goblin

Creature - Goblin Warrior

, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature.

"In a town shaped by the subtle machinations and political intrigue of its guilds, it's reassuring to see a goblin waving his torch and screaming about some nonsense or other."
-Agrus Kos

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #151 (Common)
Type: Creature

War-Spike Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: War-Spike Changeling gains first strike until end of turn.

"Aren't there boggarts enough in Lorwyn? Couldn't it turn into a sheep? Or a sunflower?"
-Olly of Goldmeadow

Mana:
Power: 3/3
Cardset: Modern Masters #139 (Common)
Morningtide #112 (Common)
Type: Creature