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Slippery Karst

Land

Slippery Karst enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #311 (Common)
Commander 2013 #324 (Common)
Garruk vs. Liliana #26 (Common)
Urza's Saga #327 (Common)
Type: Land

Sliver Hive

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.

, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.

Cardset: Magic 2015 #247 (Rare)
Type: Land

Smoldering Crater

Land

Smoldering Crater enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #312 (Common)
Commander 2013 #325 (Common)
Urza's Saga #328 (Common)
Type: Land

Smoldering Marsh

Land - Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Mana:
Cardset: Battle for Zendikar #247 (Rare)
Type: Land

Smoldering Spires

Land

Smoldering Spires enters the battlefield tapped.

When Smoldering Spires enters the battlefield, target creature can't block this turn.

: Add to your mana pool.

Cardset: Worldwake #143 (Common)
Type: Land

Snow-Covered Forest

Basic Snow Land - Forest

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #155 (Common)
Ice Age #347 (Common)
Type: Land

Snow-Covered Island

Basic Snow Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #152 (Common)
Ice Age #348 (Common)
Type: Land

Snow-Covered Mountain

Basic Snow Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #154 (Common)
Ice Age #349 (Common)
Type: Land

Snow-Covered Plains

Basic Snow Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #151 (Common)
Ice Age #350 (Common)
Type: Land

Snow-Covered Swamp

Basic Snow Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #153 (Common)
Ice Age #351 (Common)
Type: Land

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.

When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.

: Add to your mana pool.

Cardset: Venser vs. Koth #37 (Common)
Zendikar #225 (Common)
Type: Land

Spawning Bed

Land

: Add to your mana pool.

, , Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Young Eldrazi crawl forth from the dust, compelled by a greater will.

Cardset: Battle for Zendikar #248 (Uncommon)
Type: Land

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.

: Add to your mana pool.

: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Cardset: Tenth Edition #358 (Uncommon)
Urza's Legacy #142 (Uncommon)
Type: Land

Spinerock Knoll

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Cardset: Lorwyn #274 (Rare)
Type: Land

Springjack Pasture

Land

: Add to your mana pool.

, : Put a 0/1 white Goat creature token onto the battlefield.

, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.

Cardset: Commander 2013 #326 (Rare)
Eventide #179 (Rare)
Type: Land

Stalking Stones

Land

: Add to your mana pool.

: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Cardset: Elspeth vs. Tezzeret #75 (Uncommon)
Mirrodin #284 (Uncommon)
Tempest #333 (Uncommon)
Type: Land

Steam Vents

Land - Island Mountain

(: Add or to your mana pool.)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.

Crafted with genius, energized with madness.

Mana:
Cardset: Return to Ravnica #247 (Rare)
Guildpact #164 (Rare)
Type: Land

Stensia Bloodhall

Land

: Add to your mana pool.

, : Stensia Bloodhall deals 2 damage to target player.

The revelry ends when the supply of fresh ingenues runs dry.

Cardset: Innistrad #247 (Rare)
Type: Land

Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Cardset: Worldwake #144 (Rare)
Type: Land

Stomping Ground

Land - Mountain Forest

(: Add or to your mana pool.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

Mana:
Cardset: Gatecrash #247 (Rare)
Guildpact #165 (Rare)
Type: Land

Submerged Boneyard

Land

Submerged Boneyard enters the battlefield tapped.

: Add or to your mana pool.

"Long after the land has given up the last of its secrets, there will still be mysteries in the depths of the sea."
-Kiora

Cardset: Oath of the Gatewatch #178 (Uncommon)
Type: Land

Sulfur Falls

Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

: Add or to your mana pool.

Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces.

Cardset: Innistrad #248 (Rare)
Type: Land

Sulfurous Springs

Land

: Add to your mana pool.

: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.

Cardset: Tenth Edition #359 (Rare)
Ninth Edition #325 (Rare)
Seventh Edition #345 (Rare)
Sixth Edition #328 (Unknown)
Fifth Edition #440 (Rare)
Ice Age #352 (Rare)
Type: Land

Sunhome, Fortress of the Legion

Land

: Add to your mana pool.

, : Target creature gains double strike until end of turn.

Sunhome-the stalwart shield, the towering sentinel, the seat of justice.

Cardset: Ravnica: City of Guilds #282 (Uncommon)
Type: Land

Sunken Hollow

Land - Island Swamp

(: Add or to your mana pool.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Mana:
Cardset: Battle for Zendikar #249 (Rare)
Type: Land

Sunken Ruins

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

Without the care of the tideshapers, the Lanes lie neglected. Some have flooded entire towns; others dried to cracked mud.

Cardset: Shadowmoor #280 (Rare)
Type: Land

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

: Add or to your mana pool.

Cardset: Magic 2013 #229 (Rare)
Magic 2012 #229 (Rare)
Magic 2011 #228 (Rare)
Magic 2010 #228 (Rare)
Type: Land

Svogthos, the Restless Tomb

Land

: Add to your mana pool.

: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Cardset: Izzet vs. Golgari #81 (Uncommon)
Commander #289 (Uncommon)
Ravnica: City of Guilds #283 (Uncommon)
Type: Land

Swamp

Basic Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #260a (Common)
Battle for Zendikar #261a (Common)
Battle for Zendikar #262a (Common)
Battle for Zendikar #263a (Common)
Battle for Zendikar #264a (Common)
Dragons of Tarkir #256 (Common)
Dragons of Tarkir #257 (Common)
Dragons of Tarkir #258 (Common)
Fate Reforged #180 (Common)
Fate Reforged #181 (Common)
Commander 2014 #326 (Common)
Commander 2014 #327 (Common)
Commander 2014 #328 (Common)
Commander 2014 #329 (Common)
Khans of Tarkir #258 (Common)
Khans of Tarkir #259 (Common)
Khans of Tarkir #260 (Common)
Khans of Tarkir #261 (Common)
Magic 2015 #258 (Common)
Magic 2015 #259 (Common)
Magic 2015 #260 (Common)
Magic 2015 #261 (Common)
Commander 2013 #345 (Common)
Commander 2013 #346 (Common)
Commander 2013 #347 (Common)
Commander 2013 #348 (Common)
Theros #238 (Common)
Theros #239 (Common)
Theros #240 (Common)
Theros #241 (Common)
Magic 2014 #238 (Common)
Magic 2014 #239 (Common)
Magic 2014 #240 (Common)
Magic 2014 #241 (Common)
Sorin vs. Tibalt #35 (Common)
Sorin vs. Tibalt #36 (Common)
Sorin vs. Tibalt #37 (Common)
Sorin vs. Tibalt #78 (Common)
Sorin vs. Tibalt #79 (Common)
Sorin vs. Tibalt #80 (Common)
Return to Ravnica #260 (Common)
Return to Ravnica #261 (Common)
Return to Ravnica #262 (Common)
Return to Ravnica #263 (Common)
Return to Ravnica #264 (Common)
Izzet vs. Golgari #83 (Common)
Izzet vs. Golgari #84 (Common)
Izzet vs. Golgari #85 (Common)
Izzet vs. Golgari #86 (Common)
Magic 2013 #238 (Common)
Magic 2013 #239 (Common)
Magic 2013 #240 (Common)
Magic 2013 #241 (Common)
Commander #307 (Common)
Commander #308 (Common)
Commander #309 (Common)
Commander #310 (Common)
Planechase 2012 #142 (Common)
Planechase 2012 #143 (Common)
Planechase 2012 #144 (Common)
Planechase 2012 #145 (Common)
Planechase 2012 #146 (Common)
Avacyn Restored #236 (Common)
Avacyn Restored #237 (Common)
Avacyn Restored #238 (Common)
Graveborn #27 (Unknown)
Graveborn #28 (Unknown)
Graveborn #29 (Unknown)
Graveborn #30 (Unknown)
Innistrad #256 (Common)
Innistrad #257 (Common)
Innistrad #258 (Common)
Ajani vs. Nicol Bolas #77 (Common)
Ajani vs. Nicol Bolas #78 (Common)
Magic 2012 #238 (Common)
Magic 2012 #239 (Common)
Magic 2012 #240 (Common)
Magic 2012 #241 (Common)
New Phyrexia #170 (Common)
New Phyrexia #171 (Common)
Mirrodin Besieged #150 (Common)
Mirrodin Besieged #151 (Common)
Scars of Mirrodin #238 (Common)
Scars of Mirrodin #239 (Common)
Scars of Mirrodin #240 (Common)
Scars of Mirrodin #241 (Common)
Magic 2011 #238 (Common)
Magic 2011 #239 (Common)
Magic 2011 #240 (Common)
Magic 2011 #241 (Common)
Archenemy #142 (Common)
Archenemy #143 (Common)
Archenemy #144 (Common)
Rise of the Eldrazi #237 (Common)
Rise of the Eldrazi #238 (Common)
Rise of the Eldrazi #239 (Common)
Rise of the Eldrazi #240 (Common)
Phyrexia vs. The Coalition #32 (Common)
Phyrexia vs. The Coalition #33 (Common)
Phyrexia vs. The Coalition #34 (Common)
Phyrexia vs. The Coalition #35 (Common)
Premium Deck Series: Slivers #39 (Common)
Garruk vs. Liliana #60 (Common)
Garruk vs. Liliana #61 (Common)
Garruk vs. Liliana #62 (Common)
Garruk vs. Liliana #63 (Common)
Zendikar #238 (Common)
Zendikar #239 (Common)
Zendikar #240 (Common)
Zendikar #241 (Common)
Zendikar #258 (Common)
Zendikar #259 (Common)
Zendikar #260 (Common)
Zendikar #261 (Common)
Magic 2010 #238 (Common)
Magic 2010 #239 (Common)
Magic 2010 #240 (Common)
Magic 2010 #241 (Common)
Divine vs. Demonic #59 (Common)
Divine vs. Demonic #60 (Common)
Divine vs. Demonic #61 (Common)
Divine vs. Demonic #62 (Common)
Shards of Alara #238 (Common)
Shards of Alara #239 (Common)
Shards of Alara #240 (Common)
Shards of Alara #241 (Common)
Shadowmoor #290 (Common)
Shadowmoor #291 (Common)
Shadowmoor #292 (Common)
Shadowmoor #293 (Common)
Lorwyn #290 (Common)
Lorwyn #291 (Common)
Lorwyn #292 (Common)
Lorwyn #293 (Common)
Tenth Edition #372 (Common)
Tenth Edition #373 (Common)
Tenth Edition #374 (Common)
Tenth Edition #375 (Common)
Time Spiral #290 (Common)
Time Spiral #291 (Common)
Time Spiral #292 (Common)
Time Spiral #293 (Common)
Ravnica: City of Guilds #295 (Common)
Ravnica: City of Guilds #296 (Common)
Ravnica: City of Guilds #297 (Common)
Ravnica: City of Guilds #298 (Common)
Ninth Edition #339 (Common)
Ninth Edition #340 (Common)
Ninth Edition #341 (Common)
Ninth Edition #342 (Common)
Champions of Kamigawa #295 (Common)
Champions of Kamigawa #296 (Common)
Champions of Kamigawa #297 (Common)
Champions of Kamigawa #298 (Common)
Mirrodin #295 (Common)
Mirrodin #296 (Common)
Mirrodin #297 (Common)
Mirrodin #298 (Common)
Eighth Edition #339 (Common)
Eighth Edition #340 (Common)
Eighth Edition #341 (Common)
Eighth Edition #342 (Common)
Onslaught #339 (Common)
Onslaught #340 (Common)
Onslaught #341 (Common)
Onslaught #342 (Common)
Odyssey #339 (Common)
Odyssey #340 (Common)
Odyssey #341 (Common)
Odyssey #342 (Common)
Seventh Edition #346 (Common)
Seventh Edition #347 (Common)
Seventh Edition #348 (Common)
Seventh Edition #349 (Common)
Invasion #339 (Common)
Invasion #340 (Common)
Invasion #341 (Common)
Invasion #342 (Common)
Mercadian Masques #339 (Common)
Mercadian Masques #340 (Common)
Mercadian Masques #341 (Common)
Mercadian Masques #342 (Common)
Sixth Edition #339 (Unknown)
Sixth Edition #340 (Unknown)
Sixth Edition #341 (Unknown)
Sixth Edition #342 (Unknown)
Urza's Saga #339 (Common)
Urza's Saga #340 (Common)
Urza's Saga #341 (Common)
Urza's Saga #342 (Common)
Unglued #86 (Common)
Tempest #334 (Common)
Tempest #335 (Common)
Tempest #336 (Common)
Tempest #337 (Common)
Fifth Edition #442 (Common)
Fifth Edition #443 (Common)
Fifth Edition #444 (Common)
Fifth Edition #445 (Common)
Mirage #311 (Common)
Mirage #312 (Common)
Mirage #313 (Common)
Mirage #314 (Common)
Ice Age #353 (Common)
Ice Age #354 (Common)
Ice Age #355 (Common)
Fourth Edition #190 (Common)
Fourth Edition #191 (Common)
Fourth Edition #192 (Common)
Revised Edition #299 (Common)
Revised Edition #300 (Common)
Revised Edition #301 (Common)
Unlimited Edition #295 (Common)
Unlimited Edition #296 (Common)
Unlimited Edition #297 (Common)
Beta Edition #295 (Unknown)
Beta Edition #296 (Unknown)
Beta Edition #297 (Unknown)
Alpha Edition #290 (Unknown)
Alpha Edition #291 (Unknown)
Type: Land

Swarmyard

Land

: Add to your mana pool.

: Regenerate target Insect, Rat, Spider, or Squirrel.

Where scavengers nest in hollowed-out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass.

Cardset: Time Spiral #278 (Rare)
Type: Land

Swiftwater Cliffs

Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #172 (Common)
Khans of Tarkir #243 (Common)
Type: Land

Tainted Field

Land

: Add to your mana pool.

: Add or to your mana pool. Activate this ability only if you control a Swamp.

Cardset: Sorin vs. Tibalt #34 (Uncommon)
Torment #140 (Uncommon)
Type: Land

Tectonic Edge

Land

: Add to your mana pool.

, , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.

"We move because the earth does."
-Bruse Tarl, Goma Fada nomad

Cardset: Commander 2014 #313 (Uncommon)
Worldwake #145 (Uncommon)
Type: Land

Teetering Peaks

Land

Teetering Peaks enters the battlefield tapped.

When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.

: Add to your mana pool.

Cardset: Fire and Lightning #30 (Unknown)
Zendikar #226 (Common)
Type: Land

Temple Garden

Land - Forest Plains

(: Add or to your mana pool.)

As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.

In the gardens of the Conclave, order and beauty are the roots of power.

Mana:
Cardset: Return to Ravnica #248 (Rare)
Ravnica: City of Guilds #284 (Rare)
Type: Land

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #224 (Rare)
Type: Land

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #225 (Rare)
Type: Land

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #163 (Rare)
Type: Land

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #164 (Rare)
Type: Land

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #165 (Rare)
Type: Land