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Dragon HatchlingCreature - DragonFlying "Those dragons grow fast. For a while they feed on squirrels and goblins and then suddenly you're missing a mammoth." |
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Mogg FlunkiesCreature - GoblinMogg Flunkies can't attack or block alone. They'll attack whatever's in front of them-as long as you tell them where that is. |
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Torch FiendCreature - Devil
Devils redecorate every room with fire. |
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Deadly RecluseCreature - SpiderReach (This creature can block creatures with flying.) Even dragons fear its silken strands. |
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Elvish VisionaryCreature - Elf ShamanWhen Elvish Visionary enters the battlefield, draw a card. "From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful." |
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Flinthoof BoarCreature - BoarFlinthoof Boar gets +1/+1 as long as you control a Mountain. Through the smoke and flames it hunts, sniffing out the panicked and confused. |
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Primordial HydraCreature - HydraPrimordial Hydra enters the battlefield with X +1/+1 counters on it.
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Quirion DryadCreature - DryadWhenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad. "Never underestimate the ability of natural forces to adapt to unnatural influences." |
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Timberpack WolfCreature - WolfTimberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. "The need for the pack is bred in their bones. Their true strength will not show itself for any other purpose." |
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Alabaster MageCreature - Human Wizard
"We hold sacred the powers of light and life. Truth and honor are our greatest weapons." |
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Armored WarhorseCreature - Horse"When we of the Northern Verge claim a mount, no peasant's nag will do. It must be as strong as our virtue, and must join us of its own will." |
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Grand AbolisherCreature - Human ClericDuring your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. "Your superstitions and mumblings are useless chaff before my righteousness." |
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Griffin RiderCreature - Human KnightAs long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying. After fighting alongside the griffin riders, older knights of Thune learned to admire a mount that could rip an enemy to shreds in seconds. |
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Stormfront PegasusCreature - PegasusFlying Its hooves touch the earth only when a hero must rise. |
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Alluring SirenCreature - Siren
She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea. |
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Azure MageCreature - Human Wizard
"We draw our power from the infinite ocean of the mind, where all manner of things can be conceived." |
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Coral MerfolkCreature - MerfolkMerfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle. |
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Lord of the UnrealCreature - Human WizardIllusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) "The dream does not end until I say so." |
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Merfolk LooterCreature - Merfolk Rogue
Merfolk don't always know what they're looking for, but they're certain once they find it. |
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Merfolk MesmeristCreature - Merfolk Wizard
"Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?" |
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Phantasmal ImageCreature - IllusionYou may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
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Blood SeekerCreature - Vampire ShamanWhenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. A drop now is all he needs to find you later. |
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Child of NightCreature - VampireLifelink (Damage dealt by this creature also causes you to gain that much life.) Sins that would be too gruesome in the light of day are made more pleasing in the dark of night. |
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Duskhunter BatCreature - BatBloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) The swamps go silent at its approach, but it still hears the heartbeat of the prey within. |
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Onyx MageCreature - Human Wizard
"We wield death and darkness, powers that make lesser mages tremble in fear." |
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Reassembling SkeletonCreature - Skeleton Warrior
"They may show up with the wrong thigh bone or mandible, but they always show up." |
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Crimson MageCreature - Human Shaman
"We wield the fires of rage. War is our blood and destruction our birthright." |
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Goblin PikerCreature - Goblin WarriorOnce he'd worked out which end of the thing was sharp, he was promoted to guard duty. |
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Goblin TunnelerCreature - Goblin Rogue
"The best way over the mountain is through." |
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Stormblood BerserkerCreature - Human BerserkerBloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Blood is holy to those whose god is War. |
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Wall of TorchesCreature - WallDefender (This creature can't attack.) The foolish try to leap through the unlit spaces. The arrogant believe the fires harmless. The wise find a different door. |
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Garruk's CompanionCreature - BeastTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Jade MageCreature - Human Shaman
"We are one with the wild things. Life blooms from our fingertips and nature responds to our summons." |
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Runeclaw BearCreature - BearThe only honey it wants is the sweet nectar flowing through your veins. |
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SkinshifterCreature - Human Shaman
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Loyal CatharCreature - Human SoldierVigilance "I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of." |
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Niblis of the UrnCreature - SpiritFlying "I never had the nerve to open that bottle. I'll bet you're wishing right now you hadn't been so curious yourself." |
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Thalia, Guardian of ThrabenLegendary Creature - Human SoldierFirst strike "Thraben is our home and I will not see it fall to this unhallowed horde." |
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Thraben HereticCreature - Human Wizard
"Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness." |
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Screeching SkaabCreature - ZombieWhen Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard. Its screeching is the sound of you losing your mind. |
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