BlisterpodCreature - Eldrazi DroneDevoid (This card has no color.) A blisterpod's corpse is a scion's cradle. |
|
|||||||||
Jaddi OffshootCreature - PlantDefender On Murasa, even the trees grow trees. |
|
|||||||||
Scythe LeopardCreature - CatLandfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. Eldrazi are not the leopard's preferred prey, but they are better than no prey at all. |
|
|||||||||
Stoneforge AcolyteCreature - Kor Artificer AllyCohort - , Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. "The stone speaks. We are merely interpreters." |
|
|||||||||
Prophet of DistortionCreature - Eldrazi DroneDevoid (This card has no color.) It doesn't twist words. It twists worlds. |
|
|||||||||
Reaver DroneCreature - Eldrazi DroneDevoid (This card has no color.) Kozilek's brood infiltrates and deceives. The spawn of Ulamog mindlessly consume. |
|
|||||||||
Angelic WallCreature - WallDefender (This creature can't attack.) "The air stirred as if fanned by angels' wings, and the enemy was turned aside." |
|
|||||||||
Moorland InquisitorCreature - Human Soldier: Moorland Inquisitor gains first strike until end of turn. Inquisitors are taught scripture, philosophy, and the fine art of sharpening an axe. |
|
|||||||||
Nearheath PilgrimCreature - Human ClericSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
|
|
|||||||||
Thraben ValiantCreature - Human SoldierVigilance "Once more into Devil's Breach, soldiers. I want another devil tail for my collection." |
|
|||||||||
Alchemist's ApprenticeCreature - Human WizardSacrifice Alchemist's Apprentice: Draw a card. Side effects may include foul odors, scalding steam, and spontaneous nonexistence. |
|
|||||||||
Blood ArtistCreature - VampireWhenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. "Great art can never be created without great suffering." |
|
|||||||||
Butcher GhoulCreature - ZombieUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing. |
|
|||||||||
Crypt CreeperCreature - ZombieSacrifice Crypt Creeper: Exile target card from a graveyard. "I guess what they say is true. What doesn't kill you makes you stronger. Or at least stranger." |
|
|||||||||
Gloom SurgeonCreature - SpiritIf combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. He roams the streets of Havengul seeking the sick and delirious so that he may cure them of their lives. |
|
|||||||||
Treacherous Pit-DwellerCreature - DemonWhen Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
|
|
|||||||||
Falkenrath ExterminatorCreature - Vampire ArcherWhenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
|
|
|||||||||
Kruin StrikerCreature - Human WarriorWhenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. Unhappy with the creation of the wolfir, Rorica broke with her order and led a crusade against the "reformed werewolves." |
|
|||||||||
Lightning MaulerCreature - Human BerserkerSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
|
|
|||||||||
Scalding DevilCreature - Devil: Scalding Devil deals 1 damage to target player. Demons massacre. Devils annoy. |
|
|||||||||
Nightshade PeddlerCreature - Human DruidSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
|
|
|||||||||
Timberland GuideCreature - Human ScoutWhen Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. "Can you build a fire? Track a deer? Identify killer trees? Then you'll never survive Kessig without me." |
|
|||||||||
Wandering WolfCreature - WolfCreatures with power less than Wandering Wolf's power can't block it. Humans still feared wolves, though no connection between them and the curse of lycanthropy had ever been proved. |
|
|||||||||
Haunted GuardianArtifact Creature - ConstructDefender, first strike "Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems." |
|
|||||||||
Ajani's SunstrikerCreature - Cat ClericLifelink (Damage dealt by this creature also causes you to gain that much life.) "Ajani goes where he is needed most and in his name we keep his lands safe." |
|
|||||||||
Aven SquireCreature - Bird SoldierFlying When the meek charge into battle, courage becomes infectious. |
|
|||||||||
Knight of GloryCreature - Human KnightProtection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) "I will uphold the law, and no manner of foe will stop me." |
|
|||||||||
Serra AvengerCreature - AngelYou can't cast Serra Avenger during your first, second, or third turns of the game.
|
|
|||||||||
Silvercoat LionCreature - Cat"In the wild, white fur like mine is an aberration. We lack natural camouflage, but the inability to hide encourages other strengths." |
|
|||||||||
War Priest of ThuneCreature - Human ClericWhen War Priest of Thune enters the battlefield, you may destroy target enchantment. "The sacred might of Thune thunders in my soul." |
|
|||||||||
Augur of BolasCreature - Merfolk WizardWhen Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
|
|||||||||
Fog BankCreature - WallDefender, flying "The union of sea and sky makes a perfect cover." |
|
|||||||||
Master of the Pearl TridentCreature - MerfolkOther Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) "Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun." |
|
|||||||||
Void StalkerCreature - Elemental, : Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries. Now you see it, now you're gone. |
|
|||||||||
Welkin TernCreature - BirdFlying (This creature can't be blocked except by creatures with flying or reach.) "It preys on other birds. And drakelings. And drakes. Pretty much anything that crosses its flight path is fair game." |
|
|||||||||
Bloodthrone VampireCreature - VampireSacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. "What I need is your blood. What I don't need is your permission." |
|
|||||||||
Knight of InfamyCreature - Human KnightProtection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) "Your laws, like your bones, were made to be broken." |
|
|||||||||
Ravenous RatsCreature - RatWhen Ravenous Rats enters the battlefield, target opponent discards a card. Devouring books is only the beginning. The librarian's next. |
||||||||||
Walking CorpseCreature - Zombie"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared." |
|
|||||||||
Crimson MuckwaderCreature - LizardCrimson Muckwader gets +1/+1 as long as you control a Swamp.
|
|