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Chimeric Mass

Artifact

Chimeric Mass enters the battlefield with X charge counters on it.

: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

Mana:
Cardset: Scars of Mirrodin #141 (Rare)
Type: Artifact

Memnite

Artifact Creature - Construct

Reminders of Memnarch's reign still skirr across Mirrodin, reminiscent of his form if not his power.

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #174 (Uncommon)
Type: Artifact Creature

Mox Opal

Legendary Artifact

Metalcraft - : Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.

The suns of Mirrodin have shone upon perfection only once.

Mana:
Cardset: Scars of Mirrodin #179 (Mythic Rare)
Type: Artifact

Spidersilk Net

Artifact - Equipment

Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Dragons of Tarkir #244 (Common)
Zendikar #206 (Common)
Type: Artifact

Ornithopter

Artifact Creature - Thopter

Flying (This creature can't be blocked except by creatures with flying or reach.)

Regardless of the century, plane, or species, developing artificers never fail to invent the ornithopter.

Mana:
Cardset: Magic 2015 #223 (Common)
Magic 2011 #211 (Uncommon)
Magic 2010 #216 (Uncommon)
Tenth Edition #336 (Uncommon)
Ninth Edition #305 (Uncommon)
Mirrodin #224 (Uncommon)
Sixth Edition #304 (Unknown)
Fifth Edition #393 (Uncommon)
Fourth Edition #359 (Uncommon)
Revised Edition #270 (Uncommon)
Antiquities #25 (Common)
Type: Artifact Creature

Spellbook

Artifact

You have no maximum hand size.

"Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again."
-Karn, silver golem

Mana:
Cardset: Magic 2010 #220 (Uncommon)
Tenth Edition #343 (Uncommon)
Ninth Edition #309 (Uncommon)
Eighth Edition #314 (Uncommon)
Seventh Edition #318 (Uncommon)
Exodus #138 (Uncommon)
Type: Artifact

Bone Saw

Artifact - Equipment

Equipped creature gets +1/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

In a world where death is always violent, cruel weapons are as common as rocks.

Mana:
Cardset: Oath of the Gatewatch #161 (Common)
Conflux #135 (Common)
Type: Artifact

Everflowing Chalice

Artifact

Multikicker (You may pay an additional any number of times as you cast this spell.)

Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.

: Add to your mana pool for each charge counter on Everflowing Chalice.

Mana:
Cardset: Commander 2014 #239 (Uncommon)
Elspeth vs. Tezzeret #60 (Uncommon)
Archenemy #107 (Uncommon)
Worldwake #123 (Uncommon)
Type: Artifact

Pact of Negation

Instant

Counter target spell.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Those who expect betrayal at every turn are seldom disappointed.

Mana:
Cardset: Modern Masters #56 (Rare)
Future Sight #42 (Rare)
Type: Instant

Slaughter Pact

Instant

Destroy target nonblack creature.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Death is only the beginning of the end.

Mana:
Cardset: Modern Masters #97 (Rare)
Future Sight #78 (Rare)
Type: Instant

Summoner's Pact

Instant

Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Mana:
Cardset: Modern Masters #164 (Rare)
Future Sight #139 (Rare)
Type: Instant

Chalice of the Void

Artifact

Chalice of the Void enters the battlefield with X charge counters on it.

Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Mana:
Cardset: Modern Masters #203 (Rare)
Mirrodin #150 (Rare)
Type: Artifact

Engineered Explosives

Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Mana:
Cardset: Modern Masters #204 (Rare)
Fifth Dawn #118 (Rare)
Type: Artifact

Lotus Bloom

Artifact

Illus. Mark Zug

Mana:
Cardset: Modern Masters #208 (Rare)
Time Spiral #259 (Rare)
Type: Artifact

Paradise Mantle

Artifact - Equipment

Equipped creature has ": Add one mana of any color to your mana pool."

Equip

Mana:
Cardset: Modern Masters #211 (Uncommon)
Fifth Dawn #142 (Uncommon)
Type: Artifact

Astral Cornucopia

Artifact

Astral Cornucopia enters the battlefield with X charge counters on it.

: Choose a color. Add one mana of that color to your mana pool for each charge counter on Astral Cornucopia.

Mana:
Cardset: Born of the Gods #157 (Rare)
Type: Artifact

Advantageous Proclamation

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

Your minimum deck size is reduced by five.

"The beneficent council deems you worthy of favor. They hope this doesn't provoke envy from your peers."

Mana:
Cardset: Conspiracy #1 (Uncommon)
Type: Conspiracy

Backup Plan

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library.

"In the market for an alternative, friend?"

Mana:
Cardset: Conspiracy #2 (Rare)
Type: Conspiracy

Brago's Favor

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Spells with the chosen name you cast cost less to cast.

Mana:
Cardset: Conspiracy #3 (Common)
Type: Conspiracy

Double Stroke

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Whenever you cast an instant or sorcery spell with the chosen name, you may copy it. You may choose new targets for the copy.

Mana:
Cardset: Conspiracy #4 (Uncommon)
Type: Conspiracy

Immediate Action

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Creatures you control with the chosen name have haste.

Mana:
Cardset: Conspiracy #5 (Common)
Type: Conspiracy

Iterative Analysis

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.

Mana:
Cardset: Conspiracy #6 (Uncommon)
Type: Conspiracy

Muzzio's Preparations

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it.

Mana:
Cardset: Conspiracy #7 (Common)
Type: Conspiracy

Power Play

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

You are the starting player. If multiple players would be the starting player, one of those players is chosen at random.

Mana:
Cardset: Conspiracy #8 (Uncommon)
Type: Conspiracy

Secret Summoning

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library.

Mana:
Cardset: Conspiracy #9 (Uncommon)
Type: Conspiracy

Secrets of Paradise

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Creatures you control with the chosen name have ": Add one mana of any color to your mana pool."

Mana:
Cardset: Conspiracy #10 (Common)
Type: Conspiracy

Sentinel Dispatch

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

At the beginning of the first upkeep, put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.

"Unusual. Security also worth stealing."
-Dack Fayden

Mana:
Cardset: Conspiracy #11 (Common)
Type: Conspiracy

Unexpected Potential

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

You may spend mana as though it were mana of any color to cast spells with the chosen name.

Mana:
Cardset: Conspiracy #12 (Uncommon)
Type: Conspiracy

Worldknit

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

As long as every card in your card pool started the game in your library or in the command zone, lands you control have ": Add one mana of any color to your mana pool."

Mana:
Cardset: Conspiracy #13 (Rare)
Type: Conspiracy

Basic Land - Forest

Mana:
Cardset: Magic 2015 #269 (Common)
Type: nknown

Briber's Purse

Artifact

Briber's Purse enters the battlefield with X gem counters on it.

, , Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.

Victory is certain. The price, negotiable.

Mana:
Cardset: Khans of Tarkir #217 (Uncommon)
Type: Artifact

Endless One

Creature - Eldrazi

Endless One enters the battlefield with X +1/+1 counters on it.

It embodies all possible meanings of the word "infinite."

Mana:
Cardset: Battle for Zendikar #8 (Rare)
Type: Creature

Cathedral Sanctifier

Creature - Human Cleric

When Cathedral Sanctifier enters the battlefield, you gain 3 life.

"Evil will soon be vanquished. What Innistrad most needs now is healing."

Mana:
Power: 1/1
Cardset: Avacyn Restored #11 (Common)
Type: Creature

Cloudshift

Instant

Exile target creature you control, then return that card to the battlefield under your control.

"Even storm clouds bow to worship Avacyn."
-Elder Rimheit

Mana:
Cardset: Avacyn Restored #12 (Common)
Type: Instant

Divine Deflection

Instant

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player.

Mana:
Cardset: Avacyn Restored #18 (Rare)
Type: Instant

Midnight Duelist

Creature - Human Soldier

Protection from Vampires

Avacyn's return did not rid him of his desire for revenge.

Mana:
Power: 1/2
Cardset: Avacyn Restored #27 (Common)
Type: Creature

Righteous Blow

Instant

Righteous Blow deals 2 damage to target attacking or blocking creature.

"Monsters will no longer find safety under the mists of Morkrut!"
-Bruna, Light of Alabaster

Mana:
Cardset: Avacyn Restored #34 (Common)
Type: Instant

Fleeting Distraction

Instant

Target creature gets -1/-0 until end of turn.

Draw a card.

The first spell taught to young mages, it has spared the lives of many whose hands are too small to hold a sword.

Mana:
Cardset: Avacyn Restored #53 (Common)
Rise of the Eldrazi #67 (Common)
Type: Instant

Nephalia Smuggler

Creature - Human Rogue

, : Exile another target creature you control, then return that card to the battlefield under your control.

"My drivers are trustworthy. I removed their tongues myself. Any other questions?"

Mana:
Power: 1/1
Cardset: Avacyn Restored #69 (Uncommon)
Type: Creature

Outwit

Instant

Counter target spell that targets a player.

The student asks how a spell is begun. The master ponders what ends it.

Mana:
Cardset: Avacyn Restored #70 (Common)
Type: Instant