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Lantern Scout

Creature - Human Scout Ally

Rally - Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

Hedron lanterns fend off more than just the darkness.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #37 (Rare)
Type: Creature

Lavastep Raider

Creature - Goblin Warrior

: Lavastep Raider gets +2/+0 until end of turn.

Goblins were first to see the potential of hedrons in the fight against the Eldrazi, for the magical stones came ready-made with pointy bits.

Mana:
Power: 1/2
Cardset: Battle for Zendikar #147 (Common)
Type: Creature

Lifespring Druid

Creature - Elf Druid

: Add one mana of any color to your mana pool.

"The land is not dead, merely sick. I will nurse it back to health."

Mana:
Power: 2/1
Cardset: Battle for Zendikar #177 (Common)
Type: Creature

Lithomancer's Focus

Instant

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

"Even in the hands of amateurs, Nahiri's hedrons can harm the Eldrazi."-Ugin

Mana:
Cardset: Battle for Zendikar #38 (Common)
Type: Instant

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #238 (Common)
Type: Land

Lumbering Falls

Land

Lumbering Falls enters the battlefield tapped.

: Add or to your mana pool.

: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Cardset: Battle for Zendikar #239 (Rare)
Type: Land

Makindi Patrol

Creature - Human Knight Ally

Rally - Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #39 (Common)
Type: Creature

Makindi Sliderunner

Creature - Beast

Trample

Landfall - Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

After a battle, it breaks the hillsides into manageable pieces to prepare for next time.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #148 (Common)
Type: Creature

Malakir Familiar

Creature - Bat

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

"They are deadly, and they are loyal. We can spare them a little blood."-Harak, Malakir bloodwitch

Mana:
Power: 2/1
Cardset: Battle for Zendikar #116 (Uncommon)
Type: Creature

March from the Tomb

Sorcery

Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.

They came from all walks of life, from every part of Zendikar, and they returned with one unifying cause.

Mana:
Cardset: Battle for Zendikar #214 (Rare)
Type: Sorcery

Mind Raker

Creature - Eldrazi Processor

Devoid (This card has no color.)

When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card.

It consumes any dreams of victory.

Mana:
Power: 3/3
Cardset: Battle for Zendikar #95 (Common)
Type: Creature

Mire's Malice

Sorcery

Target opponent discards two cards.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #117 (Common)
Type: Sorcery

Mist Intruder

Creature - Eldrazi Drone

Devoid (This card has no color.)

Flying

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

The wastes spread as quickly as the wind.

Mana:
Power: 1/2
Cardset: Battle for Zendikar #61 (Common)
Type: Creature

Molten Nursery

Enchantment

Devoid (This card has no color.)

Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player.

"Some detours just aren't worth it."-Raff Slugeater, goblin shortcutter

Mana:
Cardset: Battle for Zendikar #130 (Uncommon)
Type: Enchantment

Mortuary Mire

Land

Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

: Add to your mana pool.

Cardset: Battle for Zendikar #240 (Common)
Type: Land

Munda, Ambush Leader

Legendary Creature - Kor Ally

Haste

Rally - Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

Mana:
Power: 3/4
Cardset: Battle for Zendikar #215 (Rare)
Type: Creature

Murasa Ranger

Creature - Human Warrior

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, put two +1/+1 counters on Murasa Ranger.

"If you're not prepared to fight, you'd best be prepared to die."

Mana:
Power: 3/3
Cardset: Battle for Zendikar #178 (Uncommon)
Type: Creature

Murk Strider

Creature - Eldrazi Processor

Devoid (This card has no color.)

When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.

If you can see it, it's too late.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #62 (Common)
Type: Creature

Natural Connection

Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

"Zendikar will not surrender, and neither can we."

Mana:
Cardset: Battle for Zendikar #179 (Common)
Type: Instant

Nettle Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

: Nettle Drone deals 1 damage to each opponent.

Whenever you cast a colorless spell, untap Nettle Drone.

Mana:
Power: 3/1
Cardset: Battle for Zendikar #131 (Common)
Type: Creature

Nirkana Assassin

Creature - Vampire Assassin Ally

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #118 (Common)
Type: Creature

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.

Mana:
Cardset: Battle for Zendikar #180 (Rare)
Type: Sorcery

Noyan Dar, Roil Shaper

Legendary Creature - Merfolk Ally

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

After many years as a lullmage, Noyan Dar turned his talents from allaying Zendikar's fury to the considerably easier task of rousing it.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #216 (Rare)
Type: Creature

Ob Nixilis Reignited

Planeswalker - Nixilis (Loyalty: 5)

+1: You draw a card and you lose 1 life.

−3: Destroy target creature.

−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."

Mana:
Cardset: Battle for Zendikar #119 (Mythic Rare)
Type: Planeswalker

Oblivion Sower

Creature - Eldrazi

When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.

The Eldrazi hunger without limit and consume without pause.

Mana:
Power: 5/8
Cardset: Battle for Zendikar #11 (Mythic Rare)
Type: Creature

Omnath, Locus of Rage

Legendary Creature - Elemental

Landfall - Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player.

Mana:
Power: 5/5
Cardset: Battle for Zendikar #217 (Mythic Rare)
Type: Creature

Ondu Champion

Creature - Minotaur Warrior Ally

Rally - Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.

"Put a minotaur at the head of an army and suddenly all the soldiers act like they have horns."-Gideon Jura

Mana:
Power: 4/3
Cardset: Battle for Zendikar #149 (Common)
Type: Creature

Ondu Greathorn

Creature - Beast

First strike

Landfall - Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

"May your horns get lodged in an Eldrazi's bony face, ornery brute!"-Bruse Tarl, Goma Fada nomad

Mana:
Power: 2/3
Cardset: Battle for Zendikar #40 (Common)
Type: Creature

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #41 (Uncommon)
Type: Sorcery

Oracle of Dust

Creature - Eldrazi Processor

Devoid (This card has no color.)

, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.

Whatever it is searching for, it will stop at nothing to find it.

Mana:
Power: 3/5
Cardset: Battle for Zendikar #63 (Common)
Type: Creature

Oran-Rief Hydra

Creature - Hydra

Trample

Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

Mana:
Power: 5/5
Cardset: Battle for Zendikar #181 (Rare)
Type: Creature

Oran-Rief Invoker

Creature - Human Shaman

: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.

"The world was not hostile to us-we were beneath its notice, and presented no danger."-The Invokers' Tales

Mana:
Power: 2/2
Cardset: Battle for Zendikar #182 (Common)
Type: Creature

Outnumber

Instant

Outnumber deals damage to target creature equal to the number of creatures you control.

Everyone who could still lift a weapon had a part in retaking Sea Gate.

Mana:
Cardset: Battle for Zendikar #150 (Common)
Type: Instant

Painful Truths

Sorcery

Converge - You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.

As the Eldrazi spread, no secret that could give Zendikar's defenders an advantage was considered too dangerous to seek.

Mana:
Cardset: Battle for Zendikar #120 (Rare)
Type: Sorcery

Part the Waterveil

Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6- (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #80 (Mythic Rare)
Type: Sorcery

Pathway Arrows

Artifact - Equipment

Equipped creature has ", : This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."

Equip

Also called "pathway stones," hedron shards can immobilize Eldrazi on contact.

Mana:
Cardset: Battle for Zendikar #225 (Uncommon)
Type: Artifact

Planar Outburst

Sorcery

Destroy all nonland creatures.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #42 (Rare)
Type: Sorcery

Plated Crusher

Creature - Beast

Trample, hexproof

"It might fight the Eldrazi, but don't mistake it for a companion, Gideon. It's not interested in your concept of strength through unity."-Najiya, leader of the Tajuru

Mana:
Power: 7/6
Cardset: Battle for Zendikar #183 (Uncommon)
Type: Creature

Prairie Stream

Land - Plains Island

(: Add or to your mana pool.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

Mana:
Cardset: Battle for Zendikar #241 (Rare)
Type: Land

Prism Array

Enchantment

Converge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.

: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Battle for Zendikar #81 (Rare)
Type: Enchantment