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Wildfire EmissaryCreature - EfreetProtection from white "The efreet is a striding storm with a voice that crackles like fire." |
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Wildheart InvokerCreature - Elf Shaman
"Life as we know it dangles on the brink of extinction. We must show the strength they would steal from us." |
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Wildslayer ElvesCreature - Elf WarriorWither (This deals damage to creatures in the form of -1/-1 counters.) Some elves battled too long in the deep shadow, their swords dipped too often in tainted flesh and poisoned blood. |
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Wildwood GeistCreature - SpiritWildwood Geist gets +2/+2 as long as it's your turn. The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves. |
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Will-Forged GolemArtifact Creature - GolemConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for The modular nature of the automaton's design makes assembly perfectly intuitive. |
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Will-O'-The-WispCreature - SpiritFlying (This creature can't be blocked except by creatures with flying or reach.)
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WillbenderCreature - Human WizardMorph
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Willow FaerieCreature - FaerieFlying "The Autumn Willow cannot be everywhere at once-that's what her grandchildren are for." |
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Willow PriestessCreature - Faerie Druid
"Those of faith are those of strength." |
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Willow SatyrCreature - SatyrYou may choose not to untap Willow Satyr during your untap step.
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Wilt-Leaf CavaliersCreature - Elf KnightVigilance Every elf in Shadowmoor is charged from birth with a terrible duty: to strike back against the ugliness and darkness, even though they are all around and seemingly without end. |
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Wilt-Leaf LiegeCreature - Elf KnightOther green creatures you control get +1/+1.
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Wind DancerCreature - FaerieFlying The sky is her stage. |
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Wind DrakeCreature - DrakeFlying A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears. |
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Wind SpiritCreature - Elemental SpiritFlying " . . . When the trees bow down their heads, / The wind is passing by." |
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Windborn MuseCreature - SpiritFlying "Her voice is justice, clear and relentless." |
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Windbrisk RaptorCreature - BirdFlying It awakened to gloom-fouled skies and responded with a righteous rage that shook the heavens. |
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Winding WurmCreature - WurmEcho Entire trees were stripped of their bark and branches by the wurm's writhing path. |
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Windreader SphinxCreature - SphinxFlying "Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings." |
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Windreaper FalconCreature - BirdFlying, protection from blue Watching the windreaper |
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WindreaverCreature - ElementalFlying
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Windrider EelCreature - FishFlying "The best spot to hook one is right behind the gills." |
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Windrider PatrolCreature - Merfolk WizardFlying
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WindscouterCreature - Human ScoutFlying These nimble ships were designed for hit-and-run tactics. |
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Windwright MageArtifact Creature - Human WizardLifelink (Damage dealt by this creature also causes you to gain that much life.) She knows the names and secrets of each of Esper's twenty-three winds. |
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Wing SplicerCreature - Human ArtificerWhen Wing Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.
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Wingbeat WarriorCreature - Bird Soldier WarriorFlying
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WingcrafterCreature - Human WizardSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Winged CoatlCreature - SnakeFlash The nacatl called this new species "vetli," their word for poison arrows. |
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Winged SliverCreature - SliverAll Sliver creatures have flying. "Everything around here has cut a deal with gravity." |
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Wingmate RocCreature - BirdFlying
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Wingrattle ScarecrowArtifact Creature - ScarecrowWingrattle Scarecrow has flying as long as you control a blue creature.
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Wingsteed RiderCreature - Human KnightFlying Trust is the only bridle a pegasus will accept. |
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Winnower PatrolCreature - Elf WarriorKinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.
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WirecatArtifact Creature - CatWirecat can't attack or block if an enchantment is on the battlefield. Its purr is the sound of iron filings sliding down satin. |
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Wirewood ChannelerCreature - Elf Druid
"Your words are meaningless. The rustling of leaves is the only language that makes any sense." |
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Wirewood ElfCreature - Elf Druid
"The land belongs to nature as far as our eyes can see. The higher we climb, the more we can see." |
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Wirewood GuardianCreature - Elf MutantForestcycling Tall as a tree and probably related. |
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Wirewood HeraldCreature - ElfWhen Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library. The goblins laughed as the elf ran away, until more came back. |
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Wirewood HivemasterCreature - ElfWhenever another nontoken Elf enters the battlefield, you may put a 1/1 green Insect creature token onto the battlefield. "Most insects have been drawn to the Mirari. But all that remain in Wirewood are under my care." |
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Wirewood SavageCreature - ElfWhenever a Beast enters the battlefield, you may draw a card. "She is truly Wirewood's child now." |
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Wirewood SymbioteCreature - InsectReturn an Elf you control to its owner's hand: Untap target creature. Activate this ability only once each turn. It drinks fatigue. |
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WishmongerCreature - Unicorn Monger
"It's not what you ask for, but how you ask for it." |
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WispmareCreature - ElementalFlying
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Wistful SelkieCreature - Merfolk WizardWhen Wistful Selkie enters the battlefield, draw a card. Selkies call to a sea they never swam, in a tongue they never spoke, with a song they never learned. |
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Witch EngineCreature - HorrorSwampwalk
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Witch HunterCreature - Human Cleric
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Witch's FamiliarCreature - FrogSome bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide. |
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Witch-Maw NephilimCreature - NephilimWhenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
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WitchstalkerCreature - WolfHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Withered WretchCreature - Zombie Cleric
Once it consecrated the dead. Now it desecrates them. |
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Witherscale WurmCreature - WurmWhenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
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Witness of the AgesArtifact Creature - GolemMorph It strode through the clash of dragons, the fall of Ugin, and the rise of the khans. |
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Wizard MentorCreature - Human Wizard
Although some of the students quickly grasped the concept, the others could summon only blackboards. |
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Wizard ReplicaArtifact Creature - WizardFlying
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Wizened CennCreature - Kithkin ClericOther Kithkin creatures you control get +1/+1. "Thoughtweft binds us together as one, part of an intricate pattern that would unravel if even one thread came loose." |
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Wizened SnitchesCreature - Faerie RogueFlying "Be careful what information you ask them to find, for it will likely be the subject of tale time at the alehouse." |
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WoebearerCreature - ZombieFear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Woebringer DemonCreature - DemonFlying Each soul he devours adds its hunger to his own. |
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WoeleecherCreature - Elemental
One head senses the curse. The second loosens it from the soul. The third drinks it as an invigorating mist. |
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Wojek ApothecaryCreature - Human ClericRadiance - "A few arrows aren't enough to pierce your faith, soldier. You'll be back on the battlefield by sun's dawn." |
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Wojek EmbermageCreature - Human WizardRadiance - "Your brother's crimes are your crimes. You stood by and lent support, so you too must face judgment." |
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Wojek HalberdiersCreature - Human SoldierBattalion - Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn. Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds. |
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Wolf-Skull ShamanCreature - Elf ShamanKinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. A chorus of howls answers his call. |
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Wolfbitten CaptiveCreature - Human Werewolf
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Wolfbriar ElementalCreature - ElementalMultikicker
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Wolfir AvengerCreature - Wolf WarriorFlash (You may cast this spell any time you could cast an instant.) Released from a dark curse and bound to a higher calling. |
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Wolfir SilverheartCreature - Wolf WarriorSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Wolverine PackCreature - WolverineRampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) "Give them great meals of beef and iron and steel, they will eat like wolves and fight like devils." |
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WonderCreature - IncarnationFlying "The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air." |
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Wood ElementalCreature - ElementalAs Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.
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Wood ElvesCreature - Elf ScoutWhen Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. Every branch a crossroads, every vine a swift steed. |
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Wood SageCreature - Human Druid
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Woodborn BehemothCreature - ElementalAs long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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WoodcloakerCreature - ElfMorph
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Woodfall PrimusCreature - Treefolk ShamanTrample
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Woodland ChangelingCreature - ShapeshifterChangeling (This card is every creature type at all times.) Changelings cannot resist the draw of a new shape, even if doing so would be in their best interests. |
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Woodland DruidCreature - Human DruidWhat is a tree? |
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Woodland SleuthCreature - Human ScoutMorbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. "Whatever did this is near. Death reversion has not yet occurred. Be alert!" |
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Woodland WandererCreature - ElementalVigilance, trample "The elements understand better than anyone that actions speak louder than words."-Gideon Jura |
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Woodlot CrawlerCreature - InsectForestwalk, protection from green "We learned something from the Simic. Unfortunately for them." |
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Woodlurker MimicCreature - ShapeshifterWhenever you cast a spell that's both black and green, Woodlurker Mimic becomes 4/5 and gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) A mimic's disguise fools its victims just long enough to draw them within range of its venomous tentacles. |
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WoodripperCreature - BeastFading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Woodvine ElementalCreature - ElementalTrample
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Woodwraith CorrupterCreature - Elemental Horror
"Its darkened sap penetrates natural fibers and spreads its own genes. Emulation experiments are underway." |
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Woodwraith StranglerCreature - Plant ZombieExile a creature card from your graveyard: Regenerate Woodwraith Strangler. "Nothing could be more natural than roots sucking nourishment from the dead." |
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Woolly LoxodonCreature - Elephant WarriorMorph Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows. |
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Woolly MammothsCreature - ElephantWoolly Mammoths has trample as long as you control a snow land. "Mammoths may be good to ride on, but they're certainly bad to fall off of!" |
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Woolly RazorbackCreature - Boar BeastWoolly Razorback enters the battlefield with three ice counters on it.
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Woolly SpiderCreature - SpiderReach (This creature can block creatures with flying.) "We need not fear the forces of the air; I've yet to see a Spider without an appetite." |
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Woolly ThoctarCreature - BeastOne of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices. |
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WorkhorseArtifact Creature - HorseWorkhorse enters the battlefield with four +1/+1 counters on it.
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World BreakerCreature - EldraziDevoid (This card has no color.)
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World QuellerCreature - AvatarAt the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. "Why fight the world when you know who will win?" |
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Worldgorger DragonCreature - Nightmare DragonFlying, trample
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Worldheart PhoenixCreature - PhoenixFlying
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Worldspine WurmCreature - WurmTrample
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Wormfang BehemothCreature - Nightmare Fish BeastWhen Wormfang Behemoth enters the battlefield, exile all cards from your hand.
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Wormfang CrabCreature - Nightmare CrabWormfang Crab is unblockable.
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Wormfang DrakeCreature - Nightmare DrakeFlying
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