Stronghold AssassinCreature - Zombie Assassin, Sacrifice a creature: Destroy target nonblack creature. The assassin sees only throats and hears only heartbeats. |
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Ghitu Fire-EaterCreature - Human Nomad, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player. The Ghitu believe their race was born of fire, and it's an honor to return to it. |
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Goblin MatronCreature - GoblinWhen Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.
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Goblin SpelunkersCreature - Goblin WarriorMountainwalk Goblins prefer caves to just about anything else. Caves prefer just about anything else to goblins. |
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Granite GripEnchantment - AuraEnchant creature "Let me introduce you to Rocky." |
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ImpatienceEnchantmentAt the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her. "I'm going to count to three. Three." |
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Storm ShamanCreature - Human Cleric Shaman: Storm Shaman gets +1/+0 until end of turn. She speaks with the voice of the winds, and the earth trembles. |
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Lone WolfCreature - WolfYou may have Lone Wolf assign its combat damage as though it weren't blocked. A wolf without a pack is either a survivor or a brute. |
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SquallSorcerySquall deals 2 damage to each creature with flying. "May the winds blow till they have wakened death. . . ." |
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Treefolk SeedlingsCreature - TreefolkTreefolk Seedlings's toughness is equal to the number of Forests you control. Even the grandest forest begins with a single seedling. |
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Wing SnareSorceryDestroy target creature with flying. The elves long ago mastered the art of hunting with nets. They call it "fishing the sky." |
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CaltropsArtifactWhenever a creature attacks, Caltrops deals 1 damage to it. The Eastern Paladin knew how highly his southern rival valued horses, so he gleefully prepared a suitable welcome. |
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Ensnaring BridgeArtifactCreatures with power greater than the number of cards in your hand can't attack. Bridges usually get you from one place to another. This one just gets you. |
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Static OrbArtifactAs long as Static Orb is untapped, players can't untap more than two permanents during their untap steps. The warriors fought against the paralyzing waves until even their thoughts froze in place. |
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Diving GriffinCreature - GriffinFlying, vigilance To outrace the griffin |
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Elite JavelineerCreature - Human SoldierWhenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. "Precision is frequently more valuable than force." |
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CatalogInstantDraw two cards, then discard a card. Though those who study are as many as the hairs on an ox, those who succeed are as rare as unicorns' horns. |
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Intruder AlarmEnchantmentCreatures don't untap during their controllers' untap steps. One footstep among many is silent. One footstep alone is deafening. |
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Merchant of SecretsCreature - Human WizardWhen Merchant of Secrets enters the battlefield, draw a card. To scrape out a living in Aphetto, wizards are reduced to selling rumors, lies, forgeries, or-if they get desperate enough-the truth. |
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Shifting SkyEnchantmentAs Shifting Sky enters the battlefield, choose a color. Master the sky and you rule everything beneath it. |
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Carrion WallCreature - WallDefender (This creature can't attack.) A wall built from the bodies of the enemy will never lack building material in times of war. |
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Deepwood GhoulCreature - ZombiePay 2 life: Regenerate Deepwood Ghoul. They feed on the living to stay undead. |
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Mind SlashEnchantment, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. "I can't think with all that screaming." |
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Murderous BetrayalEnchantment, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated. Which hurts more: a sword in the gut or a dagger in the back? |
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Warped DevotionEnchantmentWhenever a permanent is returned to a player's hand, that player discards a card. "The spirit of the devout is easily crushed by the loss of hope." |
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Ridgeline RagerCreature - Beast: Ridgeline Rager gets +1/+0 until end of turn. While armies battled across Jamuraa, beasts stalked the high places looking for victims. |
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SizzleSorcerySizzle deals 3 damage to each opponent. "Of course you should fight fire with fire. You should fight everything with fire." |
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ChokeEnchantmentIslands don't untap during their controllers' untap steps. "One day we shall walk where once was water." |
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FecundityEnchantmentWhenever a creature dies, that creature's controller may draw a card. Life is eternal. A lifetime is ephemeral. |
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ForatogCreature - Atog, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. Five hundred years to grow-barely a minute to eat. |
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Giant BadgerCreature - BadgerWhenever Giant Badger blocks, it gets +2/+2 until end of turn. Disturb a sleeping badger and the snapping of your bones will awaken the countryside. |
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Horned TrollCreature - Troll: Regenerate Horned Troll. Sword hilts jut from some trolls' bodies where wounds healed so fast that the weapons were trapped inside. |
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Skull of OrmArtifact, : Return target enchantment card from your graveyard to your hand. Though lifeless, the skull still possessed a strange power over the flow of magic. |
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Khabál GhoulCreature - ZombieAt the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn.
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OublietteEnchantmentWhen Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature.
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Old Man of the SeaCreature - DjinnYou may choose not to untap Old Man of the Sea during your untap step.
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Desert NomadsCreature - Human NomadDesertwalk
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Ydwen EfreetCreature - EfreetWhenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.
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Army of AllahInstantAttacking creatures get +2/+0 until end of turn. On the day of victory no one is tired. -Arab proverb |
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JihadEnchantmentAs Jihad enters the battlefield, choose a color and an opponent.
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Urza's MiterArtifactWhenever an artifact you control is put into a graveyard from the battlefield, if it wasn't sacrificed, you may pay . If you do, draw a card.
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Artifact PossessionEnchantment - AuraEnchant artifact Any black mage could coax a Thraxodemon to inhabit a magical device. |
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Phyrexian GremlinsCreature - GremlinYou may choose not to untap Phyrexian Gremlins during your untap step.
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Gaea's AvengerCreature - TreefolkGaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control. After the destruction of Argoth, Gaea was willing to instill a portion of her own powers into some of her more vengeful followers. |
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Orcish MechanicsCreature - Orc, Sacrifice an artifact: Orcish Mechanics deals 2 damage to target creature or player.
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Argivian ArchaeologistCreature - Human Artificer, : Return target artifact card from your graveyard to your hand. Fascinated by the lore of ancient struggles, the Archaeologist searches incessantly for remnants of an earlier, more powerful era. |
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Argivian BlacksmithCreature - Human Artificer: Prevent the next 2 damage that would be dealt to target artifact creature this turn. Through years of study and training, the Blacksmiths of Argive became adept at reassembling the mangled remains of the strange, mechanical creatures abounding in their native land. |
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Damping FieldEnchantmentPlayers can't untap more than one artifact during their untap steps. Eventually, mages learned to harness the power of natural damping fields and use it for their own ends. |
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Demonic TormentEnchantment - AuraEnchant creature
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Ghosts of the DamnedCreature - Spirit: Target creature gets -1/-0 until end of turn. The voices of the dead ring in the heart long after they have faded from the ears. |
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Headless HorsemanCreature - Zombie Knight". . . The ghost rides forth to the scene of battle in nightly quest of his head . . . he sometimes passes along the Hollow, like a midnight blast . . ." -Washington Irving, The Legend of Sleepy Hollow |
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Jovial EvilSorceryJovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. "Today, for a lark, let's visit the plains. I'm sure we'll find something to entertain us." |
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QuagmireEnchantmentCreatures with swampwalk can be blocked as though they didn't have swampwalk.
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Wall of Putrid FleshCreature - WallDefender (This creature can't attack.)
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Wall of ShadowsCreature - WallDefender (This creature can't attack.)
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Devouring DeepCreature - FishIslandwalk "Full fathom five thy father lies;/ Of his bones are coral made;/ Those are pearls that were his eyes;/ Nothing of him that doth fade,/ But doth suffer a sea-change/ Into something rich and strange." -William Shakespeare, The Tempest |
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In the Eye of ChaosWorld EnchantmentWhenever a player casts an instant spell, counter it unless that player pays , where X is its converted mana cost.
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Puppet MasterEnchantment - AuraEnchant creature
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TeleportInstantCast Teleport only during the declare attackers step.
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UndertowEnchantmentCreatures with islandwalk can be blocked as though they didn't have islandwalk.
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DeadfallEnchantmentCreatures with forestwalk can be blocked as though they didn't have forestwalk.
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Giant TurtleCreature - TurtleGiant Turtle can't attack if it attacked during your last turn. "The turtle lives 'twixt plated decks/ Which practically conceal its sex./ I think it clever of the turtle/ In such a fix to be so fertile." -Ogden Nash, "The Turtle" |
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Hornet CobraCreature - SnakeFirst strike "Then inch by inch out of the grass rose up the head and spread hood of Nag, the big black cobra, and he was five feet long from tongue to tail." -Rudyard Kipling, The Jungle Books |
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Ichneumon DruidCreature - Human DruidWhenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her.
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ReincarnationInstantChoose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.
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TyphoonSorceryTyphoon deals damage to each opponent equal to the number of Islands that player controls. Fierce winds ripped across the tropical landscape. What they did not destroy with their fiery breath was washed away by torrential rain. |
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CrevasseEnchantmentCreatures with mountainwalk can be blocked as though they didn't have mountainwalk.
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DisharmonyInstantCast Disharmony only during combat before blockers are declared.
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Falling StarSorceryFlip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
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Gravity SphereWorld EnchantmentAll creatures lose flying. On the morning of the Battle of Gal-Shan, the Sorcerer's cry rang out: "Let no bird fly, let no creature take wing, let all the battle join as one." |
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Hyperion BlacksmithCreature - Human Artificer: You may tap or untap target artifact an opponent controls. "The smith a mighty man is he/ With large and sinewy hands./ And the muscles of his brawny arms/ Are strong as iron bands." -Henry Wadsworth Longfellow, The Village Blacksmith |
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Land's EdgeWorld EnchantmentDiscard a card: If the discarded card is a land card, Land's Edge deals 2 damage to target player. Any player may activate this ability.
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Raging BullCreature - Ox"Sometimes the bulls win, and sometimes the bears win. But the bulls have more fun." -Anonymous |
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Spinal VillainCreature - Beast: Destroy target blue creature. "Striking silent as a dream,/ Cutting short the strangled scream . . ." -Tobrian, "Watchdragon" |
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Wall of HeatCreature - WallDefender (This creature can't attack.) At a distance, we mistook the sound for a waterfall . . . |
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Enchanted BeingCreature - HumanPrevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.
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Great WallEnchantmentCreatures with plainswalk can be blocked as though they didn't have plainswalk.
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Infinite AuthorityEnchantment - AuraEnchant creature
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Keepers of the FaithCreature - Human ClericAnd then the Archangel Anthius spoke to them, saying, "Fear shall be vanquished by the Sword of Faith." |
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Thunder SpiritCreature - Elemental SpiritFlying, first strike "It was full of fire and smoke and light and . . . it drove between us and the Efrafans like a thousand thunderstorms with lightning." -Richard Adams, Watership Down |
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Wall of LightCreature - WallDefender (This creature can't attack.) As many attackers were dazzled by the wall's beauty as were halted by its force. |
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Arena of the AncientsArtifactLegendary creatures don't untap during their controllers' untap steps.
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Adun OakenshieldLegendary Creature - Human Knight, : Return target creature card from your graveyard to your hand. ". . . And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle." -The Anvilonian Grimoire |
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Angus MackenzieLegendary Creature - Human Cleric, : Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step. "Battles no longer served a purpose in Karakas." -Angus Mackenzie, Diary |
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Lady EvangelaLegendary Creature - Human Cleric, : Prevent all combat damage that would be dealt by target creature this turn. "When milady was young, the sight of a rainbow would fill her soul with peace. As she grew, she learned to share her rapture with others." -Lady Gabriella |
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RagnarLegendary Creature - Human Cleric, : Regenerate target creature. "On the field of honor, a soldier need have no fear." |
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Tetsuo UmezawaLegendary Creature - Human ArcherTetsuo Umezawa can't be the target of Aura spells.
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Xira ArienLegendary Creature - Insect WizardFlying A regular guest at the Royal Masquerade, Arien is the envy of the Court. She appears in a new costume every hour. |
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Grave RobbersCreature - Human Rogue, : Exile target artifact card from a graveyard. You gain 2 life. "If you don't have your health, you don't have anything." -Proverb |
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InquisitionSorceryTarget player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand. Many of those entrusted to Primata Delphine's care tended to express themselves with screams. |
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Season of the WitchEnchantmentAt the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.
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Mana VortexEnchantmentWhen you cast Mana Vortex, counter it unless you sacrifice a land.
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LurkerCreature - BeastLurker can't be the target of spells unless it attacked or blocked this turn. "Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left." |
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Niall SilvainCreature - Ouphe, : Regenerate target creature. This is his domain, and while you remain here you must value all life as you value your own. |
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Spitting SlugCreature - SlugWhenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.
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TrackerCreature - Human, : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.
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Goblin CavesEnchantment - AuraEnchant land The stench of countless generations of unspeakable activities was enough to loosen both our footing and our stomachs. |
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Goblin ShrineEnchantment - AuraEnchant land "I knew it weren't no ordinary pile of-you know." -Norin the Wary |
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Orc GeneralCreature - Orc Warrior, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. "Your army must fear you more than the enemy. Only then will you triumph." -Malga Phlegmtooth |
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Blood of the MartyrInstantUntil end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it. |
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