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Phyrexian TowerLegendary Land
Living metal encasing dying flesh. |
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Phyrexia's CoreLand
"So even the heart of our world has succumbed." |
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Petrified FieldLand
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PendelhavenLegendary Land
"This is the forest primeval. The murmuring pines and the hemlocks . . . / Stand like Druids of old." -Henry Wadsworth |
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Peat BogLandPeat Bog enters the battlefield tapped with two depletion counters on it.
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Paliano, the High CityLegendary LandReveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.
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Overgrown TombLand - Swamp Forest( The best funeral shroud is the fabric of new life. |
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Orzhova, the Church of DealsLand
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Orzhov GuildgateLand - GateOrzhov Guildgate enters the battlefield tapped. Enter to find wealth, security, and eternal life . . . for just a small price up front. |
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Orzhov BasilicaLandOrzhov Basilica enters the battlefield tapped.
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Oran-Rief, the VastwoodLandOran-Rief, the Vastwood enters the battlefield tapped.
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Opulent PalaceLandOpulent Palace enters the battlefield tapped. The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace. |
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Opal PalaceLand
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Okina, Temple to the GrandfathersLegendary Land
If a land can be said to have a heart, Okina is the heart of Kamigawa. |
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Oboro, Palace in the CloudsLegendary Land
Here the soratami wove their endless plots-graceful, artful, and deceitful, while the unwitting world moved below. |
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OasisLand
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Nykthos, Shrine to NyxLegendary Land
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Novijen, Heart of ProgressLand
"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness." |
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Nomad StadiumLand
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Nomad OutpostLandNomad Outpost enters the battlefield tapped. "Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong." |
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Nivix, Aerie of the FiremindLand
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Nimbus MazeLand
To find its center is to find one's own. |
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New BenaliaLandNew Benalia enters the battlefield tapped.
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Nephalia DrownyardLand
"Some see a coastal disaster. I see a fully-stocked seagraf." |
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Needle SpiresLandNeedle Spires enters the battlefield tapped.
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Naya PanoramaLand
Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet. |
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Nantuko MonasteryLand
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Mystifying MazeLand
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Mystic MonasteryLandMystic Monastery enters the battlefield tapped. When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains." |
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Mystic GateLand
The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape. |
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Myriad LandscapeLandMyriad Landscape enters the battlefield tapped.
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MutavaultLand
Some changelings born at Velis Vel never return, but their essence never leaves. |
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Murmuring BoskLand - Forest(
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Mouth of RonomSnow Land
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Mountain ValleyLandMountain Valley enters the battlefield tapped.
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Mountain StrongholdLandRed legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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MountainBasic Land - Mountain(
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Mosswort BridgeLandHideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
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Mossfire ValleyLand
Lush growth spreads like a ferocious blaze across the Otarian hillsides. |
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Mortuary MireLandMortuary Mire enters the battlefield tapped.
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