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Lotus ValeLandIf Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard. At what price beauty? |
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Lumbering FallsLandLumbering Falls enters the battlefield tapped.
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Madblind MountainLand - Mountain(
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Magosi, the WaterveilLandMagosi, the Waterveil enters the battlefield tapped.
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Mana ConfluenceLand
Five rivers encircle Theros, flowing with waters more ancient than the world itself. |
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Marsh FlatsLand
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Maze of IthLand
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Maze of ShadowsLand
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Maze's EndLandMaze's End enters the battlefield tapped.
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Meandering RiverLandMeandering River enters the battlefield tapped. The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice. |
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Mercadian BazaarLandMercadian Bazaar enters the battlefield tapped.
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Meteor CraterLand
Legend has it that meteor craters are haunted by the ghosts of those who died on impact. |
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Mikokoro, Center of the SeaLegendary Land
"Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed." |
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Minamo, School at Water's EdgeLegendary Land
Its students graduate the school and enter history. |
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Miren, the Moaning WellLegendary Land
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Mirrodin's CoreLand
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MirrorpoolLandMirrorpool enters the battlefield tapped.
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Mishra's FactoryLand
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Mishra's WorkshopLand
Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal. |
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Mistveil PlainsLand - Plains(
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Misty RainforestLand
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Mogg HollowsLand
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Molten SlagheapLand
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Moonring IslandLand - Island(
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Moorland HauntLand
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Mortuary MireLandMortuary Mire enters the battlefield tapped.
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Mossfire ValleyLand
Lush growth spreads like a ferocious blaze across the Otarian hillsides. |
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Mosswort BridgeLandHideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
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MountainBasic Land - Mountain(
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Mountain StrongholdLandRed legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Mountain ValleyLandMountain Valley enters the battlefield tapped.
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Mouth of RonomSnow Land
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Murmuring BoskLand - Forest(
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MutavaultLand
Some changelings born at Velis Vel never return, but their essence never leaves. |
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Myriad LandscapeLandMyriad Landscape enters the battlefield tapped.
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Mystic GateLand
The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape. |
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Mystic MonasteryLandMystic Monastery enters the battlefield tapped. When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains." |
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Mystifying MazeLand
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Nantuko MonasteryLand
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Naya PanoramaLand
Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet. |
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