Iona's JudgmentSorceryExile target creature or enchantment. Beneath the gaze of angels, only the righteous may stand without fear. |
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Bestial MenaceSorceryPut a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield. "My battle cry reaches ears far keener than yours." |
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Conqueror's PledgeSorceryKicker (You may pay an additional as you cast this spell.)
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Landbind RitualSorceryYou gain 2 life for each Plains you control. "Honor this place, for our children's children will stand here and speak these same words again." |
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Desecrated EarthSorceryDestroy target land. Its controller discards a card. "The land is swollen with mana, cursed relics, and secrets. If you puncture it, you never know what will burst out." |
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Mind SludgeSorceryTarget player discards a card for each Swamp you control. "Guard your thoughts. You never know who might wish to take them from you." |
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Spire BarrageSorcerySpire Barrage deals damage to target creature or player equal to the number of Mountains you control. Goblin lessons include the 2,071 tips for survival. Frek only remembered 2,070. |
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Deny RealitySorceryCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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Drastic RevelationSorceryDiscard your hand. Draw seven cards, then discard three cards at random. Every disaster holds mystery, for lack of a sane witness. |
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Slave of BolasSorceryGain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step. Nicol Bolas doesn't distinguish between servants and victims. |
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TraumatizeSorceryTarget player puts the top half of his or her library, rounded down, into his or her graveyard. Dreads had half a mind to leave. |
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Haunting EchoesSorceryExile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
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Overwhelming StampedeSorceryUntil end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Time WarpSorceryTarget player takes an extra turn after this one. Just when you thought you'd survived the first wave. |
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Yawning FissureSorceryEach opponent sacrifices a land. The mapmaker scowled. He sighed, unrolled his parchment, and painted a large black blob where the Eternal Meadow was once marked. |
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Telemin PerformanceSorceryTarget opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control.
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Voices from the VoidSorceryDomain - Target player discards a card for each basic land type among lands you control. As Grixis collided with the rest of Alara, the worlds began to hear the hateful whispers of the forgotten dead. |
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Soul's MajestySorceryDraw cards equal to the power of target creature you control. An avatar he sculpts of wisdom and strength. |
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Hallowed BurialSorceryPut all creatures on the bottom of their owners' libraries. "I'd rather hear the screams of battle than the quiet that follows." |
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Phosphorescent FeastSorceryChroma - Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. The boggarts gorged themselves until their bellies glowed. |
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Savage ConceptionSorceryPut a 3/3 green Beast creature token onto the battlefield. Some beasts are born not of a mother, but of magic. |
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Worm HarvestSorceryPut a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard.
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Waves of AggressionSorceryUntap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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GloomlanceSorceryDestroy target creature. If that creature was green or white, its controller discards a card. Death stings the victim only once, but those left behind feel the pain of loss with every passing memory. |
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Incremental BlightSorceryPut a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. Shadowmoor's main crops are rot, slime, and despair. |
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Torrent of SoulsSorceryReturn up to one target creature card from your graveyard to the battlefield if was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if was spent to cast Torrent of Souls. (Do both if was spent.)
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Traitor's RoarSorceryTap target untapped creature. It deals damage equal to its power to its controller.
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TyrannizeSorceryTarget player discards his or her hand unless he or she pays 7 life. "I can stab you where it hurts, or where you will feel absolutely nothing." |
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Fathom TrawlSorceryReveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.
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Final RevelsSorceryChoose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn. One whiff of the sweet, pungent scent leads to euphoria-or to an early grave. |
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Weed StrangleSorceryDestroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Consuming BonfireTribal Sorcery - ElementalChoose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature. "The elves use treefolk to drive us away. It is time to remove their tools." |
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Incendiary CommandSorceryChoose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.
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Incremental GrowthSorceryPut a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. "Tie a mouse under a bridge, and your cabbages will triple in size." |
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Primal CommandSorceryChoose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
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TidingsSorceryDraw four cards. "Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face." |
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Beacon of UnrestSorceryPut target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library. A vertical scream pierces the night air and echoes doom through the clouds. |
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Head GamesSorceryTarget opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.
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Soul FeastSorceryTarget player loses 4 life and you gain 4 life. "I smell the tang of a mortal's fresh blood. I hear it sliding wetly beneath its skin. My hunger cannot refuse the invitation." |
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Cone of FlameSorceryCone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
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