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Beckon Apparition

Instant

Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.

When a graveyard is full, the gwyllions rattle the tombs and unleash the spirits into the sky.

Mana: {{/}}
Cardset: Gatecrash #212 (Common)
Eventide #82 (Common)
Type: Instant

Beck (Beck/Call)

Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #123 (Rare)
Dragon's Maze #123a (Rare)
Type: Sorcery

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Mana:
Cardset: Commander 2014 #186 (Rare)
Zendikar #159 (Rare)
Type: Enchantment

Beastcaller Savant

Creature - Elf Shaman Ally

Haste

: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.

"They come because I call. They stay because I listen."

Mana:
Power: 1/1
Cardset: Battle for Zendikar #170 (Rare)
Type: Creature

Beastbreaker of Bala Ged

Creature - Human Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

4/4

LEVEL 4+

6/6

Trample

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #178 (Uncommon)
Type: Creature

Beast Within

Instant

Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.

"Kill the weak so they can't drag the strong down to their level. This is true compassion."
-Benzir, archdruid of Temple Might

Mana:
Cardset: Planechase 2012 #57 (Uncommon)
New Phyrexia #103 (Uncommon)
Type: Instant

Beast Hunt

Sorcery

Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

"Surely we could tame something besides hurdas and pillarfield oxen!"
-Sheyda, Ondu gamekeeper

Mana:
Cardset: Zendikar #158 (Common)
Type: Sorcery

Bearer of the Heavens

Creature - Giant

When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

To hold the heavens from the earth is no curse, but a titanic responsibility.

Mana:
Power: 10/10
Cardset: Journey Into Nyx #89 (Rare)
Type: Creature

Bearer of Silence

Creature - Eldrazi

Devoid (This card has no color.)

When you cast Bearer of Silence, you may pay {C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.)

Flying

Bearer of Silence can't block.

Mana:
Power: 2/1
Cardset: Oath of the Gatewatch #67 (Rare)
Type: Creature

Bear's Companion

Creature - Human Warrior

When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield.

"The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #167 (Uncommon)
Type: Creature

Bear Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #177 (Rare)
Type: Enchantment

Beacon Behemoth

Creature - Beast

: Target creature with power 5 or greater gains vigilance until end of turn.

When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning.

Mana:
Power: 5/3
Cardset: Conflux #78 (Common)
Type: Creature

Bazaar Trader

Creature - Goblin

: Target player gains control of target artifact, creature, or land you control.

"No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ."

Mana:
Power: 1/1
Cardset: Worldwake #72 (Rare)
Type: Creature

Bazaar Krovod

Creature - Beast

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city.

Mana:
Power: 2/5
Cardset: Return to Ravnica #7 (Uncommon)
Type: Creature

Battlewise Valor

Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

It's never good to walk into an ambush, but with the right spell you might walk out again.

Mana:
Cardset: Theros #1 (Common)
Type: Instant

Battlewise Hoplite

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Power: 2/2
Cardset: Theros #189 (Uncommon)
Type: Creature

Battleground Geist

Creature - Spirit

Flying

Other Spirit creatures you control get +1/+0.

Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living.

Mana:
Power: 3/3
Cardset: Innistrad #45 (Uncommon)
Type: Creature

Battlegrace Angel

Creature - Angel

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Mana:
Power: 4/4
Cardset: Shards of Alara #6 (Rare)
Type: Creature

Battlefront Krushok

Creature - Beast

Battlefront Krushok can't be blocked by more than one creature.

Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.

Krushoks clear debris from fertile fields, fallow fields, and battlefields.

Mana:
Power: 3/4
Cardset: Fate Reforged #125 (Uncommon)
Type: Creature

Battleflight Eagle

Creature - Bird

Flying

When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Eagles make fine mounts, but they're too proud to carry anyone for long.

Mana:
Power: 2/2
Cardset: Magic 2013 #7 (Common)
Type: Creature

Battlefield Thaumaturge

Creature - Human Wizard

Each instant and sorcery spell you cast costs less to cast for each creature it targets.

Heroic - Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #31 (Rare)
Type: Creature

Battlefield Forge

Land

: Add to your mana pool.

: Add or to your mana pool. Battlefield Forge deals 1 damage to you.

Cardset: Magic 2015 #240 (Rare)
Tenth Edition #348 (Rare)
Ninth Edition #318 (Rare)
Apocalypse #139 (Rare)
Type: Land

Battle-Rattle Shaman

Creature - Goblin Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #136 (Common)
Type: Creature

Battle Sliver

Creature - Sliver

Sliver creatures you control get +2/+0.

"One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"-Hastric, Thunian scout

Mana:
Power: 3/3
Cardset: Magic 2014 #128 (Uncommon)
Type: Creature

Battle Rampart

Creature - Wall

Defender

: Target creature gains haste until end of turn.

"I will build no sanctuaries. The safety you seek can be won only by the sword."
-Yannash, outpost builder

Mana:
Power: 1/3
Cardset: Rise of the Eldrazi #135 (Common)
Mercadian Masques #173 (Common)
Type: Creature

Battle of Wits

Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

There is no loftier ambition than the pursuit of knowledge.

Mana:
Cardset: Magic 2013 #44 (Rare)
Ninth Edition #65 (Rare)
Odyssey #69 (Rare)
Type: Enchantment

Battle Mastery

Enchantment - Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

"Boom Boom Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills"
-Clachan Tales

Mana:
Cardset: Dragons of Tarkir #7 (Uncommon)
Magic 2015 #4 (Uncommon)
Lorwyn #5 (Uncommon)
Type: Enchantment

Battle Hymn

Instant

Add to your mana pool for each creature you control.

"A church is just wood and walls. A congregation is the faithful praising the angels."
-Kolman, elder of Gatstaf

Mana:
Cardset: Avacyn Restored #128 (Common)
Type: Instant

Battle Hurda

Creature - Giant

First strike

"Murasan hurdas were too aggressive to tolerate a harness, so we put them on guard duty. Now the bandits can't get within spitting distance of us."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 3/3
Cardset: Worldwake #4 (Common)
Type: Creature

Battle Brawler

Creature - Orc Warrior

As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.

Every time he returns from battle unscathed, he feels a tinge of disappointment.

Mana:
Power: 2/2
Cardset: Fate Reforged #63 (Uncommon)
Type: Creature

Batterskull

Artifact - Equipment

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)

Equipped creature gets +4/+4 and has vigilance and lifelink.

: Return Batterskull to its owner's hand.

Equip

Mana:
Cardset: New Phyrexia #130 (Mythic Rare)
Type: Artifact

Battering Krasis

Creature - Fish Beast

Trample

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #41 (Common)
Type: Creature

Batterhorn

Creature - Beast

When Batterhorn enters the battlefield, you may destroy target artifact.

Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability.

Mana:
Power: 4/3
Cardset: Return to Ravnica #87 (Common)
Type: Creature

Bathe in Light

Instant

Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

"Truth shines even in darkness. Those who march on the side of truth walk always in righteous light."

Mana:
Cardset: Commander #9 (Uncommon)
Ravnica: City of Guilds #2 (Uncommon)
Type: Instant

Bathe in Dragonfire

Sorcery

Bathe in Dragonfire deals 4 damage to target creature.

The scent of cooked flesh lingers in the charred landscape of Tarkir.

Mana:
Cardset: Fate Reforged #92 (Common)
Type: Sorcery

Bassara Tower Archer

Creature - Human Archer

Hexproof, reach

Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill with the bow. Interlopers into the Nessian Wood do not get far.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #117 (Uncommon)
Type: Creature

Basiliza Screecher

Mana:
Cardset: Gatecrash #58 (Common)
Type:

Basilisk Collar

Artifact - Equipment

Equipped creature has deathtouch and lifelink.

Equip

During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death.

Mana:
Cardset: Worldwake #122 (Rare)
Type: Artifact

Basilica Screecher

Creature - Bat

Flying

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.

Mana:
Power: 1/2
Cardset: Gatecrash #58 (Common)
Type: Creature

Basilica Guards

Creature - Human Soldier

Defender

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"None may pass . . . for free."

Mana:
Power: 1/4
Cardset: Gatecrash #5 (Common)
Type: Creature

Basandra, Battle Seraph

Legendary Creature - Angel

Flying

Players can't cast spells during combat.

: Target creature attacks this turn if able.

"Why listen to the mumblings of wizards when the lash speaks true?"

Mana:
Power: 4/4
Cardset: Conspiracy #184 (Rare)
Commander #184 (Rare)
Type: Creature

Basalt Monolith

Artifact

Basalt Monolith doesn't untap during your untap step.

: Add to your mana pool.

: Untap Basalt Monolith.

Mana:
Cardset: Commander 2013 #237 (Uncommon)
Revised Edition #235 (Uncommon)
Unlimited Edition #232 (Uncommon)
Beta Edition #233 (Unknown)
Alpha Edition #231 (Unknown)
Type: Artifact

Barter in Blood

Sorcery

Each player sacrifices two creatures.

"We must all make sacrifices for the good of Innistrad."
-Sorin Markov

Mana:
Cardset: Avacyn Restored #85 (Uncommon)
Divine vs. Demonic #52 (Uncommon)
Mirrodin #57 (Uncommon)
Type: Sorcery

Barren Moor

Land

Barren Moor enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #284 (Common)
Commander 2013 #277 (Common)
Izzet vs. Golgari #78 (Common)
Commander #266 (Common)
Archenemy #124 (Common)
Divine vs. Demonic #58 (Common)
Onslaught #312 (Common)
Type: Land

Barrage Tyrant

Creature - Eldrazi

Devoid (This card has no color.)

, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

Terrible fury. Excellent aim.

Mana:
Power: 5/3
Cardset: Battle for Zendikar #127 (Rare)
Type: Creature

Barrage Ogre

Creature - Ogre Warrior

, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.

The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was thrown at them.

Mana:
Power: 3/3
Cardset: Scars of Mirrodin #83 (Uncommon)
Type: Creature

Barrage of Expendables

Enchantment

, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player.

Goblin generals don't distinguish between troops and ammunition.

Mana:
Cardset: Magic 2014 #127 (Uncommon)
Type: Enchantment

Barrage of Boulders

Sorcery

Barrage of Boulders deals 1 damage to each creature you don't control.

Ferocious - If you control a creature with power 4 or greater, creatures can't block this turn.

Crude tactics can be effective nonetheless.

Mana:
Cardset: Khans of Tarkir #100 (Common)
Type: Sorcery

Barony Vampire

Creature - Vampire

"Poor little sun-dweller out past curfew. And to think, you might have survived if it wasn't so close to suppertime."

Mana:
Power: 3/2
Cardset: Magic 2011 #82 (Common)
Type: Creature

Barbed Shocker

Creature - Insect

Trample, haste

Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.

Fervid shamans willingly submit to shockers in hopes of glimpsing the fortunes of the future.

Mana:
Power: 2/2
Cardset: Conspiracy #136 (Uncommon)
Time Spiral #144 (Uncommon)
Type: Creature

Barbed Battlegear

Artifact - Equipment

Equipped creature gets +4/-1.

Equip

"One need only look at the inhabitants of this world to see that they are forged halfway to perfection. All they need is a whisper of the Glorious Word."
-Urabrask the Hidden

Mana:
Cardset: Scars of Mirrodin #139 (Uncommon)
Type: Artifact

Bar the Door

Instant

Creatures you control get +0/+4 until end of turn.

"It may not look like much, but it's a good old door with strong wards. It'll hold."
-Olgard of the Skiltfolk

Mana:
Cardset: Dark Ascension #2 (Common)
Type: Instant

Bant Sureblade

Creature - Human Soldier

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

Soldiers who fought through Grixis learned to hit first, recite the prayer of Asha later.

Mana: {{/}}
Power: 2/1
Cardset: Alara Reborn #143 (Common)
Type: Creature

Bant Sojourners

Creature - Human Soldier

When you cycle Bant Sojourners or it dies, you may put a 1/1 white Soldier creature token onto the battlefield.

Cycling (, Discard this card: Draw a card.)

"We must spread Bant's light before we are shadowed over."

Mana:
Power: 2/4
Cardset: Alara Reborn #125 (Common)
Type: Creature

Bant Panorama

Land

: Add to your mana pool.

, , Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.

Bant's hearts are as pure as its air and as bright as its skies.

Cardset: Commander 2013 #276 (Common)
Shards of Alara #221 (Common)
Type: Land

Bant Charm

Instant

Choose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell.

Bant is a world where death and chaos hold no sway.

Mana:
Cardset: Shards of Alara #155 (Uncommon)
Type: Instant

Bant Battlemage

Creature - Human Wizard

, : Target creature gains trample until end of turn.

, : Target creature gains flying until end of turn.

"A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches."

Mana:
Power: 2/2
Cardset: Shards of Alara #5 (Uncommon)
Type: Creature

Banners Raised

Instant

Creatures you control get +1/+0 until end of turn.

After the destruction of the Helvault, fearful mobs soon became fearless battalions.

Mana:
Cardset: Avacyn Restored #127 (Common)
Type: Instant

Banishment Decree

Instant

Put target artifact, creature, or enchantment on top of its owner's library.

"Unworthy of consecration."
-Axsh, lesser cenobite

Mana:
Cardset: Mirrodin Besieged #3 (Common)
Type: Instant

Banishing Stroke

Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Mana:
Cardset: Avacyn Restored #7 (Uncommon)
Type: Instant

Banishing Light

Enchantment

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)

Mana:
Cardset: Journey Into Nyx #5 (Uncommon)
Type: Enchantment

Banisher Priest

Creature - Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

"Oathbreaker, I cast you out!"

Mana:
Power: 2/2
Cardset: Magic 2014 #7 (Uncommon)
Type: Creature

Banewasp Affliction

Enchantment - Aura

Enchant creature

When enchanted creature dies, that creature's controller loses life equal to its toughness.

The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome.

Mana:
Cardset: Shards of Alara #65 (Common)
Type: Enchantment

Baneslayer Angel

Creature - Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.

Mana:
Power: 5/5
Cardset: Magic 2011 #7 (Mythic Rare)
Magic 2010 #4 (Mythic Rare)
Type: Creature

Baneful Omen

Enchantment

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.

"Ah, again it does not bode well for you."

Mana:
Cardset: Rise of the Eldrazi #96 (Rare)
Type: Enchantment

Banefire

Sorcery

Banefire deals X damage to target creature or player.

If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.

For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.

Mana:
Cardset: Conflux #58 (Rare)
Type: Sorcery

Bane of Progress

Creature - Elemental

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

It sees shaped stone and carved wood as mutilations.

Mana:
Power: 2/2
Cardset: Commander 2013 #137 (Rare)
Type: Creature

Bane of Bala Ged

Creature - Eldrazi

Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls.

The continent of Bala Ged was ravaged by massive Eldrazi of Ulamog's lineage, its lush jungles and cascading rivers reduced to dust.

Mana:
Power: 7/5
Cardset: Battle for Zendikar #1 (Uncommon)
Type: Creature

Bane Alley Broker

Creature - Human Rogue

: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

, : Return a card exiled with Bane Alley Broker to its owner's hand.

Mana:
Cardset: Gatecrash #145 (Uncommon)
Type: Creature

Bane Alley Blackguard

Creature - Human Rogue

"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure."

Mana:
Power: 1/3
Cardset: Dragon's Maze #21 (Common)
Type: Creature

Balustrade Spy

Creature - Vampire Rogue

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: 2/3
Cardset: Gatecrash #57 (Common)
Type: Creature

Baloth Woodcrasher

Creature - Beast

Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.

Mana:
Power: 4/4
Cardset: Commander 2013 #136 (Uncommon)
Commander #143 (Uncommon)
Zendikar #157 (Uncommon)
Type: Creature

Baloth Pup

Creature - Beast

Baloth Pup has trample as long as it has a +1/+1 counter on it.

A young baloth channels its energy into playful destructiveness. Over time, it becomes less playful but no less destructive.

Mana:
Power: 3/1
Cardset: Oath of the Gatewatch #127 (Uncommon)
Type: Creature

Baloth Null

Creature - Zombie Beast

When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.

"Humans use pigs to hunt for mushrooms, don't they? It's like that."
-Harak, Malakir bloodwitch

Mana:
Power: 4/5
Cardset: Oath of the Gatewatch #152 (Uncommon)
Type: Creature

Baloth Cage Trap

Instant - Trap

If an opponent had an artifact enter the battlefield under his or her control this turn, you may pay rather than pay Baloth Cage Trap's mana cost.

Put a 4/4 green Beast creature token onto the battlefield.

Mana:
Cardset: Zendikar #156 (Uncommon)
Type: Instant

Ball Lightning

Creature - Elemental

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.

Mana:
Power: 6/1
Cardset: Fire and Lightning #12 (Unknown)
Magic 2010 #125 (Rare)
Fifth Edition #210 (Rare)
Fourth Edition #194 (Rare)
The Dark #56 (Rare)
Type: Creature

Baleful Strix

Artifact Creature - Bird

Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

Mana:
Power: 1/1
Cardset: Commander 2013 #177 (Uncommon)
Planechase 2012 #82 (Uncommon)
Type: Artifact Creature

Baleful Force

Creature - Elemental

At the beginning of each upkeep, you draw a card and you lose 1 life.

"As with any malevolent being, the trick is knowing how long you can afford to keep it in your service."-Liliana Vess

Mana:
Power: 7/7
Cardset: Commander 2013 #70 (Rare)
Type: Creature

Baleful Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Enchanted creature gets +1/+1 and has deathtouch.

Mana:
Power: 1/1
Cardset: Theros #78 (Common)
Type: Enchantment

Balefire Dragon

Creature - Dragon

Flying

Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

If it comes for you, die boldly or die swiftly-for die you will.

Mana:
Power: 6/6
Cardset: Innistrad #129 (Mythic Rare)
Type: Creature

Bala Ged Thief

Creature - Human Rogue Ally

Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.

Mana:
Power: 2/2
Cardset: Zendikar #79 (Rare)
Type: Creature

Bala Ged Scorpion

Creature - Scorpion

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Fast and lethal, with a penchant for the weak and infirm.

Mana:
Power: 2/3
Cardset: Rise of the Eldrazi #95 (Common)
Type: Creature

Bad Moon

Enchantment

Black creatures get +1/+1.

Mana:
Cardset: Commander 2014 #135 (Rare)
Garruk vs. Liliana #48 (Rare)
Time Spiral "Timeshifted" #38 (Special)
Fifth Edition #4 (Rare)
Fourth Edition #4 (Rare)
Revised Edition #2 (Rare)
Unlimited Edition #2 (Rare)
Beta Edition #2 (Unknown)
Alpha Edition #2 (Unknown)
Type: Enchantment

Backup Plan

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

Draw an additional hand of seven cards as the game begins. Before taking mulligans, shuffle all but one of your hands into your library.

"In the market for an alternative, friend?"

Mana:
Cardset: Conspiracy #2 (Rare)
Type: Conspiracy

Back to Nature

Instant

Destroy all enchantments.

"Nature is a mutable cloud which is always and never the same."
-Ralph Waldo Emerson, Essays

Mana:
Cardset: Magic 2015 #169 (Uncommon)
Magic 2011 #164 (Uncommon)
Type: Instant

Back from the Brink

Enchantment

Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery.

On Innistrad, death is just a career change.

Mana:
Cardset: Innistrad #44 (Rare)
Type: Enchantment

Ætherspouts

Instant

For each attacking creature, its owner puts it on the top or bottom of his or her library.

"Don't worry, there's plenty for everyone."
-Vickon, Eleventh Company battlemage

Mana:
Cardset: Magic 2015 #44 (Rare)
Type: Instant

Æthersnipe

Creature - Elemental

When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 4/4
Cardset: Modern Masters #36 (Common)
Commander #39 (Common)
Jace vs. Chandra #17 (Common)
Lorwyn #50 (Common)
Type: Creature

Æthermage's Touch

Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

Mana:
Cardset: Commander 2013 #176 (Rare)
Dissension #101 (Rare)
Type: Instant

Ætherling

Creature - Shapeshifter

: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.

: Ætherling can't be blocked this turn.

: Ætherling gets +1/-1 until end of turn.

: Ætherling gets -1/+1 until end of turn.

Mana:
Power: 4/5
Cardset: Dragon's Maze #11 (Rare)
Type: Creature

Ætherize

Instant

Return all attacking creatures to their owner's hand.

"You can come back once you've learned some manners-and figured out how to reconstitute your physical forms."

Mana:
Cardset: Gatecrash #29 (Uncommon)
Type: Instant

Æther Vial

Artifact

At the beginning of your upkeep, you may put a charge counter on Æther Vial.

: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand onto the battlefield.

Mana:
Cardset: Modern Masters #197 (Rare)
Darksteel #91 (Uncommon)
Type: Artifact

Æther Tradewinds

Instant

Return target permanent you control and target permanent you don't control to their owners' hands.

"The wind smells of misfortune. Check your knots."
-Anitan, Ondu cleric

Mana:
Cardset: Conspiracy #89 (Common)
Worldwake #24 (Common)
Type: Instant

Æther Spellbomb

Artifact

, Sacrifice Æther Spellbomb: Return target creature to its owner's hand.

, Sacrifice Æther Spellbomb: Draw a card.

Mana:
Cardset: Modern Masters #196 (Common)
Elspeth vs. Tezzeret #61 (Common)
Archenemy #102 (Common)
Mirrodin #141 (Common)
Type: Artifact

Æther Snap

Sorcery

Remove all counters from all permanents and exile all tokens.

"May you wake to find you were only ever a dream."
-Mephidross curse

Mana:
Cardset: Commander 2014 #133 (Rare)
Darksteel #37 (Rare)
Type: Sorcery

Æther Searcher

Artifact Creature - Construct

Reveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.

When Æther Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Æther Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it.

Mana:
Power: 6/4
Cardset: Conspiracy #53 (Rare)
Type: Artifact Creature

Æther Gale

Sorcery

Return six target nonland permanents to their owners' hands.

The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.

Mana:
Cardset: Commander 2014 #11 (Rare)
Type: Sorcery

Æther Figment

Creature - Illusion

Kicker (You may pay an additional as you cast this spell.)

Æther Figment is unblockable.

If Æther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

Mana:
Power: 1/1
Cardset: Zendikar #40 (Uncommon)
Type: Creature

Æther Adept

Creature - Human Wizard

When Æther Adept enters the battlefield, return target creature to its owner's hand.

"The universe is my instrument, and the song I play upon it is one you are forbidden to hear."

Mana:
Power: 2/2
Cardset: Magic 2012 #41 (Common)
Magic 2011 #41 (Common)
Type: Creature

Azure Mage

Creature - Human Wizard

: Draw a card.

"We draw our power from the infinite ocean of the mind, where all manner of things can be conceived."
-Azure creed

Mana:
Power: 2/1
Cardset: Commander 2014 #98 (Uncommon)
Magic 2012 #45 (Uncommon)
Type: Creature