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Legendary Land
: Add to your mana pool.
, : Untap target legendary permanent.
Its students graduate the school and enter history.
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Legendary Land
: Add to your mana pool.
, : Each player draws a card.
"Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed." -Scroll fragment from the ruins of Minamo
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Land
Meandering River enters the battlefield tapped.
: Add or to your mana pool.
The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice.
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Land
Maze's End enters the battlefield tapped.
: Add to your mana pool.
, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
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Land
, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
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Land
, Pay 1 life: Add one mana of any color to your mana pool.
Five rivers encircle Theros, flowing with waters more ancient than the world itself.
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Land
Magosi, the Waterveil enters the battlefield tapped.
: Add to your mana pool.
, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.
, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
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Land - Mountain
( : Add to your mana pool.)
Madblind Mountain enters the battlefield tapped.
, : Shuffle your library. Activate this ability only if you control two or more red permanents.
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Land
Lumbering Falls enters the battlefield tapped.
: Add or to your mana pool.
![](/img/mana/2.gif) ![](/img/mana/G.gif) : Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
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Land
Looming Spires enters the battlefield tapped.
When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
: Add to your mana pool.
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Land
Lonely Sandbar enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.)
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Land
: Add to your mana pool.
: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.
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Land
Llanowar Reborn enters the battlefield tapped.
: Add to your mana pool.
Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)
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Land - Swamp
( : Add to your mana pool.)
Leechridden Swamp enters the battlefield tapped.
, : Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.
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Land
Lavaclaw Reaches enters the battlefield tapped.
: Add or to your mana pool.
![](/img/mana/1.gif) ![](/img/mana/B.gif) : Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with " : This creature gets +X/+0 until end of turn." It's still a land.
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Land
: Add to your mana pool.
: Add or to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.
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Legendary Land
: Add to your mana pool.
![](/img/mana/1.gif) , : Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.
"They're still here?! The cockroach may have finally met its match." -Teferi
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Land
Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.
: Add to your mana pool.
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Land
: Add to your mana pool.
![](/img/mana/X.gif) ![](/img/mana/R.gif) , : Target creature gets +X/+0 and gains trample until end of turn.
When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.
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Land
Keldon Megaliths enters the battlefield tapped.
: Add to your mana pool.
Hellbent - ![](/img/mana/1.gif) , : Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.
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Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
: Add or to your mana pool.
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Land
: Add to your mana pool.
: Add or to your mana pool. Karplusan Forest deals 1 damage to you.
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Land
Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add ![](/img/mana/1.gif) to your mana pool.
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Land
Kabira Crossroads enters the battlefield tapped.
When Kabira Crossroads enters the battlefield, you gain 2 life.
: Add to your mana pool.
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Land
Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
: Add or to your mana pool.
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Land
Jungle Shrine enters the battlefield tapped.
: Add , , or to your mana pool.
On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.
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Land
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
: Add or to your mana pool.
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Land
Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add ![](/img/mana/1.gif) to your mana pool.
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Land
: Add to your mana pool.
, , Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.
The sky is the dragon's throne, the seat from which it issues its fiery decrees.
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Land - Gate
Izzet Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter those with the vision to create and the daring to release their creations.
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Land
Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
: Add ![](/img/mana/U.gif) to your mana pool.
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Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
: Add or to your mana pool.
Not every church is a place of faith.
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Basic Land - Island
( : Add to your mana pool.)
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Land
: Add to your mana pool.
: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Land
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add to your mana pool.
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.
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Land
, Pay 1 life: Add or to your mana pool.
, , Sacrifice Horizon Canopy: Draw a card.
The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent.
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Land
: Add to your mana pool.
: Each player gains control of all creatures he or she owns.
"Let your heels point you home." -Ancient blessing
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Land
: Add {C} to your mana pool. ({C} represents colorless mana.)
, Tap an untapped creature you control: Add one mana of any color to your mana pool.
Even in areas of profound devastation, the hedrons remained intact.
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Land
Hissing Quagmire enters the battlefield tapped.
: Add or to your mana pool.
![](/img/mana/1.gif) ![](/img/mana/B.gif) : Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
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Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
: Add or to your mana pool.
In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.
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