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Minamo, School at Water's Edge

Legendary Land

: Add to your mana pool.

, : Untap target legendary permanent.

Its students graduate the school and enter history.

Mana:
Cardset: Champions of Kamigawa #279 (Rare)
Type: Land

Mikokoro, Center of the Sea

Legendary Land

: Add to your mana pool.

, : Each player draws a card.

"Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed."
-Scroll fragment from the ruins of Minamo

Mana:
Cardset: Saviors of Kamigawa #162 (Rare)
Type: Land

Meandering River

Land

Meandering River enters the battlefield tapped.

: Add or to your mana pool.

The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice.

Cardset: Oath of the Gatewatch #173 (Uncommon)
Type: Land

Maze's End

Land

Maze's End enters the battlefield tapped.

: Add to your mana pool.

, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.

Cardset: Dragon's Maze #152 (Mythic Rare)
Type: Land

Marsh Flats

Land

, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #219 (Rare)
Type: Land

Mana Confluence

Land

, Pay 1 life: Add one mana of any color to your mana pool.

Five rivers encircle Theros, flowing with waters more ancient than the world itself.

Cardset: Journey Into Nyx #163 (Rare)
Type: Land

Magosi, the Waterveil

Land

Magosi, the Waterveil enters the battlefield tapped.

: Add to your mana pool.

, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.

, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.

Cardset: Zendikar #218 (Rare)
Type: Land

Madblind Mountain

Land - Mountain

(: Add to your mana pool.)

Madblind Mountain enters the battlefield tapped.

, : Shuffle your library. Activate this ability only if you control two or more red permanents.

Mana:
Cardset: Shadowmoor #274 (Uncommon)
Type: Land

Lumbering Falls

Land

Lumbering Falls enters the battlefield tapped.

: Add or to your mana pool.

: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Cardset: Battle for Zendikar #239 (Rare)
Type: Land

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #238 (Common)
Type: Land

Lonely Sandbar

Land

Lonely Sandbar enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #304 (Common)
Commander 2013 #305 (Common)
Izzet vs. Golgari #35 (Common)
Commander #281 (Common)
Onslaught #320 (Common)
Type: Land

Llanowar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.

Cardset: Magic 2015 #244 (Rare)
Tenth Edition #355 (Rare)
Ninth Edition #322 (Rare)
Apocalypse #141 (Rare)
Type: Land

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped.

: Add to your mana pool.

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

Cardset: Commander 2013 #304 (Uncommon)
Archenemy #129 (Uncommon)
Future Sight #171 (Uncommon)
Type: Land

Leechridden Swamp

Land - Swamp

(: Add to your mana pool.)

Leechridden Swamp enters the battlefield tapped.

, : Each opponent loses 1 life. Activate this ability only if you control two or more black permanents.

Mana:
Cardset: Shadowmoor #273 (Uncommon)
Type: Land

Lavaclaw Reaches

Land

Lavaclaw Reaches enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with ": This creature gets +X/+0 until end of turn." It's still a land.

Cardset: Worldwake #139 (Rare)
Type: Land

Lantern-Lit Graveyard

Land

: Add to your mana pool.

: Add or to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #278 (Uncommon)
Type: Land

Kher Keep

Legendary Land

: Add to your mana pool.

, : Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.

"They're still here?! The cockroach may have finally met its match."
-Teferi

Mana:
Cardset: Commander 2013 #303 (Rare)
Time Spiral #275 (Rare)
Type: Land

Khalni Garden

Land

Khalni Garden enters the battlefield tapped.

When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.

: Add to your mana pool.

Cardset: Commander 2013 #302 (Common)
Planechase 2012 #122 (Common)
Archenemy #127 (Common)
Worldwake #138 (Common)
Type: Land

Kessig Wolf Run

Land

: Add to your mana pool.

, : Target creature gets +X/+0 and gains trample until end of turn.

When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.

Cardset: From the Vault: Twenty #20 (Mythic Rare)
Innistrad #243 (Rare)
Type: Land

Keldon Megaliths

Land

Keldon Megaliths enters the battlefield tapped.

: Add to your mana pool.

Hellbent - , : Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.

Cardset: Jace vs. Chandra #58 (Uncommon)
Future Sight #170 (Uncommon)
Type: Land

Kazandu Refuge

Land

Kazandu Refuge enters the battlefield tapped.

When Kazandu Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Commander 2013 #301 (Uncommon)
Commander #280 (Uncommon)
Planechase 2012 #121 (Uncommon)
Ajani vs. Nicol Bolas #35 (Uncommon)
Archenemy #126 (Uncommon)
Zendikar #217 (Uncommon)
Type: Land

Karplusan Forest

Land

: Add to your mana pool.

: Add or to your mana pool. Karplusan Forest deals 1 damage to you.

Cardset: Tenth Edition #354 (Rare)
Ninth Edition #321 (Rare)
Seventh Edition #336 (Rare)
Sixth Edition #326 (Unknown)
Fifth Edition #429 (Rare)
Ice Age #337 (Rare)
Type: Land

Karoo

Land

Karoo enters the battlefield tapped.

When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #303 (Uncommon)
Visions #165 (Uncommon)
Type: Land

Kabira Crossroads

Land

Kabira Crossroads enters the battlefield tapped.

When Kabira Crossroads enters the battlefield, you gain 2 life.

: Add to your mana pool.

Cardset: Elspeth vs. Tezzeret #33 (Common)
Zendikar #216 (Common)
Type: Land

Jwar Isle Refuge

Land

Jwar Isle Refuge enters the battlefield tapped.

When Jwar Isle Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Commander 2013 #300 (Uncommon)
Commander #279 (Uncommon)
Planechase 2012 #120 (Uncommon)
Zendikar #215 (Uncommon)
Type: Land

Jungle Shrine

Land

Jungle Shrine enters the battlefield tapped.

: Add , , or to your mana pool.

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

Cardset: Commander 2013 #299 (Uncommon)
Ajani vs. Nicol Bolas #34 (Uncommon)
Shards of Alara #226 (Uncommon)
Type: Land

Jungle Hollow

Land

Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #169 (Common)
Khans of Tarkir #235 (Common)
Type: Land

Jungle Basin

Land

Jungle Basin enters the battlefield tapped.

When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #302 (Uncommon)
Visions #164 (Uncommon)
Type: Land

Jund Panorama

Land

: Add to your mana pool.

, , Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.

The sky is the dragon's throne, the seat from which it issues its fiery decrees.

Cardset: Commander 2013 #298 (Common)
Shards of Alara #225 (Common)
Type: Land

Izzet Guildgate

Land - Gate

Izzet Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter those with the vision to create and the daring to release their creations.

Mana:
Cardset: Commander 2013 #297 (Common)
Dragon's Maze #151 (Common)
Return to Ravnica #242 (Common)
Type: Land

Izzet Boilerworks

Land

Izzet Boilerworks enters the battlefield tapped.

When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #296 (Common)
Izzet vs. Golgari #34 (Common)
Commander #278 (Common)
Guildpact #159 (Common)
Type: Land

Isolated Chapel

Land

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.

: Add or to your mana pool.

Not every church is a place of faith.

Cardset: Innistrad #242 (Rare)
Type: Land

Island

Basic Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #255a (Common)
Battle for Zendikar #256a (Common)
Battle for Zendikar #257a (Common)
Battle for Zendikar #258a (Common)
Battle for Zendikar #259a (Common)
Dragons of Tarkir #253 (Common)
Dragons of Tarkir #254 (Common)
Dragons of Tarkir #255 (Common)
Fate Reforged #178 (Common)
Fate Reforged #179 (Common)
Commander 2014 #322 (Common)
Commander 2014 #323 (Common)
Commander 2014 #324 (Common)
Commander 2014 #325 (Common)
Khans of Tarkir #254 (Common)
Khans of Tarkir #255 (Common)
Khans of Tarkir #256 (Common)
Khans of Tarkir #257 (Common)
Magic 2015 #254 (Common)
Magic 2015 #255 (Common)
Magic 2015 #256 (Common)
Magic 2015 #257 (Common)
Commander 2013 #341 (Common)
Commander 2013 #342 (Common)
Commander 2013 #343 (Common)
Commander 2013 #344 (Common)
Theros #234 (Common)
Theros #235 (Common)
Theros #236 (Common)
Theros #237 (Common)
Magic 2014 #234 (Common)
Magic 2014 #235 (Common)
Magic 2014 #236 (Common)
Magic 2014 #237 (Common)
Return to Ravnica #255 (Common)
Return to Ravnica #256 (Common)
Return to Ravnica #257 (Common)
Return to Ravnica #258 (Common)
Return to Ravnica #259 (Common)
Izzet vs. Golgari #37 (Common)
Izzet vs. Golgari #38 (Common)
Izzet vs. Golgari #39 (Common)
Izzet vs. Golgari #40 (Common)
Magic 2013 #234 (Common)
Magic 2013 #235 (Common)
Magic 2013 #236 (Common)
Magic 2013 #237 (Common)
Commander #303 (Common)
Commander #304 (Common)
Commander #305 (Common)
Commander #306 (Common)
Planechase 2012 #137 (Common)
Planechase 2012 #138 (Common)
Planechase 2012 #139 (Common)
Planechase 2012 #140 (Common)
Planechase 2012 #141 (Common)
Avacyn Restored #233 (Common)
Avacyn Restored #234 (Common)
Avacyn Restored #235 (Common)
Venser vs. Koth #41 (Common)
Venser vs. Koth #42 (Common)
Venser vs. Koth #43 (Common)
Innistrad #253 (Common)
Innistrad #254 (Common)
Innistrad #255 (Common)
Ajani vs. Nicol Bolas #79 (Common)
Magic 2012 #234 (Common)
Magic 2012 #235 (Common)
Magic 2012 #236 (Common)
Magic 2012 #237 (Common)
New Phyrexia #168 (Common)
New Phyrexia #169 (Common)
Mirrodin Besieged #148 (Common)
Mirrodin Besieged #149 (Common)
Scars of Mirrodin #234 (Common)
Scars of Mirrodin #235 (Common)
Scars of Mirrodin #236 (Common)
Scars of Mirrodin #237 (Common)
Elspeth vs. Tezzeret #76 (Common)
Elspeth vs. Tezzeret #77 (Common)
Elspeth vs. Tezzeret #78 (Common)
Elspeth vs. Tezzeret #79 (Common)
Magic 2011 #234 (Common)
Magic 2011 #235 (Common)
Magic 2011 #236 (Common)
Magic 2011 #237 (Common)
Archenemy #139 (Common)
Archenemy #140 (Common)
Archenemy #141 (Common)
Rise of the Eldrazi #233 (Common)
Rise of the Eldrazi #234 (Common)
Rise of the Eldrazi #235 (Common)
Rise of the Eldrazi #236 (Common)
Phyrexia vs. The Coalition #68 (Common)
Premium Deck Series: Slivers #38 (Common)
Zendikar #234 (Common)
Zendikar #235 (Common)
Zendikar #236 (Common)
Zendikar #237 (Common)
Zendikar #254 (Common)
Zendikar #255 (Common)
Zendikar #256 (Common)
Zendikar #257 (Common)
Magic 2010 #234 (Common)
Magic 2010 #235 (Common)
Magic 2010 #236 (Common)
Magic 2010 #237 (Common)
Jace vs. Chandra #30 (Common)
Jace vs. Chandra #31 (Common)
Jace vs. Chandra #32 (Common)
Jace vs. Chandra #33 (Common)
Shards of Alara #234 (Common)
Shards of Alara #235 (Common)
Shards of Alara #236 (Common)
Shards of Alara #237 (Common)
Shadowmoor #286 (Common)
Shadowmoor #287 (Common)
Shadowmoor #288 (Common)
Shadowmoor #289 (Common)
Lorwyn #286 (Common)
Lorwyn #287 (Common)
Lorwyn #288 (Common)
Lorwyn #289 (Common)
Tenth Edition #368 (Common)
Tenth Edition #369 (Common)
Tenth Edition #370 (Common)
Tenth Edition #371 (Common)
Time Spiral #286 (Common)
Time Spiral #287 (Common)
Time Spiral #288 (Common)
Time Spiral #289 (Common)
Ravnica: City of Guilds #291 (Common)
Ravnica: City of Guilds #292 (Common)
Ravnica: City of Guilds #293 (Common)
Ravnica: City of Guilds #294 (Common)
Ninth Edition #335 (Common)
Ninth Edition #336 (Common)
Ninth Edition #337 (Common)
Ninth Edition #338 (Common)
Champions of Kamigawa #291 (Common)
Champions of Kamigawa #292 (Common)
Champions of Kamigawa #293 (Common)
Champions of Kamigawa #294 (Common)
Mirrodin #291 (Common)
Mirrodin #292 (Common)
Mirrodin #293 (Common)
Mirrodin #294 (Common)
Eighth Edition #335 (Common)
Eighth Edition #336 (Common)
Eighth Edition #337 (Common)
Eighth Edition #338 (Common)
Onslaught #335 (Common)
Onslaught #336 (Common)
Onslaught #337 (Common)
Onslaught #338 (Common)
Odyssey #335 (Common)
Odyssey #336 (Common)
Odyssey #337 (Common)
Odyssey #338 (Common)
Seventh Edition #332 (Common)
Seventh Edition #333 (Common)
Seventh Edition #334 (Common)
Seventh Edition #335 (Common)
Invasion #335 (Common)
Invasion #336 (Common)
Invasion #337 (Common)
Invasion #338 (Common)
Mercadian Masques #335 (Common)
Mercadian Masques #336 (Common)
Mercadian Masques #337 (Common)
Mercadian Masques #338 (Common)
Sixth Edition #335 (Unknown)
Sixth Edition #336 (Unknown)
Sixth Edition #337 (Unknown)
Sixth Edition #338 (Unknown)
Urza's Saga #335 (Common)
Urza's Saga #336 (Common)
Urza's Saga #337 (Common)
Urza's Saga #338 (Common)
Unglued #85 (Common)
Tempest #313 (Common)
Tempest #314 (Common)
Tempest #315 (Common)
Tempest #316 (Common)
Fifth Edition #425 (Common)
Fifth Edition #426 (Common)
Fifth Edition #427 (Common)
Fifth Edition #428 (Common)
Mirage #297 (Common)
Mirage #298 (Common)
Mirage #299 (Common)
Mirage #300 (Common)
Ice Age #334 (Common)
Ice Age #335 (Common)
Ice Age #336 (Common)
Fourth Edition #178 (Common)
Fourth Edition #179 (Common)
Fourth Edition #180 (Common)
Revised Edition #287 (Common)
Revised Edition #288 (Common)
Revised Edition #289 (Common)
Unlimited Edition #283 (Common)
Unlimited Edition #284 (Common)
Unlimited Edition #285 (Common)
Beta Edition #283 (Unknown)
Beta Edition #284 (Unknown)
Beta Edition #285 (Unknown)
Alpha Edition #281 (Unknown)
Alpha Edition #282 (Unknown)
Type: Land

Inkmoth Nexus

Land

: Add to your mana pool.

: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Cardset: Mirrodin Besieged #145 (Rare)
Type: Land

Howltooth Hollow

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if each player has no cards in hand.

Cardset: Lorwyn #269 (Rare)
Type: Land

Horizon Canopy

Land

, Pay 1 life: Add or to your mana pool.

, , Sacrifice Horizon Canopy: Draw a card.

The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent.

Cardset: Future Sight #177 (Rare)
Type: Land

Homeward Path

Land

: Add to your mana pool.

: Each player gains control of all creatures he or she owns.

"Let your heels point you home."
-Ancient blessing

Cardset: Commander 2013 #295 (Rare)
Commander #277 (Rare)
Type: Land

Holdout Settlement

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Even in areas of profound devastation, the hedrons remained intact.

Cardset: Oath of the Gatewatch #172 (Common)
Type: Land

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.

: Add or to your mana pool.

: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

Cardset: Oath of the Gatewatch #171 (Rare)
Type: Land

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

: Add or to your mana pool.

In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.

Cardset: Innistrad #241 (Rare)
Type: Land