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Cleanse

Sorcery

Destroy all black creatures.

The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.

Mana:
Cardset: Legends #174 (Rare)
Type: Sorcery

Cleansing

Sorcery

For each land, destroy that land unless any player pays 1 life.

Mana:
Cardset: The Dark #77 (Rare)
Type: Sorcery

Cleansing Meditation

Sorcery

Destroy all enchantments.

Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

Mana:
Cardset: Torment #3 (Uncommon)
Type: Sorcery

Clear a Path

Sorcery

Destroy target creature with defender.

"Why do guards always look surprised when we bash them?" asked Ruric.
"I think they expect a bribe," said Thar.

Mana:
Cardset: Magic 2015 #136 (Common)
Dragon's Maze #32 (Common)
Type: Sorcery

Clear the Land

Sorcery

Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Mana:
Cardset: Mercadian Masques #235 (Rare)
Type: Sorcery

Cleaver Riot

Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Measure once, cut twice.

Mana:
Cardset: Magic 2013 #125 (Uncommon)
Type: Sorcery

Clone Legion

Sorcery

For each creature target player controls, put a token onto the battlefield that's a copy of that creature.

Their lust for battle was so great that they didn't care their enemies wore their own faces.

Mana:
Cardset: Dragons of Tarkir #48 (Mythic Rare)
Type: Sorcery

Clutch of Currents

Sorcery

Return target creature to its owner's hand.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #72 (Common)
Type: Sorcery

Coalition Victory

Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

"You can build a perfect machine out of imperfect parts."
-Urza

Mana:
Cardset: Time Spiral "Timeshifted" #91 (Special)
Invasion #241 (Rare)
Type: Sorcery

Coastal Discovery

Sorcery

Draw two cards.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #73 (Uncommon)
Type: Sorcery

Coerced Confession

Sorcery

Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way.

"Ask the right questions in the right way and truth is inevitable."
-Lazav

Mana: {{/}}
Cardset: Gatecrash #217 (Uncommon)
Type: Sorcery

Coercion

Sorcery

Target opponent reveals his or her hand. You choose a card from it. That player discards that card.

"Of all I that I have lost, I miss my mind the most."

Mana:
Cardset: Ninth Edition #118 (Common)
Eighth Edition #122 (Common)
Sixth Edition #119 (Unknown)
Tempest #7 (Common)
Visions #4 (Common)
Type: Sorcery

Collective Unconscious

Sorcery

Draw a card for each creature you control.

"The beasts of the wild are my senses. It is through their eyes that all knowledge shall come to me."

Mana:
Cardset: Commander 2014 #187 (Rare)
Eighth Edition #238 (Rare)
Mercadian Masques #236 (Rare)
Type: Sorcery

Collective Voyage

Sorcery

Join forces - Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.

Mana:
Cardset: Commander #147 (Rare)
Type: Sorcery

Commune with Nature

Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Cardset: Tenth Edition #256 (Common)
Champions of Kamigawa #204 (Common)
Type: Sorcery

Commune with the Gods

Sorcery

Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

For the first time in many years, Elspeth asked for help.

Mana:
Cardset: Theros #155 (Common)
Type: Sorcery

Compulsive Research

Sorcery

Target player draws three cards. Then that player discards two cards unless he or she discards a land card.

"Four parts molten bronze, yes . . . one part frozen mercury, yes, yes . . . but then what?"

Mana:
Cardset: Commander 2014 #102 (Common)
Conspiracy #93 (Common)
Ravnica: City of Guilds #40 (Common)
Type: Sorcery

Concentrate

Sorcery

Draw three cards.

"The treasure in my mind is greater than any worldly glory."

Mana:
Cardset: Commander 2014 #103 (Uncommon)
Planechase 2012 #16 (Uncommon)
Eighth Edition #68 (Uncommon)
Odyssey #78 (Uncommon)
Type: Sorcery

Concussive Bolt

Sorcery

Concussive Bolt deals 4 damage to target player.

Metalcraft - If you control three or more artifacts, creatures that player controls can't block this turn.

Shock one, awe the rest.

Mana:
Cardset: Mirrodin Besieged #60 (Common)
Type: Sorcery

Cone of Flame

Sorcery

Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.

Mana:
Cardset: Magic 2015 #137 (Uncommon)
Knights vs. Dragons #75 (Unknown)
Jace vs. Chandra #54 (Uncommon)
Tenth Edition #194 (Uncommon)
Weatherlight #95 (Uncommon)
Type: Sorcery

Conflagrate

Sorcery

Conflagrate deals X damage divided as you choose among any number of target creatures and/or players.

Flashback-, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Time Spiral #151 (Uncommon)
Type: Sorcery

Conflux

Sorcery

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.

After years of world-bending machinations, Bolas's triumph is at hand.

Mana:
Cardset: Conflux #102 (Mythic Rare)
Type: Sorcery

Conjurer's Ban

Sorcery

Name a card. Until your next turn, the named card can't be played.

Draw a card.

Orzhov faithful file past to have their minds purged of "impure" desires. There, the guiltwardens eliminate any thoughts of hope or self-sufficiency.

Mana:
Cardset: Guildpact #108 (Uncommon)
Type: Sorcery

Conqueror's Pledge

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve of those tokens onto the battlefield instead.

Mana:
Cardset: Zendikar #8 (Rare)
Type: Sorcery

Consult the Necrosages

Sorcery

Choose one - Target player draws two cards; or target player discards two cards.

Dimir rank and file never see nor hear their guildmaster. All orders are given through mysterious necrosages who appear from the shadows, tersely toss out a command, and then melt into the darkness.

Mana:
Cardset: Ravnica: City of Guilds #199 (Common)
Type: Sorcery

Consume Spirit

Sorcery

Spend only black mana on X.

Consume Spirit deals X damage to target creature or player and you gain X life.

"You clerics brag about your strength of spirit, yet I take away the tiniest fragment, and you crumple like a rag doll."
-Sorin Markov

Mana:
Cardset: Magic 2012 #88 (Uncommon)
Magic 2010 #89 (Uncommon)
Divine vs. Demonic #56 (Uncommon)
Tenth Edition #131 (Uncommon)
Ninth Edition #119 (Uncommon)
Mirrodin #60 (Common)
Type: Sorcery

Consuming Bonfire

Tribal Sorcery - Elemental

Choose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature.

"The elves use treefolk to drive us away. It is time to remove their tools."
-Vessifrus, flamekin demagogue

Mana:
Cardset: Lorwyn #161 (Common)
Type: Sorcery

Consuming Vapors

Sorcery

Target player sacrifices a creature. You gain life equal to that creature's toughness.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #101 (Rare)
Type: Sorcery

Contract from Below

Sorcery

Remove Contract from Below from your deck before playing if you're not playing for ante.

Discard your hand, add the top card of your library to the ante, then draw seven cards.

Mana:
Cardset: Revised Edition #5 (Rare)
Unlimited Edition #5 (Rare)
Beta Edition #5 (Unknown)
Alpha Edition #5 (Unknown)
Type: Sorcery

Corpsehatch

Sorcery

Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Mana:
Cardset: Rise of the Eldrazi #103 (Uncommon)
Type: Sorcery

Corrosive Gale

Sorcery

( can be paid with either or 2 life.)

Corrosive Gale deals X damage to each creature with flying.

"Wipe Sheoldred's spies from the sky. She'll see the result of our vision soon enough."
-Glissa

Mana:
Cardset: New Phyrexia #107 (Uncommon)
Type: Sorcery

Corrupt

Sorcery

Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.

The power of the fens sleeps lightly, and always awakens hungry.

Mana:
Cardset: Magic 2014 #91 (Uncommon)
Magic 2011 #89 (Uncommon)
Garruk vs. Liliana #57 (Uncommon)
Divine vs. Demonic #55 (Uncommon)
Shadowmoor #62 (Uncommon)
Seventh Edition #124 (Common)
Urza's Saga #124 (Common)
Type: Sorcery

Council's Judgment

Sorcery

Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

When its power is threatened, the council speaks with a unified voice.

Mana:
Cardset: Conspiracy #16 (Rare)
Type: Sorcery

Counsel of the Soratami

Sorcery

Draw two cards.

"Wisdom is not the counting of all the drops in a waterfall. Wisdom is learning why the water seeks the earth."

Mana:
Cardset: Tenth Edition #76 (Common)
Ninth Edition #69 (Common)
Champions of Kamigawa #55 (Common)
Type: Sorcery

Coursers' Accord

Sorcery

Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Bleak rumors reached Trostani's ears. She decreed that no one should travel alone.

Mana:
Cardset: Return to Ravnica #154 (Common)
Type: Sorcery

Covenant of Blood

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Covenant of Blood deals 4 damage to target creature or player and you gain 4 life.

Mana:
Cardset: Magic 2015 #91 (Common)
Type: Sorcery

Covenant of Minds

Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.

Before signing anything on Grixis, always read the fine print.

Mana:
Cardset: Shards of Alara #38 (Rare)
Type: Sorcery

Crack the Earth

Sorcery - Arcane

Each player sacrifices a permanent.

"As the war progressed, the destruction the kami caused became more widespread and less predictable."
-Observations of the Kami War

Mana:
Cardset: Betrayers of Kamigawa #98 (Common)
Type: Sorcery

Cranial Extraction

Sorcery - Arcane

Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Champions of Kamigawa #105 (Rare)
Type: Sorcery

Crater's Claws

Sorcery

Crater's Claws deals X damage to target creature or player.

Ferocious - Crater's Claws deals X plus 2 damage to that creature or player instead if you control a creature with power 4 or greater.

Mana:
Cardset: Khans of Tarkir #106 (Rare)
Type: Sorcery