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Goldmeadow Dodger

Creature - Kithkin Rogue

Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.

"I've gotten close enough to a giant to smell his breath, but none has ever so much as spotted me. I wonder how long my record can extend?"

Mana:
Power: 1/1
Cardset: Lorwyn #16 (Common)
Type: Creature

Goldmeadow Harrier

Creature - Kithkin Soldier

, : Tap target creature.

"It's a proven fact that sling-stones from the dawn side of the riverbank sail the farthest and truest."
-Deagan, cenn of Burrenton

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #3 (Common)
Lorwyn #17 (Common)
Type: Creature

Goldmeadow Stalwart

Creature - Kithkin Soldier

As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay .

The thoughtweft ties a clachan together. Sharing each other's hopes and fears, all the village's citizens spring into action upon the first threat to any one of them.

Mana:
Power: 2/2
Cardset: Lorwyn #18 (Uncommon)
Type: Creature

Tideshaper Mystic

Creature - Merfolk Wizard

: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn.

He paints with drop and shimmer a world that exists only in the wistful heart.

Mana:
Power: 1/1
Cardset: Lorwyn #93 (Common)
Type: Creature

Facevaulter

Creature - Goblin Warrior

, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.

Boggarts get so excited when they find something new to smash that they really don't notice who gets underfoot.

Mana:
Power: 1/1
Cardset: Modern Masters #85 (Common)
Lorwyn #111 (Common)
Type: Creature

Knucklebone Witch

Creature - Goblin Shaman

Whenever a Goblin you control dies, you may put a +1/+1 counter on Knucklebone Witch.

Each bone honors its owner's best pranks.

Mana:
Power: 1/1
Cardset: Lorwyn #120 (Rare)
Type: Creature

Nightshade Stinger

Creature - Faerie Rogue

Flying

Nightshade Stinger can't block.

"Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious."
-Gaddock Teeg

Mana:
Power: 1/1
Cardset: Lorwyn #132 (Common)
Type: Creature

Boggart Forager

Creature - Goblin Rogue

, Sacrifice Boggart Forager: Target player shuffles his or her library.

"Reach in this hole, lose a hand. Reach in that hole, find a sparkly."
-Auntie wisdom

Mana:
Power: 1/1
Cardset: Lorwyn #154 (Common)
Type: Creature

Flamekin Bladewhirl

Creature - Elemental Warrior

As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay .

"The elves may try to confine us, but they will learn that our blazing spirit can never be suppressed."
-Vessifrus, flamekin demagogue

Mana:
Power: 2/1
Cardset: Lorwyn #165 (Uncommon)
Type: Creature

Flamekin Brawler

Creature - Elemental Warrior

: Flamekin Brawler gets +1/+0 until end of turn.

When he hits people, they stay hit.

Mana:
Cardset: Jace vs. Chandra #35 (Common)
Lorwyn #166 (Common)
Type: Creature

Flamekin Harbinger

Creature - Elemental Shaman

When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 1/1
Cardset: Lorwyn #167 (Uncommon)
Type: Creature

Elvish Eulogist

Creature - Elf Shaman

Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.

"No matter how adept our artistic skill, our effigies can never hope to capture the vibrant beauty of a living elf. Perhaps that is truly why we mourn."

Mana:
Power: 1/1
Cardset: Elves vs. Goblins #3 (Common)
Lorwyn #205 (Common)
Type: Creature

Elvish Handservant

Creature - Elf Warrior

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

The hardest lesson for any elf to learn is humility. It takes a giant to teach that.

Mana:
Power: 1/1
Cardset: Lorwyn #206 (Common)
Type: Creature

Treefolk Harbinger

Creature - Treefolk Druid

When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Cardset: Lorwyn #239 (Uncommon)
Type: Creature

Honor Guard

Creature - Human Soldier

: Honor Guard gets +0/+1 until end of turn.

The strength of one. The courage of ten.

Mana:
Power: 1/1
Cardset: Tenth Edition #23 (Common)
Ninth Edition #20 (Common)
Eighth Edition #25 (Common)
Seventh Edition #21 (Common)
Stronghold #107 (Common)
Type: Creature

Icatian Priest

Creature - Human Cleric

: Target creature gets +1/+1 until end of turn.

Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies' blood on the field of victory.

Mana:
Power: 1/1
Cardset: Divine vs. Demonic #2 (Uncommon)
Tenth Edition #24 (Uncommon)
Fallen Empires #156 (Uncommon)
Type: Creature

Loyal Sentry

Creature - Human Soldier

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

"My cause is simple: To stop you, at any cost, from ever seeing the inside of this keep."

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #5 (Rare)
Tenth Edition #27 (Rare)
Type: Creature

Suntail Hawk

Creature - Bird

Flying

Its eye the glaring sun, its cry the keening wind.

Mana:
Power: 1/1
Cardset: Magic 2014 #40 (Common)
Tenth Edition #50 (Common)
Ninth Edition #49 (Common)
Eighth Edition #51 (Common)
Judgment #28 (Common)
Type: Creature

Tundra Wolves

Creature - Wolf

First strike (This creature deals combat damage before creatures without first strike.)

"I heard their eerie howling, the wolves calling their kindred across the frozen plains."
-Onean scout

Mana:
Power: 1/1
Cardset: Tenth Edition #54 (Common)
Eighth Edition #54 (Common)
Sixth Edition #48 (Unknown)
Fifth Edition #342 (Common)
Fourth Edition #303 (Common)
Legends #209 (Common)
Type: Creature

Cloud Sprite

Creature - Faerie

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets.

Mana:
Power: 1/1
Cardset: Tenth Edition #75 (Common)
Mercadian Masques #67 (Common)
Type: Creature

Fugitive Wizard

Creature - Human Wizard

"The law has its place-as a footnote in my spellbook."
-Siyani, fugitive mage

Mana:
Power: 1/1
Cardset: Magic 2015 #56 (Common)
Tenth Edition #86 (Common)
Ninth Edition #80 (Common)
Eighth Edition #81 (Common)
Legions #38 (Common)
Type: Creature

Festering Goblin

Creature - Zombie Goblin

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

In life, it was a fetid, disease-ridden thing. In death, not much changed.

Mana:
Power: 1/1
Cardset: Modern Masters #87 (Common)
Archenemy #16 (Common)
Tenth Edition #143 (Common)
Ninth Edition #130 (Common)
Onslaught #148 (Common)
Type: Creature

Plague Beetle

Creature - Insect

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

No one knows whether they were named for the disease they carry or for the speed at which they multiply.

Mana:
Power: 1/1
Cardset: Tenth Edition #168 (Common)
Ninth Edition #154 (Common)
Eighth Edition #154 (Common)
Seventh Edition #155 (Common)
Urza's Legacy #64 (Common)
Type: Creature

Sleeper Agent

Creature - Minion

When Sleeper Agent enters the battlefield, target opponent gains control of it.

At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

Mana:
Power: 3/3
Cardset: Tenth Edition #178 (Rare)
Urza's Saga #159 (Rare)
Type: Creature

Vampire Bats

Creature - Bat

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

Mana:
Cardset: Garruk vs. Liliana #35 (Common)
Tenth Edition #186 (Common)
Fifth Edition #64 (Common)
Fourth Edition #51 (Common)
Legends #39 (Common)
Type: Creature

Duct Crawler

Creature - Insect

: Target creature can't block Duct Crawler this turn.

"Boss told us to try and train 'em. Trained it to attack-it ate Flugg. Trained it to run fast-it got away. Success!"
-Dlig, goblin spelunker

Mana:
Power: 1/1
Cardset: Tenth Edition #198 (Common)
Stronghold #79 (Common)
Type: Creature

Mogg Fanatic

Creature - Goblin

Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.

"I got it! I got it! I-"

Mana:
Power: 1/1
Cardset: Fire and Lightning #3 (Unknown)
Elves vs. Goblins #44 (Uncommon)
Tenth Edition #219 (Uncommon)
Tempest #190 (Common)
Type: Creature

Spark Elemental

Creature - Elemental

Trample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Spark Elemental.

Vulshok shamans could never keep them alive for more than a few seconds, yet those few seconds seemed to be enough.

Mana:
Power: 3/1
Cardset: Fire and Lightning #4 (Unknown)
Tenth Edition #237 (Uncommon)
Fifth Dawn #79 (Common)
Type: Creature

Elvish Berserker

Creature - Elf Berserker

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Their fury scatters enemies like a pile of dry leaves.

Mana:
Power: 1/1
Cardset: Tenth Edition #260 (Common)
Ninth Edition #237 (Common)
Exodus #110 (Common)
Type: Creature

Skyshroud Ranger

Creature - Elf

: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.

Not even the elves truly know the Skyshroud Forest. The rangers are merely the best equipped to handle its uncertainty.

Mana:
Power: 1/1
Cardset: Tenth Edition #297 (Common)
Tempest #150 (Common)
Type: Creature

Wall of Wood

Creature - Wall

Defender (This creature can't attack.)

Orcish lumberjacks spent the night sharpening their blades and resting for a day of labor. They awoke to find that the forest had been making its own preparations.

Mana:
Cardset: Tenth Edition #309 (Common)
Fourth Edition #168 (Common)
Revised Edition #133 (Common)
Unlimited Edition #134 (Common)
Beta Edition #134 (Unknown)
Alpha Edition #134 (Unknown)
Type: Creature

Savannah Lions

Creature - Cat

Even the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face.
-Somali proverb

Mana:
Power: 2/1
Cardset: Ninth Edition #41 (Rare)
Eighth Edition #43 (Rare)
Fourth Edition #298 (Rare)
Revised Edition #223 (Rare)
Unlimited Edition #223 (Rare)
Beta Edition #224 (Unknown)
Alpha Edition #222 (Unknown)
Type: Creature

Weathered Wayfarer

Creature - Human Nomad Cleric

, : Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.

Mana:
Power: 1/1
Cardset: Ninth Edition #54 (Rare)
Onslaught #59 (Rare)
Type: Creature

Will-O'-The-Wisp

Creature - Spirit

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Ninth Edition #169 (Rare)
Fourth Edition #55 (Rare)
Revised Edition #45 (Rare)
Unlimited Edition #44 (Rare)
Beta Edition #44 (Unknown)
Alpha Edition #44 (Unknown)
Type: Creature

Kird Ape

Creature - Ape

Kird Ape gets +1/+2 as long as you control a Forest.

It puts the "fur" in "fury."

Mana:
Power: 1/1
Cardset: Ajani vs. Nicol Bolas #2 (Uncommon)
Ninth Edition #199 (Uncommon)
Revised Edition #160 (Common)
Arabian Nights #49 (Common)
Type: Creature

Mogg Sentry

Creature - Goblin Warrior

Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.

Nothing makes a mogg madder than having to wake up.

Mana:
Power: 1/1
Cardset: Ninth Edition #204 (Rare)
Eighth Edition #203 (Rare)
Planeshift #69 (Rare)
Type: Creature

Groundskeeper

Creature - Human Druid

: Return target basic land card from your graveyard to your hand.

"Soldiers speak of defending the soil, but they care only for their nations. I care nothing for their nations and everything for the soil."

Mana:
Power: 1/1
Cardset: Ninth Edition #247 (Uncommon)
Mercadian Masques #250 (Uncommon)
Type: Creature

Norwood Ranger

Creature - Elf Scout

The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source.

Mana:
Power: 1/2
Cardset: Ninth Edition #260 (Common)
Eighth Edition #271 (Common)
Type: Creature

Tree Monkey

Creature - Ape

Reach (This creature can block creatures with flying.)

The vines and branches of the jungle canopy are all the wings it needs.

Mana:
Power: 1/1
Cardset: Ninth Edition #275 (Common)
Type: Creature

Scryb Sprites

Creature - Faerie

Flying

The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore.

Mana:
Power: 1/1
Cardset: Fifth Edition #186 (Common)
Fourth Edition #154 (Common)
Revised Edition #122 (Common)
Unlimited Edition #124 (Common)
Beta Edition #124 (Unknown)
Alpha Edition #124 (Unknown)
Type: Creature