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Taste of BloodSorceryTaste of Blood deals 1 damage to target player and you gain 1 life. "How blessed are some people, whose lives have no fears, no dreads, to whom sleep is a blessing that comes nightly, and brings nothing but sweet dreams." |
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Tectonic RiftSorceryDestroy target land. Creatures without flying can't block this turn. "You will kneel before me, even if I have to split the earth under your feet!" |
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Time ReversalSorceryEach player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal. "Any oaf can conquer a kingdom. It takes true power to conquer time." |
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Timely ReinforcementsSorceryIf you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield. The gods are not always kind, but they do have a soft spot for plucky underdogs. |
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Arm with ÆtherSorceryUntil end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." "Anything we can do to hurt the Phyrexian invaders is worth dying for." |
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Caress of PhyrexiaSorceryTarget player draws three cards, loses 3 life, and gets three poison counters. "I am weak. Make . . . me . . . ideal." |
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Corrosive GaleSorcery( "Wipe Sheoldred's spies from the sky. She'll see the result of our vision soon enough." |
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DespiseSorceryTarget opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card. "Truth is always a weapon in your enemies' hands." |
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GeosurgeSorceryAdd "The mountains have been corrupted. Otherwise, they would not lend me their fire so easily." |
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Gitaxian ProbeSorcery( "My flesh holds no secrets, monster. The spirit of Mirrodin will fight on." |
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Ichor ExplosionSorceryAs an additional cost to cast Ichor Explosion, sacrifice a creature. The first explosion that didn't excite goblins. |
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Life's FinaleSorceryDestroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library. The feeble resistance of the flesh is over. Phyrexia spreads its shadow over all. |
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MindcullingSorceryYou draw two cards and target opponent discards two cards. "Why infiltrate their strongholds when what we seek resides in such a poorly guarded safe?" |
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Postmortem LungeSorcery(
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Praetor's GraspSorcerySearch target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled. Sheoldred weaves every thread of information into a noose to hang her enemies. |
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Remember the FallenSorceryChoose one or both - Return target creature card from your graveyard to your hand; and/or return target artifact card from your graveyard to your hand. When the Mirrans had fallen, Planeswalkers carried the burden of remembrance. |
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Ruthless InvasionSorcery( "For the survival of our people, every conflict must now end in retreat." |
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Scrapyard SalvoSorceryScrapyard Salvo deals damage to target player equal to the number of artifact cards in your graveyard. "Squealstokers! Build me a glorious pile of Mirran metal. Then add yourselves to the pile." |
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Tezzeret's GambitSorcery(
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Triumph of the HordesSorceryUntil end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Victorious DestructionSorceryDestroy target artifact or land. Its controller loses 1 life. "The refugees look at these structures with hope. We must relieve them of this burden." |
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WhipflareSorceryWhipflare deals 2 damage to each nonartifact creature. The slag-workers wasted no time in creating their own flare pulses to cleanse the area of the incompleat. |
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Black Sun's ZenithSorceryPut X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library. "Under the suns, Mirrodin kneels and begs us for perfection." |
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Concussive BoltSorceryConcussive Bolt deals 4 damage to target player. Shock one, awe the rest. |
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Creeping CorrosionSorceryDestroy all artifacts. "We will reveal the futility of their heresy by showing them how fragile their relics are." |
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Distant MemoriesSorcerySearch your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards. "The fleeting shadows of his primitive self have all but vanished." |
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Green Sun's ZenithSorcerySearch your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library. As the green sun crowned, Phyrexian prophecies glowed on the Tree of Tales. |
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Gruesome EncoreSorceryPut target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
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Horrifying RevelationSorceryTarget player discards a card, then puts the top card of his or her library into his or her graveyard. "Ours is a glorious transmission! Behold a future where all bow to the Father of Machines." |
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Lead the StampedeSorceryLook at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
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Metallic MasterySorceryGain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn. "All will be reforged in the fires of glory." |
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Mitotic ManipulationSorceryLook at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order. "They can't even comprehend nature. How could they improve it?" |
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Morbid PlunderSorceryReturn up to two target creature cards from your graveyard to your hand. Even the dead are raw materials for the Phyrexian vision of perfection. |
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Phyrexian RebirthSorceryDestroy all creatures, then put an X/X colorless Horror artifact creature token onto the battlefield, where X is the number of creatures destroyed this way. As long as one drop of the oil exists, the joyous work continues. |
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Praetor's CounselSorceryReturn all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. As the Phyrexian contagion corroded Karn's body, the praetors whispered psalms to corrupt his mind. |
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Red Sun's ZenithSorceryRed Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.
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SlagstormSorceryChoose one - Slagstorm deals 3 damage to each creature; or Slagstorm deals 3 damage to each player. "As long as we have the will to fight, we are never without weapons." |
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Spread the SicknessSorceryDestroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) Life is ephemeral. Phyrexia is eternal. |
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VivisectionSorceryAs an additional cost to cast Vivisection, sacrifice a creature. Phyrexians research with the grace of surgeons and the finesse of butchers. |
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Arc TrailSorceryArc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player. "Don't try to hit your enemies. Concentrate on the space between them, and fill the air with doom." |
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Assault StrobeSorceryTarget creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) When breaking someone's face once just isn't enough. |
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Cerebral EruptionSorceryTarget opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.
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ExsanguinateSorceryEach opponent loses X life. You gain life equal to the life lost this way. Vampires don't consider patience a virtue nor gluttony a sin. |
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Flesh AllergySorceryAs an additional cost to cast Flesh Allergy, sacrifice a creature.
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Genesis WaveSorceryReveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
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Kuldotha RebirthSorceryAs an additional cost to cast Kuldotha Rebirth, sacrifice an artifact. All goblin rituals serve a dual purpose as fertility rites, even the destructive ones. Especially the destructive ones. |
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Melt TerrainSorceryDestroy target land. Melt Terrain deals 2 damage to that land's controller. Just as the most finely wrought metal can warp and rust, so too does Mirrodin buckle under pressures from without and within. |
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MemoricideSorceryName a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. "You claim wisdom, yet I see nothing in here but tawdry wishes." |
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Molten PsycheSorceryEach player shuffles the cards from his or her hand into his or her library, then draws that many cards.
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Psychic MiasmaSorceryTarget player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand. "A mind may be steeled against madness, but all battlements fall in time." |
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Revoke ExistenceSorceryExile target artifact or enchantment. "No half measures, no regrets. We'll tell no stories of this day. It will be as if it never existed at all." |
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Shape AnewSorceryThe controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.
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AssassinateSorceryDestroy target tapped creature. "This is how wars are won-not with armies of soldiers but with a single knife blade, artfully placed." |
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Blood TitheSorceryEach opponent loses 3 life. You gain life equal to the life lost this way. The Crimson Throne may be empty, but its coffers are full. |
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Call to MindSorceryReturn target instant or sorcery card from your graveyard to your hand. "It's hard to say which is more satisfying: the search for that missing piece or fitting that piece into place." |
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CorruptSorceryCorrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way. The power of the fens sleeps lightly, and always awakens hungry. |
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CultivateSorcerySearch your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. All seeds share a common bond, calling to each other across infinity. |
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Destructive ForceSorceryEach player sacrifices five lands. Destructive Force deals 5 damage to each creature. The end of the world rarely comes quietly. |
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ForeseeSorceryScry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Two eyes to see what could be, two eyes to see what will. |
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Haunting EchoesSorceryExile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
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Hunters' FeastSorceryAny number of target players each gain 6 life. Those who kill a jawspur rhino must prepare spells to lift the carcass-even a dozen hunters can't lift its bulk. |
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Mass PolymorphSorceryExile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
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Nature's SpiralSorceryReturn target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.) Snail shell, fern, tornado-the world connects all things in form. |
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Overwhelming StampedeSorceryUntil end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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PreordainSorceryScry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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PyroclasmSorceryPyroclasm deals 2 damage to each creature. "Who'd want to ignite things one at a time?" |
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Solemn OfferingSorceryDestroy target artifact or enchantment. You gain 4 life. "A relic donation is suggested." |
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Tome ScourSorceryTarget player puts the top five cards of his or her library into his or her graveyard. Genius is overrated, especially when it's someone else's. |
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TraumatizeSorceryTarget player puts the top half of his or her library, rounded down, into his or her graveyard. Dreads had half a mind to leave. |
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All Is DustTribal Sorcery - EldraziEach player sacrifices all colored permanents he or she controls. "The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets." |
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Ancient StirringsSorceryLook at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
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Brood BirthingSorceryIf you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add
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Consuming VaporsSorceryTarget player sacrifices a creature. You gain life equal to that creature's toughness.
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CorpsehatchSorceryDestroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add
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Devastating SummonsSorceryAs an additional cost to cast Devastating Summons, sacrifice X lands. Things born in magma are always angry. |
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Disaster RadiusSorceryAs an additional cost to cast Disaster Radius, reveal a creature card from your hand.
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Distortion StrikeSorceryTarget creature gets +1/+0 until end of turn and is unblockable this turn.
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Essence FeedSorceryTarget player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add Eldrazi grow wherever something else dies. |
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Explosive RevelationSorceryChoose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
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Fissure VentSorceryChoose one or both - Destroy target artifact; and/or destroy target nonbasic land. "Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds." |
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Flame SlashSorceryFlame Slash deals 4 damage to target creature. After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers. |
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Forked BoltSorceryForked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. "Play no favorites. Everybody dies." |
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Gelatinous GenesisSorceryPut X X/X green Ooze creature tokens onto the battlefield. Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds. |
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Growth SpasmSorcerySearch your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add
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Hellion EruptionSorcerySacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield. Just when you thought you'd be safe, in the middle of an open field with no Eldrazi around for miles. |
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Inquisition of KozilekSorceryTarget player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card. You will scream out your innermost secrets just to make it stop. |
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Irresistible PreySorceryTarget creature must be blocked this turn if able. The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling. |
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NighthazeSorceryTarget creature gains swampwalk until end of turn. "To evade the brood lineages, one must be made dark to all the senses." |
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Nomads' AssemblySorceryPut a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.
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OustSorceryPut target creature into its owner's library second from the top. Its controller gains 3 life. "‘Invincible' is just a word." |
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Perish the ThoughtSorceryTarget opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library. It removed only one idea from her mind: defiance. |
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Recurring InsightSorceryDraw cards equal to the number of cards in target opponent's hand.
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Repay in KindSorceryEach player's life total becomes the lowest life total among all players. Sorin has gathered grudges for centuries, patiently awaiting the day he can exact the perfect vengeance. |
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See BeyondSorceryDraw two cards, then shuffle a card from your hand into your library. Ancient lore locked in a mind driven mad is just as safe as when it was locked deep underground. |
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Shared DiscoverySorceryAs an additional cost to cast Shared Discovery, tap four untapped creatures you control. Riches must be divided, but real wealth can be shared. |
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ShrivelSorceryAll creatures get -1/-1 until end of turn. "Have you ever killed insects nibbling at your crops? I think that's what the Eldrazi believe they're doing to us." |
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Skittering InvasionTribal Sorcery - EldraziPut five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add "The brood spread far faster than we could kill it. I fear the worst is yet to come." |
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Surreal MemoirSorceryReturn an instant card at random from your graveyard to your hand.
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Survival CacheSorceryYou gain 2 life. Then if you have more life than an opponent, draw a card.
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World at WarSorceryAfter the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
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