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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Forced Worship

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

: Return Forced Worship to its owner's hand.

Imprisonment teaches revenge. Hobbling teaches resignation.

Mana:
Cardset: New Phyrexia #11 (Common)
Type: Enchantment

Glistening Oil

Enchantment - Aura

Enchant creature

Enchanted creature has infect.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand.

Mana:
Cardset: New Phyrexia #62 (Rare)
Type: Enchantment

Numbing Dose

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.

Mana:
Cardset: New Phyrexia #40 (Common)
Type: Enchantment

Parasitic Implant

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, enchanted creature's controller sacrifices it and you put a 1/1 colorless Myr artifact creature token onto the battlefield.

Mana:
Cardset: New Phyrexia #67 (Common)
Type: Enchantment

Phyrexian Unlife

Enchantment

You don't lose the game for having 0 or less life.

As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)

Mana:
Cardset: New Phyrexia #18 (Rare)
Type: Enchantment

Psychic Surgery

Enchantment

Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.

Mana:
Cardset: New Phyrexia #44 (Rare)
Type: Enchantment

Viridian Harvest

Enchantment - Aura

Enchant artifact

When enchanted artifact is put into a graveyard, you gain 6 life.

"In the midst of horror beyond imagining, I still see things that lift my heart."
-Ezuri

Mana:
Cardset: New Phyrexia #125 (Common)
Type: Enchantment

Xenograft

Enchantment

As Xenograft enters the battlefield, choose a creature type.

Each creature you control is the chosen type in addition to its other types.

"I despise Vorinclex and his slobberings about ‘evolution.' Only I know true progress."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: New Phyrexia #51 (Rare)
Type: Enchantment

Corrupted Conscience

Enchantment - Aura

Enchant creature

You control enchanted creature.

Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Karn's creation is now his master.

Mana:
Cardset: Mirrodin Besieged #22 (Uncommon)
Type: Enchantment

Phyresis

Enchantment - Aura

Enchant creature

Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

"Perfection is at hand. You have been freed of weakness and made compleat."
-Sheoldred, Whispering One

Mana:
Cardset: Mirrodin Besieged #49 (Common)
Type: Enchantment

Asceticism

Enchantment

Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

: Regenerate target creature.

"Let my ignominy build walls thicker than iron and stronger than darksteel."
-Thrun, the last troll

Mana:
Cardset: Scars of Mirrodin #110 (Rare)
Type: Enchantment

Bonds of Quicksilver

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

The sea's reach extends beyond its shores.

Mana:
Cardset: Scars of Mirrodin #29 (Common)
Type: Enchantment

Dissipation Field

Enchantment

Whenever a permanent deals damage to you, return it to its owner's hand.

"Strike me once, shame on you. Strike me twice . . . Well, let's just see if you can."
-Kara Vrist, Neurok agent

Mana:
Cardset: Scars of Mirrodin #32 (Rare)
Type: Enchantment

Furnace Celebration

Enchantment

Whenever you sacrifice another permanent, you may pay . If you do, Furnace Celebration deals 2 damage to target creature or player.

Reduce. Reuse. Wreak havoc.

Mana:
Cardset: Commander 2013 #109 (Uncommon)
Scars of Mirrodin #90 (Uncommon)
Type: Enchantment

Inexorable Tide

Enchantment

Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

"See how gratefully this world accepts our blessings."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: Scars of Mirrodin #35 (Rare)
Type: Enchantment

Painful Quandary

Enchantment

Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.

"For each word spoken, one forgotten. For each thought, a memory rotten."
-Moriok incantation

Mana:
Cardset: Scars of Mirrodin #73 (Rare)
Type: Enchantment

Relic Putrescence

Enchantment - Aura

Enchant artifact

Whenever enchanted artifact becomes tapped, its controller gets a poison counter.

"Until we shed the curse of sentience, we must endure its grotesque handiwork."
-Vorinclex, Voice of Hunger

Mana:
Cardset: Scars of Mirrodin #77 (Common)
Type: Enchantment

Tempered Steel

Enchantment

Artifact creatures you control get +2/+2.

"Death shall prevail as long as our will falls to rust. May necessity anneal our resolve."
-Ghalma the Shaper

Mana:
Cardset: Scars of Mirrodin #24 (Rare)
Type: Enchantment

True Conviction

Enchantment

Creatures you control have double strike and lifelink.

Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic.

Mana:
Cardset: Commander 2014 #93 (Rare)
Scars of Mirrodin #25 (Rare)
Type: Enchantment

Vigil for the Lost

Enchantment

Whenever a creature you control dies, you may pay . If you do, you gain X life.

"As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies."

Mana:
Cardset: Scars of Mirrodin #26 (Uncommon)
Type: Enchantment

Viridian Revel

Enchantment

Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.

"Let them have their revel. Soon those who won't submit will be turned. Those who won't be turned will die."
-Vorinclex, Voice of Hunger

Mana:
Cardset: Scars of Mirrodin #132 (Uncommon)
Type: Enchantment

Volition Reins

Enchantment - Aura

Enchant permanent

When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it.

You control enchanted permanent.

"Glorifying the will is a mistake. It is simply one more force to be mastered."

Mana:
Cardset: Scars of Mirrodin #53 (Uncommon)
Type: Enchantment

Ajani's Mantra

Enchantment

At the beginning of your upkeep, you may gain 1 life.

"He hasn't returned to the Cloud Forest. But I can still sense his calming presence."
-Zaliki of Naya

Mana:
Cardset: Ajani vs. Nicol Bolas #22 (Common)
Magic 2011 #2 (Common)
Type: Enchantment

Armored Ascension

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.

With skill and strength honed upon the prairie, Naxtil won his battles high above it.

Mana:
Cardset: Magic 2011 #5 (Uncommon)
Magic 2010 #3 (Uncommon)
Shadowmoor #2 (Uncommon)
Type: Enchantment

Dark Tutelage

Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

"It is a rough road that leads to the heights of greatness."
-Seneca, Epistles, trans. Gummere

Mana:
Cardset: Magic 2011 #90 (Rare)
Type: Enchantment

Dryad's Favor

Enchantment - Aura

Enchant creature

Enchanted creature has forestwalk. (It's unblockable as long as defending player controls a Forest.)

She grants knowledge of the ways to traverse the forest's invisible connections.

Mana:
Cardset: Magic 2011 #169 (Common)
Type: Enchantment

Holy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

"Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #16 (Common)
Magic 2010 #15 (Common)
Tenth Edition #22 (Common)
Ninth Edition #19 (Common)
Eighth Edition #24 (Common)
Seventh Edition #20 (Common)
Fifth Edition #311 (Common)
Fourth Edition #280 (Common)
Revised Edition #208 (Common)
Unlimited Edition #209 (Common)
Beta Edition #210 (Unknown)
Alpha Edition #208 (Unknown)
Type: Enchantment

Leyline of Anticipation

Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.)

Mana:
Cardset: Magic 2011 #61 (Rare)
Type: Enchantment

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.

Mana:
Cardset: Magic 2011 #148 (Rare)
Type: Enchantment

Leyline of Sanctity

Enchantment

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Mana:
Cardset: Magic 2011 #21 (Rare)
Type: Enchantment

Leyline of the Void

Enchantment

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Mana:
Cardset: Magic 2011 #101 (Rare)
Guildpact #52 (Rare)
Type: Enchantment

Leyline of Vitality

Enchantment

If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.

Creatures you control get +0/+1.

Whenever a creature enters the battlefield under your control, you may gain 1 life.

Mana:
Cardset: Magic 2011 #183 (Rare)
Type: Enchantment

Liliana's Caress

Enchantment

Whenever an opponent discards a card, that player loses 2 life.

"This might hurt less if you don't fight so hard. But I doubt it."

Mana:
Cardset: Magic 2011 #103 (Uncommon)
Type: Enchantment

Necrotic Plague

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."

When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.

Mana:
Cardset: Magic 2011 #107 (Rare)
Type: Enchantment

Primal Cocoon

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

When enchanted creature attacks or blocks, sacrifice Primal Cocoon.

Mana:
Cardset: Magic 2011 #191 (Common)
Type: Enchantment

Quag Sickness

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 for each Swamp you control.

The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had.

Mana:
Cardset: Magic 2014 #110 (Common)
Magic 2011 #111 (Common)
Type: Enchantment

Shiv's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

: Enchanted creature gets +1/+0 until end of turn.

Mana:
Cardset: Magic 2014 #153 (Uncommon)
Knights vs. Dragons #74 (Unknown)
Magic 2011 #156 (Uncommon)
Urza's Saga #216 (Uncommon)
Type: Enchantment

Unholy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1.

"Born under the moon, the second child will stumble on temptation and seek power in the dark places of the heart."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #119 (Common)
Magic 2010 #116 (Common)
Divine vs. Demonic #47 (Common)
Tenth Edition #185 (Common)
Ninth Edition #168 (Common)
Eighth Edition #169 (Common)
Seventh Edition #168 (Common)
Fifth Edition #63 (Common)
Fourth Edition #50 (Common)
Revised Edition #41 (Common)
Unlimited Edition #40 (Common)
Beta Edition #40 (Unknown)
Alpha Edition #40 (Unknown)
Type: Enchantment

Wild Evocation

Enchantment

At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Mana:
Cardset: Magic 2011 #160 (Rare)
Type: Enchantment

Awakening Zone

Enchantment

At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

The ground erupted in time with the hedron's thrum, a dirge of the last days.

Mana:
Cardset: Commander #142 (Rare)
Planechase 2012 #56 (Rare)
Rise of the Eldrazi #176 (Rare)
Type: Enchantment

Baneful Omen

Enchantment

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.

"Ah, again it does not bode well for you."

Mana:
Cardset: Rise of the Eldrazi #96 (Rare)
Type: Enchantment

Bear Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #177 (Rare)
Type: Enchantment

Boar Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

"From in here, everything looks like dinner."

Mana:
Cardset: Planechase 2012 #58 (Uncommon)
Rise of the Eldrazi #179 (Uncommon)
Type: Enchantment

Cast Through Time

Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #55 (Mythic Rare)
Type: Enchantment

Contaminated Ground

Enchantment - Aura

Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.

"The Na Plateau is lost. Do not ask what happened, and never return there."
-Nirthu, lone missionary

Mana:
Cardset: Gatecrash #59 (Common)
Rise of the Eldrazi #102 (Common)
Type: Enchantment

Crab Umbra

Enchantment - Aura

Enchant creature

: Untap enchanted creature.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #58 (Uncommon)
Type: Enchantment

Curse of Wizardry

Enchantment

As Curse of Wizardry enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

"We must all push through the pain to heal our world."
-Ayli, Kamsa cleric

Mana:
Cardset: Rise of the Eldrazi #104 (Uncommon)
Type: Enchantment

Demonic Appetite

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +3/+3.

At the beginning of your upkeep, sacrifice a creature.

"Morality is just shorthand for the constraints of being powerless."
-Ob Nixilis

Mana:
Cardset: Rise of the Eldrazi #106 (Common)
Type: Enchantment

Domestication

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

Mana:
Cardset: Magic 2014 #53 (Rare)
Rise of the Eldrazi #61 (Uncommon)
Type: Enchantment

Drake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #63 (Uncommon)
Type: Enchantment

Eel Umbra

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #65 (Common)
Type: Enchantment

Eland Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+4.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #19 (Common)
Type: Enchantment

Eldrazi Conscription

Tribal Enchantment - Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

The barest taste of Eldrazi power shatters both realms and identities.

Mana:
Cardset: Rise of the Eldrazi #3 (Rare)
Type: Enchantment

Gravitational Shift

Enchantment

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

As they awakened, the Eldrazi reasserted their mastery over all of Zendikar's natural forces.

Mana:
Cardset: Rise of the Eldrazi #69 (Rare)
Type: Enchantment

Gravity Well

Enchantment

Whenever a creature with flying attacks, it loses flying until end of turn.

Storms spread throughout Oran-Rief, ripping the skies with wind and rain. Airborne creatures sought shelter where they could.

Mana:
Cardset: Rise of the Eldrazi #185 (Uncommon)
Type: Enchantment

Guard Duty

Enchantment - Aura

Enchant creature

Enchanted creature has defender.

"I was told these were standard issue. Do I look standard to you?"

Mana:
Cardset: Rise of the Eldrazi #23 (Common)
Type: Enchantment

Hyena Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has first strike.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #8 (Common)
Rise of the Eldrazi #26 (Common)
Type: Enchantment

Lightmine Field

Enchantment

Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.

If you want to kill a lot of goblins, just make sure your defenses look like fun.

Mana:
Cardset: Rise of the Eldrazi #32 (Rare)
Type: Enchantment

Luminous Wake

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks or blocks, you gain 4 life.

"If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part."
-Ravuel of Graypelt

Mana:
Cardset: Rise of the Eldrazi #35 (Uncommon)
Type: Enchantment

Lust for War

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.

Enchanted creature attacks each turn if able.

Mana:
Cardset: Rise of the Eldrazi #157 (Uncommon)
Type: Enchantment

Mammoth Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has vigilance.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #10 (Uncommon)
Rise of the Eldrazi #37 (Uncommon)
Type: Enchantment

Narcolepsy

Enchantment - Aura

Enchant creature

At the beginning of each upkeep, if enchanted creature is untapped, tap it.

"It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us."
-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Rise of the Eldrazi #79 (Common)
Type: Enchantment

Near-Death Experience

Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory.

Mana:
Cardset: Rise of the Eldrazi #38 (Rare)
Type: Enchantment

Raid Bombardment

Enchantment

Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to defending player.

Goblins in the first wave of a fire raid always bemoan the aim of everyone else.

Mana:
Cardset: Rise of the Eldrazi #161 (Common)
Type: Enchantment

Snake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #78 (Common)
Rise of the Eldrazi #207 (Common)
Type: Enchantment

Spider Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Archenemy #70 (Common)
Rise of the Eldrazi #208 (Common)
Type: Enchantment

Splinter Twin

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."

"I know just the person for that job."

Mana:
Cardset: Rise of the Eldrazi #165 (Rare)
Type: Enchantment

Time of Heroes

Enchantment

Each creature you control with a level counter on it gets +2/+2.

No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something.

Mana:
Cardset: Rise of the Eldrazi #49 (Uncommon)
Type: Enchantment

Training Grounds

Enchantment

Activated abilities of creatures you control cost up to less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.

Under the master's eye, skills are honed sharper and spells cut deeper.

Mana:
Cardset: Rise of the Eldrazi #91 (Rare)
Type: Enchantment

Canopy Cover

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Mana:
Cardset: Worldwake #98 (Uncommon)
Type: Enchantment

Claws of Valakut

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

"Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly."

Mana:
Cardset: Knights vs. Dragons #72 (Unknown)
Worldwake #75 (Common)
Type: Enchantment

Corrupted Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 3/3 black Ooze creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #55 (Common)
Type: Enchantment

Crusher Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 4/2 red Beast creature with trample. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #78 (Common)
Type: Enchantment

Guardian Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 2/6 white Wall creature with defender. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Conspiracy #71 (Common)
Worldwake #6 (Common)
Type: Enchantment

Marshal's Anthem

Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)

Creatures you control get +1/+1.

When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

Mana:
Cardset: Commander 2014 #77 (Rare)
Worldwake #15 (Rare)
Type: Enchantment

Quest for Renewal

Enchantment

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.

As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.

Mana:
Cardset: Worldwake #110 (Uncommon)
Type: Enchantment

Quest for the Goblin Lord

Enchantment

Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.

As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.

A shrine to unchecked desire.

Mana:
Cardset: Worldwake #86 (Uncommon)
Type: Enchantment

Quest for the Nihil Stone

Enchantment

Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.

At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.

Mana:
Cardset: Worldwake #64 (Rare)
Type: Enchantment

Quest for Ula's Temple

Enchantment

At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.

At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.

Mana:
Cardset: Worldwake #35 (Rare)
Type: Enchantment

Rumbling Aftershocks

Enchantment

Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.

"I like it here. You always get a little more for your mana."
-Chandra Nalaar

Mana:
Cardset: Worldwake #89 (Uncommon)
Type: Enchantment

Terra Eternal

Enchantment

All lands are indestructible.

"If this world could make a wish, it would be to survive the parasites who loot its treasures and threaten its life force."
-Saidah, Joraga hunter

Mana:
Cardset: Worldwake #22 (Rare)
Type: Enchantment

Vapor Snare

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

Mana:
Cardset: Worldwake #44 (Uncommon)
Type: Enchantment

Vastwood Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 6/4 green Elemental creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #117 (Common)
Type: Enchantment

Wind Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #46 (Common)
Type: Enchantment

Archmage Ascension

Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.

As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.

Mana:
Cardset: Zendikar #42 (Rare)
Type: Enchantment

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Mana:
Cardset: Commander 2014 #186 (Rare)
Zendikar #159 (Rare)
Type: Enchantment

Bloodchief Ascension

Enchantment

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)

Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Mana:
Cardset: Zendikar #82 (Rare)
Type: Enchantment

Celestial Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Upon such armor, even a mountain would break.

Mana:
Cardset: Zendikar #6 (Rare)
Type: Enchantment

Electropotence

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, that creature deals damage equal to its power to target creature or player.

Where life and force collide.

Mana:
Cardset: Zendikar #122 (Rare)
Type: Enchantment

Gigantiform

Enchantment - Aura

Kicker

Enchant creature

Enchanted creature is 8/8 and has trample.

When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle your library.

Mana:
Cardset: Zendikar #162 (Rare)
Type: Enchantment

Ior Ruin Expedition

Enchantment

Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.

Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

Mana:
Cardset: Zendikar #49 (Common)
Type: Enchantment

Khalni Heart Expedition

Enchantment

Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.

Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Mana:
Cardset: Zendikar #167 (Common)
Type: Enchantment

Luminarch Ascension

Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

Mana:
Cardset: Zendikar #25 (Rare)
Type: Enchantment

Mire Blight

Enchantment - Aura

Enchant creature

When enchanted creature is dealt damage, destroy it.

"Is there anything in Guul Draz that doesn't suck the life out of you?"
-Tarsa, Sea Gate sell-sword

Mana:
Cardset: Zendikar #104 (Common)
Type: Enchantment

Nimbus Wings

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds.

Mana:
Cardset: Zendikar #28 (Common)
Type: Enchantment

Predatory Urge

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."

Mana:
Cardset: Planechase 2012 #74 (Rare)
Zendikar #175 (Rare)
Type: Enchantment

Pyromancer Ascension

Enchantment

Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.

Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.

Mana:
Cardset: Zendikar #143 (Rare)
Type: Enchantment

Quest for Ancient Secrets

Enchantment

Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.

Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.

Mana:
Cardset: Zendikar #59 (Uncommon)
Type: Enchantment

Quest for Pure Flame

Enchantment

Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.

Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.

Mana:
Cardset: Zendikar #144 (Uncommon)
Type: Enchantment

Quest for the Gemblades

Enchantment

Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.

Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.

Mana:
Cardset: Zendikar #177 (Uncommon)
Type: Enchantment
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