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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Selesnya Guildmage

Creature - Elf Wizard

: Put a 1/1 green Saproling creature token onto the battlefield.

: Creatures you control get +1/+1 until end of turn.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander 2013 #232 (Uncommon)
Commander #224 (Uncommon)
Archenemy #94 (Uncommon)
Ravnica: City of Guilds #252 (Uncommon)
Type: Creature

Selesnya Sagittars

Creature - Elf Archer

Reach (This creature can block creatures with flying.)

Selesnya Sagittars can block an additional creature.

"What's their strike range, you ask? Let's put it this way: sagittars aim their bows using maps."
-Otak, Tin Street shopkeep

Mana:
Power: 2/5
Cardset: Ravnica: City of Guilds #229 (Uncommon)
Type: Creature

Selesnya Sentry

Creature - Elephant Soldier

: Regenerate Selesnya Sentry.

Ravnicans still tell tales about the Battle of Sumala where four Selesnya sentries held off an entire clan of Gruul warriors.

Mana:
Power: 3/2
Cardset: Return to Ravnica #21 (Common)
Type: Creature

Selfless Cathar

Creature - Human Cleric

, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

"If I fail to offer myself, we will surely be overrun. My fate would be the same."

Mana:
Power: 1/1
Cardset: Magic 2015 #31 (Common)
Innistrad #30 (Common)
Type: Creature

Selfless Exorcist

Creature - Human Cleric

: Exile target creature card from a graveyard. That card deals damage equal to its power to Selfless Exorcist.

Mana:
Power: 3/4
Cardset: Judgment #21 (Rare)
Type: Creature

Selhoff Occultist

Creature - Human Rogue

Whenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard.

"The mist whispers to those who know it to be more than a mundane fog."

Mana:
Power: 2/3
Cardset: Innistrad #73 (Common)
Type: Creature

Selkie Hedge-Mage

Creature - Merfolk Wizard

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.

When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #158 (Uncommon)
Type: Creature

Sell-Sword Brute

Creature - Human Mercenary

When Sell-Sword Brute dies, it deals 2 damage to you.

"Killing is easy. Just wrap your hand around the haft, and wrap your enemy around the blade."

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #142 (Common)
Type: Creature

Seller of Songbirds

Creature - Human

When Seller of Songbirds enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield.

"Lady Wren is the one merchant in Keyhole Downs who isn't running a scam."
-Mirela, Azorius hussar

Mana:
Power: 1/2
Cardset: Return to Ravnica #22 (Common)
Type: Creature

Selvala's Enforcer

Creature - Elf Warrior

Parley - When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

Mana:
Power: 2/2
Cardset: Conspiracy #40 (Common)
Type: Creature

Selvala, Explorer Returned

Legendary Creature - Elf Scout

Parley - : Each player reveals the top card of his or her library. For each nonland card revealed this way, add to your mana pool and you gain 1 life. Then each player draws a card.

"The Lowlands refuse to suffer at the whims of the High City."

Mana:
Power: 2/4
Cardset: Conspiracy #51 (Rare)
Type: Creature

Sen Triplets

Legendary Artifact Creature - Human Wizard

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.

They are the masters of your mind.

Mana:
Power: 3/3
Cardset: Alara Reborn #109 (Mythic Rare)
Type: Artifact Creature

Sengir Autocrat

Creature - Human

When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

"Evil is relative. Do sheep think any better of the shepherd?"
-Baron Sengir

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #45 (Special)
Sixth Edition #155 (Unknown)
Fifth Edition #55 (Rare)
Homelands #19 (Rare)
Type: Creature

Sengir Bats

Creature - Bat

Flying

Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.

"They are the eyes of the Baron, and they know your fears."
-Ihsan's Shade

Mana:
Power: 1/2
Cardset: Homelands #20 (Common)
Homelands #21 (Common)
Type: Creature

Sengir Nosferatu

Creature - Vampire

Flying

, Exile Sengir Nosferatu: Put a 1/2 black Bat creature token with flying onto the battlefield. It has ", Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."

Mana:
Power: 4/4
Cardset: Time Spiral #128 (Rare)
Type: Creature

Sengir Vampire

Creature - Vampire

Flying

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Empires rise and fall, but evil is eternal.

Mana:
Power: 4/4
Cardset: Magic 2014 #113 (Uncommon)
Sorin vs. Tibalt #17 (Uncommon)
Magic 2012 #107 (Uncommon)
Tenth Edition #176 (Rare)
Ninth Edition #161 (Rare)
Torment #80 (Rare)
Fourth Edition #44 (Uncommon)
Revised Edition #37 (Uncommon)
Unlimited Edition #36 (Uncommon)
Beta Edition #36 (Unknown)
Alpha Edition #36 (Unknown)
Type: Creature

Sensation Gorger

Creature - Goblin Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards.

More, more, more!

Mana:
Power: 2/2
Cardset: Morningtide #102 (Rare)
Type: Creature

Sensei Golden-Tail

Legendary Creature - Fox Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate this ability only any time you could cast a sorcery.

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #44 (Rare)
Type: Creature

Sensor Splicer

Creature - Artificer

When Sensor Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.

Golem creatures you control have vigilance.

Mana:
Power: 1/1
Cardset: New Phyrexia #22 (Common)
Type: Creature

Sentinel

Artifact Creature - Shapeshifter

: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)

Mana:
Power: 1/1
Cardset: Legends #239 (Rare)
Type: Artifact Creature

Sentinel Sliver

Creature - Sliver

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Through its watchful gaze, all slivers may see.

Mana:
Power: 2/2
Cardset: Magic 2014 #30 (Common)
Type: Creature

Sentinel Spider

Creature - Spider

Vigilance (Attacking doesn't cause this creature to tap.)

Reach (This creature can block creatures with flying.)

"Your first reaction may be to stand very still and hope she didn't see you. Trust me, she did."
-Endril, Kalonian naturalist

Mana:
Power: 4/4
Cardset: Magic 2013 #189 (Common)
Type: Creature

Sentinels of Glen Elendra

Creature - Faerie Soldier

Flash

Flying

Some say the valley of Glen Elendra is mythical, and that rumors of its existence are nothing but a faerie prank. Others say it is the fae's most fiercely guarded secret.

Mana:
Power: 2/3
Cardset: Lorwyn #84 (Common)
Type: Creature

Sentry Oak

Creature - Treefolk Warrior

Defender

At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 3/5
Cardset: Lorwyn #38 (Uncommon)
Type: Creature

Sentry of the Underworld

Creature - Griffin Skeleton

Flying, vigilance

, Pay 3 life: Regenerate Sentry of the Underworld.

When Athreos gathers the newly dead to be ferried across the Five Rivers That Ring the World, he sends skeletal griffins to fetch those who stray.

Mana:
Power: 3/3
Cardset: Theros #202 (Uncommon)
Type: Creature

Septic Rats

Creature - Rat

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.

Mana:
Power: 2/2
Cardset: Mirrodin Besieged #55 (Uncommon)
Type: Creature

Sepulchral Primordial

Creature - Avatar

Intimidate

When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Mana:
Power: 5/4
Cardset: Gatecrash #75 (Rare)
Type: Creature

Seraph

Creature - Angel

Flying

Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

Mana:
Power: 4/4
Cardset: Fifth Edition #335 (Rare)
Ice Age #275 (Rare)
Type: Creature

Seraph of Dawn

Creature - Angel

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

She parts the clouds so sunlight can reach even the darkest lairs and duskiest tombs.

Mana:
Power: 2/4
Cardset: Avacyn Restored #35 (Common)
Type: Creature

Seraph of the Masses

Creature - Angel

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Flying

Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

Mana:
Power: */*
Cardset: Magic 2015 #32 (Uncommon)
Type: Creature

Seraph of the Sword

Creature - Angel

Flying

Prevent all combat damage that would be dealt to Seraph of the Sword.

"Only when my sword lies idle shall I rejoice."

Mana:
Power: 3/3
Cardset: Magic 2014 #31 (Rare)
Type: Creature

Serendib Djinn

Creature - Djinn

Flying

At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.

When you control no lands, sacrifice Serendib Djinn.

Mana:
Power: 5/6
Cardset: Arabian Nights #25 (Uncommon)
Type: Creature

Serendib Efreet

Creature - Efreet

Flying

At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Mana:
Power: 3/4
Cardset: Revised Edition #79 (Rare)
Arabian Nights #26 (Uncommon)
Type: Creature

Serendib Sorcerer

Creature - Human Wizard

: Target creature other than Serendib Sorcerer becomes 0/2 until end of turn.

"Even a dragon is humble as a kitten if it thinks itself a slave."

Mana:
Power: 1/1
Cardset: Planar Chaos #61 (Rare)
Type: Creature

Serene Master

Creature - Human Monk

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

"A great warrior studies many different disciplines and takes the best from each."-Gideon Jura

Mana:
Cardset: Commander 2013 #20 (Rare)
Type: Creature

Serene Steward

Creature - Human Cleric Ally

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

"I can give you strength, but you'll have to bring your own courage."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #46 (Uncommon)
Type: Creature

Serpent of the Endless Sea

Creature - Serpent

Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.

Serpent of the Endless Sea can't attack unless defending player controls an Island.

Mana:
Power: */*
Cardset: Magic 2010 #70 (Common)
Type: Creature

Serpent Warrior

Creature - Snake Warrior

When Serpent Warrior enters the battlefield, you lose 3 life.

They are incubated by swamp gases and cut their teeth on zombie flesh. Serpent warriors are not to be trifled with.

Mana:
Power: 3/3
Cardset: Ninth Edition #162 (Common)
Eighth Edition #161 (Common)
Seventh Edition #162 (Common)
Stronghold #19 (Common)
Type: Creature

Serpentine Basilisk

Creature - Basilisk

Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 2/3
Cardset: Onslaught #280 (Uncommon)
Type: Creature

Serpentine Kavu

Creature - Kavu

: Serpentine Kavu gains haste until end of turn.

Under Yavimaya's peaceful facade beat the hearts of many savage beasts.

Mana:
Power: 4/4
Cardset: Invasion #211 (Common)
Type: Creature

Serra Advocate

Creature - Angel

Flying

: Target attacking or blocking creature gets +2/+2 until end of turn.

An angel's blessing prepares a soldier for war better than a thousand military drills.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #7 (Uncommon)
Seventh Edition #41 (Uncommon)
Urza's Destiny #19 (Uncommon)
Type: Creature

Serra Angel

Creature - Angel

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Follow the light. In its absence, follow her.

Mana:
Power: 4/4
Cardset: Magic 2014 #32 (Uncommon)
Magic 2013 #31 (Uncommon)
Commander #30 (Uncommon)
Magic 2012 #33 (Uncommon)
Magic 2011 #27 (Uncommon)
Magic 2010 #29 (Uncommon)
Divine vs. Demonic #10 (Rare)
Tenth Edition #39 (Rare)
Ninth Edition #43 (Rare)
Eighth Edition #45 (Rare)
Seventh Edition #42 (Rare)
Fourth Edition #300 (Uncommon)
Revised Edition #224 (Uncommon)
Unlimited Edition #224 (Uncommon)
Beta Edition #225 (Unknown)
Alpha Edition #223 (Unknown)
Type: Creature

Serra Ascendant

Creature - Human Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Mana:
Power: 1/1
Cardset: Magic 2011 #28 (Rare)
Type: Creature

Serra Avatar

Creature - Avatar

Serra Avatar's power and toughness are each equal to your life total.

When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.

"Serra isn't dead. She lives on through me."

Mana:
Power: */*
Cardset: Commander 2014 #87 (Mythic Rare)
Commander 2013 #21 (Mythic Rare)
Magic 2013 #32 (Mythic Rare)
Urza's Saga #45 (Rare)
Type: Creature

Serra Avenger

Creature - Angel

You can't cast Serra Avenger during your first, second, or third turns of the game.

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Mana:
Power: 3/3
Cardset: Magic 2013 #33 (Rare)
Time Spiral #40 (Rare)
Type: Creature

Serra Inquisitors

Creature - Human Cleric

Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.

Mana:
Power: 3/3
Cardset: Homelands #120 (Uncommon)
Type: Creature

Serra Paladin

Creature - Human Knight

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

, : Target creature gains vigilance until end of turn.

One light, one blade, one purpose.
-Vow of the Serra Paladins

Mana:
Power: 2/2
Cardset: Fifth Edition #337 (Uncommon)
Homelands #121 (Uncommon)
Type: Creature

Serra Sphinx

Creature - Sphinx

Flying, vigilance

Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.

Mana:
Power: 4/4
Cardset: Planar Chaos #62 (Rare)
Type: Creature

Serra Zealot

Creature - Human Soldier

First strike

"The humans are useful in their way, but they must be commanded as the builder commands the stone. Be soft with them, and they will become soft."-Radiant, archangel

Mana:
Power: 1/1
Cardset: Urza's Saga #46 (Common)
Type: Creature

Serrated Biskelion

Artifact Creature - Construct

: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.

"Whereas I was created to protect, the biskelion was created to destroy."
-Karn, silver golem

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #46 (Uncommon)
Weatherlight #156 (Uncommon)
Type: Artifact Creature

Serum Raker

Creature - Drake

Flying

When Serum Raker dies, each player discards a card.

The serum from the blinkmoths they gather greases the joints of witch engines.

Mana:
Power: 3/2
Cardset: Mirrodin Besieged #31 (Common)
Type: Creature

Servant of Nefarox

Creature - Human Cleric

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"My cause is power, and at the altar of power I will gladly forfeit my soul."

Mana:
Power: 3/1
Cardset: Magic 2013 #108 (Common)
Type: Creature

Servant of the Scale

Creature - Human Soldier

Servant of the Scale enters the battlefield with a +1/+1 counter on it.

When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.

Mana:
Cardset: Dragons of Tarkir #203 (Common)
Type: Creature

Servant of Tymaret

Creature - Zombie

Inspired - Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.

: Regenerate Servant of Tymaret.

Life is most precious to those who have already lost it.

Mana:
Power: 1/3
Cardset: Born of the Gods #82 (Common)
Type: Creature

Servant of Volrath

Creature - Minion

When Servant of Volrath leaves the battlefield, sacrifice a creature.

"Volrath is a harsh master. My reflection is a constant reminder of that."
-Greven il-Vec

Mana:
Power: 3/3
Cardset: Tempest #50 (Common)
Type: Creature

Seshiro the Anointed

Legendary Creature - Snake Monk

Other Snake creatures you control get +2/+2.

Whenever a Snake you control deals combat damage to a player, you may draw a card.

His family was the first to reach out to the human monks. He soon knew as many koans as he did blade strikes.

Mana:
Power: 3/4
Cardset: Champions of Kamigawa #241 (Rare)
Type: Creature

Setessan Battle Priest

Creature - Human Cleric

Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

"Your god teaches you only how to kill. Karametra teaches me to defend what I hold dear. That is why I will prevail."

Mana:
Power: 1/3
Cardset: Theros #29 (Common)
Type: Creature

Setessan Griffin

Creature - Griffin

Flying

: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.

Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer.

Mana:
Power: 3/2
Cardset: Theros #30 (Common)
Type: Creature

Setessan Oathsworn

Creature - Satyr Warrior

Heroic - Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.

"Setessa is not the city of my birth, but it is the place I fight for, and the place I'm willing to die for. Does that not make it my home?"

Mana:
Power: 1/1
Cardset: Born of the Gods #138 (Common)
Type: Creature

Setessan Starbreaker

Creature - Human Warrior

When Setessan Starbreaker enters the battlefield, you may destroy target Aura.

"Who says you cannot touch the stars?"

Mana:
Power: 2/1
Cardset: Born of the Gods #139 (Common)
Type: Creature

Seton's Scout

Creature - Centaur Druid Scout Archer

Reach (This creature can block creatures with flying.)

Threshold - Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

Mana:
Power: 2/1
Cardset: Torment #138 (Uncommon)
Type: Creature

Seton, Krosan Protector

Legendary Creature - Centaur Druid

Tap an untapped Druid you control: Add to your mana pool.

"Survival of the fittest is not only the law of the pits, it is the law of nature. That is why I fight."

Mana:
Power: 2/2
Cardset: Odyssey #267 (Rare)
Type: Creature

Severed Legion

Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

No one in Aphetto answers a knock at the door after sundown.

Mana:
Power: 2/2
Cardset: Tenth Edition #177 (Common)
Eighth Edition #163 (Common)
Onslaught #166 (Common)
Type: Creature

Sewer Nemesis

Creature - Horror

As Sewer Nemesis enters the battlefield, choose a player.

Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.

Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.

Mana:
Power: */*
Cardset: Commander #98 (Rare)
Type: Creature

Sewer Rats

Creature - Rat

, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn.

You lie down with rats, and the rats run away.
-Suq'Ata insult

Mana:
Power: 1/1
Cardset: Mirage #37 (Common)
Type: Creature

Sewer Shambler

Creature - Zombie

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 2/1
Cardset: Return to Ravnica #75 (Common)
Type: Creature

Sewerdreg

Creature - Spirit

Swampwalk

Sacrifice Sewerdreg: Exile target card from a graveyard.

They hardly have form, dripping through pipe and grate with the slip and stench of flowing sewage.

Mana:
Power: 3/3
Cardset: Ravnica: City of Guilds #104 (Common)
Type: Creature

Sewn-Eye Drake

Creature - Zombie Drake

Flying, haste

"Too wary to charge, too prudent to serve. Not anymore."
-Sedris, the Traitor King

Mana: {{/}}
Power: 3/1
Cardset: Alara Reborn #135 (Common)
Type: Creature

Shade of Trokair

Creature - Shade

: Shade of Trokair gets +1/+1 until end of turn.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 1/2
Cardset: Planar Chaos #18 (Common)
Type: Creature

Shadow Alley Denizen

Creature - Vampire Rogue

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 1/1
Cardset: Gatecrash #76 (Common)
Type: Creature

Shadow Glider

Creature - Kor Soldier

Flying

A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on their ability to survive in harsh vertical landscapes.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #47 (Common)
Type: Creature

Shadow Guildmage

Creature - Human Wizard

, : Put target creature you control on top of its owner's library.

, : Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you.

To keep the dead so others may live.
-Shadow Guild maxim

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #46 (Special)
Mirage #38 (Common)
Type: Creature

Shadow Rider

Creature - Zombie Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

In its world of complete darkness, it has no shadows to fear.

Mana:
Power: 3/3
Cardset: Weatherlight #21 (Common)
Type: Creature

Shadow Sliver

Creature - Sliver

All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)

These slivers, trapped between worlds since the Rathi overlay, are among the last to claim direct lineage from the lost Sliver Queen.

Mana:
Power: 1/1
Cardset: Time Spiral #76 (Common)
Type: Creature

Shadowborn Apostle

Creature - Human Cleric

A deck can have any number of cards named Shadowborn Apostle.

, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 1/1
Cardset: Magic 2014 #114 (Common)
Type: Creature

Shadowborn Demon

Creature - Demon

Flying

When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.

At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

Mana:
Power: 5/6
Cardset: Magic 2014 #115 (Mythic Rare)
Type: Creature

Shadowcloak Vampire

Creature - Vampire

Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

"My favorite guilty pleasure? Are there innocent ones?"

Mana:
Power: 4/3
Cardset: Magic 2015 #113 (Common)
Type: Creature

Shadowmage Infiltrator

Creature - Human Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Mana:
Power: 1/3
Cardset: Time Spiral "Timeshifted" #99 (Special)
Odyssey #294 (Rare)
Type: Creature

Shah of Naar Isle

Creature - Efreet

Trample

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards.

Mana:
Power: 6/6
Cardset: Future Sight #119 (Rare)
Type: Creature

Shaleskin Bruiser

Creature - Beast

Trample

Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.

Its only predators are the elements.

Mana:
Power: 4/4
Cardset: Onslaught #226 (Uncommon)
Type: Creature

Shaleskin Plower

Creature - Beast

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Shaleskin Plower is turned face up, destroy target land.

Mana:
Power: 3/2
Cardset: Legions #110 (Common)
Type: Creature

Shaman en-Kor

Creature - Kor Shaman Cleric

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.

: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

Mana:
Power: 1/2
Cardset: Stronghold #115 (Rare)
Type: Creature

Shaman of Forgotten Ways

Creature - Human Shaman

: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast creature spells.

Formidable - , : Each player's life total becomes the number of creatures he or she controls. Activate this ability only if creatures you control have total power 8 or greater.

Mana:
Power: 2/3
Cardset: Dragons of Tarkir #204 (Mythic Rare)
Type: Creature

Shaman of Spring

Creature - Elf Shaman

When Shaman of Spring enters the battlefield, draw a card.

Some shamanic sects advocate the different seasons, each working to preserve nature's cycles.

Mana:
Power: 2/2
Cardset: Magic 2015 #199 (Common)
Type: Creature

Shaman of the Great Hunt

Creature - Orc Shaman

Haste

Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.

Ferocious - : Draw a card for each creature you control with power 4 or greater.

Mana:
Power: 4/2
Cardset: Fate Reforged #113 (Mythic Rare)
Type: Creature

Shambleshark

Creature - Fish Crab

Flash (You may cast this spell any time you could cast an instant.)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Gatecrash #193 (Common)
Type: Creature

Shambling Attendants

Creature - Zombie

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"Let the world behold what becomes of those who defy us."
-Taigam, Sidisi's Hand

Mana:
Power: 3/5
Cardset: Khans of Tarkir #89 (Common)
Type: Creature

Shambling Goblin

Creature - Zombie Goblin

When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

"The Kolaghan send them at us. We kill and raise them. They fight the next wave the Kolaghan send. It's a neat little cycle."
-Asmala, Silumgar sorcerer

Mana:
Power: 1/1
Cardset: Dragons of Tarkir #118 (Common)
Type: Creature

Shambling Remains

Creature - Zombie Horror

Shambling Remains can't block.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/3
Cardset: Sorin vs. Tibalt #48 (Uncommon)
Conflux #124 (Uncommon)
Type: Creature

Shambling Shell

Creature - Plant Zombie

Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.

Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Power: 3/1
Cardset: Izzet vs. Golgari #57 (Common)
Ravnica: City of Guilds #230 (Common)
Type: Creature

Shambling Strider

Creature - Yeti

: Shambling Strider gets +1/-1 until end of turn.

Freyalise forbid that any stranger should wander into the Striders' territory.

Mana:
Power: 5/5
Cardset: Ice Age #151 (Common)
Type: Creature

Shambling Swarm

Creature - Horror

When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.

Chainer's madness personified, it exists only to slaughter the innocent.

Mana:
Power: 3/3
Cardset: Torment #82 (Rare)
Type: Creature

Shanodin Dryads

Creature - Dryad

Forestwalk

Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the Dryads of Shanodin Forest are seen only when they wish to be.

Mana:
Power: 1/1
Cardset: Seventh Edition #269 (Common)
Sixth Edition #252 (Unknown)
Fifth Edition #187 (Common)
Fourth Edition #155 (Common)
Revised Edition #123 (Common)
Unlimited Edition #125 (Common)
Beta Edition #125 (Unknown)
Alpha Edition #125 (Unknown)
Type: Creature

Shape Stealer

Creature - Shapeshifter Spirit

Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn.

"Stand back. I know just what to do."
-Kiki-Jiki, Mirror Breaker

Mana:
Power: 1/1
Cardset: Saviors of Kamigawa #55 (Uncommon)
Type: Creature

Shaper Guildmage

Creature - Human Wizard

, : Target creature gains first strike until end of turn.

, : Target creature gets +1/+0 until end of turn.

Shape this world in Zhalfir's image.
-Shaper Guild maxim

Mana:
Power: 1/1
Cardset: Mirage #91 (Common)
Type: Creature

Shaper Parasite

Creature - Illusion

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.

Mana:
Power: 2/3
Cardset: Commander 2014 #125 (Common)
Planar Chaos #46 (Common)
Type: Creature

Shapesharer

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Target Shapeshifter becomes a copy of target creature until your next turn.

One good mimic deserves another.

Mana:
Power: 1/1
Cardset: Lorwyn #85 (Rare)
Type: Creature

Shapeshifter

Artifact Creature - Shapeshifter

As Shapeshifter enters the battlefield, choose a number between 0 and 7.

At the beginning of your upkeep, you may choose a number between 0 and 7.

Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.

Mana:
Power: */7-*
Cardset: Fifth Edition #398 (Uncommon)
Fourth Edition #363 (Uncommon)
Antiquities #29 (Rare)
Type: Artifact Creature

Shard Phoenix

Creature - Phoenix

Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice Shard Phoenix: Shard Phoenix deals 2 damage to each creature without flying.

: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep.

Mana:
Power: 2/2
Cardset: Ninth Edition #217 (Rare)
Stronghold #97 (Rare)
Type: Creature

Sharding Sphinx

Artifact Creature - Sphinx

Flying

Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying onto the battlefield.

Whether mechanical or biological, life finds a way to propagate itself.

Mana:
Power: 4/4
Cardset: Commander 2013 #56 (Rare)
Shards of Alara #55 (Rare)
Type: Artifact Creature
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