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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Scavenging Scarab

Creature - Insect

Scavenging Scarab can't block.

The beetles feed not on the flesh of corpses but on the metal, grinding out the iron and steel to add to their own bulky shells.

Mana:
Power: 3/3
Cardset: Darksteel #51 (Common)
Type: Creature

Scholar of Athreos

Creature - Human Cleric

: Each opponent loses 1 life. You gain life equal to the life lost this way.

She asks pointed questions of the dead who wait for Athreos, learning of life from those who are about to leave it.

Mana:
Power: 1/4
Cardset: Theros #28 (Common)
Type: Creature

School of Piranha

Creature - Fish

At the beginning of your upkeep, sacrifice School of Piranha unless you pay .

Some schools aren't worth getting into.

Mana:
Power: 3/3
Cardset: Exodus #45 (Common)
Type: Creature

Scion of Darkness

Creature - Avatar

Trample

Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

Cycling (, Discard this card: Draw a card.)

Mana:
Power: 6/6
Cardset: Archenemy #23 (Rare)
Legions #79 (Rare)
Type: Creature

Scion of Glaciers

Creature - Elemental

: Scion of Glaciers gets +1/-1 until end of turn.

"There is nothing so free as the spring river born of winter's ice."
-Nitula, the Hunt Caller

Mana:
Power: 2/5
Cardset: Khans of Tarkir #53 (Uncommon)
Type: Creature

Scion of Oona

Creature - Faerie Soldier

Flash

Flying

Other Faerie creatures you control get +1/+1.

Other Faeries you control have shroud.

Mana:
Power: 1/1
Cardset: Modern Masters #63 (Rare)
Lorwyn #83 (Rare)
Type: Creature

Scion of the Ur-Dragon

Legendary Creature - Dragon Avatar

Flying

: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.

"I am the blood of the ur-dragon, coursing through all dragonkind."

Mana:
Power: 4/4
Cardset: Time Spiral #246 (Rare)
Type: Creature

Scion of the Wild

Creature - Avatar

Scion of the Wild's power and toughness are each equal to the number of creatures you control.

It has a hundred thousand extinctions to avenge.

Mana:
Power: */*
Cardset: Tenth Edition #295 (Rare)
Ravnica: City of Guilds #182 (Rare)
Type: Creature

Scion of Ugin

Creature - Dragon Spirit

Flying

For hundreds of years Ugin slept, encased in the cocoon of stone and magic Sarkhan had created using a shard of a Zendikari hedron. As Ugin lay dormant, his spectral guardians kept vigil.

Mana:
Power: 4/4
Cardset: Dragons of Tarkir #1 (Uncommon)
Type: Creature

Scion of Vitu-Ghazi

Creature - Elemental

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #7 (Rare)
Type: Creature

Scion Summoner

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #123 (Common)
Type: Creature

Scissors Lizard

Artifact Creature

Paper Tigers cannot attack or block.

Nothing beats the lizard's shear power.

Mana:
Power: 4/3
Cardset: Unglued #80 (Common)
Type: Artifact Creature

Scorched Rusalka

Creature - Spirit

, Sacrifice a creature: Scorched Rusalka deals 1 damage to target player.

Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #43 (Uncommon)
Guildpact #74 (Uncommon)
Type: Creature

Scorchwalker

Creature - Elemental

Bloodrush - , Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

"Borborygmos's elemental launched an assault, but the Izzet wards held and experiments continue."
-Skyknight report on the Rubblebelt

Mana:
Power: 5/1
Cardset: Gatecrash #104 (Common)
Type: Creature

Scoria Cat

Creature - Cat

Scoria Cat gets +3/+3 as long as you control no untapped lands.

Like a volcano, it too can erupt without warning.

Mana:
Power: 3/3
Cardset: Prophecy #101 (Uncommon)
Type: Creature

Scoria Elemental

Creature - Elemental

A single molten cord links it to the subterranean furnaces, drawing heat and metal from beneath Kuldotha. Until that bond is cut, it carves a swath of raw destruction.

Mana:
Power: 6/1
Cardset: Scars of Mirrodin #102 (Common)
Type: Creature

Scoria Wurm

Creature - Wurm

At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.

Late at night, ululations echo from deep under Shiv, as the wurms sing of times older than humanity.

Mana:
Power: 7/7
Cardset: Tenth Edition #227 (Rare)
Urza's Saga #212 (Rare)
Type: Creature

Scorned Villager

Creature - Human Werewolf

: Add to your mana pool.

At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.

"My village's fear drove me into the wild . . ."

Mana:
Power: 1/1
Cardset: Dark Ascension #125 (Common)
Type: Creature

Scornful Æther-Lich

Artifact Creature - Zombie Wizard

: Scornful Æther-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

"With no flesh, there is no pain, no hesitation, no emotion of any kind. He is crafted perfection."
-Tezzeret

Mana:
Power: 2/4
Cardset: Conflux #34 (Uncommon)
Type: Artifact Creature

Scornful Egotist

Creature - Human Wizard

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"Once I was human. Now I am far more."

Mana:
Power: 1/1
Cardset: Scourge #50 (Common)
Type: Creature

Scourge Devil

Creature - Devil

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #55 (Uncommon)
Shards of Alara #113 (Uncommon)
Type: Creature

Scourge of Fleets

Creature - Kraken

When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Mana:
Power: 6/6
Cardset: Journey Into Nyx #51 (Rare)
Type: Creature

Scourge of Geier Reach

Creature - Elemental

Scourge of Geier Reach gets +1/+1 for each creature your opponents control.

Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.

Mana:
Power: 3/3
Cardset: Innistrad #162 (Uncommon)
Type: Creature

Scourge of Kher Ridges

Creature - Dragon

Flying

: Scourge of Kher Ridges deals 2 damage to each creature without flying.

: Scourge of Kher Ridges deals 6 damage to each other creature with flying.

Doom casts its own flickering shadow.

Mana:
Power: 6/6
Cardset: Future Sight #107 (Rare)
Type: Creature

Scourge of Numai

Creature - Demon Spirit

At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.

"Where a once-proud human city stood, only the ruins of Numai remain, deep amid rotting bamboo and plagued by oni."
-The History of Kamigawa

Mana:
Power: 4/4
Cardset: Betrayers of Kamigawa #80 (Uncommon)
Type: Creature

Scourge of Skola Vale

Creature - Hydra

Trample

Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it.

, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.

Mana:
Cardset: Born of the Gods #137 (Rare)
Type: Creature

Scourge of the Throne

Creature - Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Mana:
Power: 5/5
Cardset: Conspiracy #35 (Mythic Rare)
Type: Creature

Scourge of Valkas

Creature - Dragon

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

: Scourge of Valkas gets +1/+0 until end of turn.

Mana:
Power: 4/4
Cardset: Magic 2014 #151 (Mythic Rare)
Type: Creature

Scourge Servant

Creature - Zombie

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

"The union of the oil and necrogen has produced many pleasing reactions."
-Sheoldred, Whispering One

Mana:
Power: 3/3
Cardset: Mirrodin Besieged #54 (Common)
Type: Creature

Scragnoth

Creature - Beast

Scragnoth can't be countered.

Protection from blue

It possesses no intelligence, only counter-intelligence.

Mana:
Power: 3/4
Cardset: Time Spiral "Timeshifted" #83 (Special)
Tempest #147 (Uncommon)
Type: Creature

Scrapbasket

Artifact Creature - Scarecrow

: Scrapbasket becomes all colors until end of turn.

Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics.

Mana:
Power: 3/2
Cardset: Shadowmoor #262 (Common)
Type: Artifact Creature

Scrapdiver Serpent

Creature - Serpent

Scrapdiver Serpent is unblockable as long as defending player controls an artifact.

Smart artificers clean up after themselves.

Mana:
Power: 5/5
Cardset: Scars of Mirrodin #41 (Common)
Type: Creature

Scrapskin Drake

Creature - Zombie Drake

Flying

Scrapskin Drake can block only creatures with flying.

"The cathars killed my skaabs down below. Let's see how high their swords can reach."
-Ludevic, necro-alchemist

Mana:
Power: 2/3
Cardset: Avacyn Restored #73 (Common)
Type: Creature

Scrapyard Mongrel

Creature - Hound

As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Trespassers are welcome to try.

Mana:
Power: 3/3
Cardset: Magic 2015 #160 (Common)
Type: Creature

Screaming Seahawk

Creature - Bird

Flying

When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.

Mana:
Power: 2/2
Cardset: Conspiracy #105 (Common)
Onslaught #112 (Common)
Type: Creature

Screamreach Brawler

Creature - Orc Berserker

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

"My dragonlord's lightning will dance upon your bones!"

Mana:
Power: 2/3
Cardset: Dragons of Tarkir #155 (Common)
Type: Creature

Screeching Bat

Creature - Bat

Flying

At the beginning of your upkeep, you may pay . If you do, transform Screeching Bat.

The bat has such clarity of hearing that simple sounds become symphonies.

Mana:
Power: 2/2
Cardset: Innistrad #114 (Uncommon)
Innistrad #114a (Uncommon)
Type: Creature

Screeching Buzzard

Creature - Bird

Flying

When Screeching Buzzard dies, each opponent discards a card.

Mana:
Power: 2/2
Cardset: Onslaught #165 (Common)
Type: Creature

Screeching Griffin

Creature - Griffin

Flying

: Target creature can't block Screeching Griffin this turn.

They were master fishers, but their seas are now the streets and their catch, the goblins that run pell-mell from the screeching in the sky.

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #29 (Common)
Type: Creature

Screeching Harpy

Creature - Harpy Beast

Flying

: Regenerate Screeching Harpy.

"They are called ‘fowl' for a reason."
-Mirri of the Weatherlight

Mana:
Power: 2/2
Cardset: Tempest #49 (Uncommon)
Type: Creature

Screeching Silcaw

Creature - Bird

Flying

Metalcraft - Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.

It's adaptively deaf to its own cries.

Mana:
Power: 1/2
Cardset: Scars of Mirrodin #42 (Common)
Type: Creature

Screeching Skaab

Creature - Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Its screeching is the sound of you losing your mind.

Mana:
Power: 2/1
Cardset: Dark Ascension #47 (Common)
Type: Creature

Screeching Sliver

Creature - Sliver

All Slivers have ": Target player puts the top card of his or her library into his or her graveyard."

"What wears down my people most, I think, is not the danger, but the endless screeching outside our camp."
-Merrik Aidar, Benalish patrol

Mana:
Power: 1/1
Cardset: Time Spiral #75 (Common)
Type: Creature

Scrib Nibblers

Creature - Rat

: Exile the top card of target player's library. If it's a land card, you gain 1 life.

Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.

Mana:
Power: 1/1
Cardset: Worldwake #66 (Uncommon)
Type: Creature

Scrivener

Creature - Human Wizard

When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.

A good memory is no match for a good scribe.

Mana:
Power: 2/2
Cardset: Odyssey #100 (Common)
Exodus #46 (Uncommon)
Type: Creature

Scroll Thief

Creature - Merfolk Rogue

Whenever Scroll Thief deals combat damage to a player, draw a card.

The arcane academies along the coast were powerless to protect themselves from the brazen raiders of the Kapsho Seas.

Mana:
Power: 1/3
Cardset: Magic 2014 #69 (Common)
Magic 2013 #66 (Common)
Venser vs. Koth #7 (Common)
Magic 2011 #72 (Common)
Type: Creature

Scryb Ranger

Creature - Faerie

Flash (You may cast this spell any time you could cast an instant.)

Flying, protection from blue

Return a Forest you control to its owner's hand: Untap target creature. Activate this ability only once each turn.

Mana:
Power: 1/1
Cardset: Time Spiral #215 (Uncommon)
Type: Creature

Scryb Sprites

Creature - Faerie

Flying

The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore.

Mana:
Power: 1/1
Cardset: Fifth Edition #186 (Common)
Fourth Edition #154 (Common)
Revised Edition #122 (Common)
Unlimited Edition #124 (Common)
Beta Edition #124 (Unknown)
Alpha Edition #124 (Unknown)
Type: Creature

Scute Mob

Creature - Insect

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

"Survival rule 781: There are always more scute bugs."
-Zurdi, goblin shortcutter

Mana:
Power: 1/1
Cardset: Zendikar #182 (Rare)
Type: Creature

Scuttlemutt

Artifact Creature - Scarecrow

: Add one mana of any color to your mana pool.

: Target creature becomes the color or colors of your choice until end of turn.

Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes.

Mana:
Power: 2/2
Cardset: Shadowmoor #263 (Common)
Type: Artifact Creature

Scuttling Death

Creature - Spirit

Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.

Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)

Mana:
Power: 4/2
Cardset: Champions of Kamigawa #142 (Common)
Type: Creature

Scuttling Doom Engine

Artifact Creature - Construct

Scuttling Doom Engine can't be blocked by creatures with power 2 or less.

When Scuttling Doom Engine dies, it deals 6 damage to target opponent.

A masterwork of spite, inspired by madness.

Mana:
Power: 6/6
Cardset: Magic 2015 #229 (Rare)
Type: Artifact Creature

Scuzzback Marauders

Creature - Goblin Warrior

Trample

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}
Power: 5/2
Cardset: Shadowmoor #216 (Common)
Type: Creature

Scuzzback Scrapper

Creature - Goblin Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

The Scuzzback gang scavenges rusty armor covered in barbed protrusions. No threat is more effective than the threat of infection.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #217 (Common)
Type: Creature

Scythe Leopard

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.

Eldrazi are not the leopard's preferred prey, but they are better than no prey at all.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #188 (Uncommon)
Type: Creature

Scythe Specter

Creature - Specter

Flying

Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest converted mana cost among cards discarded this way loses life equal to that converted mana cost.

Mana:
Power: 4/4
Cardset: Commander #97 (Rare)
Type: Creature

Scythe Tiger

Creature - Cat

Shroud (This creature can't be the target of spells or abilities.)

When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

Instead of adapting to its environment, it adapts its environment to itself.

Mana:
Power: 3/2
Cardset: Zendikar #183 (Common)
Type: Creature

Sea Gate Loremaster

Creature - Merfolk Wizard Ally

: Draw a card for each Ally you control.

"He's a living library. He remembers everything our band of explorers has seen, and we can use that to our advantage."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 1/3
Cardset: Zendikar #63 (Rare)
Type: Creature

Sea Gate Oracle

Creature - Human Wizard

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"The secret entrance should be near."

Mana:
Power: 1/3
Cardset: Commander 2014 #124 (Common)
Rise of the Eldrazi #85 (Common)
Type: Creature

Sea Monster

Creature - Serpent

Sea Monster can't attack unless defending player controls an Island.

It's easy to believe the monster is a myth-until you feel three hundred thousand pounds of myth crashing down on your ship.

Mana:
Power: 6/6
Cardset: Tenth Edition #106 (Common)
Ninth Edition #96 (Common)
Eighth Edition #99 (Common)
Seventh Edition #97 (Common)
Sixth Edition #96 (Unknown)
Tempest #85 (Common)
Type: Creature

Sea Scryer

Creature - Merfolk Wizard

: Add to your mana pool.

, : Add to your mana pool.

Mana:
Power: 1/1
Cardset: Mirage #90 (Common)
Type: Creature

Sea Serpent

Creature - Serpent

Sea Serpent can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Sea Serpent.

Legend has it that Serpents used to be bigger, but how could that be?

Mana:
Power: 5/5
Cardset: Fifth Edition #118 (Common)
Fourth Edition #98 (Common)
Revised Edition #78 (Common)
Unlimited Edition #77 (Common)
Beta Edition #77 (Unknown)
Alpha Edition #77 (Unknown)
Type: Creature

Sea Snidd

Creature - Beast

: Target land becomes the basic land type of your choice until end of turn.

It always has the home-turf advantage.

Mana:
Power: 3/3
Cardset: Planeshift #31 (Common)
Type: Creature

Sea Spirit

Creature - Elemental Spirit

: Sea Spirit gets +1/+0 until end of turn.

"It rose above our heads, above the ship, and still higher yet. No foggy, ice-laden sea in the world could frighten me more."
-General Jarkeld, the Arctic Fox

Mana:
Power: 2/3
Cardset: Fifth Edition #119 (Uncommon)
Ice Age #95 (Uncommon)
Type: Creature

Sea Sprite

Creature - Faerie

Flying, protection from red

"No one can catch what won't be caught."
-Kakra, sea troll

Mana:
Power: 1/1
Cardset: Fifth Edition #120 (Uncommon)
Homelands #48 (Uncommon)
Type: Creature

Sea Troll

Creature - Troll

: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.

"I've seen those Trolls devour a drowning sailor faster than his lungs could fill with water."
-Zeki, Reef Pirate

Mana:
Power: 2/1
Cardset: Homelands #49 (Uncommon)
Type: Creature

Seacoast Drake

Creature - Drake

Flying

Seacoast drakes have been known to follow ships for hundreds of miles, waiting to snap up garbage, bait, and the occasional sailor.

Mana:
Power: 1/3
Cardset: Magic 2014 #70 (Common)
Type: Creature

Seahunter

Creature - Human Mercenary

, : Search your library for a Merfolk permanent card and put it onto the battlefield. Then shuffle your library.

"They can't feel pain. They just wiggle 'cause they're scared."

Mana:
Power: 2/2
Cardset: Nemesis #41 (Rare)
Type: Creature

Sealock Monster

Creature - Octopus

Sealock Monster can't attack unless defending player controls an Island.

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Mana:
Power: 5/5
Cardset: Theros #62 (Uncommon)
Type: Creature

Searchlight Geist

Creature - Spirit

Flying

: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

It rises with the fall of darkness, seeking souls to extinguish.

Mana:
Power: 2/1
Cardset: Avacyn Restored #119 (Common)
Type: Creature

Searing Spear Askari

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Searing Spear Askari can't be blocked except by two or more creatures this turn.

When the other soldiers of Zhalfir fall, the askaris will yet stand.

Mana:
Power: 2/2
Cardset: Mirage #191 (Common)
Type: Creature

Seascape Aerialist

Creature - Merfolk Wizard Ally

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

"The sky is like another sea. It teems with currents, life, and endless possibility."

Mana:
Power: 2/3
Cardset: Zendikar #64 (Uncommon)
Type: Creature

Seasinger

Creature - Merfolk

When you control no Islands, sacrifice Seasinger.

You may choose not to untap Seasinger during your untap step.

: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.

Mana:
Cardset: Fifth Edition #121 (Uncommon)
Fallen Empires #52 (Uncommon)
Type: Creature

Seasoned Marshal

Creature - Human Soldier

Whenever Seasoned Marshal attacks, you may tap target creature.

"We are not interested in the possibilities of defeat."
-Queen Victoria

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #15 (Uncommon)
Ninth Edition #42 (Uncommon)
Eighth Edition #44 (Uncommon)
Seventh Edition #40 (Uncommon)
Urza's Saga #44 (Uncommon)
Type: Creature

Seasoned Tactician

Creature - Human Advisor

, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.

"The benefits of peace far outweigh the pride of Generals."
-King Darien of Kjeldor

Mana:
Power: 1/3
Cardset: Alliances #150 (Uncommon)
Type: Creature

Secretkeeper

Creature - Spirit

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

It is all the things that humanity was not meant to know.

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #54 (Uncommon)
Type: Creature

Sedge Scorpion

Creature - Scorpion

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Thakolides the Mighty
Slayer of minotaurs
Vanquisher of giants
Killed by a scorpion
-Inscription on an Akroan grave

Mana:
Power: 1/1
Cardset: Theros #177 (Common)
Type: Creature

Sedge Sliver

Creature - Sliver

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."

All Slivers have ": Regenerate this permanent."

Their flesh is as sodden as the fens in which they live, oozing to fill any wound and squishing to absorb any blow.

Mana:
Power: 2/2
Cardset: Time Spiral #177 (Rare)
Type: Creature

Sedge Troll

Creature - Troll

Sedge Troll gets +1/+1 as long as you control a Swamp.

: Regenerate Sedge Troll.

The stench in the hovel was overpowering; something loathsome was cooking. Occasionally something surfaced in the thick paste, but my host would casually push it down before I could make out what it was.

Mana:
Power: 2/2
Cardset: Revised Edition #173 (Rare)
Unlimited Edition #173 (Rare)
Beta Edition #174 (Unknown)
Alpha Edition #173 (Unknown)
Type: Creature

Sedraxis Alchemist

Creature - Zombie Wizard

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

The problem with a liquid that can dissolve anything is finding something to carry it in.

Mana:
Power: 2/2
Cardset: Conflux #54 (Common)
Type: Creature

Sedraxis Specter

Creature - Specter

Flying

Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/2
Cardset: Shards of Alara #192 (Rare)
Type: Creature

Sedris, the Traitor King

Legendary Creature - Zombie Warrior

Each creature card in your graveyard has unearth . (: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

He bids his minions rise from their graves to their knees.

Mana:
Power: 5/5
Cardset: Shards of Alara #193 (Mythic Rare)
Type: Creature

Seed Guardian

Creature - Elemental

Reach

When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard.

It is a reminder that spring will always follow winter.

Mana:
Power: 3/4
Cardset: Oath of the Gatewatch #143 (Uncommon)
Type: Creature

Seedborn Muse

Creature - Spirit

Untap all permanents you control during each other player's untap step.

"Her voice is the wilderness, savage and pure."
-Kamahl, druid acolyte

Mana:
Power: 2/4
Cardset: Tenth Edition #296 (Rare)
Ninth Edition #270 (Rare)
Legions #138 (Rare)
Type: Creature

Seedcradle Witch

Creature - Elf Shaman

: Target creature gets +3/+3 until end of turn. Untap that creature.

She whispered a prayer for strength, and her wishes wafted away like seeds on the wind.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #241 (Uncommon)
Type: Creature

Seedguide Ash

Creature - Treefolk Druid

When Seedguide Ash dies, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library.

"May you shade three generations of seedlings."

Mana:
Power: 4/4
Cardset: Lorwyn #235 (Uncommon)
Type: Creature

Seeker of Skybreak

Creature - Elf

: Untap target creature.

Seekers spend their lives protecting a home they rarely visit.

Mana:
Power: 2/1
Cardset: Seventh Edition #268 (Common)
Tempest #148 (Common)
Type: Creature

Seeker of the Way

Creature - Human Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

"I don't know where my destiny lies, but I know it isn't here."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #22 (Uncommon)
Type: Creature

Seething Pathblazer

Creature - Elemental Warrior

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

"Flamekin death rites are elaborate and spectacular affairs. Their greatest fear is death in obscurity."
-Tollek Worldwatcher, journal

Mana:
Power: 2/2
Cardset: Morningtide #101 (Common)
Type: Creature

Segmented Krotiq

Creature - Insect

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

The list of things a krotiq eats is as long as the krotiq itself.

Mana:
Power: 6/5
Cardset: Dragons of Tarkir #202 (Common)
Type: Creature

Segmented Wurm

Creature - Wurm

Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.

"If only we could so easily leave behind those parts of ourselves that pain us."
-Crovax

Mana:
Power: 5/5
Cardset: Tempest #344 (Uncommon)
Type: Creature

Segovian Leviathan

Creature - Leviathan

Islandwalk

"Leviathan, too! Can you catch him with a fish-hook or run a line round his tongue?"
-Job 40:25

Mana:
Power: 3/3
Cardset: Sixth Edition #97 (Unknown)
Fifth Edition #122 (Uncommon)
Fourth Edition #99 (Uncommon)
Legends #76 (Uncommon)
Type: Creature

Seht's Tiger

Creature - Cat

Flash (You may cast this spell any time you could cast an instant.)

When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

Mana:
Power: 3/3
Cardset: Future Sight #31 (Rare)
Type: Creature

Seismic Mage

Creature - Human Spellshaper

, , Discard a card: Destroy target land.

The ground shakes when he walks. His customers shake if they're late with his fee.

Mana:
Power: 1/1
Cardset: Mercadian Masques #211 (Rare)
Type: Creature

Seizan, Perverter of Truth

Legendary Creature - Demon Spirit

At the beginning of each player's upkeep, that player loses 2 life and draws two cards.

"If you would taste the wisdom of the oni, be prepared to salt it with your blood."
-Kiku, Night's Flower

Mana:
Power: 6/5
Cardset: Champions of Kamigawa #143 (Rare)
Type: Creature

Sejiri Merfolk

Creature - Merfolk Soldier

As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Power: 2/1
Cardset: Worldwake #36 (Uncommon)
Type: Creature

Sek'Kuar, Deathkeeper

Legendary Creature - Orc Shaman

Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield.

Karplusan legend told of an orc so cruel that he burned his own followers in rage-yet so revered that they rose from their pyres to serve him.

Mana:
Power: 4/3
Cardset: Commander 2013 #210 (Rare)
Coldsnap #131 (Rare)
Type: Creature

Sekki, Seasons' Guide

Legendary Creature - Spirit

Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it.

If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield.

Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.

Mana:
Cardset: Saviors of Kamigawa #148 (Rare)
Type: Creature

Selenia, Dark Angel

Legendary Creature - Angel

Flying

Pay 2 life: Return Selenia, Dark Angel to its owner's hand.

"I am light. I am dark. I must give my life to serve; not even death can release me."
-Selenia, dark angel

Mana:
Power: 3/3
Cardset: Tempest #345 (Rare)
Type: Creature

Selesnya Evangel

Creature - Elf Shaman

, , Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield.

"The clamor of the city drowns all voices. But together we can sing a harmony that will resonate from Ravnica's tallest spires to her deepest wells."

Mana:
Power: 1/2
Cardset: Commander #223 (Common)
Ravnica: City of Guilds #228 (Common)
Type: Creature
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