Tower GargoyleArtifact Creature - GargoyleFlying "Esper, like any work of art, can be truly appreciated only from a distance." |
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Tower GeistCreature - SpiritFlying Jenrik's tower is served by those who once sought to enter it uninvited. |
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Tower of CalamitiesArtifact, : Tower of Calamities deals 12 damage to target creature. The ur-golems concealed one of their towers out of fear that its power would be abused, and in anticipation of a time when its power would be sorely needed. |
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Tower of FortunesArtifact, : Draw four cards.
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Towering IndrikCreature - BeastReach (This creature can block creatures with flying.) It chases its airborne prey relentlessly, heedless to what it pulverizes beneath its hooves. |
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Towering ThunderfistCreature - Giant Soldier: Towering Thunderfist gains vigilance until end of turn. "Nothing ruins a party like one of those big killjoys bursting through the door and setting all the guests free."
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Toxic DelugeSorceryAs an additional cost to cast Toxic Deluge, pay X life.All creatures get -X/-X until end of turn. "It's a difficult task to quarantine a plague that moves with the clouds."-Esara, healer adept |
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Toxic IguanarCreature - LizardToxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow. |
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Toxic NimCreature - ZombieInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) The nim have become roving killers marshaled by whichever thane holds tenuous leadership. |
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Trace of AbundanceEnchantment - AuraEnchant land
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Tracker's InstinctsSorceryReveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
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Trade SecretsSorceryTarget opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses.
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Trading PostArtifact, , Discard a card: You gain 4 life.
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Tragic SlipInstantTarget creature gets -1/-1 until end of turn. Linger on death's door and risk being invited in. |
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Trail of MysteryEnchantmentWhenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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Trailblazer's BootsArtifact - EquipmentEquipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) It's much easier to list the places they haven't been. |
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Trained CaracalCreature - CatLifelink (Damage dealt by this creature also causes you to gain that much life.) Some Ravnicans consider carrying a sword to be beneath them, preferring instead a tooth-and-claw escort. |
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Trained CondorCreature - BirdFlying "They're smart enough to understand that war means lots of carrion."-Griv, condor rider |
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Training DroneArtifact Creature - DroneTraining Drone can't attack or block unless it's equipped. "Vulshok flail, Viridian shield, loxodon blade . . . Tazzir, bring the Moriok hook and assemble the rookies." |
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Training GroundsEnchantmentActivated abilities of creatures you control cost up to less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. Under the master's eye, skills are honed sharper and spells cut deeper. |
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Trait DoctoringSorceryChange the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
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Traitorous BloodSorceryGain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn. "I can make you dance to my tune like a puppet, your very blood eager to obey." |
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Traitorous InstinctSorceryGain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. Joining the Worldsoul took years of study and meditation. Severing that connection took the snap of Rakdos's fingers. |
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Tranquil CoveLandTranquil Cove enters the battlefield tapped.
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Tranquil ExpanseLandTranquil Expanse enters the battlefield tapped. Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty. |
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Tranquil ThicketLandTranquil Thicket enters the battlefield tapped.
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Transcendent MasterCreature - Human Cleric AvatarLevel up (: Put a level counter on this. Level up only as a sorcery.)
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Transgress the MindSorceryDevoid (This card has no color.) "Fear of the unknown can be a wonderfully innocent thing, relatively speaking."-Anowon, the Ruin Sage |
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Transguild PromenadeLandTransguild Promenade enters the battlefield tapped.
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Trap EssenceInstantCounter target creature spell. Put two +1/+1 counters on up to one target creature. "Meat sustains the body. The spirit requires different sustenance." |
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Trapfinder's TrickSorceryTarget player reveals his or her hand and discards all Trap cards. "At some point, every trapfinder will lose a hunk of flesh. It's just a question of how much-and whether it'll grow back." |
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Trapmaker's SnareInstantSearch your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library. "Trapmaking is an art. The trap is a corporeal riddle, a battle of wits between its creator and whatever it lures inside." |
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Traumatic VisionsInstantCounter target spell.
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TraumatizeSorceryTarget player puts the top half of his or her library, rounded down, into his or her graveyard. Dreads had half a mind to leave. |
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Travel PreparationsSorceryPut a +1/+1 counter on each of up to two target creatures. Visiting a shrine at the start of a journey makes the traveler more likely to finish it. |
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Traveler's AmuletArtifact, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. The rider set off into the eerie mist, swaddled in armor and laden with amulets. |
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Traveler's CloakEnchantment - AuraEnchant creature
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Traveling PhilosopherCreature - Human AdvisorThe Champion and the philosopher Olexa returned from the opposing camp at dusk. Behind them, the enemy raised sail and departed, breaking the siege. When asked what the two had done, the Champion replied, "We spoke to them." |
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Treacherous Pit-DwellerCreature - DemonWhen Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
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Tread UponInstantTarget creature gets +2/+2 and gains trample until end of turn. "Boasting impenetrable defenses only draws the most tenacious of attackers." |
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Treasonous OgreCreature - Ogre ShamanDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) "Everything comes with a price. Especially revolution." |
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Treasure CruiseSorceryDelve (Each card you exile from your graveyard while casting this spell pays for .) Countless delights drift on the surface while dark schemes run below. |
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Treasure HuntSorceryReveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. "The longer the journey, the more one learns." |
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Treasure MageCreature - Human WizardWhen Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library.
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Treasured FindSorceryReturn target card from your graveyard to your hand. Exile Treasured Find. Gorgons crave beautiful things: gems, exquisite amulets, the alabaster corpses of the petrified dead . . . |
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Treasury ThrullCreature - ThrullExtort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
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Tree of RedemptionCreature - PlantDefender The executioner's tree in Thraben Cathedral holds the power to absolve more than the souls of the hanged. |
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Trench GorgerCreature - LeviathanTrample
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Trepanation BladeArtifact - EquipmentWhenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard.
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Trespassing SouleaterArtifact Creature - Construct: Trespassing Souleater is unblockable this turn. ( can be paid with either or 2 life.) "We thank the souleaters for surveilling our lives that we may be preserved from our own ignorance." |
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Trestle TrollCreature - TrollDefender Unwelcome in Golgari colonies, he found his own dark place from which to represent the Swarm. |
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Triad of FatesLegendary Creature - Human Wizard, : Put a fate counter on another target creature.
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Tribal FlamesSorceryDomain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control. "Fire is the universal language." |
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Tribute to HungerInstantTarget opponent sacrifices a creature. You gain life equal to that creature's toughness. Marella was delighted. The ball had attracted so many suitors for her daughter, including that handsome stranger. She wondered where the two were now . . . . |
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Tribute to the WildInstantEach opponent sacrifices an artifact or enchantment. "You may enter, but leave those lifeless things of your world behind." |
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Tricks of the TradeEnchantment - AuraEnchant creature "Pathetic. You might as well have protected your treasures with a paper box and some string." |
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Trigon of CorruptionArtifactTrigon of Corruption enters the battlefield with three charge counters on it.
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Trigon of InfestationArtifactTrigon of Infestation enters the battlefield with three charge counters on it.
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Trigon of MendingArtifactTrigon of Mending enters the battlefield with three charge counters on it.
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Trigon of RageArtifactTrigon of Rage enters the battlefield with three charge counters on it.
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Trigon of ThoughtArtifactTrigon of Thought enters the battlefield with three charge counters on it.
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Trinket MageCreature - Human WizardWhen Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
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Triplicate SpiritsSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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TriskelavusArtifact Creature - ConstructFlying
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TriskelionArtifact Creature - ConstructTriskelion enters the battlefield with three +1/+1 counters on it. "Why do bad things always come in threes?" |
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Triton CavalryCreature - Merfolk SoldierHeroic - Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand. The tritons broke the surface, and the Nyxborn broke ranks. |
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Triton Fortune HunterCreature - Merfolk SoldierHeroic - Whenever you cast a spell that targets Triton Fortune Hunter, draw a card. "Thassa has blessed me with power and insight. I am careful not to disappoint her." |
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Triton ShorestalkerCreature - Merfolk RogueTriton Shorestalker can't be blocked. "Who will miss you, drywalker? A wife? A child? Perhaps they will blame the sea for your fate, and teach future generations to stay far away from it." |
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Triton ShorethiefCreature - Merfolk RogueAt sunrise, the Champion and her companions awoke to find their supplies gone and Brygus, their sentry, dead. Carefully arranged piles of ornamental shells gave a clear warning: go no further. |
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Triton TacticsInstantUp to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.
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Triumph of CrueltyEnchantmentAt the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power. "I've seen corpses prettier than you, beastmage." |
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Triumph of FerocityEnchantmentAt the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power. "Rid me of this curse, witch, or die with me." |
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Triumph of the HordesSorceryUntil end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Troll AsceticCreature - Troll ShamanHexproof (This creature can't be the target of spells or abilities your opponents control.) It's no coincidence that the oldest trolls are also the angriest. |
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TrollhideEnchantment - AuraEnchant creature
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TromokratisLegendary Creature - KrakenTromokratis has hexproof unless it's attacking or blocking.
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Tromp the DomainsSorceryDomain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. Ground into the footprints of the ravaging herd were clumps of salt from Benalia, moss from Llanowar, dust from Hurloon, and ash from as far as Urborg. |
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Trostani's JudgmentInstantExile target creature, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) "Some cannot be saved as they are, but all can serve the Worldsoul." |
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Trostani's SummonerCreature - Elf ShamanWhen Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.
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Trostani, Selesnya's VoiceLegendary Creature - DryadWhenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
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Trouble (Toil/Trouble)SorceryTrouble deals damage to target player equal to the number of cards in that player's hand.
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True ConvictionEnchantmentCreatures you control have double strike and lifelink. Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic. |
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True-Name NemesisCreature - Merfolk RogueAs True-Name Nemesis enters the battlefield, choose a player.True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
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Truefire PaladinCreature - Human KnightVigilance
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Trumpet BlastInstantAttacking creatures get +2/+0 until end of turn. Keldon warriors don't need signals to tell them when to attack. They need signals to tell them when to stop. |
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Trusted ForcemageCreature - Human ShamanSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Trusty MacheteArtifact - EquipmentEquipped creature gets +2/+1. "Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one." |
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Trygon PredatorCreature - BeastFlying Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel. |
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Tukatongue ThallidCreature - FungusWhen Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield. Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree. |
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Tuktuk GruntsCreature - Goblin Warrior AllyHaste Goblins are more aggressive with a crowd to cheer them on. |
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Tuktuk ScrapperCreature - Goblin Artificer AllyWhenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
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Tuktuk the ExplorerLegendary Creature - GoblinHaste Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins. |
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Tumble MagnetArtifactTumble Magnet enters the battlefield with three charge counters on it. Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose. |
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Tunnel IgnusCreature - ElementalWhenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under his or her control this turn, Tunnel Ignus deals 3 damage to that player. Fight mischief with mischief. |
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Tunneling GeopedeCreature - InsectLandfall - Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. As Ulamog's brood reduces the earth to dust, geopedes burst from their tunnels in search of solid ground. |
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Turn (Turn/Burn)InstantTarget creature loses all abilities and becomes a 0/1 red Weird until end of turn.
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Turn AgainstInstantDevoid (This card has no color.) "No, don't! Nal, it's me-" |
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Turn AsideInstantCounter target spell that targets a permanent you control. "It's not my job to ask our leaders about their experiments at the Knowledge Pool. It's my job to make sure they can continue performing them." |
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Turn the TideInstantCreatures your opponents control get -2/-0 until end of turn. "Let their mindless armies come and face the might of genius." |
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Turn to FrogInstantUntil end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. "Ribbit." |
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