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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Flickerwisp

Creature - Elemental

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Its wings disturb more than air.

Mana:
Power: 3/1
Cardset: Commander 2014 #71 (Uncommon)
Commander 2013 #13 (Uncommon)
Modern Masters #16 (Uncommon)
Eventide #6 (Uncommon)
Type: Creature

Recumbent Bliss

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

At the beginning of your upkeep, you may gain 1 life.

Kithkin somnomancers enjoy the peaceful dreams wafting from their victims.

Mana:
Cardset: Ajani vs. Nicol Bolas #26 (Common)
Eventide #13 (Common)
Type: Enchantment

Dream Fracture

Instant

Counter target spell. Its controller draws a card.

Draw a card.

"Creation is a paradox. It hatches from its opposite."
-Olka, Mistmeadow witch

Mana:
Cardset: Conspiracy #95 (Common)
Eventide #19 (Uncommon)
Type: Instant

Dream Thief

Creature - Faerie Rogue

Flying

When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.

Awylla's salvaged dreams would finally be put to good use.

Mana:
Power: 2/1
Cardset: Eventide #20 (Common)
Type: Creature

Oona's Grace

Instant

Target player draws a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Oona grants her favored subjects a dream from her own guarded heart.

Mana:
Cardset: Eventide #27 (Common)
Type: Instant

Razorfin Abolisher

Creature - Merfolk Wizard

, : Return target creature with a counter on it to its owner's hand.

Once you have been marked by the merrow, you are not long for their waters.

Mana:
Power: 2/2
Cardset: Eventide #28 (Uncommon)
Type: Creature

Sanity Grinding

Sorcery

Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.

Mana:
Cardset: Eventide #29 (Rare)
Type: Sorcery

Wake Thrasher

Creature - Merfolk Soldier

Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

Anyone who thinks merrows have more brains than brawn has never been run over by one.

Mana:
Power: 1/1
Cardset: Eventide #31 (Rare)
Type: Creature

Necroskitter

Creature - Elemental

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.

Mana:
Power: 1/4
Cardset: Eventide #38 (Rare)
Type: Creature

Needle Specter

Creature - Specter

Flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Needle Specter deals combat damage to a player, that player discards that many cards.

Mana:
Power: 1/1
Cardset: Eventide #39 (Rare)
Type: Creature

Soot Imp

Creature - Imp

Flying

Whenever a player casts a nonblack spell, that player loses 1 life.

"If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out."
-Hob Heddil

Mana:
Power: 1/2
Cardset: Divine vs. Demonic #37 (Uncommon)
Eventide #43 (Uncommon)
Type: Creature

Syphon Life

Sorcery

Target player loses 2 life and you gain 2 life.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Leeches never tire of feeding.

Mana:
Cardset: Modern Masters #100 (Common)
Eventide #46 (Uncommon)
Type: Sorcery

Cinder Pyromancer

Creature - Elemental Shaman

: Cinder Pyromancer deals 1 damage to target player.

Whenever you cast a red spell, you may untap Cinder Pyromancer.

"If the whole world burns, I'll never grow cold."

Mana:
Cardset: Fire and Lightning #9 (Unknown)
Eventide #50 (Common)
Type: Creature

Puncture Blast

Instant

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Puncture Blast deals 3 damage to target creature or player.

Gnarltrunk didn't remember having quite that many knotholes.

Mana:
Cardset: Eventide #60 (Common)
Type: Instant

Unwilling Recruit

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.

Frorn didn't want to be kept, but he didn't want to be thrown back either.

Mana:
Cardset: Eventide #64 (Uncommon)
Type: Sorcery

Tilling Treefolk

Creature - Treefolk Druid

When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand.

He digs his roots into barren ground, searching for old seeds that never had the chance to sprout.

Mana:
Power: 1/3
Cardset: Eventide #78 (Common)
Type: Creature

Bloodied Ghost

Creature - Spirit

Flying

Bloodied Ghost enters the battlefield with a -1/-1 counter on it.

"Only a knife left for a fortnight in the hollow of a ghastbark tree can inflict a wound so grave."
-Kithkin superstition

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Eventide #83 (Uncommon)
Type: Creature

Gwyllion Hedge-Mage

Creature - Hag Wizard

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield.

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Mana: {{/}}
Power: 2/2
Cardset: Commander #202 (Uncommon)
Eventide #89 (Uncommon)
Type: Creature

Restless Apparition

Creature - Spirit

: Restless Apparition gets +3/+3 until end of turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}{{/}}{{/}}
Power: 2/2
Cardset: Eventide #94 (Uncommon)
Type: Creature

Stillmoon Cavalier

Creature - Zombie Knight

Protection from white and from black

: Stillmoon Cavalier gains flying until end of turn.

: Stillmoon Cavalier gains first strike until end of turn.

: Stillmoon Cavalier gets +1/+0 until end of turn.

Mana: {{/}}{{/}}
Power: 2/1
Cardset: Eventide #95 (Rare)
Type: Creature

Unmake

Instant

Exile target creature.

A gwyllion's favorite trap is the vanity mirror. A bewitched piece of glass traps the looker's soul and does away with the body.

Mana: {{/}}{{/}}{{/}}
Cardset: Sorin vs. Tibalt #27 (Common)
Archenemy #98 (Common)
Eventide #96 (Common)
Type: Instant

Crackleburr

Creature - Elemental

, , Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player.

, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Eventide #100 (Rare)
Type: Creature

Crag Puca

Creature - Shapeshifter

: Switch Crag Puca's power and toughness until end of turn.

"Be happy when you see a puca shaped like mischief. It's far better than one shaped like death."
-Dindun of Kulrath Mine

Mana: {{/}}{{/}}{{/}}
Power: 2/4
Cardset: Eventide #101 (Uncommon)
Type: Creature

Mirror Sheen

Enchantment

: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.

Even treefolk witches steer clear of the unpredictable woods near Glen Elendra. Spells refract off the glamer-polished trees and the eyes of lurking pucas.

Mana: {{/}}{{/}}
Cardset: Eventide #105 (Rare)
Type: Enchantment

Noggle Bandit

Creature - Noggle Rogue

Noggle Bandit can't be blocked except by creatures with defender.

Noggles believe that they were the first race ever to walk Shadowmoor. They don't "steal." They just take back what's rightfully theirs.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Eventide #106 (Common)
Type: Creature

Noggle Hedge-Mage

Creature - Noggle Wizard

When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.

When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #108 (Uncommon)
Type: Creature

Noggle Ransacker

Creature - Noggle Rogue

When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.

Noggles live purely by what they can scavenge. There is not a single thing a noggle eats, wears, or uses that did not once belong to another.

Mana: {{/}}
Power: 2/1
Cardset: Planechase 2012 #102 (Uncommon)
Eventide #109 (Uncommon)
Type: Creature

Unnerving Assault

Instant

Creatures your opponents control get -1/-0 until end of turn if was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if was spent to cast it. (Do both if was spent.)

The scales of battle rarely balance.

Mana: {{/}}
Cardset: Eventide #114 (Uncommon)
Type: Instant

Hag Hedge-Mage

Creature - Hag Shaman

When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.

When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #123 (Uncommon)
Type: Creature

Quillspike

Creature - Beast

, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.

While it's true that a quillspike does heal the sick, it's just because it finds them tastier that way.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #126 (Uncommon)
Type: Creature

Rendclaw Trow

Creature - Troll

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}
Power: 2/2
Cardset: Eventide #127 (Common)
Type: Creature

Stalker Hag

Creature - Hag

Swampwalk, forestwalk

Her hunt is silent until a bone snaps or flesh tears. Her victims never know to scream.

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Eventide #129 (Uncommon)
Type: Creature

Duergar Hedge-Mage

Creature - Dwarf Shaman

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.

When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

Mana: {{/}}
Power: 2/2
Cardset: Commander #195 (Uncommon)
Eventide #137 (Uncommon)
Type: Creature

Duergar Mine-Captain

Creature - Dwarf Soldier

, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)

Duergars are prodigious workers with long memories. Some still fulfill intricately detailed orders given decades, if not centuries, before.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #138 (Uncommon)
Type: Creature

Fire at Will

Instant

Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

"Make these shots count. The more foes we drop now, the fewer we'll have trying to kill us later."

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #140 (Common)
Type: Instant

Hearthfire Hobgoblin

Creature - Goblin Soldier

Double strike

Hobgoblins are best left alone. They sharpen their farm implements far more than is necessary for their work in the fields.

Mana: {{/}}{{/}}{{/}}
Power: 2/2
Cardset: Eventide #141 (Uncommon)
Type: Creature

Hobgoblin Dragoon

Creature - Goblin Knight

Flying, first strike

The faeries snickered at first. A common hob in Oona's skies? But his lance ended their mockery, and now the sound of a cicada's wings brings a shudder to the faerie heart.

Mana: {{/}}
Power: 1/2
Cardset: Eventide #142 (Common)
Type: Creature

Moonhold

Instant

Target player can't play land cards this turn if was spent to cast Moonhold and can't play creature cards this turn if was spent to cast it. (Do both if was spent.)

Mana: {{/}}
Cardset: Eventide #143 (Uncommon)
Type: Instant

Scourge of the Nobilis

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn."

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana: {{/}}
Cardset: Eventide #146 (Common)
Type: Enchantment

Cold-Eyed Selkie

Creature - Merfolk Rogue

Islandwalk

Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

She follows the old tributaries built when merrows still shaped the tides.

Mana: {{/}}{{/}}
Power: 1/1
Cardset: Modern Masters #186 (Rare)
Eventide #149 (Rare)
Type: Creature

Gilder Bairn

Creature - Ouphe

, {Q}: For each counter on target permanent, put another of those counters on that permanent. ({Q} is the untap symbol.)

Do the glowing trinkets show it the way home, or do they set a twisted path for someone else to follow?

Mana: {{/}}{{/}}
Power: 1/3
Cardset: Eventide #152 (Uncommon)
Type: Creature

Selkie Hedge-Mage

Creature - Merfolk Wizard

When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life.

When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #158 (Uncommon)
Type: Creature

Snakeform

Instant

Target creature loses all abilities and becomes a 1/1 green Snake until end of turn.

Draw a card.

Losing his possessions distressed him, but the lack of limbs was strangely liberating.

Mana: {{/}}
Cardset: Eventide #161 (Common)
Type: Instant

Wistful Selkie

Creature - Merfolk Wizard

When Wistful Selkie enters the battlefield, draw a card.

Selkies call to a sea they never swam, in a tongue they never spoke, with a song they never learned.

Mana: {{/}}{{/}}{{/}}
Power: 2/2
Cardset: Eventide #165 (Uncommon)
Type: Creature

Hoof Skulkin

Artifact Creature - Scarecrow

: Target green creature gets +1/+1 until end of turn.

It hunts with the memory of a long lost herd.

Mana:
Power: 2/2
Cardset: Eventide #169 (Common)
Type: Artifact Creature

Scarecrone

Artifact Creature - Scarecrow

, Sacrifice a Scarecrow: Draw a card.

, : Return target artifact creature card from your graveyard to the battlefield.

Her poppets bring joy to the truly depraved.

Mana:
Power: 1/2
Cardset: Eventide #172 (Rare)
Type: Artifact Creature

Ballynock Cohort

Creature - Kithkin Soldier

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

A kithkin's worst enemy is solitude.

Mana:
Power: 2/2
Cardset: Shadowmoor #3 (Common)
Type: Creature

Order of Whiteclay

Creature - Kithkin Cleric

, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.)

Made from the clay of burial mounds, the face paint of the priests is a sign of their respect for those whose rest they interrupt.

Mana:
Power: 1/4
Cardset: Shadowmoor #16 (Rare)
Type: Creature

Consign to Dream

Instant

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

"Dreams are fleeting. Reality even more so."
-Oona, queen of the fae

Mana:
Cardset: Shadowmoor #32 (Common)
Type: Instant

Ghastly Discovery

Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Korrigans, spirits bound to sources of water, shriek when they come upon their own drowned corpses.

Mana:
Cardset: Shadowmoor #39 (Common)
Type: Sorcery

Leech Bonder

Creature - Merfolk Soldier

Leech Bonder enters the battlefield with two -1/-1 counters on it.

, {Q}: Move a counter from target creature onto another target creature. ({Q} is the untap symbol.)

Some don't know his face, but his pets are a dead giveaway.

Mana:
Power: 3/3
Cardset: Shadowmoor #43 (Uncommon)
Type: Creature

Parapet Watchers

Creature - Kithkin Soldier

: Parapet Watchers gets +0/+1 until end of turn.

A kithkin doun is not so much a town as a fortress, built to withstand the constantly besieging darkness. Only those most watchful and trustworthy are tasked with guarding its walls.

Mana:
Power: 2/2
Cardset: Shadowmoor #45 (Common)
Type: Creature

Prismwake Merrow

Creature - Merfolk Wizard

Flash

When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.

"Seeing is believing" is a fact the merrows ruthlessly exploit in their dealings with the other residents of Shadowmoor.

Mana:
Power: 2/1
Cardset: Shadowmoor #46 (Common)
Type: Creature

Savor the Moment

Sorcery

Take an extra turn after this one. Skip the untap step of that turn.

The merrow took a moment for herself. She never gave it back.

Mana:
Cardset: Shadowmoor #50 (Rare)
Type: Sorcery

Sinking Feeling

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ", Put a -1/-1 counter on this creature: Untap this creature."

Mana:
Cardset: Shadowmoor #51 (Common)
Type: Enchantment

Blowfly Infestation

Enchantment

Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.

When the giant Tollek Worldslayer fell, a corruption erupted from his corpse to carry on his name.

Mana:
Cardset: Shadowmoor #58 (Uncommon)
Type: Enchantment

Cinderbones

Creature - Elemental Skeleton

Wither (This deals damage to creatures in the form of -1/-1 counters.)

: Regenerate Cinderbones.

Not all coals lie quietly in their beds of cold ash.

Mana:
Power: 1/1
Cardset: Shadowmoor #59 (Common)
Type: Creature

Corrosive Mentor

Creature - Elemental Rogue

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)

Guttering cinders stoke their dying flames by snuffing out the lights of others.

Mana:
Power: 1/3
Cardset: Shadowmoor #61 (Uncommon)
Type: Creature

Dusk Urchins

Creature - Ouphe

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.

When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

They spawn from shadow, wreaking chaos until shadow claims them again.

Mana:
Power: 4/3
Cardset: Shadowmoor #65 (Rare)
Type: Creature

Faerie Macabre

Creature - Faerie Rogue

Flying

Discard Faerie Macabre: Exile up to two target cards from graveyards.

The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.

Mana:
Power: 2/2
Cardset: Modern Masters #86 (Common)
Garruk vs. Liliana #42 (Common)
Shadowmoor #66 (Common)
Type: Creature

Boggart Arsonists

Creature - Goblin Rogue

Plainswalk

, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains.

The Aurora transformed Nibb and Gyik from mischief-makers into feral marauders. They still don't know much about tool safety.

Mana:
Power: 2/1
Cardset: Shadowmoor #85 (Common)
Type: Creature

Knollspine Invocation

Enchantment

, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player.

Witches tempted by the power of flame gathered to study in the ruins of Spinerock Knoll.

Mana:
Cardset: Shadowmoor #99 (Rare)
Type: Enchantment

Farhaven Elf

Creature - Elf Druid

When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.

"Verdant bloom does exist. It merely hides for its own safety."

Mana:
Power: 1/1
Cardset: Commander 2014 #196 (Common)
Commander 2013 #144 (Common)
Shadowmoor #113 (Common)
Type: Creature

Hungry Spriggan

Creature - Goblin Warrior

Trample

Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

If a spriggan's eyes are larger than its stomach, it has ways to remedy the situation.

Mana:
Power: 1/1
Cardset: Shadowmoor #120 (Common)
Type: Creature

Presence of Gond

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put a 1/1 green Elf Warrior creature token onto the battlefield."

"Here lies Gond, hero of Safehold Taldwen. May he ever guide our quest."

Mana:
Cardset: Commander 2013 #161 (Common)
Shadowmoor #125 (Common)
Type: Enchantment

Raking Canopy

Enchantment

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

"Raven's Run has awoken, and ravens will no longer cry in its branches."
-Roon Ghastbark

Mana:
Cardset: Shadowmoor #127 (Uncommon)
Type: Enchantment

Spawnwrithe

Creature - Elemental

Trample

Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.

Its victims feel only an itchy, wriggling feeling just under their skin. By then, it's far too late.

Mana:
Power: 2/2
Cardset: Commander #171 (Rare)
Shadowmoor #129 (Rare)
Type: Creature

Augury Adept

Creature - Kithkin Wizard

Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.

Moonstones grant limited foresight but unlimited advantages.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander 2013 #227 (Rare)
Shadowmoor #137 (Rare)
Type: Creature

Plumeveil

Creature - Elemental

Flash

Defender, flying

"It was vast, a great sheet of soaring wings, and equally silent. It caught us unawares and blocked our view of the kithkin stronghold."
-Grensch, merrow cutthroat

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Modern Masters #194 (Uncommon)
Commander #218 (Uncommon)
Shadowmoor #145 (Uncommon)
Type: Creature

Silkbind Faerie

Creature - Faerie Rogue

Flying

, {Q}: Tap target creature. ({Q} is the untap symbol.)

"The bigger they are, the more fun it is to watch them fall flat on their faces."

Mana: {{/}}
Power: 1/3
Cardset: Shadowmoor #148 (Common)
Type: Creature

Steel of the Godhead

Enchantment - Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and is unblockable.

Mana: {{/}}
Cardset: Venser vs. Koth #30 (Common)
Shadowmoor #150 (Common)
Type: Enchantment

Thistledown Duo

Creature - Kithkin Soldier Wizard

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.

Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #152 (Common)
Type: Creature

Cemetery Puca

Creature - Shapeshifter

Whenever a creature dies, you may pay . If you do, Cemetery Puca becomes a copy of that creature and gains this ability.

"'Tis a strange creature indeed that chooses the vanquished over the victor."
-Awylla, elvish safewright

Mana: {{/}}{{/}}
Power: 1/2
Cardset: Shadowmoor #158 (Rare)
Type: Creature

Gravelgill Duo

Creature - Merfolk Rogue Warrior

Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.

Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #165 (Common)
Type: Creature

Torpor Dust

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets -3/-0.

"Some folk these days are too restless to dream the dreams we need. We need to teach them to stop and catch their breath."

Mana: {{/}}
Cardset: Shadowmoor #177 (Common)
Type: Enchantment

Wasp Lancer

Creature - Faerie Soldier

Flying

"I doubt that faeries understand how short their lives are, compared to the rest of us. If they did, would they so readily charge into battle, heedless of the danger before them?"
-Awylla, elvish safewright

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Shadowmoor #179 (Uncommon)
Type: Creature

Ashenmoor Gouger

Creature - Elemental Warrior

Ashenmoor Gouger can't block.

After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war.

Mana: {{/}}{{/}}{{/}}
Power: 4/4
Cardset: Shadowmoor #180 (Uncommon)
Type: Creature

Everlasting Torment

Enchantment

Players can't gain life.

Damage can't be prevented.

All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

When night fell, the plane itself was scarred.

Mana: {{/}}
Cardset: Shadowmoor #186 (Rare)
Type: Enchantment

Fulminator Mage

Creature - Elemental Shaman

Sacrifice Fulminator Mage: Destroy target nonbasic land.

"Unsafe Terrain Ahead-Turn Back"
-Sign near the former location of Pyrtagh Cairn

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #188 (Rare)
Type: Creature

Boggart Ram-Gang

Creature - Goblin Warrior

Haste

Wither (This deals damage to creatures in the form of -1/-1 counters.)

"We're going to need a bigger gate."
-Bowen, Barrenton guardcaptain

Mana: {{/}}{{/}}{{/}}
Power: 3/3
Cardset: Fire and Lightning #13 (Unknown)
Shadowmoor #203 (Uncommon)
Type: Creature

Firespout

Sorcery

Firespout deals 3 damage to each creature without flying if was spent to cast Firespout and 3 damage to each creature with flying if was spent to cast it. (Do both if was spent.)

Mana: {{/}}
Cardset: Commander #199 (Uncommon)
Shadowmoor #205 (Uncommon)
Type: Sorcery

Giantbaiting

Sorcery

Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Mana: {{/}}
Cardset: Shadowmoor #207 (Common)
Type: Sorcery

Tattermunge Duo

Creature - Goblin Warrior Shaman

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.

Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn.

Mana: {{/}}
Power: 2/3
Cardset: Shadowmoor #218 (Common)
Type: Creature

Kitchen Finks

Creature - Ouphe

When Kitchen Finks enters the battlefield, you gain 2 life.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Accept one favor from an ouphe, and you're doomed to accept another.

Mana: {{/}}{{/}}
Power: 3/2
Cardset: Modern Masters #190 (Uncommon)
Shadowmoor #229 (Uncommon)
Type: Creature

Mercy Killing

Instant

Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens onto the battlefield, where X is that creature's power.

"We will give you the peace you seek, though you may not yet know you seek it."

Mana: {{/}}
Cardset: Shadowmoor #231 (Uncommon)
Type: Instant

Oracle of Nectars

Creature - Elf Cleric

, : You gain X life.

When elves find a fount of beauty, they protect it. Where there is beauty, there is hope.

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #233 (Rare)
Type: Creature

Shield of the Oversoul

Enchantment - Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Mana: {{/}}
Cardset: Shadowmoor #242 (Common)
Type: Enchantment

Wilt-Leaf Cavaliers

Creature - Elf Knight

Vigilance

Every elf in Shadowmoor is charged from birth with a terrible duty: to strike back against the ugliness and darkness, even though they are all around and seemingly without end.

Mana: {{/}}{{/}}{{/}}
Power: 3/4
Cardset: Knights vs. Dragons #15 (Unknown)
Shadowmoor #244 (Uncommon)
Type: Creature

Lurebound Scarecrow

Artifact Creature - Scarecrow

As Lurebound Scarecrow enters the battlefield, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

It's a fool's race to run if all is lost if it be won.

Mana:
Power: 4/4
Cardset: Shadowmoor #256 (Uncommon)
Type: Artifact Creature

Scuttlemutt

Artifact Creature - Scarecrow

: Add one mana of any color to your mana pool.

: Target creature becomes the color or colors of your choice until end of turn.

Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes.

Mana:
Power: 2/2
Cardset: Shadowmoor #263 (Common)
Type: Artifact Creature

Tatterkite

Artifact Creature - Scarecrow

Flying

Tatterkite can't have counters placed on it.

"I rigged it together from wicker and scrap, yet somehow I find it unalterably perfect."
-Braenna, cobblesmith

Mana:
Power: 2/1
Cardset: Shadowmoor #264 (Uncommon)
Type: Artifact Creature

Umbral Mantle

Artifact - Equipment

Equipped creature has ", {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.)

Equip

It harnesses the power of night in a land where daylight fears to show itself.

Mana:
Cardset: Shadowmoor #267 (Uncommon)
Type: Artifact

Wingrattle Scarecrow

Artifact Creature - Scarecrow

Wingrattle Scarecrow has flying as long as you control a blue creature.

Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 2/2
Cardset: Shadowmoor #270 (Common)
Type: Artifact Creature

Burrenton Bombardier

Creature - Kithkin Soldier

Flying

Reinforce 2- (, Discard this card: Put two +1/+1 counters on target creature.)

The flasks provide ballast, a means of steering, and-with a little luck-a way to deliver ward-spells to cohorts below.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #11 (Common)
Morningtide #3 (Common)
Type: Creature

Idyllic Tutor

Sorcery

Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.

"If one's life is blessed, solutions to all life's problems will appear at the right moment."
-The Book of Kith and Kin

Mana:
Cardset: Morningtide #12 (Rare)
Type: Sorcery

Kinsbaile Borderguard

Creature - Kithkin Soldier

Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.

When Kinsbaile Borderguard dies, put a 1/1 white Kithkin Soldier creature token onto the battlefield for each counter on it.

Mana:
Power: 1/1
Cardset: Morningtide #14 (Rare)
Type: Creature

Kithkin Zephyrnaut

Creature - Kithkin Soldier

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.

Mana:
Power: 2/2
Cardset: Morningtide #16 (Common)
Type: Creature

Preeminent Captain

Creature - Kithkin Soldier

First strike (This creature deals combat damage before creatures without first strike.)

Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.

"If you need an example to lead others to the front lines, consider the precedent set."

Mana:
Power: 2/2
Cardset: Magic 2015 #25 (Rare)
Morningtide #20 (Rare)
Type: Creature

Stonybrook Schoolmaster

Creature - Merfolk Wizard

Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield.

Merrow schools rarely form by design. They come together naturally as eager learners surround the wisest teachers.

Mana:
Power: 1/2
Cardset: Morningtide #25 (Common)
Type: Creature

Dewdrop Spy

Creature - Faerie Rogue

Flash

Flying

When Dewdrop Spy enters the battlefield, look at the top card of target player's library.

Only in dew from Oona herself is there clarity enough to see a victim's mind.

Mana:
Power: 2/2
Cardset: Morningtide #30 (Common)
Type: Creature
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