Tideshaper MysticCreature - Merfolk Wizard: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn. He paints with drop and shimmer a world that exists only in the wistful heart. |
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FacevaulterCreature - Goblin Warrior, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn. Boggarts get so excited when they find something new to smash that they really don't notice who gets underfoot. |
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Knucklebone WitchCreature - Goblin ShamanWhenever a Goblin you control dies, you may put a +1/+1 counter on Knucklebone Witch. Each bone honors its owner's best pranks. |
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Nightshade StingerCreature - Faerie RogueFlying "Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious." |
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Boggart ForagerCreature - Goblin Rogue, Sacrifice Boggart Forager: Target player shuffles his or her library. "Reach in this hole, lose a hand. Reach in that hole, find a sparkly." |
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Flamekin BladewhirlCreature - Elemental WarriorAs an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay . "The elves may try to confine us, but they will learn that our blazing spirit can never be suppressed." |
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Flamekin BrawlerCreature - Elemental Warrior: Flamekin Brawler gets +1/+0 until end of turn. When he hits people, they stay hit. |
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Flamekin HarbingerCreature - Elemental ShamanWhen Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.
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Elvish EulogistCreature - Elf ShamanSacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard. "No matter how adept our artistic skill, our effigies can never hope to capture the vibrant beauty of a living elf. Perhaps that is truly why we mourn." |
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Elvish HandservantCreature - Elf WarriorWhenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant. The hardest lesson for any elf to learn is humility. It takes a giant to teach that. |
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Treefolk HarbingerCreature - Treefolk DruidWhen Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.
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Honor GuardCreature - Human Soldier: Honor Guard gets +0/+1 until end of turn. The strength of one. The courage of ten. |
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Icatian PriestCreature - Human Cleric: Target creature gets +1/+1 until end of turn. Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies' blood on the field of victory. |
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Loyal SentryCreature - Human SoldierWhen Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. "My cause is simple: To stop you, at any cost, from ever seeing the inside of this keep." |
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Suntail HawkCreature - BirdFlying Its eye the glaring sun, its cry the keening wind. |
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Tundra WolvesCreature - WolfFirst strike (This creature deals combat damage before creatures without first strike.) "I heard their eerie howling, the wolves calling their kindred across the frozen plains." |
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Cloud SpriteCreature - FaerieFlying (This creature can't be blocked except by creatures with flying or reach.) The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets. |
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Fugitive WizardCreature - Human Wizard"The law has its place-as a footnote in my spellbook." |
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Festering GoblinCreature - Zombie GoblinWhen Festering Goblin dies, target creature gets -1/-1 until end of turn. In life, it was a fetid, disease-ridden thing. In death, not much changed. |
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Plague BeetleCreature - InsectSwampwalk (This creature is unblockable as long as defending player controls a Swamp.) No one knows whether they were named for the disease they carry or for the speed at which they multiply. |
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Sleeper AgentCreature - MinionWhen Sleeper Agent enters the battlefield, target opponent gains control of it.
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Vampire BatsCreature - BatFlying (This creature can't be blocked except by creatures with flying or reach.)
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Duct CrawlerCreature - Insect: Target creature can't block Duct Crawler this turn. "Boss told us to try and train 'em. Trained it to attack-it ate Flugg. Trained it to run fast-it got away. Success!" |
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Mogg FanaticCreature - GoblinSacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. "I got it! I got it! I-" |
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Spark ElementalCreature - ElementalTrample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and as soon as it comes under your control.) Vulshok shamans could never keep them alive for more than a few seconds, yet those few seconds seemed to be enough. |
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Elvish BerserkerCreature - Elf BerserkerWhenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. Their fury scatters enemies like a pile of dry leaves. |
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Skyshroud RangerCreature - Elf: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery. Not even the elves truly know the Skyshroud Forest. The rangers are merely the best equipped to handle its uncertainty. |
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Wall of WoodCreature - WallDefender (This creature can't attack.) Orcish lumberjacks spent the night sharpening their blades and resting for a day of labor. They awoke to find that the forest had been making its own preparations. |
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Savannah LionsCreature - CatEven the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face. |
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Weathered WayfarerCreature - Human Nomad Cleric, : Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.
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Will-O'-The-WispCreature - SpiritFlying (This creature can't be blocked except by creatures with flying or reach.)
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Kird ApeCreature - ApeKird Ape gets +1/+2 as long as you control a Forest. It puts the "fur" in "fury." |
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Mogg SentryCreature - Goblin WarriorWhenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn. Nothing makes a mogg madder than having to wake up. |
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GroundskeeperCreature - Human Druid: Return target basic land card from your graveyard to your hand. "Soldiers speak of defending the soil, but they care only for their nations. I care nothing for their nations and everything for the soil." |
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Norwood RangerCreature - Elf ScoutThe song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source. |
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Tree MonkeyCreature - ApeReach (This creature can block creatures with flying.) The vines and branches of the jungle canopy are all the wings it needs. |
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Maggot CarrierCreature - ZombieWhen Maggot Carrier enters the battlefield, each player loses 1 life. "We do not suddenly fall on death, but advance towards it by slight degrees; we die every day." |
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Cinder WallCreature - WallDefender (This creature can't attack.) "The smell of roasted flesh hung over the valley for hours." |
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Orcish SpyCreature - Orc Rogue: Look at the top three cards of target player's library. "You idiot Never let the spies mingle with the orcish regulars after completing a mission. Now we'll never get them to fight" |
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Elvish LyristCreature - Elf, , Sacrifice Elvish Lyrist: Destroy target enchantment. To an elf, magic and music are the same. |
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Elvish PioneerCreature - Elf DruidWhen Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. "Destruction is the work of an afternoon. Creation is the work of a lifetime." |
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Elvish ScrapperCreature - Elf, , Sacrifice Elvish Scrapper: Destroy target artifact. "The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again." |
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Kjeldoran JavelineerCreature - Human SoldierCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Martyr of SandsCreature - Human Cleric, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life. "Only in our vulnerability is there true power, and that power is life itself." |
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Martyr of FrostCreature - Human Wizard, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays . "Do not call the Balduvians barbaric. Their magic is as potent as it is primal." |
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Martyr of BonesCreature - Human Wizard, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard. Puppeteered by Heidar's icy hand, they were sacrificed to the Frost Marsh to raise Haakon's army. |
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Lightning SerpentCreature - Elemental SerpentTrample, haste Ice exploded into steam in its wake, hissing like a thousand serpents hailing their blazing master. |
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Martyr of AshesCreature - Human Shaman, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying. She turns ash into flame and burns enemies to ash. |
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Martyr of SporesCreature - Human Shaman, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn. "Weep not for me. I will rise with the spring's new growth." |
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Auriok TransfixerCreature - Human Scout, : Tap target artifact. "My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young." |
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Leonin ElderCreature - Cat ClericWhenever an artifact enters the battlefield, you may gain 1 life. "The wisdom of the elders is just as much a weapon as a sword or spear. We must learn to wield it." |
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Disciple of the VaultCreature - Human ClericWhenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. He stands in the shadow of his lord, Geth, drinking in the dark energies of the Vault. |
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Krark-Clan ShamanCreature - Goblin ShamanSacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying.
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Brown OupheCreature - Ouphe, : Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) "Ouphes love trinkets and love to take them apart. I only wish they wouldn't do so with the magical ones." |
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Clockwork BeetleArtifact Creature - InsectClockwork Beetle enters the battlefield with two +1/+1 counters on it.
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Myr MindservantArtifact Creature - Myr, : Shuffle your library.
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Steel WallArtifact Creature - WallDefender (This creature can't attack.)
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Auriok GlaivemasterCreature - Human SoldierAs long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike. "Give me a bit of steel and I'll deliver it into the hearts of my enemies." |
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Crazed GoblinCreature - Goblin WarriorCrazed Goblin attacks each turn if able. Because fighting is easier than figuring out what else to do. |
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Viridian AcolyteCreature - Elf Shaman, : Add one mana of any color to your mana pool. "We have no sun to guide our dead, so I tend the prismatic flames of the spirit fires that show the souls their way. When I die, I hope there is one left to guide my spirit home." |
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Arcbound WorkerArtifact Creature - ConstructModular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) The parts are as strong as the whole. |
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Myr MoonvesselArtifact Creature - MyrWhen Myr Moonvessel dies, add to your mana pool. Memnarch created the myr with three qualities in mind: dependability, controllability, and disposability. |
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Myr ServitorArtifact Creature - MyrAt the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named Myr Servitor from his or her graveyard to the battlefield. The Krark Clan enjoys pulling them apart just to watch them reassemble one another. |
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Razorgrass ScreenArtifact Creature - WallDefender (This creature can't attack.) Hand-stitched, and marked by the blood of the Auriok. |
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Bushi TenderfootCreature - Human SoldierWhen a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.
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Devoted RetainerCreature - Human SamuraiBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Deep within Eiganjo Castle lay the Palace of Infinite Halls, a seemingly endless network of corridors once guarded by a seemingly endless legion of samurai. |
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Isamaru, Hound of KondaLegendary Creature - HoundThe hound sniffed the air and let slip a low growl. General Takeno looked down at the faithful Isamaru and calmed him with a touch. "Alert the men. The kami are coming." |
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Kitsune DivinerCreature - Fox Cleric: Tap target Spirit. She who once led prayers honoring the kami adapted to use her influence to stay them. |
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Lantern KamiCreature - SpiritFlying "Snuffing the light of a lantern without saying a small prayer is bad luck. Though its flame can only singe, its soul can repeatedly visit misery on one's house." |
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Wandering OnesCreature - Spirit"I saw them once, when I was a child. They led me to my parents' arms when I was lost. Why have they abandoned me now? Why won't they take me home again?" |
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Rag DealerCreature - Human Rogue, : Exile up to three target cards from a single graveyard. "After General Takeno found the Oathkeeper amidst the bamboo marshes, more scavengers braved the swamp's nezumi, oni, and kami in hopes of glory." |
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Akki AvalanchersCreature - Goblin WarriorSacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. Among Godo's hordes, "beware of falling rocks" came to mean "akki live nearby." |
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Hana KamiCreature - Spirit, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand. It grew in lands lit by pride and watered by tears. |
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Jukai MessengerCreature - Human MonkForestwalk Dosan's monks, deep in spiritual thought, could walk through the thickest of forests without leaving a mark, even the leaves beneath their feet unaffected by their passing. |
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Orochi LeafcallerCreature - Snake Shaman: Add one mana of any color to your mana pool. "Only orochi hatched from eggs ‘touched by the kami' may become shamans. These days, there are fewer and fewer new shamans being born." |
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Empty-Shrine KannushiCreature - Human ClericEmpty-Shrine Kannushi has protection from the colors of permanents you control. "Crease the folds, bend the paper, turn the spirits, shield the soul." |
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Kami of False HopeCreature - SpiritSacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. "Across the rift of battle, a bridge of gossamer. And for one moment, it holds." |
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Teardrop KamiCreature - SpiritSacrifice Teardrop Kami: You may tap or untap target creature. "Do not fall into the trap of thinking you understand the kami. Cannot a drop of water be dew on the meadow, a glacier's thaw, or the tear of a child?" |
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Bile UrchinCreature - SpiritSacrifice Bile Urchin: Target player loses 1 life. "The two youths argued and tempers flared. One youth opened his mouth to utter a vile curse, but what he spat out instead was a kami of poison and filth." |
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Nezumi Shadow-WatcherCreature - Rat WarriorSacrifice Nezumi Shadow-Watcher: Destroy target Ninja. "The Okiba Gang! Night-cursed thieves and assassins! I've had enough of their meddling! Triple the guard!" |
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FrostlingCreature - SpiritSacrifice Frostling: Frostling deals 1 damage to target creature. Its bite will take off more than a toe. |
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Goblin CohortCreature - Goblin WarriorGoblin Cohort can't attack unless you've cast a creature spell this turn. Akki shells provided good protection when downhill charging became headlong tumbling. |
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Child of ThornsCreature - SpiritSacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. "The soratami scoff at the perils of Jukai, calling the forest an ‘unruly garden.' Perhaps we should send them a rose such as this." |
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Traproot KamiCreature - SpiritDefender; reach (This creature can block creatures with flying.)
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Ghost-Lit RedeemerCreature - Spirit, : You gain 2 life.
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DreamcatcherCreature - SpiritWhenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card. "Be careful where your mind wanders. Even in the quietest moments, the kami are listening, and your thoughts give them shape." |
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Trusted AdvisorCreature - Human AdvisorYour maximum hand size is increased by two. Some of Minamo's students claimed he was as old as the knowledge he dispensed. |
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Ghost-Lit StalkerCreature - Spirit, : Target player discards two cards. Activate this ability only any time you could cast a sorcery.
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Gnat MiserCreature - Rat ShamanEach opponent's maximum hand size is reduced by one. Nezumi insect-shamans enjoyed solitary lives, which was fortunate since no other nezumi could stand to live within half a mile of their foul stench. |
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GlitterfangCreature - SpiritHaste "Through the veil's rip spilled hundreds of minor kami, rushing over the battlefield like embers from a kicked campfire. Then they were gone." |
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Godo's IrregularsCreature - Human Warrior: Godo's Irregulars deals 1 damage to target creature blocking it. Godo trained their muscles and honed their skills, but he left their hearts wild and empty. |
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Promised KannushiCreature - Human DruidSoulshift 7 (When this creature dies, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)
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Sakura-Tribe ScoutCreature - Snake Shaman Scout: You may put a land card from your hand onto the battlefield. "Scouts of the Sakura Tribe spent two years wandering the forest to learn every leaf and tree. That knowledge was called upon during the Kami War to ensure the orochi's survival." |
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CaregiverCreature - Human Cleric, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn. "The guilds each believe its way is right, but their ways only bring blood to Ravnica's streets and tears to Ravnica's families." |
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Votary of the ConclaveCreature - Human Soldier: Regenerate Votary of the Conclave. An ageless order, the votaries receive the gift of rejuvenation from the temple gardens they guard. |
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Grayscaled GharialCreature - CrocodileIslandwalk Each tooth carries enough bacteria to kill a person in a day or two. But then, gharials do have 138 teeth. |
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Thoughtpicker WitchCreature - Human Wizard, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. "Once the brew gets the brains nice and pickled, they're a lot easier to pick through." |
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Frenzied GoblinCreature - Goblin BerserkerWhenever Frenzied Goblin attacks, you may pay . If you do, target creature can't block this turn. The upside to not thinking about the consequences is that you'll always surprise those who do. |
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Torpid MolochCreature - LizardDefender (This creature can't attack.) Market hucksters sell molochs for use as watchdogs. Of course, that's all molochs do. Sit around . . . and watch. |
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War-Torch GoblinCreature - Goblin Warrior, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. "In a town shaped by the subtle machinations and political intrigue of its guilds, it's reassuring to see a goblin waving his torch and screaming about some nonsense or other." |
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