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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Sigil of the Nayan Gods

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

Cycling (, Discard this card: Draw a card.)

As the elves learned the hymns of angels, the knights learned the roars of titans.

Mana:
Cardset: Alara Reborn #78 (Common)
Type: Enchantment

Wildfield Borderpost

Artifact

You may pay and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost.

Wildfield Borderpost enters the battlefield tapped.

: Add or to your mana pool.

Mana:
Cardset: Alara Reborn #80 (Common)
Type: Artifact

Tainted Sigil

Artifact

, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)

Sigils corrupted by outsiders do not lose their power, only their purity.

Mana:
Cardset: Alara Reborn #83 (Uncommon)
Type: Artifact

Vectis Dominator

Artifact Creature - Human Wizard

: Tap target creature unless its controller pays 2 life.

"I appreciate the artistry of the telemins, but the creatures of the other worlds provide a much more dramatic performance."
-Ennor, mentalist

Mana:
Cardset: Alara Reborn #84 (Common)
Type: Artifact Creature

Double Negative

Instant

Counter up to two target spells.

They feared each other for their differences but were absolutely terrified at their similarities.

Mana:
Cardset: Alara Reborn #87 (Uncommon)
Type: Instant

Maelstrom Pulse

Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

During the collision of the shards, entire ways of life disappeared without a trace.

Mana:
Cardset: Modern Masters #180 (Rare)
Alara Reborn #92 (Rare)
Type: Sorcery

Intimidation Bolt

Instant

Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

For hours afterward, all they could see was the grisly silhouette of their master, screaming.

Mana:
Cardset: Alara Reborn #99 (Uncommon)
Type: Instant

Lorescale Coatl

Creature - Snake

Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.

"The enlightenment I never found in etherium I have found traced in the coatl's scales."
-Ranalus, vedalken heretic

Mana:
Power: 2/2
Cardset: Alara Reborn #101 (Uncommon)
Type: Creature

Nulltread Gargantuan

Creature - Beast

When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.

It crushes all underfoot, yet leaves no trace of its passage-no trampled debris, no flattened souls, not even a hoofprint.

Mana:
Power: 5/6
Cardset: Alara Reborn #102 (Uncommon)
Type: Creature

Winged Coatl

Creature - Snake

Flash

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

The nacatl called this new species "vetli," their word for poison arrows.

Mana:
Power: 1/1
Cardset: Commander 2013 #226 (Common)
Alara Reborn #105 (Common)
Type: Creature

Esper Sojourners

Artifact Creature - Vedalken Wizard

When you cycle Esper Sojourners or it dies, you may tap or untap target permanent.

Cycling (, Discard this card: Draw a card.)

The wilder the frontier, the greater the need for a controlling hand.

Mana:
Power: 2/3
Cardset: Alara Reborn #107 (Common)
Type: Artifact Creature

Jund Sojourners

Creature - Viashino Shaman

When you cycle Jund Sojourners or it dies, you may have it deal 1 damage to target creature or player.

Cycling (, Discard this card: Draw a card.)

Mana:
Power: 3/2
Cardset: Alara Reborn #116 (Common)
Type: Creature

Lavalanche

Sorcery

Lavalanche deals X damage to target player and each creature he or she controls.

Alara's burning blood cannot be contained by mere earth and stone.

Mana:
Cardset: Alara Reborn #118 (Rare)
Type: Sorcery

Mayael's Aria

Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Mana:
Cardset: Alara Reborn #121 (Rare)
Type: Enchantment

Flurry of Wings

Instant

Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures.

"We are born soldiers. The call to battle is a homecoming."

Mana:
Cardset: Alara Reborn #127 (Uncommon)
Type: Instant

Jenara, Asura of War

Legendary Creature - Angel

Flying

: Put a +1/+1 counter on Jenara, Asura of War.

Wounded soldiers looked up, grateful for her appearance. But she passed over them, her eyes firmly on their foe.

Mana:
Power: 3/3
Cardset: Alara Reborn #128 (Mythic Rare)
Type: Creature

Wargate

Sorcery

Search your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.

Bant mages still call to the heavens for aid, but angels are not the only ones who answer.

Mana:
Cardset: Alara Reborn #129 (Rare)
Type: Sorcery

Knight Exemplar

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Other Knight creatures you control get +1/+1 and are indestructible. (Lethal damage and effects that say "destroy" don't destroy them.)

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #14 (Unknown)
Magic 2011 #20 (Rare)
Type: Creature

Palace Guard

Creature - Human Soldier

Palace Guard can block any number of creatures.

"I'm not nearly as bothered by being outnumbered as I am by their foul stench."

Mana:
Power: 1/4
Cardset: Magic 2011 #24 (Common)
Magic 2010 #23 (Common)
Type: Creature

Solemn Offering

Sorcery

Destroy target artifact or enchantment. You gain 4 life.

"A relic donation is suggested."
"The suggestion is mandatory."
-Temple signs

Mana:
Cardset: Magic 2015 #33 (Common)
Magic 2014 #36 (Common)
Magic 2011 #32 (Common)
Magic 2010 #33 (Common)
Type: Sorcery

Wild Griffin

Creature - Griffin

Flying

Farmers typically keep their flocks at thirteen sheep-one to distract the griffins while they take the other twelve to market.

Mana:
Power: 2/2
Cardset: Magic 2011 #40 (Common)
Tenth Edition #59 (Common)
Type: Creature

Call to Mind

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

"It's hard to say which is more satisfying: the search for that missing piece or fitting that piece into place."
-Evo Ragus

Mana:
Cardset: Commander 2014 #101 (Uncommon)
Magic 2011 #47 (Uncommon)
Type: Sorcery

Cloud Elemental

Creature - Elemental

Flying

Cloud Elemental can block only creatures with flying.

"The sky teems with just as much life as the forest or the deep seas."
-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 2/3
Cardset: Magic 2011 #50 (Common)
Tenth Edition #74 (Common)
Visions #29 (Common)
Type: Creature

Jace Beleren

Planeswalker - Jace (Loyalty: 3)

+2: Each player draws a card.

-1: Target player draws a card.

-10: Target player puts the top twenty cards of his or her library into his or her graveyard.

Mana:
Cardset: Magic 2011 #58 (Mythic Rare)
Magic 2010 #58 (Mythic Rare)
Jace vs. Chandra #1 (Mythic Rare)
Lorwyn #71 (Rare)
Type: Planeswalker

Merfolk Sovereign

Creature - Merfolk

Other Merfolk creatures you control get +1/+1.

: Target Merfolk creature is unblockable this turn.

"Be like the sea: flow around that which is unmovable; for everything else, crash into it unrelentingly."

Mana:
Power: 2/2
Cardset: Magic 2011 #65 (Rare)
Magic 2010 #62 (Rare)
Type: Creature

Wall of Frost

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

"I welcome it. The pasture is cleared of weeds and the wolves are frozen solid."
-Lumi, goatherd

Mana:
Cardset: Magic 2015 #83 (Uncommon)
Magic 2014 #78 (Uncommon)
Planechase 2012 #28 (Uncommon)
Magic 2011 #79 (Uncommon)
Magic 2010 #80 (Uncommon)
Type: Creature

Assassinate

Sorcery

Destroy target tapped creature.

"This is how wars are won-not with armies of soldiers but with a single knife blade, artfully placed."
-Yurin, royal assassin

Mana:
Cardset: Conspiracy #113 (Common)
Planechase 2012 #30 (Common)
Magic 2011 #81 (Common)
Magic 2010 #84 (Common)
Tenth Edition #128 (Common)
Time Spiral #95 (Common)
Type: Sorcery

Barony Vampire

Creature - Vampire

"Poor little sun-dweller out past curfew. And to think, you might have survived if it wasn't so close to suppertime."

Mana:
Power: 3/2
Cardset: Magic 2011 #82 (Common)
Type: Creature

Bog Raiders

Creature - Zombie

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

Zombies are the perfect marshland fighters-they don't need to breathe and they don't care what they step in.

Mana:
Power: 2/2
Cardset: Magic 2011 #86 (Common)
Urza's Saga #119 (Common)
Type: Creature

Captivating Vampire

Creature - Vampire

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Mana:
Power: 2/2
Cardset: Magic 2011 #87 (Rare)
Type: Creature

Dark Tutelage

Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

"It is a rough road that leads to the heights of greatness."
-Seneca, Epistles, trans. Gummere

Mana:
Cardset: Magic 2011 #90 (Rare)
Type: Enchantment

Liliana's Specter

Creature - Specter

Flying

When Liliana's Specter enters the battlefield, each opponent discards a card.

"The finest minions know what I need without me ever saying a thing."
-Liliana Vess

Mana:
Power: 2/1
Cardset: Conspiracy #116 (Common)
Planechase 2012 #34 (Common)
Magic 2011 #104 (Common)
Type: Creature

Quag Sickness

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 for each Swamp you control.

The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had.

Mana:
Cardset: Magic 2014 #110 (Common)
Magic 2011 #111 (Common)
Type: Enchantment

Relentless Rats

Creature - Rat

Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.

Mana:
Power: 2/2
Cardset: Magic 2011 #113 (Uncommon)
Magic 2010 #108 (Uncommon)
Tenth Edition #173 (Uncommon)
Fifth Dawn #58 (Uncommon)
Type: Creature

Arc Runner

Creature - Elemental Ox

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Arc Runner.

The storms of the wastelands form quickly and hit hard. Few have anything to do with rain.

Mana:
Power: 5/1
Cardset: Magic 2011 #123 (Common)
Type: Creature

Chandra's Spitfire

Creature - Elemental

Flying

Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

"I've lit most everything on fire-trees, rocks, even the water. Now it's time to burn the clouds."

Mana:
Power: 1/3
Cardset: Magic 2011 #129 (Uncommon)
Type: Creature

Prodigal Pyromancer

Creature - Human Wizard

: Prodigal Pyromancer deals 1 damage to target creature or player.

"What am I looking at? Ashes, dead man."

Mana:
Power: 1/1
Cardset: Magic 2011 #152 (Uncommon)
Magic 2010 #151 (Uncommon)
Tenth Edition #221 (Common)
Planar Chaos #118 (Common)
Type: Creature

Awakener Druid

Creature - Human Druid

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.

The druids of Mazar treat each seedcone with respect for the warrior it will become.

Mana:
Power: 1/1
Cardset: Magic 2011 #163 (Uncommon)
Magic 2010 #167 (Uncommon)
Type: Creature

Cultivate

Sorcery

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

All seeds share a common bond, calling to each other across infinity.

Mana:
Cardset: Commander 2013 #139 (Common)
Commander #148 (Common)
Planechase 2012 #62 (Common)
Magic 2011 #168 (Common)
Type: Sorcery

Crystal Ball

Artifact

, : Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

It glints with arcane truths to those who know how to glimpse them.

Mana:
Cardset: Magic 2011 #203 (Uncommon)
Type: Artifact

Gargoyle Sentinel

Artifact Creature - Gargoyle

Defender (This creature can't attack.)

: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

"Do not mistake a quiet rampart for one that is unguarded. Some things stir only when they need to."
-Bonovar, siege commander

Mana:
Power: 3/3
Cardset: Magic 2015 #216 (Uncommon)
Magic 2011 #207 (Uncommon)
Type: Artifact Creature

Sword of Vengeance

Artifact - Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

When wielded by a true believer, it matters little whether the sword is a relic or a replica.

Mana:
Cardset: Commander 2014 #276 (Rare)
Magic 2011 #216 (Rare)
Type: Artifact

Temple Bell

Artifact

: Each player draws a card.

Enlightenment is not gained by striking the bell or hearing its toll. It's found in the silence that follows.

Mana:
Cardset: Commander 2013 #265 (Rare)
Magic 2011 #217 (Rare)
Type: Artifact

Warlord's Axe

Artifact - Equipment

Equipped creature gets +3/+1.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

To split wood with it would be sacrilege. This tool has but one purpose, and that is war.

Mana:
Cardset: Magic 2011 #220 (Uncommon)
Type: Artifact

Whispersilk Cloak

Artifact - Equipment

Equipped creature is unblockable and has shroud.

Equip

Mana:
Cardset: Planechase 2012 #115 (Uncommon)
Magic 2011 #221 (Uncommon)
Phyrexia vs. The Coalition #23 (Uncommon)
Magic 2010 #221 (Uncommon)
Tenth Edition #345 (Uncommon)
Darksteel #160 (Common)
Type: Artifact

Tempest of Light

Instant

Destroy all enchantments.

"Let everything return to its true nature, so that destiny may take its course."

Mana:
Cardset: Magic 2010 #36 (Uncommon)
Tenth Edition #51 (Uncommon)
Ninth Edition #50 (Uncommon)
Mirrodin #28 (Uncommon)
Type: Instant

Undead Slayer

Creature - Human Cleric

, : Exile target Skeleton, Vampire, or Zombie.

"My motive is not vengeance but mercy. I deliver the soulless back to their severed souls."

Mana:
Power: 2/2
Cardset: Magic 2010 #37 (Uncommon)
Type: Creature

Veteran Swordsmith

Creature - Human Soldier

Other Soldier creatures you control get +1/+0.

"Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel."

Mana:
Power: 3/2
Cardset: Magic 2010 #39 (Common)
Type: Creature

Fabricate

Sorcery

Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

"I'm one masterpiece away from ruling this pathetic world."
-Saldrath, master artificer

Mana:
Cardset: Magic 2010 #52 (Uncommon)
Mirrodin #35 (Uncommon)
Type: Sorcery

Horned Turtle

Creature - Turtle

It's a mistake to say turtles hide in their shells. They merely need time to contemplate how best to bite your head off.

Mana:
Power: 1/4
Cardset: Magic 2010 #55 (Common)
Ninth Edition #81 (Common)
Eighth Edition #83 (Common)
Seventh Edition #80 (Common)
Sixth Edition #74 (Unknown)
Tempest #67 (Common)
Type: Creature

Illusionary Servant

Creature - Illusion

Flying

When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

"Illusion is a handy but fragile medium. Use it only in a pinch, or against the dim-witted."
-Jace Beleren

Mana:
Power: 3/4
Cardset: Magic 2010 #57 (Common)
Type: Creature

Phantom Warrior

Creature - Illusion Warrior

Phantom Warrior can't be blocked.

"The construction of a defense is not accomplished by adding bricks."
-Jace Beleren

Mana:
Power: 2/2
Cardset: Magic 2014 #67 (Uncommon)
Magic 2010 #66 (Uncommon)
Tenth Edition #96 (Uncommon)
Ninth Edition #88 (Uncommon)
Eighth Edition #93 (Uncommon)
Seventh Edition #93 (Uncommon)
Sixth Edition #85 (Unknown)
Weatherlight #48 (Uncommon)
Type: Creature

Dread Warlock

Creature - Human Wizard

Dread Warlock can't be blocked except by black creatures.

"I don't know who to pity more: those who flee from my presence or the damned who can withstand it."

Mana:
Power: 2/2
Cardset: Magic 2010 #94 (Common)
Type: Creature

Hypnotic Specter

Creature - Specter

Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Its victims are known by their eyes: shattered vessels leaking broken dreams.

Mana:
Power: 2/2
Cardset: Magic 2010 #100 (Rare)
Tenth Edition #151 (Rare)
Ninth Edition #141 (Rare)
Fourth Edition #26 (Uncommon)
Revised Edition #23 (Uncommon)
Unlimited Edition #21 (Uncommon)
Beta Edition #21 (Unknown)
Alpha Edition #21 (Unknown)
Type: Creature

Kelinore Bat

Creature - Bat

Flying

The nesting bats of Kelinore sleep soundly while the sun passes, nestled among their grisly collections.

Mana:
Power: 2/1
Cardset: Magic 2010 #101 (Common)
Type: Creature

Looming Shade

Creature - Shade

: Looming Shade gets +1/+1 until end of turn.

Its form never rests, propelled by some undetectable gale from beyond the gloom.

Mana:
Power: 1/1
Cardset: Magic 2010 #103 (Common)
Tenth Edition #153 (Common)
Ninth Edition #142 (Common)
Eighth Edition #140 (Common)
Seventh Edition #145 (Common)
Urza's Saga #139 (Common)
Type: Creature

Megrim

Enchantment

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

"It's a vicious circle. Stress breeds pain. Pain breeds stress. It's simply beautiful, wouldn't you agree?"
-Vradeen, vampire nocturnus

Mana:
Cardset: Magic 2010 #104 (Uncommon)
Tenth Edition #157 (Uncommon)
Ninth Edition #144 (Uncommon)
Eighth Edition #143 (Uncommon)
Seventh Edition #146 (Uncommon)
Stronghold #12 (Uncommon)
Type: Enchantment

Soul Bleed

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Whether the end comes swift or slow, it always comes too soon.

Mana:
Cardset: Magic 2010 #113 (Common)
Type: Enchantment

Underworld Dreams

Enchantment

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.

"In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan."
-Rabindranath Tagore

Mana:
Cardset: Magic 2010 #115 (Rare)
Tenth Edition #184 (Rare)
Ninth Edition #167 (Rare)
Eighth Edition #168 (Rare)
Legends #38 (Uncommon)
Type: Enchantment

Vampire Aristocrat

Creature - Vampire Rogue

Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.

"I admit, I am a creature of the city. The sights, the nightly excitement, the abundance of fine drink . . ."

Mana:
Power: 2/2
Cardset: Magic 2010 #117 (Common)
Type: Creature

Wall of Bone

Creature - Skeleton Wall

Defender (This creature can't attack.)

: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 1/4
Cardset: Garruk vs. Liliana #41 (Uncommon)
Magic 2010 #119 (Uncommon)
Seventh Edition #169 (Uncommon)
Fifth Edition #65 (Uncommon)
Fourth Edition #52 (Uncommon)
Revised Edition #42 (Uncommon)
Unlimited Edition #41 (Uncommon)
Beta Edition #41 (Unknown)
Alpha Edition #41 (Unknown)
Type: Creature

Ball Lightning

Creature - Elemental

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.

Mana:
Power: 6/1
Cardset: Fire and Lightning #12 (Unknown)
Magic 2010 #125 (Rare)
Fifth Edition #210 (Rare)
Fourth Edition #194 (Rare)
The Dark #56 (Rare)
Type: Creature

Goblin Artillery

Creature - Goblin Warrior

: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you.

Most goblins get their turn firing the catapult, but few achieve the coveted title of Ammunition Holder.

Mana:
Power: 1/3
Cardset: Magic 2010 #138 (Uncommon)
Type: Creature

Panic Attack

Sorcery

Up to three target creatures can't block this turn.

"What do they see in the throes of panic? I'm not sure I want to know."
-Kezim, prodigal pyromancer

Mana:
Cardset: Magic 2010 #150 (Common)
Ninth Edition #207 (Common)
Eighth Edition #209 (Common)
Prophecy #98 (Common)
Type: Sorcery

Seismic Strike

Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

"Life up here is simple. Adapt to the ways of the mountains and they will reward you. Fight them and they will end you."
-Kezim, prodigal pyromancer

Mana:
Cardset: Venser vs. Koth #70 (Common)
Knights vs. Dragons #71 (Unknown)
Magic 2010 #154 (Common)
Type: Instant

Viashino Spearhunter

Creature - Viashino Warrior

First strike (This creature deals combat damage before creatures without first strike.)

Viashino lack the majesty of their draconic ancestors, but they lash out with equal rage and twice the spite.

Mana:
Power: 2/1
Cardset: Magic 2010 #161 (Common)
Type: Creature

Great Sable Stag

Creature - Elk

Great Sable Stag can't be countered.

Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)

Ineffable and incorruptible.

Mana:
Power: 3/3
Cardset: Magic 2010 #186 (Rare)
Type: Creature

Oakenform

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

"When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?"
-Dionus, elvish archdruid

Mana:
Cardset: Magic 2010 #197 (Common)
Type: Enchantment

Magebane Armor

Artifact - Equipment

Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Magic 2010 #214 (Rare)
Type: Artifact

Asha's Favor

Enchantment - Aura

Enchant creature

Enchanted creature has flying, first strike, and vigilance.

As his new wings lifted him high above Bant, Taric felt his earthly aspirations transform into heavenly resolve.

Mana:
Cardset: Conflux #2 (Common)
Type: Enchantment

Aven Trailblazer

Creature - Bird Soldier

Flying

Domain - Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.

"The bird wore the form of a man, bereft of filigree. Why do the Texts not speak of it?"
-Belator of Esper

Mana:
Power: 2/*
Cardset: Conflux #4 (Common)
Type: Creature

Lapse of Certainty

Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Without a connection of mind and body, magic is just an idea stuck in the head, a word on the tip of a tongue.

Mana:
Cardset: Conflux #9 (Common)
Type: Instant

Paragon of the Amesha

Creature - Human Knight

First strike

: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.

"Let my lance sing with the voices of angels and the heathen cower before my shield, for I will teach this land the meaning of honor."

Mana:
Power: 2/2
Cardset: Conflux #14 (Uncommon)
Type: Creature

Scepter of Dominance

Artifact

, : Tap target permanent.

"Whether or not you will bow to me is not open to debate. The question is, will I ever let you rise?"
-Fridius, telemin master

Mana:
Cardset: Conflux #17 (Rare)
Type: Artifact

Brackwater Elemental

Creature - Elemental

When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Ajani vs. Nicol Bolas #46 (Common)
Conflux #21 (Common)
Type: Creature

Esperzoa

Artifact Creature - Jellyfish

Flying

At the beginning of your upkeep, return an artifact you control to its owner's hand.

The more metal it digests, the more its jelly will fetch on the alchemists' market.

Mana:
Power: 4/3
Cardset: Modern Masters #43 (Uncommon)
Elspeth vs. Tezzeret #47 (Uncommon)
Conflux #25 (Uncommon)
Type: Artifact Creature

Frontline Sage

Creature - Human Wizard

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

, : Draw a card, then discard a card.

The battle was won in the commander's head before the first weapon was drawn.

Mana:
Cardset: Conflux #28 (Common)
Type: Creature

Parasitic Strix

Artifact Creature - Bird

Flying

When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life.

After finding no sustenance on the edges of Grixis, it turned to the skies of Bant.

Mana:
Power: 2/2
Cardset: Conflux #32 (Common)
Type: Artifact Creature

Scepter of Insight

Artifact

, : Draw a card.

"The road to truth has many branches, and so must the cane with which I walk it."
-Voln the Elder

Mana:
Cardset: Conflux #33 (Rare)
Type: Artifact

Drag Down

Instant

Domain - Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

The barbarians of Jund believe the bottomless tar pits extend forever into other, darker worlds.

Mana:
Cardset: Modern Masters #80 (Common)
Conflux #42 (Common)
Type: Instant

Fleshformer

Creature - Human Wizard

: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them.

Mana:
Power: 2/2
Cardset: Conflux #45 (Uncommon)
Type: Creature

Nyxathid

Creature - Elemental

As Nyxathid enters the battlefield, choose an opponent.

Nyxathid gets -1/-1 for each card in the chosen player's hand.

Born of volcanic forces, it thrives on the absolute panic it inspires.

Mana:
Power: 7/7
Cardset: Conflux #49 (Rare)
Type: Creature

Pestilent Kathari

Creature - Bird Warrior

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

: Pestilent Kathari gains first strike until end of turn.

Mana:
Power: 1/1
Cardset: Conflux #50 (Common)
Type: Creature

Sedraxis Alchemist

Creature - Zombie Wizard

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

The problem with a liquid that can dissolve anything is finding something to carry it in.

Mana:
Power: 2/2
Cardset: Conflux #54 (Common)
Type: Creature

Dark Temper

Instant

Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.

When you've got the temperament of a dragon, every argument is one you'll win.

Mana:
Cardset: Conflux #61 (Common)
Type: Instant

Dragonsoul Knight

Creature - Human Knight

First strike

: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

The farther he roamed from Jund and its dragons, the more he felt their essence in himself.

Mana:
Power: 2/2
Cardset: Conflux #62 (Uncommon)
Type: Creature

Volcanic Fallout

Instant

Volcanic Fallout can't be countered.

Volcanic Fallout deals 2 damage to each creature and each player.

"How can we outrun the sky?"
-Hadran, sunseeder of Naya

Mana:
Cardset: Conspiracy #157 (Uncommon)
Archenemy #51 (Uncommon)
Conflux #74 (Uncommon)
Type: Instant

Wandering Goblins

Creature - Goblin Warrior

Domain - : Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

Tired of waiting for a dragon to eat them, some hardy goblins struck out to become meals for the unknown.

Mana:
Cardset: Conflux #76 (Common)
Type: Creature

Ember Weaver

Creature - Spider

Reach (This can block creatures with flying.)

As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

"Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky."
-Sunseeder myth

Mana:
Power: 2/3
Cardset: Conflux #81 (Common)
Type: Creature

Filigree Fracture

Instant

Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.

The sphinx tyrannized Bant until a rhox mage tested the hardiness of her shiny parts.

Mana:
Cardset: Conflux #82 (Uncommon)
Type: Instant

Gluttonous Slime

Creature - Ooze

Flash

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

On Jund, everything eventually ends up in something else's stomach.

Mana:
Power: 2/2
Cardset: Planechase 2012 #65 (Uncommon)
Conflux #83 (Uncommon)
Type: Creature

Matca Rioters

Creature - Human Warrior

Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.

When outsiders interrupted the matca championship, things got ugly.

Mana:
Power: */*
Cardset: Conflux #84 (Common)
Type: Creature

Sacellum Archers

Creature - Elf Archer

, : Sacellum Archers deals 2 damage to target attacking or blocking creature.

"Our arrows are aimed not at the sacred behemoths but at those who dare to dream of such a trophy."

Mana:
Power: 2/3
Cardset: Conflux #89 (Uncommon)
Type: Creature

Giltspire Avenger

Creature - Human Soldier

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Destroy target creature that dealt damage to you this turn.

"To trespass so far from home is to ask for a lonesome grave."

Mana:
Power: 2/2
Cardset: Conflux #108 (Rare)
Type: Creature

Gwafa Hazid, Profiteer

Legendary Creature - Human Rogue

, : Put a bribery counter on target creature you don't control. Its controller draws a card.

Creatures with bribery counters on them can't attack or block.

"Everyone has a price."

Mana:
Power: 2/2
Cardset: Conflux #110 (Rare)
Type: Creature

Jhessian Balmgiver

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

: Target creature is unblockable this turn.

"You have two choices: heed my advice now or need my healing later."

Mana:
Power: 1/1
Cardset: Conflux #112 (Uncommon)
Type: Creature

Knight of the Reliquary

Creature - Human Knight

Knight of the Reliquary gets +1/+1 for each land card in your graveyard.

, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

"Knowledge of Bant's landscape and ruins is a weapon that the invaders can't comprehend."
-Elspeth

Mana:
Power: 2/2
Cardset: Modern Masters #178 (Rare)
Knights vs. Dragons #1 (Unknown)
Conflux #113 (Rare)
Type: Creature

Knotvine Mystic

Creature - Elf Druid

, : Add to your mana pool.

The elves of Naya were the last to acknowledge the massive shift of mana in their world.

Mana:
Power: 2/2
Cardset: Conflux #114 (Uncommon)
Type: Creature

Scarland Thrinax

Creature - Lizard

Sacrifice a creature: Put a +1/+1 counter on Scarland Thrinax.

"There is only one way of life in Jund: feed on the weak until you are cut down by something stronger."
-Jorshu of Clan Nel Toth

Mana:
Power: 2/2
Cardset: Commander 2013 #209 (Uncommon)
Conflux #123 (Uncommon)
Type: Creature

Shambling Remains

Creature - Zombie Horror

Shambling Remains can't block.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/3
Cardset: Sorin vs. Tibalt #48 (Uncommon)
Conflux #124 (Uncommon)
Type: Creature
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