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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Mana Bloom

Enchantment

Mana Bloom enters the battlefield with X charge counters on it.

Remove a charge counter from Mana Bloom: Add one mana of any color to your mana pool. Activate this ability only once each turn.

At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

Mana:
Cardset: Return to Ravnica #130 (Rare)
Type: Enchantment

Mammoth Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has vigilance.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #10 (Uncommon)
Rise of the Eldrazi #37 (Uncommon)
Type: Enchantment

Malignus

Creature - Elemental Spirit

Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.

Damage that would be dealt by Malignus can't be prevented.

It descended on Estwald like a sudden storm. Moments later, only ashes and agony remained.

Mana:
Power: */*
Cardset: Avacyn Restored #148 (Mythic Rare)
Type: Creature

Malicious Intent

Enchantment - Aura

Enchant creature

Enchanted creature has ": Target creature can't block this turn."

As peace returned to Thraben, some cathars made the mistake of letting down their guard.

Mana:
Cardset: Avacyn Restored #147 (Common)
Type: Enchantment

Malicious Affliction

Instant

Morbid - When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.

Destroy target nonblack creature.

"Such an affliction appears to seek out the pure."
-Byro, plague doctor

Mana:
Cardset: Commander 2014 #25 (Rare)
Type: Instant

Malfegor

Legendary Creature - Demon Dragon

Flying

When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

A demon cannot be trusted, and a dragon will not be ruled.

Mana:
Power: 6/6
Cardset: Commander #208 (Mythic Rare)
Conflux #117 (Mythic Rare)
Type: Creature

Malakir Soothsayer

Creature - Vampire Shaman Ally

Cohort - , Tap an untapped Ally you control: You draw a card and you lose 1 life.

"Your blood whispers secrets your mind could never comprehend."

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #87 (Uncommon)
Type: Creature

Malakir Familiar

Creature - Bat

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

"They are deadly, and they are loyal. We can spare them a little blood."-Harak, Malakir bloodwitch

Mana:
Power: 2/1
Cardset: Battle for Zendikar #116 (Uncommon)
Type: Creature

Malakir Bloodwitch

Creature - Vampire Shaman

Flying, protection from white

When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Mana:
Power: 4/4
Cardset: Zendikar #100 (Rare)
Type: Creature

Malachite Golem

Artifact Creature - Golem

: Malachite Golem gains trample until end of turn.

Mana:
Power: 5/3
Cardset: Mirrodin #202 (Common)
Type: Artifact Creature

Malach of the Dawn

Creature - Angel

Flying

: Regenerate Malach of the Dawn.

"The sun rises, but the world still feels dark. Pray for the arrival of the malachim-they'll bring Dawn to the world and to our hearts."
-Sister Betje, Miracles of the Saints

Mana:
Power: 2/4
Cardset: Planar Chaos #24 (Uncommon)
Type: Creature

Makindi Sliderunner

Creature - Beast

Trample

Landfall - Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

After a battle, it breaks the hillsides into manageable pieces to prepare for next time.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #148 (Common)
Type: Creature

Makindi Shieldmate

Creature - Kor Soldier Ally

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

The more who rely on him, the more resolute he becomes.

Mana:
Cardset: Zendikar #26 (Common)
Type: Creature

Makindi Patrol

Creature - Human Knight Ally

Rally - Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #39 (Common)
Type: Creature

Makindi Griffin

Creature - Griffin

Flying

As the hedrons began to coalesce into colossal Eldrazi superstructures, the griffins were forced to seek new territory lest their aeries be crushed between the massive stone monoliths.

Mana:
Power: 2/4
Cardset: Rise of the Eldrazi #36 (Common)
Type: Creature

Makindi Aeronaut

Creature - Kor Scout Ally

Flying

"The Eldrazi have surprised us before. It's my job to make sure that never happens again."

Mana:
Power: 1/3
Cardset: Oath of the Gatewatch #27 (Common)
Type: Creature

Makeshift Mauler

Creature - Zombie Horror

As an additional cost to cast Makeshift Mauler, exile a creature card from your graveyard.

"It always amazes me what perfectly good things people throw away."
-Ludevic, necro-alchemist

Mana:
Power: 4/5
Cardset: Innistrad #65 (Common)
Type: Creature

Makeshift Mannequin

Instant

Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."

"This vulgar mimicry will end now."
-Desmera, perfect of Wren's Run

Mana:
Cardset: Archenemy #20 (Uncommon)
Lorwyn #124 (Uncommon)
Type: Instant

Make a Wish

Sorcery

Return two cards at random from your graveyard to your hand.

In Gavony wishing is taken as a sign of weakness, yet the wells usually brim with silver.

Mana:
Cardset: Innistrad #192 (Uncommon)
Type: Sorcery

Make a Stand

Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

For a moment they stood tall, all fear forgotten.

Mana:
Cardset: Oath of the Gatewatch #26 (Uncommon)
Type: Instant

Mahamoti Djinn

Creature - Djinn

Flying (This creature can't be blocked except by creatures with flying or reach.)

Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.

Mana:
Power: 5/6
Cardset: Tenth Edition #90 (Rare)
Ninth Edition #85 (Rare)
Eighth Edition #88 (Rare)
Seventh Edition #84 (Rare)
Fourth Edition #84 (Rare)
Revised Edition #66 (Rare)
Unlimited Edition #65 (Rare)
Beta Edition #65 (Unknown)
Alpha Edition #65 (Unknown)
Type: Creature

Magus of the Vineyard

Creature - Human Wizard

At the beginning of each player's precombat main phase, add to that player's mana pool.

Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root.

Mana:
Power: 1/1
Cardset: Commander #166 (Rare)
Future Sight #132 (Rare)
Type: Creature

Magus of the Tabernacle

Creature - Human Wizard

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay ."

The Tabernacle's disciples channel the emanations from Pendrell Vale, spreading its paradoxical demand to be both worshipped and left alone.

Mana:
Power: 2/6
Cardset: Planar Chaos #8 (Rare)
Type: Creature

Magus of the Scroll

Creature - Human Wizard

, : Name a card. Reveal a card at random from your hand. If it's the named card, Magus of the Scroll deals 2 damage to target creature or player.

Mana:
Power: 1/1
Cardset: Time Spiral #169 (Rare)
Type: Creature

Magus of the Moon

Creature - Human Wizard

Nonbasic lands are Mountains.

Tidal forces of the blood moon wrench and buckle the land, drawing monoliths of stone and soil toward the flaming orb.

Mana:
Power: 2/2
Cardset: Future Sight #101 (Rare)
Type: Creature

Magus of the Moat

Creature - Human Wizard

Creatures without flying can't attack.

"The spirits of the mythic ones ever circle their beloved keep, forbidding entry to all who come with the heavy tread of hate."

Mana:
Cardset: Future Sight #12 (Rare)
Type: Creature

Magus of the Mirror

Creature - Human Wizard

, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate this ability only during your upkeep.

"Behold! The image of the enemy and all that she has. Trust your envy, and take it."

Mana:
Power: 4/2
Cardset: Conspiracy #117 (Rare)
Time Spiral #116 (Rare)
Type: Creature

Magus of the Library

Creature - Human Wizard

: Add to your mana pool.

: Draw a card. Activate this ability only if you have exactly seven cards in hand.

The ancient books slowly crumbled, their secrets turning to dust. But their every word sings within the magus's head.

Mana:
Power: 1/1
Cardset: Planar Chaos #134 (Rare)
Type: Creature

Magus of the Jar

Creature - Human Wizard

, Sacrifice Magus of the Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.

Mana:
Power: 3/3
Cardset: Time Spiral #67 (Rare)
Type: Creature

Magus of the Future

Creature - Human Wizard

Play with the top card of your library revealed.

You may play the top card of your library.

Those gifted with the sight have one eye in the present and the other in the future.

Mana:
Power: 2/3
Cardset: Future Sight #40 (Rare)
Type: Creature

Magus of the Disk

Creature - Human Wizard

Magus of the Disk enters the battlefield tapped.

, : Destroy all artifacts, creatures, and enchantments.

Studying the journals of the necromage Nevinyrral leaves disciples gripped with the urge to exercise his draconian judgment.

Mana:
Power: 2/4
Cardset: Time Spiral #27 (Rare)
Type: Creature

Magus of the Coffers

Creature - Human Wizard

, : Add to your mana pool for each Swamp you control.

All that remains of the Cabal are the echoes in its deepest vault. Yet those who hear the echoes feel a power undiminished by the dust of ages.

Mana:
Power: 4/4
Cardset: Commander 2014 #148 (Rare)
Planar Chaos #73 (Rare)
Type: Creature

Magus of the Candelabra

Creature - Human Wizard

, : Untap X target lands.

"What would Urza think, I wonder, if he could hear how the nature mages still snarl at his name, but venerate the work of his apprentice?"
-Teferi, to Jhoira

Mana:
Power: 1/2
Cardset: Time Spiral #203 (Rare)
Type: Creature

Magus of the Bazaar

Creature - Human Wizard

: Draw two cards, then discard three cards.

"Some trade in goods, some in secrets. My soul has walked the futures, and I offer the rare coin of possibility."

Mana:
Cardset: Planar Chaos #43 (Rare)
Type: Creature

Magus of the Arena

Creature - Human Wizard

, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)

The magus still hears the roar of the crowds. They're gone, but the will to compete remains.

Mana:
Power: 5/5
Cardset: Commander 2013 #115 (Rare)
Planar Chaos #104 (Rare)
Type: Creature

Magus of the Abyss

Creature - Human Wizard

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.

He climbs a staircase of falling souls, fighting the continuous pull of the void.

Mana:
Power: 4/3
Cardset: Future Sight #70 (Rare)
Type: Creature

Magosi, the Waterveil

Land

Magosi, the Waterveil enters the battlefield tapped.

: Add to your mana pool.

, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.

, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.

Cardset: Zendikar #218 (Rare)
Type: Land

Magnivore

Creature - Lhurgoyf

Haste (This creature can attack the turn it comes under your control.)

Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.

Mana:
Power: */*
Cardset: Ninth Edition #202 (Rare)
Odyssey #204 (Rare)
Type: Creature

Magnetic Theft

Instant

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Among the Vulshok, the most prized blades are those that killed their original owners.

Mana:
Cardset: Fifth Dawn #74 (Uncommon)
Type: Instant

Magnetic Mine

Artifact

Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.

Mana:
Cardset: Mirrodin Besieged #113 (Rare)
Type: Artifact

Magnetic Flux

Instant

Artifact creatures you control gain flying until end of turn.

After the researcher's astonishing success, his assistants spent six hours finding a way to return the specimens safely to the ground.

Mana:
Cardset: Darksteel #25 (Common)
Type: Instant

Magmaw

Creature - Elemental

, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.

"The purpose of existence is simple: everything is fuel for the magmaw."
-Jaji, magmaw worshipper

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #158 (Rare)
Type: Creature

Magmatic Force

Creature - Elemental

At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player.

"Granted, it's the pinnacle of utter destructiveness. So what would you call two of them?"
-Riku of Two Reflections

Mana:
Power: 7/7
Cardset: Commander #128 (Rare)
Type: Creature

Magmatic Core

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.

Mana:
Cardset: Coldsnap #91 (Uncommon)
Type: Enchantment

Magmatic Chasm

Sorcery

Creatures without flying can't block this turn.

"Our shamans assert their mastery over the land, thwarting the lesser clans' attempts to stand in the way of our dragonlord."
-Allek, Atarka hunter

Mana:
Cardset: Dragons of Tarkir #148 (Common)
Type: Sorcery

Magmaquake

Instant

Magmaquake deals X damage to each creature without flying and each planeswalker.

"Where will you run when I punish you with the very ground you flee on?"
-Nicol Bolas

Mana:
Cardset: Commander 2014 #180 (Rare)
Magic 2013 #140 (Rare)
Type: Instant

Magma Spray

Instant

Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.

"Jund is a wounded world. Beware its searing blood spilling out onto the surface."
-Rakka Mar

Mana:
Cardset: Journey Into Nyx #103 (Common)
Izzet vs. Golgari #15 (Common)
Shards of Alara #108 (Common)
Type: Instant

Magma Rift

Sorcery

As an additional cost to cast Magma Rift, sacrifice a land.

Magma Rift deals 5 damage to target creature.

"Lighting a fire needs kindling and heat. You be the kindling. I'll bring the heat."
-Chandra Nalaar

Mana:
Cardset: Zendikar #136 (Common)
Type: Sorcery

Magma Phoenix

Creature - Phoenix

Flying

When Magma Phoenix dies, it deals 3 damage to each creature and each player.

: Return Magma Phoenix from your graveyard to your hand.

Mana:
Power: 3/3
Cardset: Magic 2011 #150 (Rare)
Magic 2010 #148 (Rare)
Type: Creature

Magma Jet

Instant

Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Theros #128 (Uncommon)
Jace vs. Chandra #52 (Uncommon)
Fifth Dawn #73 (Uncommon)
Type: Instant

Magma Giant

Creature - Giant

When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.

Its open mouth is a furnace blast that blisters the skin. Its smoking fists are meteors that split the earth.

Mana:
Power: 5/5
Cardset: Fifth Dawn #72 (Rare)
Type: Creature

Magister Sphinx

Artifact Creature - Sphinx

Flying

When Magister Sphinx enters the battlefield, target player's life total becomes 10.

"These benighted worlds are thick with ignorance. I will educate them. They will listen, or they will die."

Mana:
Power: 5/5
Cardset: Archenemy #89 (Rare)
Conflux #116 (Rare)
Type: Artifact Creature

Magister of Worth

Creature - Angel

Flying

Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Mana:
Power: 4/4
Cardset: Conspiracy #48 (Rare)
Type: Creature

Maggot Carrier

Creature - Zombie

When Maggot Carrier enters the battlefield, each player loses 1 life.

"We do not suddenly fall on death, but advance towards it by slight degrees; we die every day."
-Seneca, Epistles, trans. Gummere

Mana:
Power: 1/1
Cardset: Eighth Edition #142 (Common)
Planeshift #45 (Common)
Type: Creature

Magewright's Stone

Artifact

, : Untap target creature that has an activated ability with in its cost.

The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds.

Mana:
Cardset: Dissension #162 (Uncommon)
Type: Artifact

Magefire Wings

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and has flying.

Giving a thing wings does not take away its fear of flight-or its fear of fire, for that matter.

Mana:
Cardset: Alara Reborn #88 (Common)
Type: Enchantment

Magebane Armor

Artifact - Equipment

Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Magic 2010 #214 (Rare)
Type: Artifact

Mage Slayer

Artifact - Equipment

Whenever equipped creature attacks, it deals damage equal to its power to defending player.

Equip

"When the wielder is strong enough, any sword will do."
-Kresh the Bloodbraided

Mana:
Cardset: Alara Reborn #57 (Uncommon)
Type: Artifact

Maga, Traitor to Mortals

Legendary Creature - Human Wizard

Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.

When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.

Mana:
Cardset: Saviors of Kamigawa #81 (Rare)
Type: Creature

Maelstrom Wanderer

Legendary Creature - Elemental

Creatures you control have haste.

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Mana:
Power: 7/5
Cardset: Commander's Arsenal #11 (Mythic Rare)
Planechase 2012 #101 (Mythic Rare)
Type: Creature

Maelstrom Pulse

Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

During the collision of the shards, entire ways of life disappeared without a trace.

Mana:
Cardset: Modern Masters #180 (Rare)
Alara Reborn #92 (Rare)
Type: Sorcery

Maelstrom Nexus

Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #130 (Mythic Rare)
Type: Enchantment

Maelstrom Djinn

Creature - Djinn

Flying

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Mana:
Power: 5/6
Cardset: Future Sight #39 (Rare)
Type: Creature

Maelstrom Archangel

Creature - Angel

Flying

Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.

There is no world where angels fear to tread.

Mana:
Power: 5/5
Cardset: Conflux #115 (Mythic Rare)
Type: Creature

Madrush Cyclops

Creature - Cyclops Warrior

Creatures you control have haste.

Death comes in the blink of an eye.

Mana:
Power: 3/4
Cardset: Alara Reborn #119 (Rare)
Type: Creature

Madcap Skills

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures.

The larger the crowd, the harder it is for them to run away.

Mana:
Cardset: Gatecrash #98 (Common)
Type: Enchantment

Madblind Mountain

Land - Mountain

(: Add to your mana pool.)

Madblind Mountain enters the battlefield tapped.

, : Shuffle your library. Activate this ability only if you control two or more red permanents.

Mana:
Cardset: Shadowmoor #274 (Uncommon)
Type: Land

Mad Prophet

Creature - Human Shaman

Haste

, Discard a card: Draw a card.

"There's no heron in the moon! It's a shrew, a five-legged shrew, with a voice like whispering thunder!"

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #51 (Common)
Avacyn Restored #146 (Common)
Type: Creature

Mad Auntie

Creature - Goblin Shaman

Other Goblin creatures you control get +1/+1.

: Regenerate another target Goblin.

One part cunning, one part wise, and many, many parts demented.

Mana:
Power: 2/2
Cardset: Modern Masters #90 (Uncommon)
Lorwyn #123 (Rare)
Type: Creature

Machinate

Instant

Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

As long as there are questions to be asked, the vedalken will ask them.

Mana:
Cardset: Darksteel #24 (Common)
Type: Instant

Macabre Waltz

Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

"All dead move to the hollow rhythm of necromancy."
-Savra

Mana:
Cardset: Dissension #47 (Common)
Type: Sorcery

Maalfeld Twins

Creature - Zombie

When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield.

"Who am I to break up a family?"
-Gisa the Mad

Mana:
Power: 4/4
Cardset: Avacyn Restored #112 (Uncommon)
Type: Creature

Lyzolda, the Blood Witch

Legendary Creature - Human Cleric

, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.

Sacrificial rites take place before an audience of cheering cultists, each begging to be the next on stage.

Mana:
Power: 3/1
Cardset: Dissension #117 (Rare)
Type: Creature

Lys Alana Scarblade

Creature - Elf Assassin

, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.

In beauty-obsessed Lys Alana, one cut of her blade means the difference between a high society feast and raking through the dungheap for scraps.

Mana:
Power: 1/1
Cardset: Lorwyn #122 (Uncommon)
Type: Creature

Lys Alana Huntmaster

Creature - Elf Warrior

Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.

From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull.

Mana:
Power: 3/3
Cardset: Commander 2014 #205 (Common)
Elves vs. Goblins #10 (Common)
Lorwyn #229 (Common)
Type: Creature

Lys Alana Bowmaster

Creature - Elf Archer

Reach (This can block creatures with flying.)

Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.

Mana:
Power: 2/2
Cardset: Morningtide #130 (Common)
Type: Creature

Lymph Sliver

Creature - Sliver

All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

Its skin remains in a flowing, liquid state that keeps its body coated with potent restorative lymph.

Mana:
Power: 3/3
Cardset: Future Sight #26 (Common)
Type: Creature

Lyev Skyknight

Creature - Human Knight

Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Mana:
Power: 3/1
Cardset: Return to Ravnica #179 (Uncommon)
Type: Creature

Lyev Decree

Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

The Azorius have so many codes and statutes that you're always in violation of one of them.

Mana:
Cardset: Dragon's Maze #3 (Common)
Type: Sorcery

Lux Cannon

Artifact

: Put a charge counter on Lux Cannon.

, Remove three charge counters from Lux Cannon: Destroy target permanent.

There are few problems that can't be solved by putting a hole in the world.

Mana:
Cardset: Scars of Mirrodin #173 (Mythic Rare)
Type: Artifact

Lust for War

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.

Enchanted creature attacks each turn if able.

Mana:
Cardset: Rise of the Eldrazi #157 (Uncommon)
Type: Enchantment

Lush Growth

Enchantment - Aura

Enchant land

Enchanted land is a Mountain, Forest, and Plains.

Naya's bounty spills over upon itself. Each leaf and flower struggles against the next with thrashing thorns, acidic pollen, and strangling roots.

Mana:
Cardset: Shards of Alara #136 (Common)
Type: Enchantment

Lurking Predators

Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

All are prey to the eyes of the wild.

Mana:
Cardset: Magic 2010 #190 (Rare)
Type: Enchantment

Lurking Informant

Creature - Human Rogue

( can be paid with either or .)

, : Look at the top card of target player's library. You may put that card into that player's graveyard.

In the undercity, forgetfulness is often encouraged at the point of a blade.

Mana: {{/}}
Power: 1/2
Cardset: Ravnica: City of Guilds #249 (Common)
Type: Creature

Lurking Crocodile

Creature - Crocodile

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature is unblockable as long as defending player controls an Island.)

Mana:
Power: 2/2
Cardset: Magic 2012 #184 (Common)
Type: Creature

Lurking Automaton

Artifact Creature - Construct

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.

Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

Mana:
Cardset: Conspiracy #63 (Common)
Type: Artifact Creature

Lurking Arynx

Creature - Cat Beast

Formidable - : Target creature blocks Lurking Arynx this turn if able. Activate this ability only if creatures you control have total power 8 or greater.

Once it has your scent, it will hunt you from the Gurmag Swamp to Ayagor.

Mana:
Power: 3/5
Cardset: Dragons of Tarkir #192 (Uncommon)
Type: Creature

Lurebound Scarecrow

Artifact Creature - Scarecrow

As Lurebound Scarecrow enters the battlefield, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

It's a fool's race to run if all is lost if it be won.

Mana:
Power: 4/4
Cardset: Shadowmoor #256 (Uncommon)
Type: Artifact Creature

Lure

Enchantment - Aura

Enchant creature

All creatures able to block enchanted creature do so.

It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible.

Mana:
Cardset: Magic 2012 #183 (Uncommon)
Tenth Edition #276 (Uncommon)
Champions of Kamigawa #226 (Uncommon)
Eighth Edition #263 (Uncommon)
Seventh Edition #255 (Uncommon)
Mercadian Masques #258 (Uncommon)
Sixth Edition #240 (Unknown)
Fifth Edition #176 (Uncommon)
Ice Age #141 (Uncommon)
Fourth Edition #146 (Uncommon)
Revised Edition #119 (Uncommon)
Unlimited Edition #120 (Uncommon)
Beta Edition #120 (Unknown)
Alpha Edition #120 (Unknown)
Type: Enchantment

Lunk Errant

Creature - Giant Warrior

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

"One's plenty," observed the merrow.
"Way too plenty," agreed the boggart.

Mana:
Power: 4/4
Cardset: Morningtide #94 (Common)
Type: Creature

Lunar Mystic

Creature - Human Wizard

Whenever you cast an instant spell, you may pay . If you do, draw a card.

"I'm pleased this world has learned the moon affects more than the tides."
-Tamiyo, the Moon Sage

Mana:
Power: 2/2
Cardset: Avacyn Restored #65 (Rare)
Type: Creature

Lunar Avenger

Artifact Creature - Golem

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.

Mana:
Power: 2/2
Cardset: Fifth Dawn #136 (Uncommon)
Type: Artifact Creature

Lumithread Field

Enchantment

Creatures you control get +0/+1.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Having conquered the Bastion of Suns, the Ota took its light for their own.

Mana:
Cardset: Future Sight #25 (Common)
Type: Enchantment

Luminous Wake

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks or blocks, you gain 4 life.

"If destiny's champions have arisen to fight the Ancient Ones, then let me, too, do my part."
-Ravuel of Graypelt

Mana:
Cardset: Rise of the Eldrazi #35 (Uncommon)
Type: Enchantment

Luminous Angel

Creature - Angel

Flying

At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Power: 4/4
Cardset: Divine vs. Demonic #12 (Rare)
Mirrodin #15 (Rare)
Type: Creature

Luminescent Rain

Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Storms in Lorwyn don't patter on village rooftops, but rather drench the clachan in rays of amber light.

Mana:
Cardset: Morningtide #129 (Common)
Type: Instant

Luminesce

Instant

Prevent all damage that black sources and red sources would deal this turn.

"The White Shield is not the burnished metal you lash to your forearm but the conviction that burns in your chest."
-Lucilde Fiksdotter,
leader of the Order of the White Shield

Mana:
Cardset: Tenth Edition #28 (Uncommon)
Coldsnap #14 (Uncommon)
Type: Instant

Luminate Primordial

Creature - Avatar

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Mana:
Power: 4/7
Cardset: Gatecrash #20 (Rare)
Type: Creature

Luminarch Ascension

Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

Mana:
Cardset: Zendikar #25 (Rare)
Type: Enchantment

Lumengrid Warden

Creature - Human Wizard

The wardens keep watch over an endless sea of progress.

Mana:
Power: 1/3
Cardset: Tenth Edition #89 (Common)
Ninth Edition #84 (Common)
Mirrodin #41 (Common)
Type: Creature
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