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Heart of LightEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) For those who reach enlightenment, violence is an unnecessary distraction. |
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High GroundEnchantmentEach creature you control can block an additional creature. In war, as in society, position is everything. |
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MobilizationEnchantmentSoldier creatures have vigilance. (Attacking doesn't cause them to tap.) Wars are won with strength, valor, and numbers-especially numbers. |
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PariahEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "Why would I consider penance for my actions when I have so many subjects willing to do it for me?" |
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Rule of LawEnchantmentEach player can't cast more than one spell each turn. Appointed by the kha himself, members of the tribunal ensure all disputes are settled with the utmost fairness. |
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Serra's EmbraceEnchantment - AuraEnchant creature The touch of Serra's angels bears hopes aloft and empowers noble causes. |
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Spirit LinkEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "We are all inextricably linked, souls woven in tapestry." |
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Story CircleEnchantmentAs Story Circle enters the battlefield, choose a color.
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DehydrationEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) The viashino used the spell to dry foods for crossing the Great Desert. The Suq'Ata later discovered its use in war. |
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March of the MachinesEnchantmentEach noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)
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PersuasionEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "Protocol demands that you bow down before me. I always stand on protocol." |
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Robe of MirrorsEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "Some say you cannot hit what you cannot see. I prefer that you hit what I want you to see." |
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Shimmering WingsEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "I leave words like ‘impossible' to the rabble. Whatever I imagine, I can create." |
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Sunken HopeEnchantmentAt the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand. "I don't concern myself with my enemy's hopes. Hopes follow the tides. They will retreat soon enough." |
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Contaminated BondEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "My favorite curses are those that manifest slowly, blackening the soul in ways the victim cannot hope to understand." |
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FearEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart." |
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Grave PactEnchantmentWhenever a creature you control dies, each other player sacrifices a creature. "The bonds of loyalty can tie one to the grave." |
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Mortal CombatEnchantmentAt the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. The crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win. |
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No Rest for the WickedEnchantmentSacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. "The soul? Here, we have no use for such frivolities." |
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Arcane TeachingsEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Not all knowledge is learned from parchment. |
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Dragon RoostEnchantment
Dragons erupt from peaks of chaos and flow from rivers of molten rage. |
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Furnace of RathEnchantmentIf a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. The furnace awaits the next master who would stoke the fires of apocalypse. |
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Seismic AssaultEnchantmentDiscard a land card: Seismic Assault deals 2 damage to target creature or player. Earth arms itself with fire. |
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Uncontrollable AngerEnchantment - AuraFlash (You may cast this spell any time you could cast an instant.) A barbarian's heart pounds with the fury of a prisoner, threatening at any moment to break the bars of its cage. |
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AbundanceEnchantmentIf you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
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Blanchwood ArmorEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "Before armor, there was bark. Before blades, there were thorns." |
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OvergrowthEnchantment - AuraEnchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) "Let the forest spread! From salt, stone, and fen, let the new trees rise." |
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Primal RageEnchantmentCreatures you control have trample. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Ferocity and cunning accounted for half the victory. Gravity accounted for the rest. |
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RegenerationEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "A touch of vine sap in the blood, and the flesh knits as quickly as new roots twining." |
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Root MazeEnchantmentArtifacts and lands enter the battlefield tapped. Pause for the briefest of moments to consider the whorl of brambles, the tangled twist of bark, and the maze has already won. |
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Treetop BracersEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Gravity is truly what you make of it. |
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UpwellingEnchantmentMana pools don't empty as steps and phases end. Freyalise promised a dawn that would never end, a day of limitless life. As many dread her promise as revere it. |
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Circle of Protection: BlackEnchantment
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Circle of Protection: RedEnchantment
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Ivory MaskEnchantmentYou have shroud. (You can't be the target of spells or abilities.) Made from its wearer's hopes, the mask ensures that those hopes will be fulfilled. |
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Peace of MindEnchantment
"What can a peasant get for free that an emperor can never buy?" |
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Sacred GroundEnchantmentWhenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield. The knight knelt and prayed, first for the sanctity of his land and second for the strength to repel its invaders. |
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Serra's BlessingEnchantmentCreatures you control have vigilance. (Attacking doesn't cause them to tap.) "Rise, and I will show you how to run without flagging, fight without raging, and fly without wings." |
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WorshipEnchantmentIf you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. "Believe in the ideal, not the idol." |
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AnnexEnchantment - AuraEnchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You should see how small the map is. |
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ConfiscateEnchantment - AuraEnchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)
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CowardiceEnchantmentWhenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) "Cowards die many times before their deaths; |
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Fishliver OilEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
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Sea's ClaimEnchantment - AuraEnchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) "Who's the crazy one now!?" |
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Trade RoutesEnchantment
The wise, the righteous, the mighty-the merchant feeds them all. |
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Treasure TroveEnchantment
"Wealth means power; the power to subdue, to crush, to exploit, the power to enslave, to outrage, to degrade." |
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Zur's WeirdingEnchantmentPlayers play with their hands revealed.
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Death Pits of RathEnchantmentWhenever a creature is dealt damage, destroy it. It can't be regenerated. "Neither could I forget what I had read of these pits-that the sudden extinction of life formed no part of their most horrible plan." |
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EnfeeblementEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "If it is weak, either kill it or ignore it. Anything else honors it." |
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Horror of HorrorsEnchantmentSacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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Phyrexian ArenaEnchantmentAt the beginning of your upkeep, you draw a card and you lose 1 life. A drop of humanity for a sea of power. |
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Blood MoonEnchantmentNonbasic lands are Mountains. Heavy light flooded across the landscape, cloaking everything in deep crimson. |
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Form of the DragonEnchantmentAt the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.
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ReflexesEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
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Greater GoodEnchantmentSacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. "To examine the causes of life, we must first have recourse to death." |
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WebEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
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Circle of Protection: BlueEnchantment
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Circle of Protection: GreenEnchantment
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Circle of Protection: WhiteEnchantment
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KarmaEnchantmentAt the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls.
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Noble PurposeEnchantmentWhenever a creature you control deals combat damage, you gain that much life. Fighting for the right reason is itself a source of strength. |
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Rolling StonesEnchantmentWall creatures can attack as though they didn't have defender. "We spent three weeks trying to knock that wall down. Now it's knocking us down." |
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SanctimonyEnchantmentWhenever an opponent taps a Mountain for mana, you may gain 1 life. "The peasants labor for my profit. I approve." |
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Coastal PiracyEnchantmentWhenever a creature you control deals combat damage to an opponent, you may draw a card. "I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy." |
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Intruder AlarmEnchantmentCreatures don't untap during their controllers' untap steps. One footstep among many is silent. One footstep alone is deafening. |
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InvisibilityEnchantment - AuraEnchant creature
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Shifting SkyEnchantmentAs Shifting Sky enters the battlefield, choose a color. Master the sky and you rule everything beneath it. |
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Steal ArtifactEnchantment - AuraEnchant artifact
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Wrath of Marit LageEnchantmentWhen Wrath of Marit Lage enters the battlefield, tap all red creatures. "Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls." |
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Death Pit OfferingEnchantmentWhen Death Pit Offering enters the battlefield, sacrifice all creatures you control. "Kill them all and feed them to the new recruits." |
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LarcenyEnchantmentWhenever a creature you control deals combat damage to a player, that player discards a card. Opportunity makes the thief. |
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Mind SlashEnchantment
"I can't think with all that screaming." |
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Murderous BetrayalEnchantment
Which hurts more: a sword in the gut or a dagger in the back? |
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Warped DevotionEnchantmentWhenever a permanent is returned to a player's hand, that player discards a card. "The spirit of the devout is easily crushed by the loss of hope." |
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Call of the WildEnchantment
Thinking of dinner made Squee realize that the forest was probably thinking the same thing. |
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ChokeEnchantmentIslands don't untap during their controllers' untap steps. "One day we shall walk where once was water." |
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FecundityEnchantmentWhenever a creature dies, that creature's controller may draw a card. Life is eternal. A lifetime is ephemeral. |
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Living TerrainEnchantment - AuraEnchant land Some warriors walk the earth. Others are born of it. |
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Spreading AlgaeEnchantment - AuraEnchant Swamp
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Vernal BloomEnchantmentWhenever a Forest is tapped for mana, its controller adds Spring breathes the magic of new life. |
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CounterbalanceEnchantmentWhenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.
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Frozen SolidEnchantment - AuraEnchant creature "Guard, fetch me a mallet." |
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Krovikan WhispersEnchantment - AuraEnchant creature
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Phyrexian EtchingsEnchantmentCumulative upkeep
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Braid of FireEnchantmentCumulative upkeep-Add "To a trained mind, the cold is but a momentary distraction." |
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Magmatic CoreEnchantmentCumulative upkeep
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Freyalise's RadianceEnchantmentCumulative upkeep
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Hibernation's EndEnchantmentCumulative upkeep
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Shape of the WiitigoEnchantment - AuraEnchant creature
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Surging MightEnchantment - AuraEnchant creature
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Sphere of PurityEnchantmentIf an artifact would deal damage to you, prevent 1 of that damage. Purity rejects artifice. |
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DomineerEnchantment - AuraEnchant artifact creature Since they haven't seen their original master for millennia, golems are eager to take orders from anyone. |
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Inertia BubbleEnchantment - AuraEnchant artifact "I wouldn't want you to hurt yourself." |
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Shared FateEnchantmentIf a player would draw a card, that player exiles the top card of an opponent's library face down instead.
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Necrogen MistsEnchantmentAt the beginning of each player's upkeep, that player discards a card. Mephidross filled with roars of fury and wails of despair as the leonin fought to keep their memories from being pulled into the mists. |
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Relic BaneEnchantment - AuraEnchant artifact A sword that has seen cowardice in battle exacts the price of honor from its wielder. |
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Confusion in the RanksEnchantmentWhenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
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Fractured LoyaltyEnchantment - AuraEnchant creature
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Mass HysteriaEnchantmentAll creatures have haste.
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Hum of the RadixEnchantmentEach artifact spell costs
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