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Mardu BlazebringerCreature - Ogre WarriorWhen Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. "Make sure he's pointed in the right direction before you light him. And don't let the goblins anywhere near the torch." |
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Mardu Heart-PiercerCreature - Human ArcherRaid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player. "Those who have never ridden before the wind do not know the true joy of war." |
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Mardu WarshriekerCreature - Orc ShamanRaid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add "No body can contain so much fury. It reminds me of another battle, long past." |
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Monastery SwiftspearCreature - Human MonkHaste The calligraphy of combat is written with strokes of sudden blood. |
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Summit ProwlerCreature - Yeti"Do you hunt the yetis of the high peaks, stripling? They are as fierce as the bear that fears no foe and as sly as the mink that creeps unseen. You will be as much prey as they." |
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Valley DasherCreature - Human BerserkerHaste Mardu riders' greatest fear is that a battle might end before their weapons draw blood. |
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War-Name AspirantCreature - Human WarriorRaid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn. No battle means more to a Mardu warrior than the one that earns her war name. |
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Alpine GrizzlyCreature - BearThe Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule. |
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Archers' ParapetCreature - WallDefender Every shaft is graven with a name from a kin tree, calling upon the spirits of the ancestors to make it fly true. |
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Heir of the WildsCreature - Human WarriorDeathtouch In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors. |
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Highland GameCreature - ElkWhen Highland Game dies, you gain 2 life. "Bring down a stag and fix its horns upon her head. This one hears the whispers." |
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Hooded HydraCreature - Snake HydraHooded Hydra enters the battlefield with X +1/+1 counters on it.
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Hooting MandrillsCreature - ApeDelve (Each card you exile from your graveyard while casting this spell pays for Interlopers in Sultai territory usually end up as crocodile chow or baboon bait. |
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Kin-Tree WardenCreature - Human Warrior
"The amber of the tree and the blood of my veins are the same." |
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Longshot SquadCreature - Hound ArcherOutlast
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Meandering TowershellCreature - TurtleIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Pine WalkerCreature - ElementalMorph
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Rattleclaw MysticCreature - Human Shaman
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Sagu ArcherCreature - Naga ArcherReach (This creature can block creatures with flying.) His arrows whistle like a serpent's hiss. |
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Smoke TellerCreature - Human Shaman
"See your enemies from a thousand sides. Then you will find a thousand ways to kill them." |
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Sultai FlayerCreature - Naga ShamanWhenever a creature you control with toughness 4 or greater dies, you gain 4 life. "You can have the body, necromancer. I just want the skin." |
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Temur ChargerCreature - HorseMorph-Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for
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Tusked ColossodonCreature - BeastA band of Temur hunters, fleeing the Mardu, dug a hideout beneath such a creature as it slept. The horde found them and attacked. For three days the Temur held them at bay, and all the while the great beast slumbered. |
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Tuskguard CaptainCreature - Human WarriorOutlast One quiet word sets off the stampede. |
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Woolly LoxodonCreature - Elephant WarriorMorph Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows. |
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Abomination of GudulCreature - HorrorFlying
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Abzan GuideCreature - Human WarriorLifelink (Damage dealt by this creature also causes you to gain that much life.) "These roads are desolate and changeable. Follow me, or die in the wastes." |
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Anafenza, the ForemostLegendary Creature - Human SoldierWhenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle. |
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Ankle ShankerCreature - Goblin BerserkerHaste The stature of the fighter matters less than the depth of the cut. |
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Armament CorpsCreature - Human SoldierWhen Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. The Abzan avoid extended supply lines by incorporating weapons stores into their battle formations. |
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Avalanche TuskerCreature - Elephant WarriorWhenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. "Hold the high ground, then bring it to your enemy." |
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Bear's CompanionCreature - Human WarriorWhen Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield. "The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly." |
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Butcher of the HordeCreature - DemonFlying
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Chief of the EdgeCreature - Human WarriorOther Warrior creatures you control get +1/+0. "We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!" |
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Chief of the ScaleCreature - Human WarriorOther Warrior creatures you control get +0/+1. "We are the shield unbroken. If we fall today, we will die well, and our trees will bear our names in honor." |
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Efreet WeaponmasterCreature - Efreet MonkFirst strike
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Highspire MantisCreature - InsectFlying, trample Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming. |
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Icefeather AvenCreature - Bird ShamanFlying
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Ivorytusk FortressCreature - ElephantUntap each creature you control with a +1/+1 counter on it during each other player's untap step. Abzan soldiers march to war confident that their Houses march with them. |
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Kheru Lich LordCreature - Zombie WizardAt the beginning of your upkeep, you may pay
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Mantis RiderCreature - Human MonkFlying, vigilance, haste Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment. |
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Mardu RoughriderCreature - Orc WarriorWhenever Mardu Roughrider attacks, target creature can't block this turn. The most ferocious saddlebrutes lead the assault, ramming through massed pikes and stout barricades as if they were paper and silk. |
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Narset, Enlightened MasterLegendary Creature - Human MonkFirst strike, hexproof
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Ponyback BrigadeCreature - Goblin WarriorWhen Ponyback Brigade enters the battlefield or is turned face up, put three 1/1 red Goblin creature tokens onto the battlefield.
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Rakshasa DeathdealerCreature - Cat Demon
"Death fills me and makes me strong. You, it will reduce to nothing." |
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Rakshasa VizierCreature - Cat DemonWhenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier. Rakshasa offer deals that sound advantageous to those who forget who they are dealing with. |
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Sage of the Inward EyeCreature - Djinn WizardFlying "No one petal claims beauty for the lotus." |
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Sagu MaulerCreature - BeastTrample, hexproof The Sagu Jungle's thick undergrowth conceals even the largest predators-if they wish to remain hidden. |
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Savage KnucklebladeCreature - Ogre Warrior
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Sidisi, Brood TyrantLegendary Creature - Naga ShamanWhenever Sidisi, Brood Tyrant enters the battlefield or attacks, put the top three cards of your library into your graveyard.
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Siege RhinoCreature - RhinoTrample The mere approach of an Abzan war beast is enough to send enemies fleeing in panic. |
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Snowhorn RiderCreature - Human WarriorTrample Sure-footed, strong-willed, and ill-tempered-and so is the ram. |
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Sultai SoothsayerCreature - Naga ShamanWhen Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. The naga of the Sultai Brood made deals with dark forces to keep their power. |
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Surrak DragonclawLegendary Creature - Human WarriorFlash Both his rank and his scars were earned in single combat against a cave bear. |
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Warden of the EyeCreature - Djinn WizardWhen Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. The wardens guard the sacred documents of Tarkir's history, though they are forbidden to read the words. |
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Zurgo HelmsmasherLegendary Creature - Orc WarriorHaste
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Angel of the Dire HourCreature - AngelFlash She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance. |
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Angelic Field MarshalCreature - AngelFlying Her presence on the battlefield can transform an unruly mob into a disciplined army. |
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Containment PriestCreature - Human ClericFlash Some protection requires a bit of finesse. |
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Hallowed SpiritkeeperCreature - AvatarVigilance
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Jazal GoldmaneLegendary Creature - Cat WarriorFirst strike "As my kha, he is the source of my inspiration. As my brother, he is the embodiment of my aspirations." |
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Breaching LeviathanCreature - LeviathanWhen Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. These waters remain uncharted, but not for lack of trying. |
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Dulcet SirensCreature - Siren
What are the orders of a king or the demands of a creed next to such melodies? |
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Reef WormCreature - WormWhen Reef Worm dies, put a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with ‘When this creature dies, put a 9/9 blue Kraken creature token onto the battlefield.'"
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Stitcher GeralfLegendary Creature - Human Wizard
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Stormsurge KrakenCreature - KrakenHexproof Most see krakens as wantonly violent, failing to notice their meticulous attention to detail when dismantling a vessel. |
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Demon of Wailing AgoniesCreature - DemonFlying
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Flesh CarverCreature - Human WizardIntimidate "Just a taste?" |
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Ghoulcaller GisaLegendary Creature - Human Wizard
"Geralf, must you always whine? I agreed to nothing. I'll raise ghouls anytime I wish." |
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Overseer of the DamnedCreature - DemonFlying
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Raving DeadCreature - ZombieDeathtouch
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Dualcaster MageCreature - Human WizardFlash "It has been my experience that disasters like to strike in pairs." |
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Feldon of the Third PathLegendary Creature - Human Artificer
"She will come back to me." |
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Tyrant's FamiliarCreature - DragonFlying, haste Nothing escapes its gaze-or its breath. |
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Warmonger HellkiteCreature - DragonFlying Its wings beat to the howls of war and fan the fires of rage. |
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CreeperhulkCreature - Plant ElementalTrample "I saw the devastation when the juggernauts crashed the walls of An Karras. Then I got to thinking." |
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Grave SifterCreature - Elemental BeastWhen Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from his or her graveyard to his or her hand. It claws at the earth in a vain attempt to reclaim what it once was. |
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Lifeblood HydraCreature - HydraTrample Pharika has written her secrets on its bones so that only the worthy may discover them. |
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Siege BehemothCreature - BeastHexproof "Hold the line, hold the li-" |
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Thunderfoot BalothCreature - BeastTrample If you hear it, it's too late. |
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Titania, Protector of ArgothLegendary Creature - ElementalWhen Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.
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Riptide SurvivorCreature - Human WizardMorph
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Beetleback ChiefCreature - Goblin WarriorWhen Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug. |
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Goblin WelderCreature - Goblin Artificer
"I wrecked your metal guy, boss. But look! I made you an ashtray." |
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Priest of TitaniaCreature - Elf Druid
Titania rewards all those who honor the forest by making them a living part of it. |
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Sylvan SafekeeperCreature - Human WizardSacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) "How could someone so small cause so much trouble?" |
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Timberwatch ElfCreature - Elf
Even through the Mirari's voice, the elves still hear the call of their kinship. |
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Titania's ChosenCreature - Elf ArcherWhenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen. "What do a hero and an arrow have in common? In times of war are many more made." |
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WellwisherCreature - Elf
"Close your ears to the voice of greed, and you can turn a gift for one into a gift for many." |
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Abzan SkycaptainCreature - Bird SoldierFlying "A tempest is coming. Turn your faces toward the wind!" |
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Arashin ClericCreature - Human ClericWhen Arashin Cleric enters the battlefield, you gain 3 life. "We'll have time to put out the fires when those trapped within the ruins are safe." |
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Aven SkirmisherCreature - Bird WarriorFlying "We do not hide from the dragons that pretend to rule the skies. If we did, the dragons would become our rulers, and our way of life would be lost." |
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Daghatar the AdamantLegendary Creature - Human WarriorVigilance "Our victories will protect a thousand generations." |
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Dragon Bell MonkCreature - Human MonkVigilance He has spent years training his eyes and ears to detect the subtle signs of a dragon's approach. |
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Dragonscale GeneralCreature - Human WarriorAt the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) "Dragons seek war. I bring it to them." |
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Elite ScaleguardCreature - Human SoldierWhen Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
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Great-Horn KrushokCreature - BeastPerfectly suited for life in the Shifting Wastes, the krushok is well protected by its horn, its hide, and its temper. |
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Jeskai BarricadeCreature - WallFlash (You may cast this spell any time you could cast an instant.)
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Lotus-Eye MysticsCreature - Human MonkProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Every action has a foreseen purpose. |
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Mardu Woe-ReaperCreature - Human WarriorWhenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. "Those who died in battle deserve their rest." |
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