Thraben HereticCreature - Human Wizard: Exile target creature card from a graveyard. "Let them decry me for burning the dead. I'm not giving those ghoulcallers any more fuel for their madness." |
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Thraben PurebloodsCreature - Hound"I've learned to trust my dogs' instincts. When they're calm, I'm calm. And when they get nervous, I get my crossbow." |
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Thraben SentryCreature - Human SoldierVigilance "Looks like it's going to be a quiet night." |
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Thraben ValiantCreature - Human SoldierVigilance "Once more into Devil's Breach, soldiers. I want another devil tail for my collection." |
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ThragtuskCreature - BeastWhen Thragtusk enters the battlefield, you gain 5 life. "Always carry two spears." |
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Thran GolemArtifact Creature - GolemAs long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. The golems of the ancient Thran still draw power in ways that baffle the artificers of today. |
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Thrashing MossdogCreature - Plant HoundReach (This creature can block creatures with flying.)
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ThraximundarLegendary Creature - Zombie AssassinHaste His name means "he who paints the earth red." |
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Thrill-Kill AssassinCreature - Human AssassinDeathtouch As the bounty on Massacre Girl rose, so did the number of imitators. |
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Throat SlitterCreature - Rat NinjaNinjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
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Thrull ParasiteCreature - ThrullExtort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) The hunger of a vampire and the subtlety of a tax collector. |
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Thrull SurgeonCreature - Thrull, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. "Just take a little off the top." |
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ThrummingbirdCreature - Bird HorrorFlying
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Thrun, the Last TrollLegendary Creature - Troll ShamanThrun, the Last Troll can't be countered. His crime was silence, and now he suffers it eternally. |
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Thunder BruteCreature - CyclopsTrample
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Thunder DragonCreature - DragonFlying Sometimes primitive cultures attributed natural phenomena to monsters. Sometimes they were right. |
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Thunder-Thrash ElderCreature - Viashino WarriorDevour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) Viashino thrashes are led by elders who have survived countless challenges. |
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ThunderblustCreature - ElementalHaste
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Thunderbreak RegentCreature - DragonFlying Attracting a dragon's attention may be the last mistake you make. |
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Thundercloud ShamanCreature - Giant ShamanWhen Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature. He cares not for the disasters his storm brings as long as his path ahead is clear. |
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Thunderfoot BalothCreature - BeastTrample If you hear it, it's too late. |
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Thundering GiantCreature - GiantHaste (This creature can attack and as soon as it comes under your control.) The giant was felt a few seconds before he was seen. |
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Thundering TanadonArtifact Creature - Beast( can be paid with either or 2 life.) "We do not need beakers and vials to test our predators." |
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ThundermareCreature - Elemental HorseHaste (This creature can attack the turn it comes under your control.) Its hooves strike lightning and the thunder follows quickly after. |
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Thundermaw HellkiteCreature - DragonFlying
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Thundersong TrumpeterCreature - Human Soldier: Target creature can't attack or block this turn. "Hear that? Those notes mean we've arrived at Sunhome! Let our allies' hearts soar and our enemies' hearts shatter at the sound!" |
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Tibor and LumiaLegendary Creature - Human WizardWhenever you cast a blue spell, target creature gains flying until end of turn.
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Tidal ForceCreature - ElementalAt the beginning of each upkeep, you may tap or untap target permanent. "Do not speak the name of the sea, for if it should hear you and rise up, no fortress in the world could hide you."-Gimara of Halimar |
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Tidal KrakenCreature - KrakenTidal Kraken is unblockable. To merfolk, pirates are a nuisance. To pirates, merfolk are a threat. To the kraken, they're both appetizers. |
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Tide DrifterCreature - Eldrazi DroneDevoid (This card has no color.) It didn't do much, but the residents of Sea Gate gave it a wide berth all the same. |
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Tidebinder MageCreature - Merfolk WizardWhen Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.
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Tideforce ElementalCreature - Elemental, : You may tap or untap another target creature. Ebb and flow, high tide and low, quick as sand and just as slow. |
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Tidehollow ScullerArtifact Creature - ZombieWhen Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.
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Tidehollow StrixArtifact Creature - BirdFlying The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay. |
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Tideshaper MysticCreature - Merfolk Wizard: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn. He paints with drop and shimmer a world that exists only in the wistful heart. |
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Tidespout TyrantCreature - DjinnFlying He unmakes the world in his own image. |
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TidewalkerCreature - ElementalTidewalker enters the battlefield with a time counter on it for each Island you control.
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Tidewater MinionCreature - Elemental MinionDefender (This creature can't attack.)
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Tilling TreefolkCreature - Treefolk DruidWhen Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. He digs his roots into barren ground, searching for old seeds that never had the chance to sprout. |
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Timber ProtectorCreature - Treefolk WarriorOther Treefolk creatures you control get +1/+1. In his presence, an ordinary grove becomes a bastion to turn spells and break armies. |
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Timberland GuideCreature - Human ScoutWhen Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. "Can you build a fire? Track a deer? Identify killer trees? Then you'll never survive Kessig without me." |
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TimbermareCreature - Elemental HorseHaste Only nature wreaks such lovely havoc. |
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Timbermaw LarvaCreature - BeastWhenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control. "You can't trust your eyes. A tree might look healthy, but its insides tell a different tale." |
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Timberpack WolfCreature - WolfTimberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. "The need for the pack is bred in their bones. Their true strength will not show itself for any other purpose." |
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Timberwatch ElfCreature - Elf: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. Even through the Mirari's voice, the elves still hear the call of their kinship. |
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TimebenderCreature - Human WizardMorph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Timely HordemateCreature - Human WarriorRaid - When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
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Tin Street HooliganCreature - Goblin RogueWhen Tin Street Hooligan enters the battlefield, if was spent to cast Tin Street Hooligan, destroy target artifact. "Rauck-Chauv's like a holiday! Only it isn't on the calendars, and instead of dancing you knock people flat, and instead of giving gifts you break stuff." |
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Tine ShrikeCreature - BirdFlying A new bird of prey-one that hunts sentience. |
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Tireless MissionariesCreature - Human ClericWhen Tireless Missionaries enters the battlefield, you gain 3 life. If they succeed in their holy work, their order will vanish into welcome obscurity, for there will be no more souls to redeem. |
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Titan of Eternal FireCreature - GiantEach Human creature you control has ", : This creature deals 1 damage to target creature or player." There is no gift more precious or more perilous than fire. |
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Titania's ChosenCreature - Elf ArcherWhenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen. "What do a hero and an arrow have in common? In times of war are many more made." |
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Titania, Protector of ArgothLegendary Creature - ElementalWhen Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.
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Titanium GolemArtifact Creature - Golem: Titanium Golem gains first strike until end of turn.
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Tithe DrinkerCreature - VampireLifelink (Damage dealt by this creature also causes you to gain that much life.)
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Tivadar of ThornLegendary Creature - Human KnightFirst strike, protection from red His blade came down upon the neck of a goblin-but not the one he had charged. When Tivadar looked up, the world he had known was gone. |
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Tolarian SentinelCreature - Human SpellshaperFlying "It is not just our people I try to rescue. It is our culture, and our hope that we can return to greatness." |
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Tolsimir WolfbloodLegendary Creature - Elf WarriorOther green creatures you control get +1/+1.
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TombstalkerCreature - DemonFlying
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Tomorrow, Azami's FamiliarLegendary Creature - SpiritIf you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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Topan AsceticCreature - Human MonkTap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. Monks from Topa wander all of Bant, encouraging the Unbeholden to find their place in society through honorable combat. |
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Torch DrakeCreature - DrakeFlying "Drakes? Bah! Things that breathe don't interest me. It breathes fire, you say? Well, that's a different story!" |
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Torch FiendCreature - Devil, Sacrifice Torch Fiend: Destroy target artifact. Devils redecorate every room with fire. |
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Torch SlingerCreature - Goblin ShamanKicker (You may pay an additional as you cast this spell.) Once thrown, twice burned. |
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TorchlingCreature - Shapeshifter: Untap Torchling.
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Torii WatchwardCreature - SpiritVigilance (Attacking doesn't cause this creature to tap.)
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Tormented HeroCreature - Human WarriorTormented Hero enters the battlefield tapped.
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Tormented PariahCreature - Human Warrior WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah. "Hey lads, the moon's rising. All the better to watch him beg for mercy." |
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Tormented SoulCreature - SpiritTormented Soul can't block and can't be blocked. Those who raged most bitterly at the world in life are cursed to roam the nether realms in death. |
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Tormentor ExarchCreature - ClericWhen Tormentor Exarch enters the battlefield, choose one - Target creature gets +2/+0 until end of turn; or target creature gets -0/-2 until end of turn. "Tend the molten slag, or be the molten slag." |
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Tornado ElementalCreature - ElementalWhen Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.
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Torpid MolochCreature - LizardDefender (This creature can't attack.) Market hucksters sell molochs for use as watchdogs. Of course, that's all molochs do. Sit around . . . and watch. |
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Torrent ElementalCreature - ElementalFlying
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Toshiro UmezawaLegendary Creature - Human SamuraiBushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
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Totem-Guide HartebeestCreature - AntelopeWhen Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library. The kor track hartebeests in hopes of finding magic to help fight the Eldrazi. |
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Tower DrakeCreature - DrakeFlying The first motion put forth in the pristine Jelenn Column was for severe restrictions on the airspace around New Prahv. |
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Tower GargoyleArtifact Creature - GargoyleFlying "Esper, like any work of art, can be truly appreciated only from a distance." |
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Tower GeistCreature - SpiritFlying Jenrik's tower is served by those who once sought to enter it uninvited. |
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Towering IndrikCreature - BeastReach (This creature can block creatures with flying.) It chases its airborne prey relentlessly, heedless to what it pulverizes beneath its hooves. |
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Towering ThunderfistCreature - Giant Soldier: Towering Thunderfist gains vigilance until end of turn. "Nothing ruins a party like one of those big killjoys bursting through the door and setting all the guests free."
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Toxic IguanarCreature - LizardToxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) There are no "weak" creatures on Jund. Even the smallest can strike a deadly blow. |
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Toxic NimCreature - ZombieInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) The nim have become roving killers marshaled by whichever thane holds tenuous leadership. |
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Trained ArmodonCreature - ElephantArmodons are trained to step on things. Enemy things. |
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Trained CaracalCreature - CatLifelink (Damage dealt by this creature also causes you to gain that much life.) Some Ravnicans consider carrying a sword to be beneath them, preferring instead a tooth-and-claw escort. |
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Trained CondorCreature - BirdFlying "They're smart enough to understand that war means lots of carrion."-Griv, condor rider |
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Training DroneArtifact Creature - DroneTraining Drone can't attack or block unless it's equipped. "Vulshok flail, Viridian shield, loxodon blade . . . Tazzir, bring the Moriok hook and assemble the rookies." |
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Transcendent MasterCreature - Human Cleric AvatarLevel up (: Put a level counter on this. Level up only as a sorcery.)
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Transguild CourierArtifact Creature - GolemReluctant to meet face to face, the leaders of the ten guilds prefer to do official business through a go-between immune to bribes and threats. |
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TransluminantCreature - Dryad Shaman, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at the beginning of the next end step. "Forget yourself. Forget your city. Forget your homes, your families, the debts and obligations that hold you to this world." |
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Trapjaw KelpieCreature - BeastFlash Travelers in these waters leave a bit of themselves behind. |
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Traproot KamiCreature - SpiritDefender; reach (This creature can block creatures with flying.)
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Traveling PhilosopherCreature - Human AdvisorThe Champion and the philosopher Olexa returned from the opposing camp at dusk. Behind them, the enemy raised sail and departed, breaking the siege. When asked what the two had done, the Champion replied, "We spoke to them." |
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Treacherous Pit-DwellerCreature - DemonWhen Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
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Treasonous OgreCreature - Ogre ShamanDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) "Everything comes with a price. Especially revolution." |
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Treasure HunterCreature - HumanWhen Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. "The treasures of the ancients belong in museums, not in the grubby hands of grave robbers." |
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Treasure MageCreature - Human WizardWhen Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library.
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Treasury ThrullCreature - ThrullExtort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
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Tree MonkeyCreature - ApeReach (This creature can block creatures with flying.) The vines and branches of the jungle canopy are all the wings it needs. |
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Tree of RedemptionCreature - PlantDefender The executioner's tree in Thraben Cathedral holds the power to absolve more than the souls of the hanged. |
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Treefolk HarbingerCreature - Treefolk DruidWhen Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.
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