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Stratozeppelid

Creature - Beast

Flying

Stratozeppelid can block only creatures with flying.

The "Days of Darkness" mark the stratozeppelids' annual migration, when for five days they blot out the sun and trumpet their passing.

Mana:
Power: 4/4
Cardset: Guildpact #36 (Uncommon)
Type: Creature

Stratus Dancer

Creature - Djinn Monk

Flying

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Stratus Dancer is turned face up, counter target instant or sorcery spell.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #80 (Rare)
Type: Creature

Stream Hopper

Creature - Goblin

: Stream Hopper gains flying until end of turn.

Like many who dwell in Shadowmoor now, he was robbed of his better half by the Aurora.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #113 (Common)
Type: Creature

Streambed Aquitects

Creature - Merfolk Scout

: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn.

: Target land becomes an Island until end of turn.

"We look in the river and see scattered stones. A merrow looks and sees a map of Lorwyn."
-Illulia, flamekin soulstoke

Mana:
Power: 2/3
Cardset: Lorwyn #91 (Common)
Type: Creature

Street Sweeper

Artifact Creature - Construct

Whenever Street Sweeper attacks, destroy all Auras attached to target land.

The sweepers roam endlessly, scrubbing away the refuse-and anything else too slow or too clumsy to get out of their way.

Mana:
Power: 4/6
Cardset: Return to Ravnica #234 (Uncommon)
Type: Artifact Creature

Street Wraith

Creature - Wraith

Swampwalk

Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.

Mana:
Power: 3/4
Cardset: Modern Masters #99 (Common)
Future Sight #90 (Uncommon)
Type: Creature

Streetbreaker Wurm

Creature - Wurm

Mana:
Power: 6/4
Cardset: Guildpact #133 (Common)
Type: Creature

Striking Sliver

Creature - Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

You're too busy recoiling in fear to realize that it's already hit you.

Mana:
Power: 1/1
Cardset: Magic 2014 #157 (Common)
Type: Creature

Stromgald Crusader

Creature - Zombie Knight

Protection from white

: Stromgald Crusader gains flying until end of turn.

: Stromgald Crusader gets +1/+0 until end of turn.

"The White-Shielders think their code justifies their actions. In truth it only binds their hands."

Mana:
Power: 2/1
Cardset: Coldsnap #71 (Uncommon)
Type: Creature

Stromkirk Captain

Creature - Vampire Soldier

First strike

Other Vampire creatures you control get +1/+1 and have first strike.

"No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass."
-Runo Stromkirk

Mana:
Power: 2/2
Cardset: Dark Ascension #143 (Uncommon)
Type: Creature

Stromkirk Noble

Creature - Vampire

Stromkirk Noble can't be blocked by Humans.

Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.

"A responsible king walks among his subjects."

Mana:
Power: 1/1
Cardset: Innistrad #164 (Rare)
Type: Creature

Stromkirk Patrol

Creature - Vampire Soldier

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

"You'd best move along, human. Our palates are far less discerning than our master's."

Mana:
Power: 4/3
Cardset: Innistrad #118 (Common)
Type: Creature

Strongarm Monk

Creature - Human Monk

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

"His companions are wise to follow him, for his foes dare not stand in his way."
-Zhiada, Dirgur protector

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #39 (Uncommon)
Type: Creature

Stronghold Assassin

Creature - Zombie Assassin

, Sacrifice a creature: Destroy target nonblack creature.

The assassin sees only throats and hears only heartbeats.

Mana:
Power: 2/1
Cardset: Commander 2013 #93 (Rare)
Seventh Edition #166 (Rare)
Stronghold #21 (Rare)
Type: Creature

Stronghold Overseer

Creature - Demon

Flying

Shadow (This creature can block or be blocked by only creatures with shadow.)

: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn.

Mana:
Power: 5/5
Cardset: Time Spiral #133 (Rare)
Type: Creature

Stronghold Rats

Creature - Rat

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Stronghold Rats deals combat damage to a player, each player discards a card.

In the stronghold's dungeons, the shadows hide in the vermin.

Mana:
Power: 2/1
Cardset: Future Sight #79 (Uncommon)
Type: Creature

Student of Elements

Creature - Human Wizard

When Student of Elements has flying, flip it.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #93 (Uncommon)
Type: Creature

Student of Ojutai

Creature - Human Monk

Whenever you cast a noncreature spell, you gain 2 life.

"Human enlightenment is a firefly that sparks in the night. Dragon enlightenment is a beacon that disperses all darkness."

Mana:
Power: 2/4
Cardset: Dragons of Tarkir #40 (Common)
Type: Creature

Student of Warfare

Creature - Human Knight

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-6

3/3

First strike

LEVEL 7+

4/4

Double strike

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #47 (Rare)
Type: Creature

Stuffy Doll

Artifact Creature - Construct

Indestructible

As Stuffy Doll enters the battlefield, choose a player.

Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.

: Stuffy Doll deals 1 damage to itself.

Mana:
Cardset: Magic 2013 #218 (Rare)
Time Spiral #264 (Rare)
Type: Artifact Creature

Stun Sniper

Creature - Human Archer

, : Stun Sniper deals 1 damage to target creature. Tap that creature.

The tips of her bolts are blunt, but her aim is deadly sharp.

Mana:
Power: 1/1
Cardset: Alara Reborn #100 (Uncommon)
Type: Creature

Sturdy Hatchling

Creature - Elemental

Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.

: Sturdy Hatchling gains shroud until end of turn.

Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.

Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.

Mana: {{/}}
Power: 6/6
Cardset: Eventide #163 (Uncommon)
Type: Creature

Sturmgeist

Creature - Spirit

Flying

Sturmgeist's power and toughness are each equal to the number of cards in your hand.

Whenever Sturmgeist deals combat damage to a player, draw a card.

Mana:
Power: */*
Cardset: Innistrad #82 (Rare)
Type: Creature

Sublime Archangel

Creature - Angel

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Mana:
Power: 4/3
Cardset: Magic 2013 #36 (Mythic Rare)
Type: Creature

Subterranean Shambler

Creature - Elemental

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Subterranean Shambler enters the battlefield or leaves the battlefield, it deals 1 damage to each creature without flying.

Mana:
Power: 2/3
Cardset: Time Spiral #178 (Common)
Type: Creature

Sulfur Elemental

Creature - Elemental

Flash (You may cast this spell any time you could cast an instant.)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

White creatures get +1/-1.

Mana:
Power: 3/2
Cardset: Planar Chaos #108 (Uncommon)
Type: Creature

Sultai Emissary

Creature - Zombie Warrior

When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

To the Sultai, Ugin's power was just one more resource to be exploited.

Mana:
Power: 1/1
Cardset: Fate Reforged #85 (Common)
Type: Creature

Sultai Flayer

Creature - Naga Shaman

Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.

"You can have the body, necromancer. I just want the skin."

Mana:
Power: 3/4
Cardset: Khans of Tarkir #152 (Uncommon)
Type: Creature

Sultai Scavenger

Creature - Bird Warrior

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Flying

Since they guard armies of walking carrion, Sultai aven are never far from a meal.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #91 (Common)
Type: Creature

Sultai Skullkeeper

Creature - Naga Shaman

When Sultai Skullkeeper enters the battlefield, put the top two cards of your library into your graveyard.

A skullkeeper is the first to arrive after the palace archers strike down intruders, probing their brains for choice bits of knowledge.

Mana:
Power: 2/1
Cardset: Fate Reforged #53 (Common)
Type: Creature

Sultai Soothsayer

Creature - Naga Shaman

When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

The naga of the Sultai Brood made deals with dark forces to keep their power.

Mana:
Power: 2/5
Cardset: Khans of Tarkir #205 (Uncommon)
Type: Creature

Summit Apes

Creature - Ape

As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures.

"If you climb Skyfang Peak, avoid the pass. Generations of apes made that trail, and they don't tolerate trespassers."
-Sachir, Akoum Expeditionary House

Mana:
Power: 5/2
Cardset: Worldwake #114 (Uncommon)
Type: Creature

Summit Prowler

Creature - Yeti

"Do you hunt the yetis of the high peaks, stripling? They are as fierce as the bear that fears no foe and as sly as the mink that creeps unseen. You will be as much prey as they."
-Nitula, the Hunt Caller

Mana:
Power: 4/3
Cardset: Dragons of Tarkir #160 (Common)
Khans of Tarkir #121 (Common)
Type: Creature

Summoner's Egg

Artifact Creature - Construct

Imprint - When Summoner's Egg enters the battlefield, you may exile a card from your hand face down.

When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

Mana:
Cardset: Fifth Dawn #157 (Rare)
Type: Artifact Creature

Sun Titan

Creature - Giant

Vigilance

Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.

A blazing sun that never sets.

Mana:
Power: 6/6
Cardset: Commander 2014 #91 (Mythic Rare)
Magic 2012 #39 (Mythic Rare)
Magic 2011 #35 (Mythic Rare)
Type: Creature

Sunblade Elf

Creature - Elf Warrior

Sunblade Elf gets +1/+1 as long as you control a Plains.

: Creatures you control get +1/+1 until end of turn.

"We patrol the steppes to keep enemies from the forest verge."

Mana:
Power: 1/1
Cardset: Magic 2015 #202 (Uncommon)
Type: Creature

Sunblast Angel

Creature - Angel

Flying

When Sunblast Angel enters the battlefield, destroy all tapped creatures.

There may exist powers even greater than Phyrexia.

Mana:
Power: 4/5
Cardset: Commander 2014 #92 (Rare)
Venser vs. Koth #21 (Rare)
Scars of Mirrodin #22 (Rare)
Type: Creature

Suncrusher

Artifact Creature - Construct

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

, , Remove a +1/+1 counter from Suncrusher: Destroy target creature.

, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand.

Mana:
Power: 3/3
Cardset: Fifth Dawn #159 (Rare)
Type: Artifact Creature

Sundering Titan

Artifact Creature - Golem

When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

Mana:
Power: 7/10
Cardset: Archenemy #118 (Rare)
Darksteel #146 (Rare)
Type: Artifact Creature

Sunflare Shaman

Creature - Elemental Shaman

, : Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.

A spark to light the guttered heart.

Mana:
Power: 2/1
Cardset: Morningtide #108 (Common)
Type: Creature

Sungrace Pegasus

Creature - Pegasus

Flying (This creature can't be blocked except by creatures with flying or reach.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

The sacred feathers of the pegasus are said to have healing powers.

Mana:
Power: 1/2
Cardset: Magic 2015 #38 (Common)
Type: Creature

Sunhome Enforcer

Creature - Giant Soldier

Whenever Sunhome Enforcer deals combat damage, you gain that much life.

: Sunhome Enforcer gets +1/+0 until end of turn.

"Law soothed his savage heart. Where fury once burned, the enduring flame of order now shines."
-Razia

Mana:
Power: 2/4
Cardset: Ravnica: City of Guilds #233 (Uncommon)
Type: Creature

Sunhome Guildmage

Creature - Human Wizard

: Creatures you control get +1/+0 until end of turn.

: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.

Mana:
Power: 2/2
Cardset: Gatecrash #200 (Uncommon)
Type: Creature

Sunrise Sovereign

Creature - Giant Warrior

Other Giant creatures you control get +2/+2 and have trample.

A hundred generations has he mentored, a hundred armies has he crushed beneath his feet, yet only a hundred words has he ever spoken, each more revered than a hundred books.

Mana:
Power: 5/5
Cardset: Lorwyn #192 (Rare)
Type: Creature

Sunscorch Regent

Creature - Dragon

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.

"We trust in the scalelords, bringers of justice that none can escape."
-Urdnan, Dromoka warrior

Mana:
Power: 4/3
Cardset: Dragons of Tarkir #41 (Rare)
Type: Creature

Sunseed Nurturer

Creature - Human Druid Wizard

At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.

: Add to your mana pool.

Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop.

Mana:
Power: 1/1
Cardset: Shards of Alara #29 (Uncommon)
Type: Creature

Sunspear Shikari

Creature - Cat Soldier

As long as Sunspear Shikari is equipped, it has first strike and lifelink.

Left without their leader Raksha, the leonin split into two prides: one side supported the regent kha, while the other rebelled in fury.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #23 (Common)
Type: Creature

Sunspire Gatekeepers

Creature - Human Soldier

When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield.

"You will pass with respect, or you will not pass at all."

Mana:
Power: 2/4
Cardset: Dragon's Maze #9 (Common)
Type: Creature

Sunspire Griffin

Creature - Griffin

Flying

"For each griffin wounded by an arrow, there's a corpse with a bow nearby."
-Pel Javya, Wojek investigator

Mana:
Power: 2/3
Cardset: Return to Ravnica #25 (Common)
Type: Creature

Suntail Hawk

Creature - Bird

Flying

Its eye the glaring sun, its cry the keening wind.

Mana:
Power: 1/1
Cardset: Magic 2014 #40 (Common)
Tenth Edition #50 (Common)
Ninth Edition #49 (Common)
Eighth Edition #51 (Common)
Judgment #28 (Common)
Type: Creature

Suntouched Myr

Artifact Creature - Myr

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

As the fifth sun joins the other four, new abilities awaken in the creatures of Mirrodin.

Mana:
Cardset: Fifth Dawn #160 (Common)
Type: Artifact Creature

Sunweb

Creature - Wall

Defender (This creature can't attack.)

Flying

Sunweb can't block creatures with power 2 or less.

"There is no sweeter music than the wails of a dying dragon."
-Rashida Scalebane

Mana:
Power: 5/6
Cardset: Eighth Edition #52 (Rare)
Seventh Edition #51 (Rare)
Sixth Edition #46 (Unknown)
Mirage #246 (Rare)
Type: Creature

Supply-Line Cranes

Creature - Bird

Flying

When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.

They are trained from hatching to deliver aid where it is needed most.

Mana:
Power: 2/4
Cardset: Journey Into Nyx #28 (Common)
Type: Creature

Supreme Exemplar

Creature - Elemental

Flying

Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

Mana:
Power: 10/10
Cardset: Morningtide #53 (Rare)
Type: Creature

Suq'Ata Lancer

Creature - Human Knight

Haste

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

"Never stop 'til you see your lance come out the other side."
-Telim'Tor

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #69 (Special)
Visions #96 (Common)
Type: Creature

Surgespanner

Creature - Merfolk Wizard

Whenever Surgespanner becomes tapped, you may pay . If you do, return target permanent to its owner's hand.

They ride on waves of Æther, washing out anything that might pollute the Merrow Lanes.

Mana:
Power: 2/2
Cardset: Lorwyn #92 (Rare)
Type: Creature

Surging Sentinels

Creature - Human Soldier

First strike

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)

Mana:
Power: 2/1
Cardset: Coldsnap #20 (Common)
Type: Creature

Surrak Dragonclaw

Legendary Creature - Human Warrior

Flash

Surrak Dragonclaw can't be countered.

Creature spells you control can't be countered.

Other creatures you control have trample.

Both his rank and his scars were earned in single combat against a cave bear.

Mana:
Power: 6/6
Cardset: Khans of Tarkir #206 (Mythic Rare)
Type: Creature

Surrak, the Hunt Caller

Legendary Creature - Human Warrior

Formidable - At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.

"The greatest honor is to feed Atarka."

Mana:
Power: 5/4
Cardset: Dragons of Tarkir #210 (Rare)
Type: Creature

Surrakar Banisher

Creature - Surrakar

When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.

Surrakar grab things they don't want.

Mana:
Power: 3/3
Cardset: Worldwake #39 (Common)
Type: Creature

Surrakar Marauder

Creature - Surrakar

Landfall - Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 2/1
Cardset: Zendikar #113 (Common)
Type: Creature

Surrakar Spellblade

Creature - Surrakar

Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.

Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #90 (Rare)
Type: Creature

Surveilling Sprite

Creature - Faerie Rogue

Flying

When Surveilling Sprite dies, you may draw a card.

Their natural curiosity, combined with a knack for trespassing, makes sprites excellent spies.

Mana:
Power: 1/1
Cardset: Ajani vs. Nicol Bolas #43 (Common)
Ravnica: City of Guilds #67 (Common)
Type: Creature

Survivor of the Unseen

Creature - Human Wizard

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

: Draw two cards, then put a card from your hand on top of your library.

Mana:
Power: 2/1
Cardset: Coldsnap #48 (Common)
Type: Creature

Suture Priest

Creature - Cleric

Whenever another creature enters the battlefield under your control, you may gain 1 life.

Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

Mana:
Power: 1/1
Cardset: New Phyrexia #25 (Common)
Type: Creature

Suture Spirit

Creature - Spirit

Flying

: Regenerate target creature.

Is her need to heal born out of compassion or penance?

Mana:
Power: 1/1
Cardset: Eventide #16 (Uncommon)
Type: Creature

Sutured Ghoul

Creature - Zombie

Trample

As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.

Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.

Mana:
Power: */*
Cardset: Magic 2012 #112 (Rare)
Judgment #73 (Rare)
Type: Creature

Swamp Mosquito

Creature - Insect

Flying

Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Mana:
Cardset: Time Spiral "Timeshifted" #49 (Special)
Alliances #30 (Common)
Alliances #31 (Common)
Type: Creature

Swans of Bryn Argoll

Creature - Bird Spirit

Flying

If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way.

Any being that harms them quickly learns its lesson.

Mana: {{/}}{{/}}
Power: 4/3
Cardset: Shadowmoor #151 (Rare)
Type: Creature

Swarm of Bloodflies

Creature - Insect

Flying

Swarm of Bloodflies enters the battlefield with two +1/+1 counters on it.

Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.

In the Gudul delta, bloodfly bites are indistinguishable from spear wounds.

Mana:
Cardset: Khans of Tarkir #92 (Uncommon)
Type: Creature

Swarm of Rats

Creature - Rat

Swarm of Rats's power is equal to the number of Rats you control.

"Rats, rats, rats! Hundreds, thousands, millions of them, and every one a life."
-Bram Stoker, Dracula

Mana:
Power: */1
Cardset: Ninth Edition #166 (Uncommon)
Eighth Edition #167 (Uncommon)
Type: Creature

Swarmborn Giant

Creature - Giant

When you're dealt combat damage, sacrifice Swarmborn Giant.

: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)

As long as Swarmborn Giant is monstrous, it has reach.

Mana:
Power: 6/6
Cardset: Journey Into Nyx #144 (Uncommon)
Type: Creature

Swift Warkite

Creature - Dragon

Flying

When Swift Warkite enters the battlefield, you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

Mana:
Power: 4/4
Cardset: Dragons of Tarkir #233 (Uncommon)
Type: Creature

Swirling Spriggan

Creature - Goblin Shaman

: Target creature you control becomes the color or colors of your choice until end of turn.

After its encounter with the spriggan, the patrol was red with anger, green with envy, white with fear, and painfully black and blue.

Mana:
Power: 3/3
Cardset: Eventide #76 (Uncommon)
Type: Creature

Sword Dancer

Creature - Human Rebel

: Target attacking creature gets -1/-0 until end of turn.

Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields.

Mana:
Power: 1/2
Cardset: Eighth Edition #53 (Uncommon)
Prophecy #25 (Uncommon)
Type: Creature

Swordwise Centaur

Creature - Centaur Warrior

The girl who would become the Champion of the Sun hacked furiously at the practice dummy. At last she stopped, breathing heavily, and looked up at her instructor.
"So much anger," said the centaur. "I will teach you the ways of war, child. But first you must make peace with yourself."
-The Theriad

Mana:
Power: 3/2
Cardset: Born of the Gods #142 (Common)
Type: Creature

Sydri, Galvanic Genius

Legendary Creature - Human Artificer

: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.: Target artifact creature gains deathtouch and lifelink until end of turn.

Mana:
Power: 2/2
Cardset: Commander 2013 #220 (Mythic Rare)
Type: Creature

Sygg, River Cutthroat

Legendary Creature - Merfolk Rogue

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

"It's not a matter of deserving. It's a matter of strength. The power to hold versus the power to take."

Mana: {{/}}{{/}}
Power: 1/3
Cardset: Shadowmoor #176 (Rare)
Type: Creature

Sygg, River Guide

Legendary Creature - Merfolk Wizard

Islandwalk

: Target Merfolk you control gains protection from the color of your choice until end of turn.

"If there's a place worth going, the Merrow Lanes already do. And if there's a route worth taking, yours truly already has."

Mana:
Power: 2/2
Cardset: Lorwyn #251 (Rare)
Type: Creature

Sylvan Advocate

Creature - Elf Druid Ally

Vigilance

As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.

"The land gives of itself. Its abundance provides, even in times of chaos."

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #144 (Rare)
Type: Creature

Sylvan Basilisk

Creature - Basilisk

Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.

"We're not sure what one looks like, so to be safe, nobody look at anything until we're out of here."
-Parbold Drix, veteran explorer

Mana:
Power: 2/4
Cardset: Tenth Edition #301 (Uncommon)
Type: Creature

Sylvan Caryatid

Creature - Plant

Defender, hexproof

: Add one mana of any color to your mana pool.

Those who enter the copse never leave. They find peace there and take root, becoming part of the ever-growing grove.

Mana:
Cardset: Theros #180 (Rare)
Type: Creature

Sylvan Primordial

Creature - Avatar

Reach

When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.

Mana:
Power: 6/8
Cardset: Gatecrash #136 (Rare)
Type: Creature

Sylvan Ranger

Creature - Elf Scout

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

"Not all paths are found on the forest floor."

Mana:
Power: 1/1
Cardset: Commander 2014 #216 (Common)
Ajani vs. Nicol Bolas #8 (Common)
Magic 2011 #198 (Common)
Type: Creature

Sylvan Safekeeper

Creature - Human Wizard

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

"How could someone so small cause so much trouble?"
-Nomad sentry

Mana:
Power: 1/1
Cardset: Commander 2014 #217 (Rare)
Judgment #133 (Rare)
Type: Creature

Sylvok Explorer

Creature - Human Druid

: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Any creature on a druid's shoulder is his family, any land under his feet his home.

Mana:
Power: 1/1
Cardset: Fifth Dawn #93 (Common)
Type: Creature

Sylvok Replica

Artifact Creature - Shaman

, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.

All the zeal of the Sylvok with only a trace of their conservancy.

Mana:
Power: 1/3
Cardset: Scars of Mirrodin #210 (Common)
Type: Artifact Creature

Symbiotic Wurm

Creature - Wurm

When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield.

The insects keep the wurm's hide free from parasites. In return, the wurm doesn't eat the insects.

Mana:
Power: 7/7
Cardset: Commander #174 (Rare)
Onslaught #289 (Rare)
Type: Creature

Synchronous Sliver

Creature - Sliver

All Sliver creatures have vigilance.

"With a twitch of its muscles, its timeline forks. Then, just as quickly, its two selves reintegrate. Causality, strangely, seems not to mind."
-Rukarumel, field journal

Mana:
Power: 3/3
Cardset: Planar Chaos #48 (Common)
Type: Creature

Syndic of Tithes

Creature - Human Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"Entrance is free. Donations are required."
-Notice outside Vizkopa Bank

Mana:
Power: 2/2
Cardset: Gatecrash #26 (Common)
Type: Creature

Syndicate Enforcer

Creature - Human Rogue

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Even the darkest corners of Ravnica still lie in the shadow of the Church.

Mana:
Power: 3/2
Cardset: Gatecrash #80 (Common)
Type: Creature

Synod Artificer

Creature - Vedalken Artificer

, : Tap X target noncreature artifacts.

, : Untap X target noncreature artifacts.

Memnarch shared a touch of his power with the vedalken in return for their service. It is a debt he intends to collect.

Mana:
Power: 1/2
Cardset: Darksteel #34 (Rare)
Type: Creature

Synod Centurion

Artifact Creature - Construct

When you control no other artifacts, sacrifice Synod Centurion.

"We order them to stand, they stand. We order them to wait, they wait. We order them to die, they die."
-Pontifex, elder researcher

Mana:
Power: 4/4
Cardset: Elspeth vs. Tezzeret #53 (Uncommon)
Archenemy #119 (Uncommon)
Fifth Dawn #161 (Uncommon)
Type: Artifact Creature

Syphon Sliver

Creature - Sliver

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

When the hive must feed, every appendage becomes an additional mouth.

Mana:
Power: 2/2
Cardset: Magic 2014 #117 (Rare)
Type: Creature

Szadek, Lord of Secrets

Legendary Creature - Vampire

Flying

If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.

Mana:
Power: 5/5
Cardset: Commander #228 (Rare)
Ravnica: City of Guilds #234 (Rare)
Type: Creature

Taj-Nar Swordsmith

Creature - Cat Soldier

When Taj-Nar Swordsmith enters the battlefield, you may pay . If you do, search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.

Mana:
Power: 2/3
Cardset: Mirrodin #27 (Uncommon)
Type: Creature

Tajic, Blade of the Legion

Legendary Creature - Human Soldier

Indestructible

Battalion - Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

"I run the maze alone, but I fight with the full might of the Legion."

Mana:
Power: 2/2
Cardset: Dragon's Maze #107 (Rare)
Type: Creature

Tajuru Archer

Creature - Elf Archer Ally

Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.

Mana:
Power: 1/2
Cardset: Zendikar #185 (Uncommon)
Type: Creature

Tajuru Beastmaster

Creature - Elf Warrior Ally

Rally - Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

"My mount needs neither reins nor bridle. We both share a common purpose."

Mana:
Power: 5/5
Cardset: Battle for Zendikar #193 (Common)
Type: Creature

Tajuru Pathwarden

Creature - Elf Warrior Ally

Vigilance, trample

"My people blazed these pathways long ago, before the Eldrazi came. We will ride them long after the Eldrazi are gone."

Mana:
Power: 5/4
Cardset: Oath of the Gatewatch #145 (Common)
Type: Creature