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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Vulshok Berserker

Creature - Human Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He will carve out a legend for himself with his own two hands.

Mana:
Power: 3/2
Cardset: Venser vs. Koth #53 (Common)
Magic 2011 #159 (Common)
Mirrodin #111 (Common)
Type: Creature

Wall of Frost

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

"I welcome it. The pasture is cleared of weeds and the wolves are frozen solid."
-Lumi, goatherd

Mana:
Cardset: Magic 2015 #83 (Uncommon)
Magic 2014 #78 (Uncommon)
Planechase 2012 #28 (Uncommon)
Magic 2011 #79 (Uncommon)
Magic 2010 #80 (Uncommon)
Type: Creature

Wall of Vines

Creature - Plant Wall

Defender (This creature can't attack.)

Reach (This creature can block creatures with flying.)

Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable.

Mana:
Cardset: Magic 2011 #199 (Common)
Type: Creature

Warlord's Axe

Artifact - Equipment

Equipped creature gets +3/+1.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

To split wood with it would be sacrilege. This tool has but one purpose, and that is war.

Mana:
Cardset: Magic 2011 #220 (Uncommon)
Type: Artifact

Water Servant

Creature - Elemental

: Water Servant gets +1/-1 until end of turn.

: Water Servant gets -1/+1 until end of turn.

"This creature has innate perceptiveness. It knows when to rise and when to vanish into the tides."
-Jestus Dreya, Of Elements and Eternity

Mana:
Power: 3/4
Cardset: Magic 2014 #80 (Uncommon)
Magic 2011 #80 (Uncommon)
Type: Creature

Whispersilk Cloak

Artifact - Equipment

Equipped creature is unblockable and has shroud.

Equip

Mana:
Cardset: Planechase 2012 #115 (Uncommon)
Magic 2011 #221 (Uncommon)
Phyrexia vs. The Coalition #23 (Uncommon)
Magic 2010 #221 (Uncommon)
Tenth Edition #345 (Uncommon)
Darksteel #160 (Common)
Type: Artifact

White Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #9 (Unknown)
Magic 2011 #39 (Uncommon)
Magic 2010 #41 (Uncommon)
Legions #27 (Uncommon)
Fifth Edition #344 (Uncommon)
Fourth Edition #306 (Uncommon)
Revised Edition #228 (Uncommon)
Unlimited Edition #228 (Uncommon)
Beta Edition #229 (Unknown)
Alpha Edition #227 (Unknown)
Type: Creature

Wild Evocation

Enchantment

At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Mana:
Cardset: Magic 2011 #160 (Rare)
Type: Enchantment

Wild Griffin

Creature - Griffin

Flying

Farmers typically keep their flocks at thirteen sheep-one to distract the griffins while they take the other twelve to market.

Mana:
Power: 2/2
Cardset: Magic 2011 #40 (Common)
Tenth Edition #59 (Common)
Type: Creature

Yavimaya Wurm

Creature - Wurm

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Anywhere else, colossal. In the forests of Yavimaya, commonplace.

Mana:
Power: 6/4
Cardset: Magic 2011 #200 (Common)
Urza's Legacy #120 (Common)
Type: Creature

Lodestone Golem

Artifact Creature - Golem

Nonartifact spells cost more to cast.

"Somehow it warps the Æther. It brings a strange weight, a blockade in the flow of spellcraft."
-Noyan Dar, Tazeem lullmage

Mana:
Power: 5/3
Cardset: Archenemy #111 (Rare)
Worldwake #127 (Rare)
Type: Artifact Creature

Affa Guard Hound

Creature - Hound

Flash

When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #14 (Uncommon)
Type: Creature

Akoum Boulderfoot

Creature - Giant Warrior

When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.

"If you're in Akoum and you glimpse a shadow overhead, the worst thing you can do is duck."
-Chadir the Navigator

Mana:
Power: 4/5
Cardset: Rise of the Eldrazi #134 (Uncommon)
Type: Creature

All Is Dust

Tribal Sorcery - Eldrazi

Each player sacrifices all colored permanents he or she controls.

"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."
-Javad Nasrin, Ondu relic hunter

Mana:
Cardset: Rise of the Eldrazi #1 (Mythic Rare)
Type: Sorcery

Ancient Stirrings

Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Mana:
Cardset: Rise of the Eldrazi #174 (Common)
Type: Sorcery

Angelheart Vial

Artifact

Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.

, , Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.

It holds a whisper from Iona: "Persevere."

Mana:
Cardset: Rise of the Eldrazi #215 (Rare)
Type: Artifact

Arrogant Bloodlord

Creature - Vampire Knight

Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.

"I would rather take my own head than be thwarted by a presumptuous wretch with a shield and a dream."

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #94 (Uncommon)
Type: Creature

Aura Finesse

Instant

Attach target Aura you control to target creature.

Draw a card.

"Although armor and auras can be similar, the brains required to use them are worlds apart."
-Zilan, Makindi auramancer

Mana:
Cardset: Rise of the Eldrazi #54 (Common)
Type: Instant

Aura Gnarlid

Creature - Beast

Creatures with power less than Aura Gnarlid's power can't block it.

Aura Gnarlid gets +1/+1 for each Aura on the battlefield.

Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done.

Mana:
Power: 2/2
Cardset: Planechase 2012 #55 (Common)
Rise of the Eldrazi #175 (Common)
Type: Creature

Awakening Zone

Enchantment

At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

The ground erupted in time with the hedron's thrum, a dirge of the last days.

Mana:
Cardset: Commander #142 (Rare)
Planechase 2012 #56 (Rare)
Rise of the Eldrazi #176 (Rare)
Type: Enchantment

Bala Ged Scorpion

Creature - Scorpion

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Fast and lethal, with a penchant for the weak and infirm.

Mana:
Power: 2/3
Cardset: Rise of the Eldrazi #95 (Common)
Type: Creature

Baneful Omen

Enchantment

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.

"Ah, again it does not bode well for you."

Mana:
Cardset: Rise of the Eldrazi #96 (Rare)
Type: Enchantment

Battle Rampart

Creature - Wall

Defender

: Target creature gains haste until end of turn.

"I will build no sanctuaries. The safety you seek can be won only by the sword."
-Yannash, outpost builder

Mana:
Power: 1/3
Cardset: Rise of the Eldrazi #135 (Common)
Mercadian Masques #173 (Common)
Type: Creature

Battle-Rattle Shaman

Creature - Goblin Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #136 (Common)
Type: Creature

Bear Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #177 (Rare)
Type: Enchantment

Beastbreaker of Bala Ged

Creature - Human Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

4/4

LEVEL 4+

6/6

Trample

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #178 (Uncommon)
Type: Creature

Bloodrite Invoker

Creature - Vampire Shaman

: Target player loses 3 life and you gain 3 life.

"The brood lineages unfolded across the world, each patterned after one of three progenitors, each a study in mindless consumption."
-The Invokers' Tales

Mana:
Power: 3/1
Cardset: Rise of the Eldrazi #97 (Common)
Type: Creature

Boar Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

"From in here, everything looks like dinner."

Mana:
Cardset: Planechase 2012 #58 (Uncommon)
Rise of the Eldrazi #179 (Uncommon)
Type: Enchantment

Bramblesnap

Creature - Elemental

Trample

Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.

A bramblesnap is formed by grafting together thirteen different plants that already hunger for meat.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #180 (Uncommon)
Type: Creature

Brimstone Mage

Creature - Human Shaman

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/3

: Brimstone Mage deals 1 damage to target creature or player.

LEVEL 3+

2/4

: Brimstone Mage deals 3 damage to target creature or player.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #137 (Uncommon)
Type: Creature

Brood Birthing

Sorcery

If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool." Otherwise, put one of those tokens onto the battlefield.

Mana:
Cardset: Rise of the Eldrazi #138 (Common)
Type: Sorcery

Broodwarden

Creature - Eldrazi Drone

Eldrazi Spawn creatures you control get +2/+1.

"The least of gods shall tower over the mightiest of mortals, and death shall reign over all."
-Crypt of Agadeem inscription

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #181 (Uncommon)
Type: Creature

Cadaver Imp

Creature - Imp

Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress.

Mana:
Power: 1/1
Cardset: Planechase 2012 #31 (Common)
Rise of the Eldrazi #99 (Common)
Type: Creature

Caravan Escort

Creature - Human Knight

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

2/2

LEVEL 5+

5/5

First strike

Mana:
Power: 1/1
Cardset: Knights vs. Dragons #2 (Unknown)
Rise of the Eldrazi #15 (Common)
Type: Creature

Cast Through Time

Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #55 (Mythic Rare)
Type: Enchantment

Champion's Drake

Creature - Drake

Flying

Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.

"'Fraid of heights? Ride a horse. 'Fraid of missing out? Rein up a drake."
-Trinda, Hada spy patrol

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #56 (Common)
Type: Creature

Conquering Manticore

Creature - Manticore

Flying

When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

It speaks no commands but is always obeyed.

Mana:
Power: 5/5
Cardset: Rise of the Eldrazi #139 (Rare)
Type: Creature

Consume the Meek

Instant

Destroy each creature with converted mana cost 3 or less. They can't be regenerated.

"Why does it destroy? It does, and to talk of reasons wastes time and breath."
-Nirthu, lone missionary

Mana:
Cardset: Rise of the Eldrazi #100 (Rare)
Type: Instant

Consuming Vapors

Sorcery

Target player sacrifices a creature. You gain life equal to that creature's toughness.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #101 (Rare)
Type: Sorcery

Contaminated Ground

Enchantment - Aura

Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.

"The Na Plateau is lost. Do not ask what happened, and never return there."
-Nirthu, lone missionary

Mana:
Cardset: Gatecrash #59 (Common)
Rise of the Eldrazi #102 (Common)
Type: Enchantment

Coralhelm Commander

Creature - Merfolk Soldier

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #57 (Rare)
Type: Creature

Corpsehatch

Sorcery

Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Mana:
Cardset: Rise of the Eldrazi #103 (Uncommon)
Type: Sorcery

Crab Umbra

Enchantment - Aura

Enchant creature

: Untap enchanted creature.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #58 (Uncommon)
Type: Enchantment

Curse of Wizardry

Enchantment

As Curse of Wizardry enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

"We must all push through the pain to heal our world."
-Ayli, Kamsa cleric

Mana:
Cardset: Rise of the Eldrazi #104 (Uncommon)
Type: Enchantment

Daggerback Basilisk

Creature - Basilisk

Deathtouch

"Petrifying gaze, deadly fangs, knifelike dorsal spines, venomous saliva . . . Am I missing anything? . . . Toxic bones? Seriously?"
-Samila, Murasa Expeditionary House

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #182 (Common)
Type: Creature

Dawnglare Invoker

Creature - Kor Wizard

Flying

: Tap all creatures target player controls.

"What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error."
-The Invokers' Tales

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #16 (Common)
Type: Creature

Death Cultist

Creature - Human Wizard

Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.

Death inevitably seduces all who study it.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #105 (Common)
Type: Creature

Deathless Angel

Creature - Angel

Flying

: Target creature is indestructible this turn.

"I should have died that day, but I suffered not a scratch. I awoke in a lake of blood, none of it apparently my own."
-The War Diaries

Mana:
Power: 5/7
Cardset: Rise of the Eldrazi #17 (Rare)
Type: Creature

Demonic Appetite

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +3/+3.

At the beginning of your upkeep, sacrifice a creature.

"Morality is just shorthand for the constraints of being powerless."
-Ob Nixilis

Mana:
Cardset: Rise of the Eldrazi #106 (Common)
Type: Enchantment

Deprive

Instant

As an additional cost to cast Deprive, return a land you control to its owner's hand.

Counter target spell.

"That would have brought shame to you as a mage. Tell you what-I'll keep your secret."
-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Rise of the Eldrazi #59 (Common)
Type: Instant

Devastating Summons

Sorcery

As an additional cost to cast Devastating Summons, sacrifice X lands.

Put two X/X red Elemental creature tokens onto the battlefield.

Things born in magma are always angry.

Mana:
Cardset: Rise of the Eldrazi #140 (Rare)
Type: Sorcery

Disaster Radius

Sorcery

As an additional cost to cast Disaster Radius, reveal a creature card from your hand.

Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.

Mana:
Cardset: Commander #119 (Rare)
Rise of the Eldrazi #141 (Rare)
Type: Sorcery

Distortion Strike

Sorcery

Target creature gets +1/+0 until end of turn and is unblockable this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #60 (Common)
Type: Sorcery

Domestication

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.

Mana:
Cardset: Magic 2014 #53 (Rare)
Rise of the Eldrazi #61 (Uncommon)
Type: Enchantment

Dormant Gomazoa

Creature - Jellyfish

Flying

Dormant Gomazoa enters the battlefield tapped.

Dormant Gomazoa doesn't untap during your untap step.

Whenever you become the target of a spell, you may untap Dormant Gomazoa.

Mana:
Power: 5/5
Cardset: Rise of the Eldrazi #62 (Rare)
Type: Creature

Drake Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #63 (Uncommon)
Type: Enchantment

Drana, Kalastria Bloodchief

Legendary Creature - Vampire Shaman

Flying

: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

"If our former masters would have us kneel again, they shall feel our defiance slashed across their membranes."

Mana:
Power: 4/4
Cardset: Commander 2014 #141 (Rare)
Rise of the Eldrazi #107 (Rare)
Type: Creature

Dread Drone

Creature - Eldrazi Drone

When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Each Eldrazi ancient spawned a lineage of horrors in unfathomable shapes.

Mana:
Power: 4/1
Cardset: Rise of the Eldrazi #108 (Common)
Type: Creature

Dreamstone Hedron

Artifact

: Add to your mana pool.

, , Sacrifice Dreamstone Hedron: Draw three cards.

Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.

Mana:
Cardset: Commander 2014 #236 (Uncommon)
Commander #247 (Uncommon)
Archenemy #105 (Uncommon)
Rise of the Eldrazi #216 (Uncommon)
Type: Artifact

Echo Mage

Creature - Human Wizard

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/4

, : Copy target instant or sorcery spell. You may choose new targets for the copy.

LEVEL 4+

2/5

, : Copy target instant or sorcery spell twice. You may choose new targets for the copies.

Mana:
Power: 2/3
Cardset: Commander 2013 #43 (Rare)
Rise of the Eldrazi #64 (Rare)
Type: Creature

Eel Umbra

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #65 (Common)
Type: Enchantment

Eland Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+4.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #19 (Common)
Type: Enchantment

Eldrazi Conscription

Tribal Enchantment - Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

The barest taste of Eldrazi power shatters both realms and identities.

Mana:
Cardset: Rise of the Eldrazi #3 (Rare)
Type: Enchantment

Eldrazi Temple

Land

: Add to your mana pool.

: Add to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Each temple is a door to a horrible future.

Cardset: Rise of the Eldrazi #227 (Rare)
Type: Land

Emerge Unscathed

Instant

Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #20 (Uncommon)
Type: Instant

Emrakul's Hatcher

Creature - Eldrazi Drone

When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Wordlessly it leads its abhorrent brood.

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #142 (Common)
Type: Creature

Emrakul, the Aeons Torn

Legendary Creature - Eldrazi

Emrakul, the Aeons Torn can't be countered.

When you cast Emrakul, take an extra turn after this one.

Flying, protection from colored spells, annihilator 6

When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

Mana:
Power: 15/15
Cardset: Rise of the Eldrazi #4 (Mythic Rare)
Type: Creature

Enatu Golem

Artifact Creature - Golem

When Enatu Golem dies, you gain 4 life.

Golems conjured from the debris of Enatu Temple provided a sturdy but expendable first line of defense against the Eldrazi.

Mana:
Power: 3/5
Cardset: Rise of the Eldrazi #217 (Uncommon)
Type: Artifact Creature

Enclave Cryptologist

Creature - Merfolk Wizard

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

0/1

: Draw a card, then discard a card.

LEVEL 3+

0/1

: Draw a card.

Mana:
Cardset: Rise of the Eldrazi #66 (Uncommon)
Type: Creature

Escaped Null

Creature - Zombie Berserker

Lifelink

Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

Left masterless by Kozilek, it wandered the wilds, raving in its ceaseless hunger.

Mana:
Power: 1/2
Cardset: Rise of the Eldrazi #109 (Uncommon)
Type: Creature

Essence Feed

Sorcery

Target player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Eldrazi grow wherever something else dies.

Mana:
Cardset: Rise of the Eldrazi #110 (Common)
Type: Sorcery

Explosive Revelation

Sorcery

Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.

Mana:
Cardset: Rise of the Eldrazi #143 (Uncommon)
Type: Sorcery

Fissure Vent

Sorcery

Choose one or both - Destroy target artifact; and/or destroy target nonbasic land.

"Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds."
-Samila, Murasa Expeditionary House

Mana:
Cardset: Commander 2013 #107 (Common)
Rise of the Eldrazi #144 (Common)
Type: Sorcery

Flame Slash

Sorcery

Flame Slash deals 4 damage to target creature.

After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers.

Mana:
Cardset: Sorin vs. Tibalt #60 (Common)
Rise of the Eldrazi #145 (Common)
Type: Sorcery

Forked Bolt

Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

"Play no favorites. Everybody dies."
-Sparkmage saying

Mana:
Cardset: Rise of the Eldrazi #146 (Uncommon)
Type: Sorcery

Frostwind Invoker

Creature - Merfolk Wizard

Flying

: Creatures you control gain flying until end of turn.

"We thought Zendikar's rage was kindled by its explorers and plunderers. But the world had sensed the stirrings of the Eldrazi."
-The Invokers' Tales

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #68 (Common)
Type: Creature

Gelatinous Genesis

Sorcery

Put X X/X green Ooze creature tokens onto the battlefield.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.

Mana:
Cardset: Rise of the Eldrazi #183 (Rare)
Type: Sorcery

Gigantomancer

Creature - Human Shaman

: Target creature you control becomes 7/7 until end of turn.

"All life is driven by an indomitable will to survive. I simply turn that into something more . . . tangible."

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #184 (Rare)
Type: Creature

Gloomhunter

Creature - Bat

Flying

Scavengers both mundane and magical follow in its wake, feeding on the scraps of flesh and spirit it leaves behind.

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #111 (Common)
Type: Creature

Glory Seeker

Creature - Human Soldier

"There's no contract to sign, no oath to swear. The enlistment procedure is to unsheathe your sword and point it at the enemy."

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #7 (Common)
Rise of the Eldrazi #22 (Common)
Ninth Edition #17 (Common)
Eighth Edition #21 (Common)
Onslaught #31 (Common)
Type: Creature

Gravitational Shift

Enchantment

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

As they awakened, the Eldrazi reasserted their mastery over all of Zendikar's natural forces.

Mana:
Cardset: Rise of the Eldrazi #69 (Rare)
Type: Enchantment

Gravity Well

Enchantment

Whenever a creature with flying attacks, it loses flying until end of turn.

Storms spread throughout Oran-Rief, ripping the skies with wind and rain. Airborne creatures sought shelter where they could.

Mana:
Cardset: Rise of the Eldrazi #185 (Uncommon)
Type: Enchantment

Grotag Siege-Runner

Creature - Goblin Rogue

, Sacrifice Grotag Siege-Runner: Destroy target creature with defender. Grotag Siege-Runner deals 2 damage to that creature's controller.

"I don't think he's bringing in the mail . . . ."
-Nundari, Sea Gate militia captain

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #149 (Common)
Type: Creature

Growth Spasm

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Mana:
Cardset: Rise of the Eldrazi #186 (Common)
Type: Sorcery

Guard Duty

Enchantment - Aura

Enchant creature

Enchanted creature has defender.

"I was told these were standard issue. Do I look standard to you?"

Mana:
Cardset: Rise of the Eldrazi #23 (Common)
Type: Enchantment

Guul Draz Assassin

Creature - Vampire Assassin

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/2

, : Target creature gets -2/-2 until end of turn.

LEVEL 4+

4/4

, : Target creature gets -4/-4 until end of turn.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #112 (Rare)
Type: Creature

Hada Spy Patrol

Creature - Human Rogue

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Hada Spy Patrol can't be blocked.

LEVEL 3+

3/3

Shroud

Hada Spy Patrol can't be blocked.

Mana:
Power: 1/1
Cardset: Commander 2013 #46 (Uncommon)
Rise of the Eldrazi #71 (Uncommon)
Type: Creature

Halimar Wavewatch

Creature - Merfolk Soldier

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

0/6

LEVEL 5+

6/6

Islandwalk

Mana:
Cardset: Rise of the Eldrazi #72 (Common)
Type: Creature

Hand of Emrakul

Creature - Eldrazi

You may sacrifice four Eldrazi Spawn rather than pay Hand of Emrakul's mana cost.

Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)

"I believed in a beautiful god. But this is the true face of the divine."
-Ayli, Kamsa cleric

Mana:
Power: 7/7
Cardset: Rise of the Eldrazi #5 (Common)
Type: Creature

Harmless Assault

Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.

After encasing it in a paralyzing beam of light, the angel studied the Eldrazi as a child would study a bug, curiously and without fear.

Mana:
Cardset: Rise of the Eldrazi #24 (Common)
Type: Instant

Haze Frog

Creature - Frog

Flash (You may cast this spell any time you could cast an instant.)

When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.

Its breath leaves its prey too drowsy to struggle.

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #187 (Common)
Type: Creature

Heat Ray

Instant

Heat Ray deals X damage to target creature.

"There was clearly a scream. I'm not sure if there was a mouth."
-Sachir, Akoum Expeditionary House

Mana:
Cardset: Magic 2015 #148 (Uncommon)
Rise of the Eldrazi #150 (Common)
Urza's Saga #199 (Common)
Type: Instant

Hedron Matrix

Artifact - Equipment

Equipped creature gets +X/+X, where X is its converted mana cost.

Equip

The hedrons awoke along with the Eldrazi, forming superstructures that radiated overwhelming magic.

Mana:
Cardset: Rise of the Eldrazi #218 (Rare)
Type: Artifact

Hedron-Field Purists

Creature - Human Cleric

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Mana:
Cardset: Rise of the Eldrazi #25 (Rare)
Type: Creature

Hellcarver Demon

Creature - Demon

Flying

Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.

Mana:
Power: 6/6
Cardset: Rise of the Eldrazi #113 (Mythic Rare)
Type: Creature

Hellion Eruption

Sorcery

Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.

Just when you thought you'd be safe, in the middle of an open field with no Eldrazi around for miles.

Mana:
Cardset: Planechase 2012 #45 (Rare)
Rise of the Eldrazi #151 (Rare)
Type: Sorcery

Hyena Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has first strike.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #8 (Common)
Rise of the Eldrazi #26 (Common)
Type: Enchantment

Ikiral Outrider

Creature - Human Soldier

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/6

Vigilance

LEVEL 4+

3/10

Vigilance

Mana:
Power: 1/2
Cardset: Rise of the Eldrazi #27 (Common)
Type: Creature

Induce Despair

Instant

As an additional cost to cast Induce Despair, reveal a creature card from your hand.

Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.

All the angel saw was her doom.

Mana:
Cardset: Rise of the Eldrazi #114 (Common)
Type: Instant

Inquisition of Kozilek

Sorcery

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

You will scream out your innermost secrets just to make it stop.

Mana:
Cardset: Rise of the Eldrazi #115 (Uncommon)
Type: Sorcery
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