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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Mirror-Mad Phantasm

Creature - Spirit

Flying

: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.

Mana:
Power: 5/1
Cardset: Innistrad #68 (Mythic Rare)
Type: Creature

Murder of Crows

Creature - Bird

Flying

Whenever another creature dies, you may draw a card. If you do, discard a card.

Even more than carrion, they crave the last words of the dying.

Mana:
Power: 4/4
Cardset: Innistrad #70 (Uncommon)
Type: Creature

Sturmgeist

Creature - Spirit

Flying

Sturmgeist's power and toughness are each equal to the number of cards in your hand.

Whenever Sturmgeist deals combat damage to a player, draw a card.

Mana:
Power: */*
Cardset: Innistrad #82 (Rare)
Type: Creature

Bitterheart Witch

Creature - Human Shaman

Deathtouch

When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.

Mana:
Power: 1/2
Cardset: Innistrad #88 (Uncommon)
Type: Creature

Bloodgift Demon

Creature - Demon

Flying

At the beginning of your upkeep, target player draws a card and loses 1 life.

He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.

Mana:
Power: 5/4
Cardset: Commander 2014 #137 (Rare)
Innistrad #89 (Rare)
Type: Creature

Curse of Death's Hold

Enchantment - Aura Curse

Enchant player

Creatures enchanted player controls get -1/-1.

"May you and all your kin waste and wither until your clan is no more!"

Mana:
Cardset: Innistrad #94 (Rare)
Type: Enchantment

Maw of the Mire

Sorcery

Destroy target land. You gain 4 life.

As the chapel was dragged under, the bell in the tower rang until the murky depths forever silenced its toll.

Mana:
Cardset: Innistrad #108 (Common)
Type: Sorcery

Morkrut Banshee

Creature - Spirit

Morbid - When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.

"Let go your grudges, or risk wandering the bogs forever in a murderous rage."
-Hildin, priest of Avacyn

Mana:
Power: 4/4
Cardset: Commander 2014 #149 (Uncommon)
Conspiracy #118 (Uncommon)
Innistrad #110 (Uncommon)
Type: Creature

Stromkirk Patrol

Creature - Vampire Soldier

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

"You'd best move along, human. Our palates are far less discerning than our master's."

Mana:
Power: 4/3
Cardset: Innistrad #118 (Common)
Type: Creature

Unburial Rites

Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

All crave the Blessed Sleep. Few receive it.

Mana:
Cardset: Innistrad #122 (Uncommon)
Type: Sorcery

Falkenrath Marauders

Creature - Vampire Warrior

Flying, haste

Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

No slinking in the dark for them, no luring whispers. They claim their prey in the speed and glory of the hunt.

Mana:
Power: 2/2
Cardset: Innistrad #141 (Rare)
Type: Creature

Heretic's Punishment

Enchantment

: Choose target creature or player, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.

Mana:
Cardset: Innistrad #147 (Rare)
Type: Enchantment

Night Revelers

Creature - Vampire

Night Revelers has haste as long as an opponent controls a Human.

Vampires think of themselves as the indisputable nobility of Innistrad, able to do as they please. There are few who can prove them wrong.

Mana:
Power: 4/4
Cardset: Innistrad #153 (Common)
Type: Creature

Pitchburn Devils

Creature - Devil

When Pitchburn Devils dies, it deals 3 damage to target creature or player.

The ingenuity of goblins, the depravity of demons, and the smarts of sheep.

Mana:
Power: 3/3
Cardset: Conspiracy #149 (Common)
Magic 2014 #149 (Common)
Innistrad #156 (Common)
Type: Creature

Scourge of Geier Reach

Creature - Elemental

Scourge of Geier Reach gets +1/+1 for each creature your opponents control.

Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.

Mana:
Power: 3/3
Cardset: Innistrad #162 (Uncommon)
Type: Creature

Creeping Renaissance

Sorcery

Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Innistrad #174 (Rare)
Type: Sorcery

Grizzled Outcasts

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Seen as unsavory, the hunters were never allowed in town-until one night they vanished.

Mana:
Power: 4/4
Cardset: Innistrad #185 (Common)
Innistrad #185a (Common)
Type: Creature

Gutter Grime

Enchantment

Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."

Mana:
Cardset: Innistrad #186 (Rare)
Type: Enchantment

Hollowhenge Scavenger

Creature - Elemental

Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.

Mana:
Power: 4/5
Cardset: Innistrad #188 (Uncommon)
Type: Creature

Kessig Cagebreakers

Creature - Human Rogue

Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard.

"They put bars on these noble beasts and then wonder why werewolves target our towns."

Mana:
Power: 3/4
Cardset: Innistrad #189 (Rare)
Type: Creature

Somberwald Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Morbid - Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.

Stensian vampires encourage spiders near their manors so they can rob the webs.

Mana:
Power: 2/4
Cardset: Innistrad #202 (Common)
Type: Creature

Spider Spawning

Sorcery

Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Innistrad #203 (Uncommon)
Type: Sorcery

Grimgrin, Corpse-Born

Legendary Creature - Zombie Warrior

Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.

Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.

Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

Mana:
Power: 5/5
Cardset: Innistrad #214 (Mythic Rare)
Type: Creature

Creepy Doll

Artifact Creature - Construct

Indestructible

Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.

A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate.

Mana:
Power: 1/1
Cardset: Innistrad #220 (Rare)
Type: Artifact Creature

Manor Gargoyle

Artifact Creature - Gargoyle

Defender

Manor Gargoyle has indestructible as long as it has defender.

: Until end of turn, Manor Gargoyle loses defender and gains flying.

Nothing could break it but the fall.

Mana:
Power: 4/4
Cardset: Innistrad #228 (Rare)
Type: Artifact Creature

Bazaar Krovod

Creature - Beast

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city.

Mana:
Power: 2/5
Cardset: Return to Ravnica #7 (Uncommon)
Type: Creature

Knightly Valor

Enchantment - Aura

Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted creature gets +2/+2 and has vigilance.

Mana:
Cardset: Return to Ravnica #13 (Common)
Type: Enchantment

Sphere of Safety

Enchantment

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

The Rakdos believe that all are eager to join their revels, even when told otherwise.

Mana:
Cardset: Return to Ravnica #24 (Uncommon)
Type: Enchantment

Psychic Spiral

Instant

Shuffle all cards from your graveyard into your library. Target player puts that many cards from the top of his or her library into his or her graveyard.

An elocutor forces criminals to confess to the laws they merely intended to break.

Mana:
Cardset: Return to Ravnica #47 (Uncommon)
Type: Instant

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Mana:
Cardset: Return to Ravnica #49 (Rare)
Type: Enchantment

Voidwielder

Creature - Human Wizard

When Voidwielder enters the battlefield, you may return target creature to its owner's hand.

"He makes up his own laws, and that's dangerous to all who love peace and prosperity. Kill him on sight."
-Mirela, Azorius hussar

Mana:
Power: 1/4
Cardset: Return to Ravnica #56 (Common)
Type: Creature

Catacomb Slug

Creature - Slug

"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one."
-Pel Javya, Wojek investigator

Mana:
Power: 2/6
Cardset: Return to Ravnica #58 (Common)
Type: Creature

Destroy the Evidence

Sorcery

Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Everyone knew the Dimir had done the damage. Everyone suspected the Izzet had hired them.

Mana:
Cardset: Return to Ravnica #64 (Common)
Type: Sorcery

Batterhorn

Creature - Beast

When Batterhorn enters the battlefield, you may destroy target artifact.

Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability.

Mana:
Power: 4/3
Cardset: Return to Ravnica #87 (Common)
Type: Creature

Goblin Rally

Sorcery

Put four 1/1 red Goblin creature tokens onto the battlefield.

You don't so much hire goblins as put ideas in their heads.

Mana:
Cardset: Return to Ravnica #95 (Uncommon)
Type: Sorcery

Pyroconvergence

Enchantment

Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player.

"The Izzet are an equation that turns lunacy into explosions."
-Leonos, Azorius arbiter

Mana:
Cardset: Return to Ravnica #103 (Uncommon)
Type: Enchantment

Survey the Wreckage

Sorcery

Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield.

Goblins and architects seldom get along.

Mana:
Cardset: Return to Ravnica #107 (Common)
Type: Sorcery

Gobbling Ooze

Creature - Ooze

, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.

The furious citizens blamed the Simic for releasing it in their district. The Simic pointed out that rats were no longer a problem.

Mana:
Power: 3/3
Cardset: Return to Ravnica #126 (Uncommon)
Type: Creature

Rubbleback Rhino

Creature - Rhino

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

The trouble started when a street urchin bet a goblin he could ride one until the clock on Shilbo's Tower struck thirteen.

Mana:
Power: 3/4
Cardset: Return to Ravnica #132 (Common)
Type: Creature

Fall of the Gavel

Instant

Counter target spell. You gain 5 life.

"My ruling is final. Order is upheld. Justice is done."

Mana:
Cardset: Return to Ravnica #161 (Uncommon)
Type: Instant
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