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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Delusions of Mediocrity

Enchantment

When Delusions of Mediocrity enters the battlefield, you gain 10 life.

When Delusions of Mediocrity leaves the battlefield, you lose 10 life.

When nothing but second best will do.

Mana:
Cardset: Seventh Edition #70 (Rare)
Urza's Legacy #30 (Rare)
Type: Enchantment

Fighting Drake

Creature - Drake

Flying

Scholars in their ivory towers call them "sharks of the sky." Scholars on the road don't call them at all.

Mana:
Power: 2/4
Cardset: Eighth Edition #77 (Uncommon)
Seventh Edition #73 (Uncommon)
Tempest #63 (Uncommon)
Type: Creature

Giant Octopus

Creature - Octopus

The only thing that flows faster than water is fear.

Mana:
Power: 3/3
Cardset: Seventh Edition #77 (Common)
Type: Creature

Opposition

Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

Exhausting a wizard can be exhausting work.

Mana:
Cardset: Seventh Edition #92 (Rare)
Urza's Destiny #40 (Rare)
Type: Enchantment

Wall of Wonder

Creature - Wall

Defender (This creature can't attack.)

: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.

They wondered at the size of it. It wondered which to eat first.

Mana:
Power: 1/5
Cardset: Seventh Edition #112 (Rare)
Legends #85 (Uncommon)
Type: Creature

Befoul

Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

The bog's touch means death to all but the darkest of hearts.

Mana:
Cardset: Champions of Kamigawa #102 (Common)
Seventh Edition #118 (Uncommon)
Urza's Saga #116 (Common)
Type: Sorcery

Eastern Paladin

Creature - Zombie Knight

, : Destroy target green creature.

"There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it."
-The Southern Paladin

Mana:
Power: 3/3
Cardset: Eighth Edition #131 (Rare)
Seventh Edition #132 (Rare)
Urza's Saga #133 (Rare)
Type: Creature

Nocturnal Raid

Instant

Black creatures get +2/+0 until end of turn.

The Eastern Paladin doesn't attack at night for the tactical advantage. He does it for the sheer joy of fighting beneath the moon.

Mana:
Cardset: Seventh Edition #151 (Uncommon)
Mirage #30 (Uncommon)
Type: Instant

Reprocess

Sorcery

Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.

The battle's end is the meal's beginning.

Mana:
Cardset: Seventh Edition #159 (Rare)
Urza's Saga #154 (Rare)
Type: Sorcery

Tainted Æther

Enchantment

Whenever a creature enters the battlefield, its controller sacrifices a creature or land.

Pockets of Æther can be so foul they melt flesh from bone.

Mana:
Cardset: Seventh Edition #167 (Rare)
Urza's Saga #161 (Rare)
Type: Enchantment

Western Paladin

Creature - Zombie Knight

, : Destroy target white creature.

"Expect nothing but scorn, flattery, and lies. And never turn your back on him."
-The Northern Paladin

Mana:
Power: 3/3
Cardset: Eighth Edition #173 (Rare)
Seventh Edition #170 (Rare)
Urza's Saga #168 (Rare)
Type: Creature

Bedlam

Enchantment

Creatures can't block.

The generals were dead. The battle plans were forgotten. It was everyone for themselves.

Mana:
Cardset: Seventh Edition #174 (Rare)
Urza's Saga #175 (Rare)
Type: Enchantment

Goblin Gardener

Creature - Goblin

When Goblin Gardener dies, destroy target land.

Years of attempts have brought the goblins no closer to growing a sausage tree.

Mana:
Power: 2/1
Cardset: Seventh Edition #188 (Common)
Urza's Destiny #84 (Common)
Type: Creature

Bull Hippo

Creature - Hippo

Islandwalk

The merfolk may rule the waters, but hippos have never had much respect for authority.

Mana:
Power: 3/3
Cardset: Seventh Edition #233 (Uncommon)
Urza's Saga #239 (Uncommon)
Type: Creature

Vernal Bloom

Enchantment

Whenever a Forest is tapped for mana, its controller adds to his or her mana pool (in addition to the mana the land produces).

Spring breathes the magic of new life.

Mana:
Cardset: Eighth Edition #286 (Rare)
Seventh Edition #281 (Rare)
Urza's Saga #281 (Rare)
Type: Enchantment

Grafted Skullcap

Artifact

At the beginning of your draw step, draw an additional card.

At the beginning of your end step, discard your hand.

"Every day, I fight for my life and win. Every night, I fight to remember my name and lose."

Mana:
Cardset: Seventh Edition #298 (Rare)
Urza's Saga #296 (Rare)
Type: Artifact

Sisay's Ring

Artifact

: Add to your mana pool.

"I'm not one for pretty things," said Sisay. "Unless they're pretty useful as well."

Mana:
Cardset: Seventh Edition #315 (Uncommon)
Visions #154 (Common)
Type: Artifact

Solidarity

Instant

Creatures you control get +0/+5 until end of turn.

"We must all hang together, or assuredly we shall all hang separately."
-Benjamin Franklin

Mana:
Cardset: Eighth Edition #46 (Common)
Urza's Destiny #20 (Common)
Type: Instant

Coastal Piracy

Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."

Mana:
Cardset: Eighth Edition #67 (Rare)
Mercadian Masques #68 (Uncommon)
Type: Enchantment

Ambition's Cost

Sorcery

You draw three cards and you lose 3 life.

"Knowledge demands sacrifice."

Mana:
Cardset: Eighth Edition #118 (Uncommon)
Type: Sorcery

Death Pit Offering

Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.

Creatures you control get +2/+2.

"Kill them all and feed them to the new recruits."
-Crovax, ascendant evincar

Mana:
Cardset: Eighth Edition #124 (Rare)
Nemesis #56 (Rare)
Type: Enchantment

Vampiric Spirit

Creature - Spirit

Flying

When Vampiric Spirit enters the battlefield, you lose 4 life.

Mana:
Power: 4/3
Cardset: Eighth Edition #170 (Rare)
Type: Creature

Lava Hounds

Creature - Hound

Haste

When Lava Hounds enters the battlefield, it deals 4 damage to you.

Mana:
Power: 4/4
Cardset: Eighth Edition #198 (Rare)
Weatherlight #109 (Uncommon)
Type: Creature

Lesser Gargadon

Creature - Beast

Whenever Lesser Gargadon attacks or blocks, sacrifice a land.

"In some cultures, elephants are ridden by those in power. I don't think a mere elephant would even be noticed in Keld."
-Onean sergeant

Mana:
Power: 6/4
Cardset: Eighth Edition #199 (Uncommon)
Prophecy #97 (Uncommon)
Type: Creature

Shock Troops

Creature - Human Soldier

Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.

War is a conflict that determines not who is right-but who is left.

Mana:
Power: 2/2
Cardset: Eighth Edition #223 (Common)
Mercadian Masques #212 (Common)
Type: Creature

Living Terrain

Enchantment - Aura

Enchant land

Enchanted land is a 5/6 green Treefolk creature that's still a land.

Some warriors walk the earth. Others are born of it.

Mana:
Cardset: Eighth Edition #260 (Uncommon)
Prophecy #117 (Uncommon)
Type: Enchantment

Fodder Cannon

Artifact

, , Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.

Step 1: Find your cousin.
Step 2: Get your cousin in the cannon.
Step 3: Find another cousin.

Mana:
Cardset: Eighth Edition #302 (Uncommon)
Urza's Destiny #131 (Uncommon)
Type: Artifact

Vexing Arcanix

Artifact

, : Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.

Mana:
Cardset: Eighth Edition #319 (Rare)
Ice Age #319 (Rare)
Type: Artifact

Guardian Beast

Creature - Beast

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

Mana:
Power: 2/4
Cardset: Arabian Nights #5 (Uncommon)
Type: Creature

Juzám Djinn

Creature - Djinn

At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.

"Expect my visit when the darkness comes. The night I think is best for hiding all." -Ouallada

Mana:
Power: 5/5
Cardset: Arabian Nights #9 (Uncommon)
Type: Creature

Serendib Djinn

Creature - Djinn

Flying

At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.

When you control no lands, sacrifice Serendib Djinn.

Mana:
Power: 5/6
Cardset: Arabian Nights #25 (Uncommon)
Type: Creature

Cyclone

Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Mana:
Cardset: Arabian Nights #29 (Uncommon)
Type: Enchantment

Erhnam Djinn

Creature - Djinn

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.

Mana:
Power: 4/5
Cardset: Judgment #113 (Rare)
Arabian Nights #32 (Uncommon)
Type: Creature

Ifh-Bíff Efreet

Creature - Efreet

Flying

: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.

Mana:
Power: 3/3
Cardset: Arabian Nights #34 (Uncommon)
Type: Creature

Singing Tree

Creature - Plant

: Target attacking creature's power becomes 0 until end of turn.

Mana:
Cardset: Arabian Nights #39 (Uncommon)
Type: Creature

Aladdin

Creature - Human Rogue

, : Gain control of target artifact for as long as you control Aladdin.

Mana:
Power: 1/1
Cardset: Arabian Nights #42 (Uncommon)
Type: Creature

Ali from Cairo

Creature - Human

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Mana:
Cardset: Arabian Nights #44 (Uncommon)
Type: Creature

Moorish Cavalry

Creature - Human Knight

Trample

Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations.

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #11 (Special)
Arabian Nights #62 (Common)
Arabian Nights #63 (Common)
Type: Creature

War Elephant

Creature - Elephant

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"When elephants fight it is the grass that suffers." -Kikuyu Proverb

Mana:
Power: 2/2
Cardset: Arabian Nights #68 (Common)
Arabian Nights #69 (Common)
Type: Creature

Sandals of Abdallah

Artifact

, : Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.

Mana:
Cardset: Arabian Nights #83 (Uncommon)
Type: Artifact

Golgothian Sylex

Artifact

, : Each nontoken permanent from the Antiquities expansion is sacrificed by its controller.

From their earliest educations, the brothers had known that no human contrivance could stand against the true masters of Dominia.

Mana:
Cardset: Antiquities #16 (Rare)
Type: Artifact

Mightstone

Artifact

Attacking creatures get +1/+0.

While exploring the sacred cave of Koilos with his brother Mishra and their master Tocasia, Urza fell behind in the Hall of Tagsin, where he discovered the remarkable Mightstone.

Mana:
Cardset: Antiquities #20 (Uncommon)
Type: Artifact

Staff of Zegon

Artifact

, : Target creature gets -2/-0 until end of turn.

Though Mishra was impressed by the staves Ashnod had created for Zegon's defense, he understood they only hinted at her full potential.

Mana:
Cardset: Antiquities #30 (Common)
Type: Artifact

Su-Chi

Artifact Creature - Construct

When Su-Chi dies, add to your mana pool.

Flawed copies of relics from the Thran Empire, the Su-Chi were inherently unstable but provided useful knowledge for Tocasia's students.

Mana:
Power: 4/4
Cardset: Antiquities #31 (Uncommon)
Type: Artifact Creature

Tawnos's Coffin

Artifact

You may choose not to untap Tawnos's Coffin during your untap step.

, : Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.

Mana:
Cardset: Antiquities #33 (Rare)
Type: Artifact

Weakstone

Artifact

Attacking creatures get -1/-0.

During the brothers' childhood, Tocasia took them to explore the sacred cave of Koilos. There, in the Hall of Tagsin, Mishra discovered the mysterious weakstone.

Mana:
Cardset: Antiquities #43 (Uncommon)
Type: Artifact

Haunting Wind

Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

These devices lured so many spirits that sometimes entire battlefields would become haunted at once.

Mana:
Cardset: Antiquities #47 (Uncommon)
Type: Enchantment

All Hallow's Eve

Sorcery

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.

Mana:
Cardset: Legends #2 (Rare)
Type: Sorcery

Lesser Werewolf

Creature - Werewolf

: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step.

Mana:
Power: 2/4
Cardset: Legends #24 (Uncommon)
Type: Creature

Nether Void

World Enchantment

Whenever a player casts a spell, counter it unless that player pays .

These days, some wizards are finding that they have a little too much spell left at the end of their mana.

Mana:
Cardset: Legends #27 (Rare)
Type: Enchantment

Takklemaggot

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her."

Mana:
Cardset: Legends #33 (Uncommon)
Type: Enchantment

The Abyss

World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.

"An immense river of oblivion is sweeping us away into a nameless abyss." -Ernest Renan, Souvenirs d'Enfance et de Jeunesse

Mana:
Cardset: Legends #34 (Rare)
Type: Enchantment

Acid Rain

Sorcery

Destroy all Forests.

Mana:
Cardset: Legends #44 (Rare)
Type: Sorcery

Brine Hag

Creature - Hag

When Brine Hag dies, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.)

Mana:
Power: 2/2
Cardset: Legends #49 (Uncommon)
Type: Creature

Invoke Prejudice

Enchantment

Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays , where X is its converted mana cost.

Mana:
Cardset: Legends #62 (Rare)
Type: Enchantment

Land Equilibrium

Enchantment

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.

Mana:
Cardset: Legends #64 (Rare)
Type: Enchantment

Reverberation

Instant

All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.

Mana:
Cardset: Legends #74 (Rare)
Type: Instant

Wall of Vapor

Creature - Wall

Defender (This creature can't attack.)

Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.

"Walls of a castle are made out of stone,/ Walls of a house out of bricks or of wood./ My walls are made out of magic alone,/ Stronger than any that ever have stood." -Chrysoberyl Earthsdaughter, Incantations

Mana:
Cardset: Legends #84 (Common)
Type: Creature

Arboria

World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.

Mana:
Cardset: Legends #88 (Uncommon)
Type: Enchantment

Eureka

Sorcery

Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Mana:
Cardset: Legends #99 (Rare)
Type: Sorcery

Floral Spuzzem

Creature - Elemental

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Mana:
Power: 2/2
Cardset: Legends #101 (Uncommon)
Type: Creature

Living Plane

World Enchantment

All lands are 1/1 creatures that are still lands.

Mana:
Cardset: Legends #107 (Rare)
Type: Enchantment

Master of the Hunt

Creature - Human

: Put a 1/1 green Wolf creature token named Wolves of the Hunt onto the battlefield. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Mana:
Power: 2/2
Cardset: Legends #108 (Rare)
Type: Creature

Pixie Queen

Creature - Faerie

Flying

, : Target creature gains flying until end of turn.

Mana:
Power: 1/1
Cardset: Legends #110 (Rare)
Type: Creature

Storm Seeker

Instant

Storm Seeker deals damage to target player equal to the number of cards in that player's hand.

Mana:
Cardset: Legends #119 (Uncommon)
Type: Instant

Willow Satyr

Creature - Satyr

You may choose not to untap Willow Satyr during your untap step.

: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.

Mana:
Power: 1/1
Cardset: Legends #126 (Rare)
Type: Creature

Wood Elemental

Creature - Elemental

As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.

Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.

Mana:
Power: */*
Cardset: Legends #129 (Rare)
Type: Creature

Caverns of Despair

World Enchantment

No more than two creatures can attack each combat.

No more than two creatures can block each combat.

Mana:
Cardset: Legends #136 (Rare)
Type: Enchantment

Mountain Yeti

Creature - Yeti

Mountainwalk, protection from white

The Yeti's single greatest asset is its unnerving ability to blend in with its surroundings.

Mana:
Power: 3/3
Cardset: Legends #156 (Uncommon)
Type: Creature

Quarum Trench Gnomes

Creature - Gnome

: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)

"O Great Captain, all is lost. They tunneled, they burrowed, they trenched. They sapped the strength of our defenses." -Sorgus, Chronicles of the Quarum Plains

Mana:
Power: 1/1
Cardset: Legends #159 (Rare)
Type: Creature

Angelic Voices

Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Mana:
Cardset: Legends #173 (Rare)
Type: Enchantment

Cleanse

Sorcery

Destroy all black creatures.

The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.

Mana:
Cardset: Legends #174 (Rare)
Type: Sorcery

Lifeblood

Enchantment

Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.

"Foolish wizard! As you tap the power of your lofty keep, so grows my strength." -Malvern Xelionos, Letters

Mana:
Cardset: Legends #196 (Rare)
Type: Enchantment

Moat

Enchantment

Creatures without flying can't attack.

The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

Mana:
Cardset: Legends #197 (Rare)
Type: Enchantment

Presence of the Master

Enchantment

Whenever a player casts an enchantment spell, counter it.

Mana:
Cardset: Urza's Saga #32 (Uncommon)
Legends #200 (Uncommon)
Type: Enchantment

Rapid Fire

Instant

Cast Rapid Fire only before blockers are declared.

Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Mana:
Cardset: Legends #201 (Rare)
Type: Instant

Spiritual Sanctuary

Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.

Mana:
Cardset: Legends #207 (Rare)
Type: Enchantment

Alchor's Tomb

Artifact

, : Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #214 (Rare)
Type: Artifact

Horn of Deafening

Artifact

, : Prevent all combat damage that would be dealt by target creature this turn.

"A blast, an echo . . . then silence."

Mana:
Cardset: Legends #224 (Rare)
Type: Artifact

Knowledge Vault

Artifact

, : Exile the top card of your library face down.

: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand.

When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.

Mana:
Cardset: Legends #225 (Rare)
Type: Artifact

Life Chisel

Artifact

Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only during your upkeep.

Mana:
Cardset: Legends #228 (Uncommon)
Type: Artifact

Life Matrix

Artifact

, : Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate this ability only during your upkeep.

Mana:
Cardset: Legends #229 (Rare)
Type: Artifact

North Star

Artifact

, : For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.)

Mana:
Cardset: Legends #233 (Rare)
Type: Artifact

Nova Pentacle

Artifact

, : The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.

Mana:
Cardset: Legends #234 (Rare)
Type: Artifact

Sentinel

Artifact Creature - Shapeshifter

: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)

Mana:
Power: 1/1
Cardset: Legends #239 (Rare)
Type: Artifact Creature

Triassic Egg

Artifact

, : Put a hatchling counter on Triassic Egg.

Sacrifice Triassic Egg: Choose one - You may put a creature card from your hand onto the battlefield; or return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg.

Mana:
Cardset: Legends #242 (Rare)
Type: Artifact

Ayesha Tanaka

Legendary Creature - Human Artificer

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

: Counter target activated ability from an artifact source unless that ability's controller pays . (Mana abilities can't be targeted.)

Mana:
Power: 2/2
Cardset: Legends #260 (Rare)
Type: Creature

Gwendlyn Di Corci

Legendary Creature - Human Rogue

: Target player discards a card at random. Activate this ability only during your turn.

Urborg became the final resting place of many swordsmen of renown, their steel outmatched by the wiles of Gwendlyn.

Mana:
Power: 3/5
Cardset: Legends #268 (Rare)
Type: Creature

Halfdane

Legendary Creature - Shapeshifter

At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

Hail from Tolaria the ever changing 'Dane.

Mana:
Power: 3/3
Cardset: Legends #269 (Rare)
Type: Creature

Jacques le Vert

Legendary Creature - Human Warrior

Green creatures you control get +0/+2.

Abandoning his sword to return to the lush forest of Pendelhaven, Jacques le Vert devoted his life to protecting the creatures of his homeland.

Mana:
Power: 3/2
Cardset: Legends #272 (Rare)
Type: Creature

Kei Takahashi

Legendary Creature - Human Cleric

: Prevent the next 2 damage that would be dealt to target creature this turn.

Mana:
Power: 2/2
Cardset: Legends #278 (Rare)
Type: Creature

Tuknir Deathlock

Legendary Creature - Human Wizard

Flying

, : Target creature gets +2/+2 until end of turn.

An explorer of the Æther, Tuknir often discovers himself in the most unusual physical realms.

Mana:
Power: 2/2
Cardset: Legends #307 (Rare)
Type: Creature

Banshee

Creature - Spirit

, : Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.

Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master.

Mana:
Cardset: The Dark #2 (Rare)
Type: Creature

Curse Artifact

Enchantment - Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact.

Voska feared the artifact had come too easily.

Mana:
Cardset: The Dark #5 (Rare)
Type: Enchantment

Nameless Race

Creature

Trample

As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.

Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.

Mana:
Power: */*
Cardset: The Dark #12 (Rare)
Type: Creature

The Fallen

Creature - Zombie

At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.

Magic often masters those who cannot master it.

Mana:
Power: 2/3
Cardset: The Dark #15 (Rare)
Type: Creature

Scarwood Bandits

Creature - Human Rogue

Forestwalk

, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Mana:
Power: 2/2
Cardset: The Dark #48 (Rare)
Type: Creature

Eternal Flame

Sorcery

Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.

Mana:
Cardset: The Dark #60 (Rare)
Type: Sorcery

Goblin Wizard

Creature - Goblin Wizard

: You may put a Goblin permanent card from your hand onto the battlefield.

: Target Goblin gains protection from white until end of turn.

Mana:
Power: 1/1
Cardset: The Dark #68 (Rare)
Type: Creature

Knights of Thorn

Creature - Human Knight

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"With a great cry, the Goblin host broke and ran as the first wave of Knights penetrated its ranks." -Tivadar of Thorn, History of the Goblin Wars

Mana:
Power: 2/2
Cardset: The Dark #84 (Rare)
Type: Creature
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