Card Library

Sort by: Name Mana Type

Custody Battle

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

Goblins resolve disputes by splitting everything straight down the middle.

Mana:
Cardset: Onslaught #197 (Uncommon)
Type: Enchantment

Lavamancer's Skill

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals 1 damage to target creature."

As long as enchanted creature is a Wizard, it has ": This creature deals 2 damage to target creature."

Mana:
Cardset: Onslaught #215 (Common)
Type: Enchantment

Lightning Rift

Enchantment

Whenever a player cycles a card, you may pay . If you do, Lightning Rift deals 2 damage to target creature or player.

Options will cost you, but a lack of them will cost you even more.

Mana:
Cardset: Onslaught #217 (Uncommon)
Type: Enchantment

Crown of Vigor

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

"Life, be my shield."

Mana:
Cardset: Onslaught #253 (Common)
Type: Enchantment

Invigorating Boon

Enchantment

Whenever a player cycles a card, you may put a +1/+1 counter on target creature.

The Mirari's echoes rang in the scouts' minds long after they had returned from the Krosan Forest.

Mana:
Cardset: Onslaught #267 (Uncommon)
Type: Enchantment

Steely Resolve

Enchantment

As Steely Resolve enters the battlefield, choose a creature type.

Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)

No one in Wirewood understands what is happening. They just know it's unnatural-and coming from Krosa.

Mana:
Cardset: Onslaught #286 (Rare)
Type: Enchantment

Dragon Scales

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.

Mana:
Cardset: Scourge #10 (Common)
Type: Enchantment

Dragon Wings

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Cycling (, Discard this card: Draw a card.)

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.

Mana:
Cardset: Scourge #34 (Common)
Type: Enchantment

Dragon Shadow

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.

Mana:
Cardset: Scourge #65 (Common)
Type: Enchantment

Lingering Death

Enchantment - Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.

"Looks bad. I don't know if he'll make it through the night."
-Cabal cleric

Mana:
Cardset: Scourge #69 (Common)
Type: Enchantment

Dragon Breath

Enchantment - Aura

Enchant creature

Enchanted creature has haste.

: Enchanted creature gets +1/+0 until end of turn.

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.

Mana:
Cardset: Archenemy #33 (Common)
Scourge #86 (Common)
Type: Enchantment

Pyrostatic Pillar

Enchantment

Whenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player.

Mana:
Cardset: Scourge #100 (Uncommon)
Type: Enchantment

Uncontrolled Infestation

Enchantment - Aura

Enchant nonbasic land

When enchanted land becomes tapped, destroy it.

The grounds of the Riptide Project are now populated only by slivers, broken beakers, and the lonely screeching of gulls.

Mana:
Cardset: Scourge #108 (Common)
Type: Enchantment

Dragon Fangs

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has trample.

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.

Mana:
Cardset: Scourge #117 (Common)
Type: Enchantment

Inertia Bubble

Enchantment - Aura

Enchant artifact

Enchanted artifact doesn't untap during its controller's untap step.

"I wouldn't want you to hurt yourself."
-Bruenna, Neurok leader

Mana:
Cardset: Mirrodin #37 (Common)
Type: Enchantment

Fractured Loyalty

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)

Mana:
Cardset: Mirrodin #93 (Uncommon)
Type: Enchantment

Carry Away

Enchantment - Aura

Enchant Equipment

When Carry Away enters the battlefield, unattach enchanted Equipment.

You control enchanted Equipment.

Stealing goblin weapons would be easier if the goblins were smart enough to let go.

Mana:
Cardset: Darksteel #19 (Uncommon)
Type: Enchantment

Stasis Cocoon

Enchantment - Aura

Enchant artifact

Enchanted artifact's activated abilities can't be activated. If enchanted artifact is a creature, it can't attack or block.

Though the grip of a golem is strong, the grip of Auriok magic is far stronger.

Mana:
Cardset: Fifth Dawn #18 (Common)
Type: Enchantment

Artificer's Intuition

Enchantment

, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Fifth Dawn #23 (Rare)
Type: Enchantment

Indomitable Will

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+2.

"None of you are yet samurai. Defend your homes with honor, die for your cause, and perhaps then you will be worthy of the word."
-General Takeno

Mana:
Cardset: Champions of Kamigawa #17 (Common)
Type: Enchantment

Aura of Dominion

Enchantment - Aura

Enchant creature

, Tap an untapped creature you control: Untap enchanted creature.

"Lies and deceit do yield results, but legitimate authority is the ultimate form of control."
-Meloku the Clouded Mirror

Mana:
Cardset: Champions of Kamigawa #51 (Uncommon)
Type: Enchantment

Midnight Covenant

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature gets +1/+1 until end of turn."

"Not all mortals fought the kami. The ogres revered the oni, while some humans made pacts based upon empty promises."
-The History of Kamigawa

Mana:
Cardset: Champions of Kamigawa #125 (Common)
Type: Enchantment

Ragged Veins

Enchantment - Aura

Flash

Enchant creature

Whenever enchanted creature is dealt damage, its controller loses that much life.

Mana:
Cardset: Champions of Kamigawa #139 (Common)
Type: Enchantment

Ward of Piety

Enchantment - Aura

Enchant creature

: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead.

Reluctant to strike at the kami directly, some kitsune trained in more passive fighting techniques.

Mana:
Cardset: Betrayers of Kamigawa #28 (Uncommon)
Type: Enchantment

Mark of Sakiko

Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, add that much to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end."

Mana:
Cardset: Betrayers of Kamigawa #135 (Uncommon)
Type: Enchantment

Dense Canopy

Enchantment

Creatures with flying can block only creatures with flying.

The orochi learned how to move swiftly and surely along the forest floor, like fish darting through gull-watched waters.

Mana:
Cardset: Saviors of Kamigawa #125 (Uncommon)
Type: Enchantment

Flickerform

Enchantment - Aura

Enchant creature

: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Mana:
Cardset: Commander 2013 #12 (Rare)
Ravnica: City of Guilds #18 (Rare)
Type: Enchantment

Suppression Field

Enchantment

Activated abilities cost more to activate unless they're mana abilities.

The most feared of Azorius punishments is to be freed-sent back out into the world, stripped of all magical defenses.

Mana:
Cardset: Ravnica: City of Guilds #31 (Uncommon)
Type: Enchantment

Blood Funnel

Enchantment

Noncreature spells you cast cost less to cast.

Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.

Mana:
Cardset: Ravnica: City of Guilds #77 (Rare)
Type: Enchantment

Clinging Darkness

Enchantment - Aura

Enchant creature

Enchanted creature gets -4/-1.

There's an experience worse than blindness-it's the certainty that your vision is perfect and the horror that there's no world around you to see.

Mana:
Cardset: Ravnica: City of Guilds #80 (Common)
Type: Enchantment

Instill Furor

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."

"The Rakdos know little of technology, but they definitely know how to push buttons."
-Trivaz, Izzet mage

Mana:
Cardset: Ravnica: City of Guilds #134 (Uncommon)
Type: Enchantment

Fists of Ironwood

Enchantment - Aura

Enchant creature

When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.

Enchanted creature has trample.

Saprolings add the three and the four to the "one-two punch."

Mana:
Cardset: Commander #156 (Common)
Ravnica: City of Guilds #164 (Common)
Type: Enchantment

Hatching Plans

Enchantment

When Hatching Plans is put into a graveyard from the battlefield, draw three cards.

So wondrous to behold, so delicate and finely crafted-and yet, such a pleasure to smash.

Mana:
Cardset: Guildpact #27 (Rare)
Type: Enchantment

Rain of Gore

Enchantment

If a spell or ability would cause its controller to gain life, that player loses that much life instead.

"Stay indoors, away from what seeps over the thresholds. This is the Demon's work, and only ill can come of it."
-Belko, owner of Titan's Keg tavern

Mana:
Cardset: Dissension #126 (Rare)
Type: Enchantment

Spirit Loop

Enchantment - Aura

Enchant creature you control

Whenever enchanted creature deals damage, you gain that much life.

When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.

Mana:
Cardset: Time Spiral #42 (Uncommon)
Type: Enchantment

Temporal Isolation

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)

Prevent all damage that would be dealt by enchanted creature.

Mana:
Cardset: Time Spiral #43 (Common)
Type: Enchantment

Feebleness

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets -2/-1.

Just a small touch of magic can harness the debilitating power of Urborg's poisonous winds.

Mana:
Cardset: Time Spiral #110 (Common)
Type: Enchantment

Ghitu Firebreathing

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

: Enchanted creature gets +1/+0 until end of turn.

: Return Ghitu Firebreathing to its owner's hand.

Mana:
Cardset: Time Spiral #158 (Common)
Type: Enchantment

Æther Web

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)

Mana:
Cardset: Time Spiral #189 (Common)
Type: Enchantment

Aspect of Mongoose

Enchantment - Aura

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.

Mana:
Cardset: Time Spiral #191 (Uncommon)
Type: Enchantment