Seal of RemovalEnchantmentSacrifice Seal of Removal: Return target creature to its owner's hand. "I am the unraveler, the loosened thread that will not hold." |
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Seal of StrengthEnchantmentSacrifice Seal of Strength: Target creature gets +3/+3 until end of turn. "I am the feeder, the morsel that revives the starving." |
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Search the CityEnchantmentWhen Search the City enters the battlefield, exile the top five cards of your library.
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Searing MeditationEnchantmentWhenever you gain life, you may pay . If you do, Searing Meditation deals 2 damage to target creature or player. "When I meditate I see the world as it should be. All that does not fit, I remove." |
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Season of the WitchEnchantmentAt the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.
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Second ChanceEnchantmentAt the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one. The greatest gift is the opportunity to right one's wrongs. |
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Second WindEnchantment - AuraEnchant creature Vindr stormchasers believe that the same ancient forces that move the winds can also move mortal minds and hearts. |
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Secret PlansEnchantmentFace-down creatures you control get +0/+1. Rakshasa trade in secrets, amassing wealth from their careful revelation. |
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Secrets of the DeadEnchantmentWhenever you cast a spell from your graveyard, draw a card. "The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard." |
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Security BlockadeEnchantment - AuraEnchant land
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Security DetailEnchantment: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn.
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Seed the LandEnchantmentWhenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield. With a sadness and a sense of hope, Senka left the colony of her birth and, with her attendants, set out to serve as broodmistress, founder of a new colony. |
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SeekerEnchantment - AuraEnchant creature
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Seer's VisionEnchantmentYour opponents play with their hands revealed.
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Seismic AssaultEnchantmentDiscard a land card: Seismic Assault deals 2 damage to target creature or player. Earth arms itself with fire. |
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SeizuresEnchantment - AuraEnchant creature "Sheathe your sword, warrior, lest ye fall on it when stricken." |
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Sensory DeprivationEnchantment - AuraEnchant creature They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work. |
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SerenityEnchantmentAt the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. "Just think of me as the storm before the calm." |
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Serpent SkinEnchantment - AuraFlash
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Serra AviaryWorld EnchantmentCreatures with flying get +1/+1. "Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do." |
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Serra BestiaryEnchantment - AuraEnchant creature
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Serra's BlessingEnchantmentCreatures you control have vigilance. (Attacking doesn't cause them to tap.) "Rise, and I will show you how to run without flagging, fight without raging, and fly without wings." |
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Serra's BoonEnchantment - AuraEnchant creature "The light of an angel's glance is warm, but her fixed stare blinds and burns." |
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Serra's EmbraceEnchantment - AuraEnchant creature The touch of Serra's angels bears hopes aloft and empowers noble causes. |
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Serra's HymnEnchantmentAt the beginning of your upkeep, you may put a verse counter on Serra's Hymn.
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Serra's LiturgyEnchantmentAt the beginning of your upkeep, you may put a verse counter on Serra's Liturgy.
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Seton's DesireEnchantment - AuraEnchant creature
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ShacklesEnchantment - AuraEnchant creature Shackles of gold are still shackles. |
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Shade's FormEnchantment - AuraEnchant creature
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Shadow LanceEnchantment - AuraEnchant creature Shadow lances are crafted from harvested souls. The more wicked the sinner, the keener the blade. |
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Shape of the WiitigoEnchantment - AuraEnchant creature
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Shapeshifter's MarrowEnchantmentAt the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)
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Shared AnimosityEnchantmentWhenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. "It is the nature of souls that they burn more brightly together than apart." |
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Shared FateEnchantmentIf a player would draw a card, that player exiles the top card of an opponent's library face down instead.
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Shared TriumphEnchantmentAs Shared Triumph enters the battlefield, choose a creature type. "Win together, die alone." |
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Sheltered AerieEnchantment - AuraEnchant land Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world. |
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Sheltering PrayersEnchantmentBasic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.) "It matters not if the gods hear my prayers. Jamuraa does." |
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Shield of Duty and ReasonEnchantment - AuraEnchant creature The duty: to defend. The reason: to survive. |
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Shield of the OversoulEnchantment - AuraEnchant creature
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Shielding PlaxEnchantment - Aura( can be paid with either or .)
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