Kyren NegotiationsEnchantmentTap an untapped creature you control: Kyren Negotiations deals 1 damage to target player. Kyren goblins always speak in questions and never allow wrong answers. |
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FosterEnchantmentWhenever a creature you control dies, you may pay . If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
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Ley LineEnchantmentAt the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice. "I can feel the strength of the entire forest." |
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Snake PitEnchantmentWhenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield. If the ground is smooth, the way will be rough. |
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Vernal EquinoxEnchantmentAny player may cast creature and enchantment cards as though they had flash.
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Parallax WaveEnchantmentFading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Spiritual AsylumEnchantmentCreatures and lands you control have shroud. (They can't be the targets of spells or abilities.) Trapped in safety is still trapped. |
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Parallax TideEnchantmentFading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Rising WatersEnchantmentLands don't untap during their controllers' untap steps. Rising waters, sinking hope. |
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Overlaid TerrainEnchantmentAs Overlaid Terrain enters the battlefield, sacrifice all lands you control. One must reap before one can sow. |
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Celestial ConvergenceEnchantmentCelestial Convergence enters the battlefield with seven omen counters on it.
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EntanglerEnchantment - AuraEnchant creature "Tell me again," said Latulla, raising her fist, "how just one woman held back an entire Keldon platoon." |
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Rhystic CircleEnchantment: Any player may pay . If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage. The circle buys time-an important commodity in battle. |
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Barbed FieldEnchantment - AuraEnchant land Wherever they went, the Keldons transformed the land into a weapon. |
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Fight or FlightEnchantmentAt the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.
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Harsh JudgmentEnchantmentAs Harsh Judgment enters the battlefield, choose a color. "At least they remember me." |
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Strength of UnityEnchantment - AuraEnchant creature All Dominarians agreed on one thing: they would not go down without a fight. |
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Collective RestraintEnchantmentDomain - Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control.
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Collapsing BordersEnchantmentDomain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her.
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Stand or FallEnchantmentAt the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.
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Pulse of LlanowarEnchantmentIf a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. "Gaea's memory is eternal, and she exists in all things." |
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Reckless AssaultEnchantment, Pay 2 life: Reckless Assault deals 1 damage to target creature or player. "How will you fight an enemy that cares nothing for itself?" |
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Seer's VisionEnchantmentYour opponents play with their hands revealed.
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Smoldering TarEnchantmentAt the beginning of your upkeep, target player loses 1 life.
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Dark SuspicionsEnchantmentAt the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand. "After four thousand years, you learn to plan for betrayal." |
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Cloud CoverEnchantmentWhenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
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Natural EmergenceEnchantmentWhen Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand.
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Diversionary TacticsEnchantmentTap two untapped creatures you control: Tap target creature. "It's the oldest trick in the book," said Guff. "And I ought to know-I wrote it." |
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Fervent ChargeEnchantmentWhenever a creature you control attacks, it gets +2/+2 until end of turn. Crovax was nearly buried beneath the weight of his opponents. |
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Martyrs' TombEnchantmentPay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn. Honor the brave who fought, |
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Powerstone MinefieldEnchantmentWhenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it. "We have fought this far and lost too much. We will not turn back." |
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Last LaughEnchantmentWhenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player.
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Test of EnduranceEnchantmentAt the beginning of your upkeep, if you have 50 or more life, you win the game. "If we have learned nothing else, we have learned to survive." |
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Epic StruggleEnchantmentAt the beginning of your upkeep, if you control twenty or more creatures, you win the game. "If our foes will not listen to words, perhaps hooves and claws will make them take notice." |
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AurificationEnchantmentWhenever a creature deals damage to you, put a gold counter on it.
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Circle of SolaceEnchantmentAs Circle of Solace enters the battlefield, choose a creature type.
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Improvised ArmorEnchantment - AuraEnchant creature "I trust what I make for myself. Do you trust more what is made for you by another?" |
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Sigil of the New DawnEnchantmentWhenever a creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to your hand. "We lay our dead to rest in a beautiful bed, in hopes that the Ancestor will think it a fit cradle for the next life." |
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Death MatchEnchantmentWhenever a creature enters the battlefield, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn. The Cabal breeds many things for the pit fights, but it never breeds compassion. |
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Grand MeleeEnchantmentAll creatures attack each turn if able. Hot blood washes away cold reason. |
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