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Riot Piker

Creature - Goblin Berserker

First strike

Riot Piker attacks each turn if able.

He doesn't care whether he's rioting about trade rights or just having a drunken brawl. He wakes up every morning eager to smash some heads.

Mana:
Power: 2/1
Cardset: Dragon's Maze #37 (Common)
Type: Creature

Rubblebelt Maaka

Creature - Cat

Bloodrush - , Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.

"The maaka remain loyal to us in this time of strife. We don't even have to feed them-our enemies do."
-Nedja, Gruul shaman

Mana:
Power: 3/3
Cardset: Dragon's Maze #38 (Common)
Type: Creature

Smelt-Ward Gatekeepers

Creature - Human Warrior

When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Mana:
Power: 2/4
Cardset: Dragon's Maze #39 (Common)
Type: Creature

Battering Krasis

Creature - Fish Beast

Trample

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #41 (Common)
Type: Creature

Kraul Warrior

Creature - Insect Warrior

: Kraul Warrior gets +3/+3 until end of turn.

The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system.

Mana:
Power: 2/2
Cardset: Dragon's Maze #42 (Common)
Type: Creature

Maze Behemoth

Creature - Elemental

Trample

Multicolored creatures you control have trample.

It returned to the leylines as quickly as it had appeared, leaving only broken bodies to mark its passage.

Mana:
Power: 5/4
Cardset: Dragon's Maze #43 (Common)
Type: Creature

Renegade Krasis

Creature - Beast Mutant

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

Mana:
Power: 3/2
Cardset: Dragon's Maze #47 (Rare)
Type: Creature

Saruli Gatekeepers

Creature - Elf Warrior

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

In Ravnica's wilder districts, nature still stirs, and its protectors still mind their posts.

Mana:
Power: 2/4
Cardset: Dragon's Maze #48 (Common)
Type: Creature

Skylasher

Creature - Insect

Flash

Skylasher can't be countered.

Reach, protection from blue

"It preys on those who would spy on our lands, so we never prey on it."
-Kroshkar, Gruul shaman

Mana:
Power: 2/2
Cardset: Dragon's Maze #49 (Rare)
Type: Creature

Thrashing Mossdog

Creature - Plant Hound

Reach (This creature can block creatures with flying.)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 3/3
Cardset: Dragon's Maze #50 (Common)
Type: Creature

Armored Wolf-Rider

Creature - Elf Knight

Wolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Concourse.

Mana:
Power: 4/6
Cardset: Dragon's Maze #52 (Common)
Type: Creature

Ascended Lawmage

Creature - Vedalken Wizard

Flying, hexproof

A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself.

Mana:
Power: 3/2
Cardset: Dragon's Maze #53 (Uncommon)
Type: Creature

Beetleform Mage

Creature - Human Insect Wizard

: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.

"When the Simic say to take command of your life, we don't mean just your career."
-Vorel of the Hull Clade

Mana:
Power: 2/2
Cardset: Dragon's Maze #54 (Common)
Type: Creature

Blaze Commando

Creature - Minotaur Soldier

Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.

A true Boros commando only calls for reinforcements so they can clean up the mess.

Mana:
Power: 5/3
Cardset: Dragon's Maze #56 (Uncommon)
Type: Creature

Blood Baron of Vizkopa

Creature - Vampire

Lifelink, protection from white and from black

As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

Mana:
Power: 4/4
Cardset: Dragon's Maze #57 (Mythic Rare)
Type: Creature

Boros Battleshaper

Creature - Minotaur Soldier

At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.

Leaders shape the minds of their allies. It takes a master to shape the minds of enemies.

Mana:
Power: 5/5
Cardset: Dragon's Maze #58 (Rare)
Type: Creature

Bronzebeak Moa

Creature - Bird

Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.

They fight for their home with more loyalty than any conscript.

Mana:
Power: 2/2
Cardset: Dragon's Maze #60 (Uncommon)
Type: Creature

Carnage Gladiator

Creature - Skeleton Warrior

Whenever a creature blocks, that creature's controller loses 1 life.

: Regenerate Carnage Gladiator.

Not the foulest or bloodiest act at Rix Maadi by a stretch.

Mana:
Power: 4/2
Cardset: Dragon's Maze #61 (Uncommon)
Type: Creature

Council of the Absolute

Creature - Human Advisor

As Council of the Absolute enters the battlefield, name a card other than a creature or land card.

Your opponents can't cast cards with the chosen name.

Spells with the chosen name you cast cost less to cast.

Mana:
Power: 2/4
Cardset: Dragon's Maze #62 (Mythic Rare)
Type: Creature

Deputy of Acquittals

Creature - Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

"Everyone deserves a day in court."

Mana:
Power: 2/2
Cardset: Dragon's Maze #65 (Common)
Type: Creature

Emmara Tandris

Legendary Creature - Elf Shaman

Prevent all damage that would be dealt to creature tokens you control.

When Selesnya needed a champion, Emmara put the ranks of her guild before herself-making her the perfect choice.

Mana:
Power: 5/7
Cardset: Dragon's Maze #68 (Rare)
Type: Creature

Exava, Rakdos Blood Witch

Legendary Creature - Human Cleric

First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each other creature you control with a +1/+1 counter on it has haste.

Mana:
Power: 3/3
Cardset: Dragon's Maze #69 (Rare)
Type: Creature

Feral Animist

Creature - Goblin Shaman

: Feral Animist gets +X/+0 until end of turn, where X is its power.

He chanted over a pot of boiling blood and honey. His brain buzzed like a nest of hornets, and his muscles rippled with the might of the bear.

Mana:
Power: 2/1
Cardset: Dragon's Maze #70 (Uncommon)
Guildpact #112 (Uncommon)
Type: Creature

Fluxcharger

Creature - Weird

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

One part mizzium, two parts elemental energy, eleven parts danger.

Mana:
Power: 1/5
Cardset: Dragon's Maze #71 (Uncommon)
Type: Creature

Goblin Test Pilot

Creature - Goblin Wizard

Flying

: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.

"All pilots and prototypes destroyed. Extensive collateral damage inflicted. Conclusion: flawless design."
-Manual of Melek

Mana:
Cardset: Dragon's Maze #74 (Uncommon)
Type: Creature

Haunter of Nightveil

Creature - Spirit

Creatures your opponents control get -1/-0.

The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims.

Mana:
Power: 3/4
Cardset: Dragon's Maze #76 (Uncommon)
Type: Creature

Jelenn Sphinx

Creature - Sphinx

Flying, vigilance

Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.

Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence.

Mana:
Power: 1/5
Cardset: Dragon's Maze #77 (Uncommon)
Type: Creature

Korozda Gorgon

Creature - Gorgon

Deathtouch

, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.

"Welcome to my collection."

Mana:
Power: 2/5
Cardset: Dragon's Maze #78 (Uncommon)
Type: Creature

Lavinia of the Tenth

Legendary Creature - Human Soldier

Protection from red

When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #80 (Rare)
Type: Creature

Master of Cruelties

Creature - Demon

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

Mana:
Power: 1/4
Cardset: Dragon's Maze #82 (Mythic Rare)
Type: Creature

Maw of the Obzedat

Creature - Thrull

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife.

Mana:
Power: 3/3
Cardset: Dragon's Maze #83 (Uncommon)
Type: Creature

Melek, Izzet Paragon

Legendary Creature - Weird Wizard

Play with the top card of your library revealed.

You may cast the top card of your library if it's an instant or sorcery card.

Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

Mana:
Power: 2/4
Cardset: Dragon's Maze #84 (Rare)
Type: Creature

Mirko Vosk, Mind Drinker

Legendary Creature - Vampire

Flying

Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.

Mana:
Power: 2/4
Cardset: Dragon's Maze #85 (Rare)
Type: Creature

Nivix Cyclops

Creature - Cyclops

Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Mana:
Power: 1/4
Cardset: Dragon's Maze #87 (Common)
Type: Creature

Notion Thief

Creature - Human Rogue

Flash

If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Mana:
Power: 3/1
Cardset: Dragon's Maze #88 (Rare)
Type: Creature

Progenitor Mimic

Creature - Shapeshifter

You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature."

Mana:
Cardset: Dragon's Maze #92 (Mythic Rare)
Type: Creature

Rot Farm Skeleton

Creature - Plant Skeleton

Rot Farm Skeleton can't block.

, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

Mana:
Power: 4/1
Cardset: Dragon's Maze #98 (Uncommon)
Type: Creature

Ruric Thar, the Unbowed

Legendary Creature - Ogre Warrior

Vigilance, reach

Ruric Thar, the Unbowed attacks each turn if able.

Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Mana:
Power: 6/6
Cardset: Dragon's Maze #99 (Rare)
Type: Creature

Savageborn Hydra

Creature - Hydra

Double strike

Savageborn Hydra enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Dragon's Maze #100 (Mythic Rare)
Type: Creature

Scab-Clan Giant

Creature - Giant Warrior

When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.

For the Gruul, bone-crushing rage is the first priority. Accuracy comes in a distant ninetieth.

Mana:
Power: 4/5
Cardset: Dragon's Maze #101 (Uncommon)
Type: Creature

Sin Collector

Creature - Human Cleric

When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.

"That must weigh heavily on your soul. Let me purge it for you."

Mana:
Power: 2/1
Cardset: Dragon's Maze #103 (Uncommon)
Type: Creature

Sire of Insanity

Creature - Demon

At the beginning of each end step, each player discards his or her hand.

Its victims become mindless lunatics. Conveniently, that's the first step in joining the Cult of Rakdos.

Mana:
Power: 6/4
Cardset: Dragon's Maze #104 (Rare)
Type: Creature

Species Gorger

Creature - Frog Beast

At the beginning of your upkeep, return a creature you control to its owner's hand.

"We raised eelhawks to control the squidflies, then waspcrabs to prey on the eelhawks. Now what do we do with all these waspcrabs?"
-Gulistan, Simic biomancer

Mana:
Power: 6/6
Cardset: Dragon's Maze #105 (Uncommon)
Type: Creature

Spike Jester

Creature - Goblin Warrior

Haste

For the Rakdos, "suicidal charge" and "good showmanship" are one and the same.

Mana:
Power: 3/1
Cardset: Dragon's Maze #106 (Uncommon)
Type: Creature

Tajic, Blade of the Legion

Legendary Creature - Human Soldier

Indestructible

Battalion - Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

"I run the maze alone, but I fight with the full might of the Legion."

Mana:
Power: 2/2
Cardset: Dragon's Maze #107 (Rare)
Type: Creature

Teysa, Envoy of Ghosts

Legendary Creature - Human Advisor

Vigilance, protection from creatures

Whenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.

Mana:
Power: 4/4
Cardset: Dragon's Maze #108 (Rare)
Type: Creature

Tithe Drinker

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #109 (Common)
Type: Creature

Trostani's Summoner

Creature - Elf Shaman

When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.

Mana:
Power: 1/1
Cardset: Dragon's Maze #110 (Uncommon)
Type: Creature

Varolz, the Scar-Striped

Legendary Creature - Troll Warrior

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

Mana:
Power: 2/2
Cardset: Dragon's Maze #112 (Rare)
Type: Creature

Viashino Firstblade

Creature - Viashino Soldier

Haste

When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.

"All that steel doesn't make them slower. It makes them bolder."
-Tajic, Blade of the Legion

Mana:
Power: 2/2
Cardset: Dragon's Maze #113 (Common)
Type: Creature

Voice of Resurgence

Creature - Elemental

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."

Mana:
Power: 2/2
Cardset: Dragon's Maze #114 (Mythic Rare)
Type: Creature

Vorel of the Hull Clade

Legendary Creature - Human Merfolk

, : For each counter on target artifact, creature, or land, put another of those counters on that permanent.

"I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."

Mana:
Power: 1/4
Cardset: Dragon's Maze #115 (Rare)
Type: Creature

Woodlot Crawler

Creature - Insect

Forestwalk, protection from green

"We learned something from the Simic. Unfortunately for them."
-Nefara, Dimir agent

Mana:
Power: 2/1
Cardset: Dragon's Maze #118 (Uncommon)
Type: Creature

Zhur-Taa Ancient

Creature - Beast

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.

Mana:
Power: 7/5
Cardset: Dragon's Maze #119 (Rare)
Type: Creature

Zhur-Taa Druid

Creature - Human Druid

: Add to your mana pool.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

"Only the decadent think magic should be pristine and without cost."

Mana:
Power: 1/1
Cardset: Dragon's Maze #120 (Common)
Type: Creature

Ajani's Chosen

Creature - Cat Soldier

Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token.

"United, our roar will level mountains."

Mana:
Power: 3/3
Cardset: Magic 2014 #2 (Rare)
Type: Creature

Angelic Wall

Creature - Wall

Defender (This creature can't attack.)

Flying

"The air stirred as if fanned by angels' wings, and the enemy was turned aside."
-Tales of Ikarov the Voyager

Mana:
Cardset: Magic 2014 #4 (Common)
Avacyn Restored #4 (Common)
Tenth Edition #5 (Common)
Odyssey #3 (Common)
Type: Creature

Archangel of Thune

Creature - Angel

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever you gain life, put a +1/+1 counter on each creature you control.

Even the wicked have nightmares.

Mana:
Power: 3/4
Cardset: Magic 2014 #5 (Mythic Rare)
Type: Creature

Auramancer

Creature - Human Wizard

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

"In memories, we can find our deepest reserves of strength."

Mana:
Power: 2/2
Cardset: Magic 2014 #6 (Common)
Planechase 2012 #2 (Common)
Magic 2012 #9 (Common)
Odyssey #5 (Common)
Type: Creature

Banisher Priest

Creature - Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

"Oathbreaker, I cast you out!"

Mana:
Power: 2/2
Cardset: Magic 2014 #7 (Uncommon)
Type: Creature

Bonescythe Sliver

Creature - Sliver

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

"Their appendages are sharper than our swords and quicker than our bows."-Hastric, Thunian scout

Mana:
Power: 2/2
Cardset: Magic 2014 #9 (Rare)
Type: Creature

Capashen Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

: Capashen Knight gets +1/+0 until end of turn.

Few warriors dare to challenge a knight of Capashen. Should one do so, there is one fewer.

Mana:
Power: 1/1
Cardset: Magic 2014 #11 (Common)
Urza's Destiny #3 (Common)
Type: Creature

Charging Griffin

Creature - Griffin

Flying

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Four claws, two wings, one beak, no fear.

Mana:
Power: 2/2
Cardset: Magic 2014 #13 (Common)
Type: Creature

Dawnstrike Paladin

Creature - Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

She crushes darkness beneath her charger's hooves.

Mana:
Power: 2/4
Cardset: Magic 2014 #15 (Common)
Type: Creature

Fiendslayer Paladin

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Mana:
Power: 2/2
Cardset: Magic 2014 #18 (Rare)
Type: Creature

Griffin Sentinel

Creature - Griffin

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post.

Mana:
Power: 1/3
Cardset: Magic 2014 #20 (Common)
Magic 2012 #21 (Common)
Magic 2010 #12 (Common)
Type: Creature

Imposing Sovereign

Creature - Human

Creatures your opponents control enter the battlefield tapped.

Some are born to rule. The rest are born to bow before them.

Mana:
Power: 2/1
Cardset: Magic 2014 #22 (Rare)
Type: Creature

Master of Diversion

Creature - Human Scout

Whenever Master of Diversion attacks, tap target creature defending player controls.

Choose your battles carefully. For example, avoid the big guy.

Mana:
Power: 2/2
Cardset: Magic 2014 #24 (Common)
Type: Creature

Pillarfield Ox

Creature - Ox

"May starving fleas birth a thousand generations on your stubborn hide, cow!"
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 2/4
Cardset: Conspiracy #76 (Common)
Magic 2014 #28 (Common)
Magic 2013 #25 (Common)
Zendikar #31 (Common)
Type: Creature

Sentinel Sliver

Creature - Sliver

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Through its watchful gaze, all slivers may see.

Mana:
Power: 2/2
Cardset: Magic 2014 #30 (Common)
Type: Creature

Seraph of the Sword

Creature - Angel

Flying

Prevent all combat damage that would be dealt to Seraph of the Sword.

"Only when my sword lies idle shall I rejoice."

Mana:
Power: 3/3
Cardset: Magic 2014 #31 (Rare)
Type: Creature

Serra Angel

Creature - Angel

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Follow the light. In its absence, follow her.

Mana:
Power: 4/4
Cardset: Magic 2014 #32 (Uncommon)
Magic 2013 #31 (Uncommon)
Commander #30 (Uncommon)
Magic 2012 #33 (Uncommon)
Magic 2011 #27 (Uncommon)
Magic 2010 #29 (Uncommon)
Divine vs. Demonic #10 (Rare)
Tenth Edition #39 (Rare)
Ninth Edition #43 (Rare)
Eighth Edition #45 (Rare)
Seventh Edition #42 (Rare)
Fourth Edition #300 (Uncommon)
Revised Edition #224 (Uncommon)
Unlimited Edition #224 (Uncommon)
Beta Edition #225 (Unknown)
Alpha Edition #223 (Unknown)
Type: Creature

Siege Mastodon

Creature - Elephant

"The walls of the wicked will fall before us. Ready the siege engines. We proceed to war!"
-General Avitora

Mana:
Power: 3/5
Cardset: Magic 2014 #34 (Common)
Magic 2012 #34 (Common)
Magic 2011 #29 (Common)
Magic 2010 #30 (Common)
Type: Creature

Soulmender

Creature - Human Cleric

: You gain 1 life.

"Healing is more art than magic. Well, there is still quite a bit of magic."

Mana:
Power: 1/1
Cardset: Magic 2015 #35 (Common)
Magic 2014 #37 (Common)
Type: Creature

Steelform Sliver

Creature - Sliver

Sliver creatures you control get +0/+1.

"Though the slivers may sometimes resemble us, they are not human. Anyone who fights them must remember this."-Sarlena, paladin of the Northern Verge

Mana:
Power: 2/2
Cardset: Magic 2014 #38 (Uncommon)
Type: Creature

Stonehorn Chanter

Creature - Rhino Cleric

: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)

With the Stonehorn, piety and power are one.

Mana:
Power: 4/4
Cardset: Magic 2014 #39 (Uncommon)
Type: Creature

Suntail Hawk

Creature - Bird

Flying

Its eye the glaring sun, its cry the keening wind.

Mana:
Power: 1/1
Cardset: Magic 2014 #40 (Common)
Tenth Edition #50 (Common)
Ninth Edition #49 (Common)
Eighth Edition #51 (Common)
Judgment #28 (Common)
Type: Creature

Wall of Swords

Creature - Wall

Defender (This creature can't attack.)

Flying

The air hummed with the scissoring sound of uncounted blades that hovered in front of the invaders as though wielded by a phalanx of unseen hands.

Mana:
Power: 3/5
Cardset: Magic 2014 #41 (Uncommon)
Tenth Edition #57 (Uncommon)
Eighth Edition #56 (Uncommon)
Seventh Edition #55 (Uncommon)
Sixth Edition #51 (Unknown)
Fifth Edition #343 (Uncommon)
Fourth Edition #305 (Uncommon)
Revised Edition #227 (Uncommon)
Unlimited Edition #227 (Uncommon)
Beta Edition #228 (Unknown)
Alpha Edition #226 (Unknown)
Type: Creature

Air Servant

Creature - Elemental

Flying

: Tap target creature with flying.

"Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered."
-Jestus Dreya, Of Elements and Eternity

Mana:
Power: 4/3
Cardset: Conspiracy #90 (Uncommon)
Magic 2014 #42 (Uncommon)
Magic 2011 #42 (Uncommon)
Type: Creature

Archaeomancer

Creature - Human Wizard

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

"Words of power never disappear. They sleep, awaiting those with the will to rouse them."

Mana:
Power: 1/2
Cardset: Magic 2014 #43 (Common)
Magic 2013 #41 (Common)
Type: Creature

Armored Cancrix

Creature - Crab

Creatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria.

Mana:
Power: 2/5
Cardset: Magic 2014 #44 (Common)
Magic 2011 #44 (Common)
Type: Creature

Clone

Creature - Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

One face, two minds.

Mana:
Cardset: Magic 2014 #47 (Rare)
Magic 2013 #45 (Rare)
Venser vs. Koth #14 (Rare)
Magic 2011 #49 (Rare)
Magic 2010 #45 (Rare)
Tenth Edition #73 (Rare)
Ninth Edition #67 (Rare)
Onslaught #75 (Rare)
Revised Edition #51 (Uncommon)
Unlimited Edition #52 (Uncommon)
Beta Edition #52 (Unknown)
Alpha Edition #52 (Unknown)
Type: Creature

Colossal Whale

Creature - Whale

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Power: 5/5
Cardset: Magic 2014 #48 (Rare)
Type: Creature

Coral Merfolk

Creature - Merfolk

Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.

Mana:
Power: 2/1
Cardset: Magic 2014 #49 (Common)
Magic 2012 #49 (Common)
Magic 2010 #47 (Common)
Seventh Edition #66 (Common)
Urza's Saga #67 (Common)
Type: Creature

Elite Arcanist

Creature - Human Wizard

When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.

, : Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.

Mana:
Power: 1/1
Cardset: Magic 2014 #54 (Rare)
Type: Creature

Galerider Sliver

Creature - Sliver

Sliver creatures you control have flying.

Masters of adaptation, galeriders serve multiple purposes useful to the hive. When they're not patrolling their territories, their majestic wings serve to circulate cool air through the vast hive chambers.

Mana:
Power: 1/1
Cardset: Magic 2014 #57 (Rare)
Type: Creature

Jace's Mindseeker

Creature - Fish Illusion

Flying

When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.

Mana:
Power: 4/4
Cardset: Magic 2014 #61 (Rare)
Type: Creature

Merfolk Spy

Creature - Merfolk Rogue

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.

Mana:
Power: 1/1
Cardset: Magic 2014 #62 (Common)
Magic 2011 #66 (Common)
Type: Creature

Messenger Drake

Creature - Drake

Flying

When Messenger Drake dies, draw a card.

The more important the message, the larger the messenger.

Mana:
Power: 3/3
Cardset: Magic 2014 #63 (Common)
Type: Creature

Nephalia Seakite

Creature - Bird

Flash (You may cast this spell any time you could cast an instant.)

Flying

"Keep one eye on the cliff road or you may fall to your death. Keep one eye on the sky or your death may fall on you."
-Manfried Ulmach, Elgaud Master-at-Arms

Mana:
Power: 2/3
Cardset: Magic 2014 #65 (Common)
Dark Ascension #43 (Common)
Type: Creature

Phantom Warrior

Creature - Illusion Warrior

Phantom Warrior can't be blocked.

"The construction of a defense is not accomplished by adding bricks."
-Jace Beleren

Mana:
Power: 2/2
Cardset: Magic 2014 #67 (Uncommon)
Magic 2010 #66 (Uncommon)
Tenth Edition #96 (Uncommon)
Ninth Edition #88 (Uncommon)
Eighth Edition #93 (Uncommon)
Seventh Edition #93 (Uncommon)
Sixth Edition #85 (Unknown)
Weatherlight #48 (Uncommon)
Type: Creature

Scroll Thief

Creature - Merfolk Rogue

Whenever Scroll Thief deals combat damage to a player, draw a card.

The arcane academies along the coast were powerless to protect themselves from the brazen raiders of the Kapsho Seas.

Mana:
Power: 1/3
Cardset: Magic 2014 #69 (Common)
Magic 2013 #66 (Common)
Venser vs. Koth #7 (Common)
Magic 2011 #72 (Common)
Type: Creature

Seacoast Drake

Creature - Drake

Flying

Seacoast drakes have been known to follow ships for hundreds of miles, waiting to snap up garbage, bait, and the occasional sailor.

Mana:
Power: 1/3
Cardset: Magic 2014 #70 (Common)
Type: Creature

Tidebinder Mage

Creature - Merfolk Wizard

When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.

Mana:
Power: 2/2
Cardset: Magic 2014 #73 (Rare)
Type: Creature

Trained Condor

Creature - Bird

Flying

Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.

"They're smart enough to understand that war means lots of carrion."-Griv, condor rider

Mana:
Power: 2/1
Cardset: Magic 2014 #76 (Common)
Type: Creature

Wall of Frost

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

"I welcome it. The pasture is cleared of weeds and the wolves are frozen solid."
-Lumi, goatherd

Mana:
Cardset: Magic 2015 #83 (Uncommon)
Magic 2014 #78 (Uncommon)
Planechase 2012 #28 (Uncommon)
Magic 2011 #79 (Uncommon)
Magic 2010 #80 (Uncommon)
Type: Creature

Warden of Evos Isle

Creature - Bird Wizard

Flying

Creature spells with flying you cast cost less to cast.

On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes.

Mana:
Power: 2/2
Cardset: Magic 2014 #79 (Uncommon)
Type: Creature

Water Servant

Creature - Elemental

: Water Servant gets +1/-1 until end of turn.

: Water Servant gets -1/+1 until end of turn.

"This creature has innate perceptiveness. It knows when to rise and when to vanish into the tides."
-Jestus Dreya, Of Elements and Eternity

Mana:
Power: 3/4
Cardset: Magic 2014 #80 (Uncommon)
Magic 2011 #80 (Uncommon)
Type: Creature

Windreader Sphinx

Creature - Sphinx

Flying

Whenever a creature with flying attacks, you may draw a card.

"Your mind is too filled with foolish concerns to hear the subtle whispers that the breeze brings."

Mana:
Power: 3/7
Cardset: Magic 2014 #81 (Mythic Rare)
Type: Creature

Accursed Spirit

Creature - Spirit

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze.

Mana:
Power: 3/2
Cardset: Magic 2015 #85 (Common)
Magic 2014 #83 (Common)
Type: Creature