Card Library

Sort by: Name Mana Type

Knight of Obligation

Creature - Human Knight

Vigilance

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

He can calculate interest to six decimal places even in the midst of a deadly duel.

Mana:
Power: 2/4
Cardset: Gatecrash #18 (Uncommon)
Type: Creature

Slaughterhorn

Creature - Beast

Bloodrush - , Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.

The Orzhov clergy would never cross its path, but sending thrull couriers to do so is cheap and entertaining.

Mana:
Power: 3/2
Cardset: Gatecrash #134 (Common)
Type: Creature

Sapphire Drake

Creature - Drake

Flying

Each creature you control with a +1/+1 counter on it has flying.

Sapphire drakes can communicate over great distances, their calls resonating in the gems fixed in their skulls.

Mana:
Power: 4/4
Cardset: Gatecrash #47 (Uncommon)
Type: Creature

Daring Skyjek

Creature - Human Knight

Battalion - Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

"The hard part isn't landing in the saddle. The hard part is leaping before you see it."

Mana:
Power: 3/1
Cardset: Gatecrash #9 (Common)
Type: Creature

Foundry Street Denizen

Creature - Goblin Warrior

Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

After the Foundry Street riot, Arrester Hulbein tried to ban bludgeons. Which, inevitably, resulted in another riot.

Mana:
Power: 1/1
Cardset: Magic 2015 #141 (Common)
Gatecrash #92 (Common)
Type: Creature

Alms Beast

Creature - Beast

Creatures blocking or blocked by Alms Beast have lifelink.

Alms-coins are only redeemable at Orzhov businesses.

Mana:
Power: 6/6
Cardset: Gatecrash #141 (Rare)
Type: Creature

Kingpin's Pet

Creature - Thrull

Flying

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"Debt and death sound so similar, and thrulls are so hard of hearing. Mistakes are inevitable."
-Milana, Orzhov prelate

Mana:
Power: 2/2
Cardset: Gatecrash #173 (Common)
Type: Creature

Deathpact Angel

Creature - Angel

Flying

When Deathpact Angel dies, put a 1/1 white and black Cleric creature token onto the battlefield. It has ", , Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."

Mana:
Power: 5/5
Cardset: Gatecrash #153 (Mythic Rare)
Type: Creature

Urbis Protector

Creature - Human Cleric

When Urbis Protector enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield.

"I hear that Boros is losing its angels to the Gateless Movement. I'm sure this comes as no surprise to you."
-Teysa, to Lazav

Mana:
Power: 1/1
Cardset: Gatecrash #27 (Uncommon)
Type: Creature

Simic Fluxmage

Creature - Merfolk Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

, : Move a +1/+1 counter from Simic Fluxmage onto target creature.

Mana:
Power: 1/2
Cardset: Gatecrash #49 (Uncommon)
Type: Creature

Syndic of Tithes

Creature - Human Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"Entrance is free. Donations are required."
-Notice outside Vizkopa Bank

Mana:
Power: 2/2
Cardset: Gatecrash #26 (Common)
Type: Creature

Realmwright

Creature - Vedalken Wizard

As Realmwright enters the battlefield, choose a basic land type.

Lands you control are the chosen type in addition to their other types.

There is not a single inch of Ravnica that hasn't been altered at one point or another to fit someone's whims.

Mana:
Power: 1/1
Cardset: Gatecrash #45 (Rare)
Type: Creature

Master Biomancer

Creature - Elf Wizard

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

"Nature is a wonderful engineer but works far too slowly for my tastes."

Mana:
Power: 2/4
Cardset: Gatecrash #176 (Mythic Rare)
Type: Creature

Fortress Cyclops

Creature - Cyclops Soldier

Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.

Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

"They think they tamed him, but he will always be a wild titan, a force of nature."
-Nedja, Gruul shaman

Mana:
Power: 3/3
Cardset: Gatecrash #164 (Uncommon)
Type: Creature

Mindeye Drake

Creature - Drake

Flying

When Mindeye Drake dies, target player puts the top five cards of his or her library into his or her graveyard.

They can map both the cityscape and the minds of its architects.

Mana:
Power: 2/5
Cardset: Gatecrash #43 (Uncommon)
Type: Creature

Simic Manipulator

Creature - Mutant Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

Mana:
Cardset: Gatecrash #50 (Rare)
Type: Creature

Prime Speaker Zegana

Legendary Creature - Merfolk Wizard

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.

When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

Mana:
Power: 1/1
Cardset: Gatecrash #188 (Mythic Rare)
Type: Creature

Aurelia, the Warleader

Legendary Creature - Angel

Flying, vigilance, haste

Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war.

Mana:
Power: 3/4
Cardset: Gatecrash #143 (Mythic Rare)
Type: Creature

Lazav, Dimir Mastermind

Legendary Creature - Shapeshifter

Hexproof

Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability.

Mana:
Power: 3/3
Cardset: Gatecrash #174 (Mythic Rare)
Type: Creature

Duskmantle Guildmage

Creature - Human Wizard

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.

: Target player puts the top two cards of his or her library into his or her graveyard.

Mana:
Power: 2/2
Cardset: Gatecrash #158 (Uncommon)
Type: Creature

Incursion Specialist

Creature - Human Wizard

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and is unblockable this turn.

"Work for the Dimir again? That depends. Tell me more about this maze."

Mana:
Power: 1/3
Cardset: Gatecrash #38 (Uncommon)
Type: Creature

Horror of the Dim

Creature - Horror

: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

"Lesser minds can scarcely imagine such a marriage of necromancy and mind magic."
-Strava, Dimir mage

Mana:
Power: 3/4
Cardset: Gatecrash #68 (Common)
Type: Creature

Dinrova Horror

Creature - Horror

When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.

"Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits."
-Sign outside Dinrova Building

Mana:
Power: 4/4
Cardset: Gatecrash #155 (Uncommon)
Type: Creature

Consuming Aberration

Creature - Horror

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: */*
Cardset: Gatecrash #152 (Rare)
Type: Creature

Lord of the Void

Creature - Demon

Flying

Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Mana:
Power: 7/7
Cardset: Gatecrash #71 (Mythic Rare)
Type: Creature

Shambleshark

Creature - Fish Crab

Flash (You may cast this spell any time you could cast an instant.)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Gatecrash #193 (Common)
Type: Creature

Duskmantle Seer

Creature - Vampire Wizard

Flying

At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.

Mana:
Power: 4/4
Cardset: Gatecrash #159 (Mythic Rare)
Type: Creature

Treasury Thrull

Creature - Thrull

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

Mana:
Power: 4/4
Cardset: Gatecrash #201 (Rare)
Type: Creature

Rust Scarab

Creature - Insect

Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.

"Behold nature's answer to the problem of society."
-Nikya of the Old Ways

Mana:
Power: 4/5
Cardset: Gatecrash #130 (Uncommon)
Type: Creature

Smog Elemental

Creature - Elemental

Flying

Creatures with flying your opponents control get -1/-1.

"The skies used to be my refuge, a place of peace away from the chaos below. Now, with every flight, death seems to follow me like a shadow."
-Writings of Cica, Skyjek scout

Mana:
Power: 3/3
Cardset: Gatecrash #79 (Uncommon)
Type: Creature

Zameck Guildmage

Creature - Elf Wizard

: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

, Remove a +1/+1 counter from a creature you control: Draw a card.

Mana:
Power: 2/2
Cardset: Gatecrash #209 (Uncommon)
Type: Creature

Gutter Skulk

Creature - Zombie Rat

Upon finding his warehouse infested, Gaven didn't know whether to get an exterminator or an exorcist.

Mana:
Power: 2/2
Cardset: Gatecrash #67 (Common)
Type: Creature

Gruul Ragebeast

Creature - Beast

Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.

"If the other guilds want a war, they should know we've been ready the whole time."
-Ruric Thar, Ghor-Clan chieftain

Mana:
Power: 6/6
Cardset: Gatecrash #170 (Rare)
Type: Creature

Gyre Sage

Creature - Elf Druid

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

: Add to your mana pool for each +1/+1 counter on Gyre Sage.

Mana:
Power: 1/2
Cardset: Gatecrash #123 (Rare)
Type: Creature

Wojek Halberdiers

Creature - Human Soldier

Battalion - Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds.

Mana:
Power: 3/2
Cardset: Gatecrash #208 (Common)
Type: Creature

Skarrg Guildmage

Creature - Human Shaman

: Creatures you control gain trample until end of turn.

: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

Mana:
Power: 2/2
Cardset: Gatecrash #196 (Uncommon)
Type: Creature

Mortus Strider

Creature - Skeleton

When Mortus Strider dies, return it to its owner's hand.

Dimir's best agents hide from death itself.

Mana:
Power: 1/1
Cardset: Gatecrash #179 (Common)
Type: Creature

Elusive Krasis

Creature - Fish Mutant

Elusive Krasis is unblockable.

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #160 (Uncommon)
Type: Creature

Sunhome Guildmage

Creature - Human Wizard

: Creatures you control get +1/+0 until end of turn.

: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.

Mana:
Power: 2/2
Cardset: Gatecrash #200 (Uncommon)
Type: Creature

Dutiful Thrull

Creature - Thrull

: Regenerate Dutiful Thrull.

"They are useful, but there's little satisfaction in supplication that throws itself under your heel."
-Jozica, Orzhov enforcer

Mana:
Power: 1/1
Cardset: Gatecrash #11 (Common)
Type: Creature

Merfolk of the Depths

Creature - Merfolk Soldier

Flash (You may cast this spell any time you could cast an instant.)

When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct.

Mana: {{/}}{{/}}
Power: 4/2
Cardset: Gatecrash #221 (Uncommon)
Type: Creature

Spire Tracer

Creature - Elf Scout

Spire Tracer can't be blocked except by creatures with flying or reach.

Cartographers on Ravnica chart not just the horizontal, but also the vertical.

Mana:
Power: 1/1
Cardset: Gatecrash #135 (Common)
Type: Creature

Deathcult Rogue

Creature - Human Rogue

Deathcult Rogue can't be blocked except by Rogues.

"The hussars can't catch him, and he evades our traps with ease. I fear he walks unseen even in the halls of New Prahv."
-Arrester Lavinia, Tenth Precinct

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Gatecrash #218 (Common)
Type: Creature

Luminate Primordial

Creature - Avatar

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Mana:
Power: 4/7
Cardset: Gatecrash #20 (Rare)
Type: Creature

Assault Griffin

Creature - Griffin

Flying

"Griffins do not serve. They give freely to those they trust."
-Amira, skycaptain of Thune

Mana:
Power: 3/2
Cardset: Gatecrash #4 (Common)
Magic 2012 #8 (Common)
Magic 2011 #6 (Common)
Type: Creature

Zhur-Taa Swine

Creature - Boar

Bloodrush - , Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Gurley was the first to domesticate one, though his widow didn't take much solace in that accomplishment.

Mana:
Power: 5/4
Cardset: Gatecrash #210 (Common)
Type: Creature

Drakewing Krasis

Creature - Lizard Drake

Flying, trample

Cautious not to repeat Vig's mistakes, the Simic fuse life essences using magic alone. Each result is called a krasis.

Mana:
Power: 3/1
Cardset: Gatecrash #157 (Common)
Type: Creature

Metropolis Sprite

Creature - Faerie Rogue

Flying

: Metropolis Sprite gets +1/-1 until end of turn.

"Well, if that goblin didn't want his tongue pierced, he shouldn't have stuck it out at me."

Mana:
Power: 1/2
Cardset: Gatecrash #42 (Common)
Type: Creature

Ruination Wurm

Creature - Wurm

When the architects of Ravnica claim a structure will stand against a wurm, they never mention for how long.

Mana:
Power: 7/6
Cardset: Gatecrash #192 (Common)
Type: Creature

Nav Squad Commandos

Creature - Human Soldier

Battalion - Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.

Funded by the Azorius to keep current maps of the undercity, the Boros nav squads survey even the most unsavory areas.

Mana:
Power: 3/5
Cardset: Gatecrash #22 (Common)
Type: Creature

Basilica Guards

Creature - Human Soldier

Defender

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"None may pass . . . for free."

Mana:
Power: 1/4
Cardset: Gatecrash #5 (Common)
Type: Creature

Molten Primordial

Creature - Avatar

Haste

When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Mana:
Power: 6/4
Cardset: Gatecrash #101 (Rare)
Type: Creature

Sepulchral Primordial

Creature - Avatar

Intimidate

When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Mana:
Power: 5/4
Cardset: Gatecrash #75 (Rare)
Type: Creature

Ivy Lane Denizen

Creature - Elf Warrior

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

"Skyknight gear? Well, I have drake-skin gauntlets, supple and fireproof. Or a ceratok chestplate that'll stop a crossbow bolt."

Mana:
Power: 2/3
Cardset: Gatecrash #125 (Common)
Type: Creature

Cinder Elemental

Creature - Elemental

, , Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.

Their rage can grow to such proportions that they explode in a cloud of fire.

Mana:
Power: 2/2
Cardset: Gatecrash #87 (Uncommon)
Mercadian Masques #183 (Uncommon)
Type: Creature

Wrecking Ogre

Creature - Ogre Warrior

Double strike

Bloodrush - , Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings.

Mana:
Power: 3/3
Cardset: Gatecrash #112 (Rare)
Type: Creature

Ogre Slumlord

Creature - Ogre Rogue

Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield.

Rats you control have deathtouch.

"His tenement is filled with the most vile, disgusting vermin. It's infested with rats, too."
-Branko One-Ear

Mana:
Power: 3/3
Cardset: Gatecrash #74 (Rare)
Type: Creature

Slate Street Ruffian

Creature - Human Warrior

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

"Merciless to the point of psychosis. Let's give him a job."
-Zelinas, Orzhov recruiter

Mana:
Power: 2/2
Cardset: Gatecrash #78 (Common)
Type: Creature

Warmind Infantry

Creature - Elemental Soldier

Battalion - Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

Before Aurelia denounced Niv-Mizzet, the two guilds had collaborated on the Warmind Initiative in pursuit of the ultimate soldier.

Mana:
Power: 2/3
Cardset: Gatecrash #111 (Common)
Type: Creature

Hellraiser Goblin

Creature - Goblin Berserker

Creatures you control have haste and attack each combat if able.

Don't let him lead the soldiers, but by all means let him lead the way.

Mana:
Power: 2/2
Cardset: Gatecrash #95 (Uncommon)
Type: Creature

Nightveil Specter

Creature - Specter

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.

You may play cards exiled with Nightveil Specter.

Mana: {{/}}{{/}}{{/}}
Power: 2/3
Cardset: Gatecrash #222 (Rare)
Type: Creature

Court Street Denizen

Creature - Human Soldier

Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.

"The Boros fight for justice. The Azorius fight for law. I hold the line between, and make sure the people are given both."

Mana:
Power: 2/2
Cardset: Gatecrash #8 (Common)
Type: Creature

Thrull Parasite

Creature - Thrull

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

, Pay 2 life: Remove a counter from target nonland permanent.

The hunger of a vampire and the subtlety of a tax collector.

Mana:
Power: 1/1
Cardset: Gatecrash #81 (Uncommon)
Type: Creature

Ember Beast

Creature - Beast

Ember Beast can't attack or block alone.

Spot one ember beast, attack.
Spot a second, best fall back.
-Dwarven saying

Mana:
Power: 3/4
Cardset: Gatecrash #89 (Common)
Odyssey #190 (Common)
Type: Creature

Skinbrand Goblin

Creature - Goblin Warrior

Bloodrush - , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

"These Gruul skin-runes-discern whether their patterns evoke streets, leylines, or both. You have four days."
-Niv-Mizzet, to his assistant

Mana:
Power: 2/1
Cardset: Gatecrash #105 (Common)
Type: Creature

Undercity Informer

Creature - Human Rogue

, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

"Scandal and slander are never welcome news. That's why I'm never the messenger."

Mana:
Power: 2/3
Cardset: Gatecrash #82 (Uncommon)
Type: Creature

Gateway Shade

Creature - Shade

: Gateway Shade gets +1/+1 until end of turn.

Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.

Tireless and merciless, shades are harnessed as spies by the Dimir.

Mana:
Power: 1/1
Cardset: Gatecrash #65 (Uncommon)
Type: Creature

Frontline Medic

Creature - Human Cleric

Battalion - Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn.

Sacrifice Frontline Medic: Counter target spell with in its mana cost unless its controller pays .

Mana:
Power: 3/3
Cardset: Gatecrash #12 (Rare)
Type: Creature

Vizkopa Guildmage

Creature - Human Wizard

: Target creature gains lifelink until end of turn.

: Whenever you gain life this turn, each opponent loses that much life.

Mana:
Power: 2/2
Cardset: Commander 2013 #225 (Uncommon)
Gatecrash #206 (Uncommon)
Type: Creature

Skyknight Legionnaire

Creature - Human Knight

Flying, haste

"I do not know which gives me more pride: the legions of soldiers marching in thunderous lockstep, or the cry of the skyknights riding their rocs like jagged lightning overhead."
-Razia

Mana:
Power: 2/2
Cardset: Gatecrash #197 (Common)
Ravnica: City of Guilds #232 (Common)
Type: Creature

Spark Trooper

Creature - Elemental Soldier

Trample, lifelink, haste

At the beginning of the end step, sacrifice Spark Trooper.

Izzet-designed conductors atop Sunhome charge empty sets of armor that give form to the fluctuating elementals.

Mana:
Power: 6/1
Cardset: Gatecrash #199 (Rare)
Type: Creature

Firemane Avenger

Creature - Angel

Flying

Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.

Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gateless have marked her for death.

Mana:
Power: 3/3
Cardset: Gatecrash #163 (Rare)
Type: Creature

High Priest of Penance

Creature - Human Cleric

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

"All I require is faith, loyalty, obedience, trust, and complete and utter devotion."

Mana:
Power: 1/1
Cardset: Gatecrash #171 (Rare)
Type: Creature

Ordruun Veteran

Creature - Minotaur Soldier

Battalion - Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

"My father was Gruul, but I chose the precision of the legion over the fury of the pack."

Mana:
Power: 3/1
Cardset: Gatecrash #184 (Uncommon)
Type: Creature

Clinging Anemones

Creature - Jellyfish

Defender

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 1/4
Cardset: Gatecrash #31 (Common)
Type: Creature

Ripscale Predator

Creature - Lizard

Ripscale Predator can't be blocked except by two or more creatures.

As Ravnica's wilds expanded, even advocates for nature had to confront fiercer natural threats.

Mana:
Power: 6/5
Cardset: Gatecrash #103 (Uncommon)
Type: Creature

Scorchwalker

Creature - Elemental

Bloodrush - , Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

"Borborygmos's elemental launched an assault, but the Izzet wards held and experiments continue."
-Skyknight report on the Rubblebelt

Mana:
Power: 5/1
Cardset: Gatecrash #104 (Common)
Type: Creature

Basilica Screecher

Creature - Bat

Flying

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.

Mana:
Power: 1/2
Cardset: Gatecrash #58 (Common)
Type: Creature

Scab-Clan Charger

Creature - Centaur Warrior

Bloodrush - , Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

"The only roads I wish to see are those beaten flat by wild hooves."

Mana:
Power: 2/4
Cardset: Gatecrash #131 (Common)
Type: Creature

Vizkopa Confessor

Creature - Human Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it.

Mana:
Power: 1/3
Cardset: Gatecrash #205 (Uncommon)
Type: Creature

Boros Mastiff

Creature - Hound

Battalion - Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Power: 2/2
Cardset: Dragon's Maze #1 (Common)
Type: Creature

Haazda Snare Squad

Creature - Human Soldier

Whenever Haazda Snare Squad attacks, you may pay . If you do, tap target creature an opponent controls.

They've been probation officers, army grunts, bounty hunters-anything to make their district safer.

Mana:
Power: 1/4
Cardset: Dragon's Maze #2 (Common)
Type: Creature

Maze Sentinel

Creature - Elemental

Vigilance

Multicolored creatures you control have vigilance.

The route has been known for millennia, but only by those with no means to tell it.

Mana:
Power: 3/6
Cardset: Dragon's Maze #4 (Common)
Type: Creature

Scion of Vitu-Ghazi

Creature - Elemental

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #7 (Rare)
Type: Creature

Steeple Roc

Creature - Bird

Flying, first strike

"Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way."
-Ecaban, Boros scout

Mana:
Power: 3/1
Cardset: Dragon's Maze #8 (Common)
Type: Creature

Sunspire Gatekeepers

Creature - Human Soldier

When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield.

"You will pass with respect, or you will not pass at all."

Mana:
Power: 2/4
Cardset: Dragon's Maze #9 (Common)
Type: Creature

Ætherling

Creature - Shapeshifter

: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.

: Ætherling can't be blocked this turn.

: Ætherling gets +1/-1 until end of turn.

: Ætherling gets -1/+1 until end of turn.

Mana:
Power: 4/5
Cardset: Dragon's Maze #11 (Rare)
Type: Creature

Maze Glider

Creature - Elemental

Flying

Multicolored creatures you control have flying.

The pattern of the Implicit Maze extends in more than two dimensions.

Mana:
Power: 3/5
Cardset: Dragon's Maze #13 (Common)
Type: Creature

Murmuring Phantasm

Creature - Spirit

Defender

"The most insidious thing in the world is nonsense that sounds just plausible enough to listen to."
-Lazav

Mana:
Cardset: Dragon's Maze #15 (Common)
Type: Creature

Opal Lake Gatekeepers

Creature - Vedalken Soldier

When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.

Sentries guard Ravnica's landmarks and outlying districts, unaware of these places' import to the maze.

Mana:
Power: 2/4
Cardset: Dragon's Maze #16 (Common)
Type: Creature

Wind Drake

Creature - Drake

Flying

A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears.

Mana:
Power: 2/2
Cardset: Dragon's Maze #20 (Common)
Magic 2013 #80 (Common)
Magic 2010 #81 (Common)
Ninth Edition #112 (Common)
Eighth Edition #114 (Common)
Seventh Edition #114 (Common)
Sixth Edition #106 (Unknown)
Tempest #105 (Common)
Type: Creature

Bane Alley Blackguard

Creature - Human Rogue

"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure."

Mana:
Power: 1/3
Cardset: Dragon's Maze #21 (Common)
Type: Creature

Blood Scrivener

Creature - Zombie Wizard

If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.

Make sure you bleed the fine print.

Mana:
Power: 2/1
Cardset: Dragon's Maze #22 (Rare)
Type: Creature

Hired Torturer

Creature - Human Rogue

Defender

, : Target opponent loses 2 life, then reveals a card at random from his or her hand.

"Follow your passion, I always say. Might as well get paid to do what you love."

Mana:
Power: 2/3
Cardset: Dragon's Maze #25 (Common)
Type: Creature

Maze Abomination

Creature - Elemental

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Multicolored creatures you control have deathtouch.

Mana:
Power: 4/5
Cardset: Dragon's Maze #26 (Common)
Type: Creature

Pontiff of Blight

Creature - Zombie Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)

Mana:
Power: 2/7
Cardset: Commander 2014 #155 (Rare)
Dragon's Maze #27 (Rare)
Type: Creature

Rakdos Drake

Creature - Drake

Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Rakdos rioters paint their faces to resemble the drakes' bloodied muzzles.

Mana:
Power: 1/2
Cardset: Dragon's Maze #28 (Common)
Type: Creature

Ubul Sar Gatekeepers

Creature - Zombie Soldier

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

There are many gates into the undercity, but few ways out.

Mana:
Power: 2/4
Cardset: Dragon's Maze #30 (Common)
Type: Creature

Maze Rusher

Creature - Elemental

Haste

Multicolored creatures you control have haste.

"The maze seems to fight us at every turn, resisting our efforts to solve it."
-Niv-Mizzet

Mana:
Power: 6/3
Cardset: Dragon's Maze #33 (Common)
Type: Creature

Pyrewild Shaman

Creature - Goblin Shaman

Bloodrush - , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.

Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.

Mana:
Power: 3/1
Cardset: Dragon's Maze #36 (Rare)
Type: Creature