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Gloomlance

Sorcery

Destroy target creature. If that creature was green or white, its controller discards a card.

Death stings the victim only once, but those left behind feel the pain of loss with every passing memory.

Mana:
Cardset: Shadowmoor #67 (Common)
Type: Sorcery

Incremental Blight

Sorcery

Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

Shadowmoor's main crops are rot, slime, and despair.

Mana:
Cardset: Archenemy #17 (Uncommon)
Shadowmoor #70 (Uncommon)
Type: Sorcery

Torrent of Souls

Sorcery

Return up to one target creature card from your graveyard to the battlefield if was spent to cast Torrent of Souls. Creatures target player controls get +2/+0 and gain haste until end of turn if was spent to cast Torrent of Souls. (Do both if was spent.)

Mana: {{/}}
Cardset: Sorin vs. Tibalt #71 (Uncommon)
Archenemy #96 (Uncommon)
Shadowmoor #199 (Uncommon)
Type: Sorcery

Traitor's Roar

Sorcery

Tap target untapped creature. It deals damage equal to its power to its controller.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana: {{/}}
Cardset: Shadowmoor #200 (Common)
Type: Sorcery

Tyrannize

Sorcery

Target player discards his or her hand unless he or she pays 7 life.

"I can stab you where it hurts, or where you will feel absolutely nothing."
-Illulia of Nighthearth

Mana: {{/}}{{/}}
Cardset: Shadowmoor #201 (Rare)
Type: Sorcery

Fathom Trawl

Sorcery

Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

Mana:
Cardset: Lorwyn #65 (Rare)
Type: Sorcery

Final Revels

Sorcery

Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn.

One whiff of the sweet, pungent scent leads to euphoria-or to an early grave.

Mana:
Cardset: Lorwyn #113 (Uncommon)
Type: Sorcery

Weed Strangle

Sorcery

Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #147 (Common)
Type: Sorcery

Consuming Bonfire

Tribal Sorcery - Elemental

Choose one - Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature.

"The elves use treefolk to drive us away. It is time to remove their tools."
-Vessifrus, flamekin demagogue

Mana:
Cardset: Lorwyn #161 (Common)
Type: Sorcery

Incendiary Command

Sorcery

Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.

Mana:
Cardset: Commander 2013 #113 (Rare)
Lorwyn #179 (Rare)
Type: Sorcery

Incremental Growth

Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

"Tie a mouse under a bridge, and your cabbages will triple in size."
-Kithkin superstition

Mana:
Cardset: Khans of Tarkir #138 (Uncommon)
Modern Masters #149 (Uncommon)
Lorwyn #221 (Uncommon)
Type: Sorcery

Primal Command

Sorcery

Choose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.

Mana:
Cardset: Archenemy #66 (Rare)
Lorwyn #233 (Rare)
Type: Sorcery

Tidings

Sorcery

Draw four cards.

"Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face."
-Barrin, master wizard

Mana:
Cardset: Tenth Edition #116 (Uncommon)
Ninth Edition #106 (Uncommon)
Type: Sorcery

Beacon of Unrest

Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

A vertical scream pierces the night air and echoes doom through the clouds.

Mana:
Cardset: Archenemy #10 (Rare)
Tenth Edition #129 (Rare)
Fifth Dawn #41 (Rare)
Type: Sorcery

Head Games

Sorcery

Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.

Mana:
Cardset: Tenth Edition #148 (Rare)
Onslaught #155 (Rare)
Type: Sorcery

Soul Feast

Sorcery

Target player loses 4 life and you gain 4 life.

"I smell the tang of a mortal's fresh blood. I hear it sliding wetly beneath its skin. My hunger cannot refuse the invitation."
-Yuri, Sengir vampire

Mana:
Cardset: Tenth Edition #179 (Uncommon)
Ninth Edition #164 (Uncommon)
Eighth Edition #165 (Uncommon)
Seventh Edition #163 (Uncommon)
Urza's Destiny #72 (Uncommon)
Type: Sorcery

Cone of Flame

Sorcery

Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.

Mana:
Cardset: Magic 2015 #137 (Uncommon)
Knights vs. Dragons #75 (Unknown)
Jace vs. Chandra #54 (Uncommon)
Tenth Edition #194 (Uncommon)
Weatherlight #95 (Uncommon)
Type: Sorcery

Natural Spring

Sorcery

Target player gains 8 life.

"Jewels cannot be eaten nor gold drunk. What civilization trades, nature simply provides."
-Molimo, maro-sorcerer

Mana:
Cardset: Tenth Edition #281 (Common)
Ninth Edition #257 (Common)
Tempest #133 (Common)
Type: Sorcery

Final Punishment

Sorcery

Target player loses life equal to the damage already dealt to him or her this turn.

The pain of a lifetime-every scrape, illness, and bruise-condensed into a single moment.

Mana:
Cardset: Ninth Edition #131 (Rare)
Scourge #67 (Rare)
Type: Sorcery

Pyrotechnics

Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.

"Hi! ni! ya! Behold the man of flint, that's me!
Four lightnings zigzag from me, strike and return."
-Navajo war chant

Mana:
Cardset: Fate Reforged #111 (Uncommon)
Eighth Edition #211 (Uncommon)
Seventh Edition #210 (Uncommon)
Sixth Edition #199 (Unknown)
Fifth Edition #263 (Uncommon)
Fourth Edition #235 (Uncommon)
Legends #158 (Common)
Type: Sorcery

Ancestral Memories

Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

Mana:
Cardset: Seventh Edition #59 (Rare)
Sixth Edition #57 (Unknown)
Mirage #52 (Rare)
Type: Sorcery

Library of Lat-Nam

Sorcery

An opponent chooses one - You draw three cards at the beginning of the next turn's upkeep; or you search your library for a card, put that card into your hand, then shuffle your library.

Mana:
Cardset: Sixth Edition #78 (Unknown)
Alliances #47 (Rare)
Type: Sorcery

Psychic Transfer

Sorcery

If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.

"The memory of your existence will fade like the final stars of morning."
-Kaervek

Mana:
Cardset: Sixth Edition #90 (Unknown)
Mirage #85 (Rare)
Type: Sorcery

Illicit Auction

Sorcery

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)

Mana:
Cardset: Sixth Edition #190 (Unknown)
Mirage #183 (Rare)
Type: Sorcery

Purify

Sorcery

Destroy all artifacts and enchantments.

"We have no need for these trinkets. We need only the strength of our swords and the virtue of our hearts."
-The Northern Paladin

Mana:
Cardset: Seventh Edition #31 (Rare)
Urza's Legacy #19 (Rare)
Type: Sorcery

Dregs of Sorrow

Sorcery

Destroy X target nonblack creatures. Draw X cards.

"We live for a thousand years. The death of even one brings untold sorrow."
-Elvish elder

Mana:
Cardset: Commander 2014 #143 (Rare)
Seventh Edition #129 (Rare)
Tempest #25 (Rare)
Type: Sorcery

Fugue

Sorcery

Target player discards three cards.

"It's hard to keep our own troops from fleeing when he's like this. How can our foes possibly stand against him?"
-Field marshal for the Eastern Paladin

Mana:
Cardset: Seventh Edition #137 (Uncommon)
Exodus #62 (Uncommon)
Type: Sorcery

Balance of Power

Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

"To empty your mind is to fill your grave."
-Lat-Nam teaching

Mana:
Cardset: Eighth Edition #62 (Rare)
Type: Sorcery

Bribery

Sorcery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

In Mercadia City, loyalties extend only as far as your purse can stretch.

Mana:
Cardset: Eighth Edition #64 (Rare)
Mercadian Masques #62 (Rare)
Type: Sorcery

Sever Soul

Sorcery

Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.

"The mortal world is a grove of sweet fruit, and I am ready to harvest it."
-Fallen angel

Mana:
Cardset: Eighth Edition #162 (Uncommon)
Mercadian Masques #159 (Common)
Type: Sorcery

Plow Under

Sorcery

Put two target lands on top of their owners' libraries.

To renew the land, plow the land.
To destroy the land, do nothing.
-Druids' saying

Mana:
Cardset: Eighth Edition #272 (Rare)
Urza's Destiny #117 (Rare)
Type: Sorcery

Hellfire

Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

"High on a throne of royal state . . . insatiate to pursue vain war with heav'n." -John Milton, Paradise Lost

Mana:
Cardset: Legends #18 (Rare)
Type: Sorcery

Stunted Growth

Sorcery

Target player chooses three cards from his or her hand and puts them on top of his or her library in any order.

Mana:
Cardset: Ice Age #154 (Rare)
Type: Sorcery

Fumarole

Sorcery

As an additional cost to cast Fumarole, pay 3 life.

Destroy target creature and target land.

"Too many of us have died in the explosions that wrack these hills."
-Klazina Jansdotter, Leader of the Order of the Sacred Torch

Mana:
Cardset: Ice Age #369 (Uncommon)
Type: Sorcery

Hymn of Rebirth

Sorcery

Put target creature card from a graveyard onto the battlefield under your control.

"There will come soft rains, and spring shall be amongst us, a welcome friend."
-Halvor Arenson, Kjeldoran Priest

Mana:
Cardset: Ice Age #373 (Uncommon)
Type: Sorcery

Reign of Terror

Sorcery

Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.

"I don't know what takes them; they die around me without time to scream."
-Scout Ekemet, final journal

Mana:
Cardset: Mirage #35 (Uncommon)
Type: Sorcery

Goblin Scouts

Sorcery

Put three 1/1 red Goblin Scout creature tokens with mountainwalk onto the battlefield.

"Pathetic-like I wouldn't know a goblin painted up to look like a dwarf!"
-Pashad ibn Asim, Suq'Ata trader

Mana:
Cardset: Mirage #178 (Uncommon)
Type: Sorcery

Extinction

Sorcery

Destroy all creatures of the creature type of your choice.

"I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them."
-Volrath

Mana:
Cardset: Tempest #29 (Rare)
Type: Sorcery

Living Death

Sorcery

Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.

Mana:
Cardset: Commander #88 (Rare)
Phyrexia vs. The Coalition #31 (Rare)
Tempest #36 (Rare)
Type: Sorcery

Apocalypse

Sorcery

Exile all permanents. You discard your hand.

"There is a future in which I can see only mist and a single shadow."
-Oracle en-Vec

Mana:
Cardset: Tempest #162 (Rare)
Type: Sorcery

Winds of Rath

Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

"There shall be a vast shout and then a vaster silence."
-Oracle en-Vec

Mana:
Cardset: Tempest #264 (Rare)
Type: Sorcery

Mogg Infestation

Sorcery

Destroy all creatures target player controls. For each creature that died this way, put two 1/1 red Goblin creature tokens onto the battlefield under that player's control.

Mana:
Cardset: Stronghold #93 (Rare)
Type: Sorcery

Jagged Lightning

Sorcery

Jagged Lightning deals 3 damage to each of two target creatures.

The pungent smell of roasting flesh made both mages realize they'd rather break for dinner than fight.

Mana:
Cardset: Urza's Saga #200 (Uncommon)
Type: Sorcery

Wave of Reckoning

Sorcery

Each creature deals damage to itself equal to its power.

Inner conflict can defeat a soldier more quickly than any army.

Mana:
Cardset: Mercadian Masques #56 (Rare)
Type: Sorcery

Extortion

Sorcery

Look at target player's hand and choose up to two cards from it. That player discards those cards.

The enforcers make no effort to distinguish gold from flesh.

Mana:
Cardset: Mercadian Masques #135 (Rare)
Type: Sorcery

Cave-In

Sorcery

You may exile a red card from your hand rather than pay Cave-In's mana cost.

Cave-In deals 2 damage to each creature and each player.

One fleet was gone; others were poised.

Mana:
Cardset: Mercadian Masques #180 (Rare)
Type: Sorcery

Rhystic Syphon

Sorcery

Unless target player pays , he or she loses 5 life and you gain 5 life.

Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit.

Mana:
Cardset: Prophecy #76 (Uncommon)
Type: Sorcery

Devastate

Sorcery

Destroy target land. Devastate deals 1 damage to each creature and each player.

"You're willing to die for your homeland. I'm willing to kill for it."
-Latulla, Keldon overseer

Mana:
Cardset: Prophecy #87 (Common)
Type: Sorcery

Death or Glory

Sorcery

Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.

Mana:
Cardset: Invasion #13 (Rare)
Type: Sorcery

Global Ruin

Sorcery

Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.

"The earth shook, the sky rained fire, and it seemed the world was ending."
-Benalish refugee

Mana:
Cardset: Invasion #18 (Rare)
Type: Sorcery

Rout

Sorcery

You may cast Rout any time you could cast an instant if you pay more to cast it.

Destroy all creatures. They can't be regenerated.

Mana:
Cardset: Conspiracy #80 (Rare)
Invasion #34 (Rare)
Type: Sorcery

Restock

Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

"We hid such stockpiles all over Rath. We should continue that practice here."
-Lin Sivvi

Mana:
Cardset: Magic 2015 #195 (Uncommon)
Invasion #206 (Rare)
Type: Sorcery

Frenzied Tilling

Sorcery

Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

"Beneath her scars, Dominaria's beauty yet shines."
-Multani, maro-sorcerer

Mana:
Cardset: Gatecrash #166 (Uncommon)
Invasion #247 (Common)
Type: Sorcery

Ordered Migration

Sorcery

Domain - Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control.

"Birds reach all parts of the world," said Barrin. "They will make excellent scouts."

Mana:
Cardset: Invasion #258 (Uncommon)
Type: Sorcery

Void

Sorcery

Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.

Mana:
Cardset: Time Spiral "Timeshifted" #105 (Special)
Invasion #287 (Rare)
Type: Sorcery

March of Souls

Sorcery

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Planeshift #10 (Rare)
Type: Sorcery

Allied Strategies

Sorcery

Domain - Target player draws a card for each basic land type among lands he or she controls.

Each commander looked at the others and wondered who would be first to break the alliance.

Mana:
Cardset: Phyrexia vs. The Coalition #63 (Uncommon)
Planeshift #20 (Uncommon)
Type: Sorcery

Exotic Disease

Sorcery

Domain - Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

"Do not fear death. I shall release you from the eternal bonds and bring you glory."
-Lord Dralnu

Mana:
Cardset: Planeshift #43 (Uncommon)
Type: Sorcery

Implode

Sorcery

Destroy target land.

Draw a card.

To save Dominaria, nine planeswalkers sought the annihilation of Phyrexia itself.

Mana:
Cardset: Planeshift #62 (Uncommon)
Type: Sorcery

Dead Ringers

Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

"Beautiful, isn't it?" crowed Crovax. "They fought together. Now they will die together."

Mana:
Cardset: Apocalypse #37 (Common)
Type: Sorcery

Planar Despair

Sorcery

Domain - All creatures get -1/-1 until end of turn for each basic land type among lands you control.

All of Dominaria recoiled as Yawgmoth and his retainers arrived.

Mana:
Cardset: Apocalypse #50 (Rare)
Type: Sorcery

Urborg Uprising

Sorcery

Return up to two target creature cards from your graveyard to your hand.

Draw a card.

In Urborg, few things are less permanent than death.

Mana:
Cardset: Apocalypse #53 (Common)
Type: Sorcery

Tranquil Path

Sorcery

Destroy all enchantments.

Draw a card.

Freyalise bought the planeswalkers the time they needed by clearing a path through the misshapen hell of Phyrexia.

Mana:
Cardset: Apocalypse #89 (Common)
Type: Sorcery

Æther Mutation

Sorcery

Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.

Mana:
Cardset: Apocalypse #91 (Uncommon)
Type: Sorcery

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

Mana:
Cardset: Planechase 2012 #100 (Rare)
Apocalypse #107 (Rare)
Type: Sorcery

Parallel Evolution

Sorcery

For each creature token on the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Torment #136 (Rare)
Type: Sorcery

Golden Wish

Sorcery

You may choose an artifact or enchantment card you own from outside the game, reveal that card, and put it into your hand. Exile Golden Wish.

She wished for nobility, but not for a nation to honor it.

Mana:
Cardset: Judgment #12 (Rare)
Type: Sorcery

Lightning Surge

Sorcery

Lightning Surge deals 4 damage to target creature or player.

Threshold - If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that creature or player and the damage can't be prevented.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #96 (Rare)
Type: Sorcery

Grizzly Fate

Sorcery

Put two 2/2 green Bear creature tokens onto the battlefield.

Threshold - Put four 2/2 green Bear creature tokens onto the battlefield instead if seven or more cards are in your graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #119 (Uncommon)
Type: Sorcery

Essence Fracture

Sorcery

Return two target creatures to their owners' hands.

Cycling (, Discard this card: Draw a card.)

"Shaping reality is simply a matter of knowing where to apply pressure."
-Ixidor, reality sculptor

Mana:
Cardset: Onslaught #82 (Uncommon)
Type: Sorcery

Patriarch's Bidding

Sorcery

Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from his or her graveyard to the battlefield.

"Family plots are so convenient."
-Cabal Patriarch

Mana:
Cardset: Onslaught #161 (Rare)
Type: Sorcery

Kaboom!

Sorcery

Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order.

Mana:
Cardset: Onslaught #214 (Rare)
Type: Sorcery

Animal Magnetism

Sorcery

Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.

Mana:
Cardset: Onslaught #245 (Rare)
Type: Sorcery

Rush of Knowledge

Sorcery

Draw cards equal to the highest converted mana cost among permanents you control.

"Limitless power is glorious until you gain limitless understanding."
-Ixidor, reality sculptor

Mana:
Cardset: Commander 2014 #123 (Common)
Scourge #49 (Common)
Type: Sorcery

Temporal Fissure

Sorcery

Return target permanent to its owner's hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mana:
Cardset: Scourge #53 (Common)
Type: Sorcery

Torrent of Fire

Sorcery

Torrent of Fire deals damage equal to the highest converted mana cost among permanents you control to target creature or player.

Dragon fire melts any instrument designed to measure it.

Mana:
Cardset: Scourge #107 (Common)
Type: Sorcery

Thoughtcast

Sorcery

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Draw two cards.

Vedalken eyes don't see the beauty in things. They see only what those things can teach.

Mana:
Cardset: Elspeth vs. Tezzeret #71 (Common)
Mirrodin #54 (Common)
Type: Sorcery

Promise of Power

Sorcery

Choose one -

• You draw five cards and you lose 5 life.

• Put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Commander 2014 #157 (Rare)
Divine vs. Demonic #54 (Rare)
Mirrodin #74 (Rare)
Type: Sorcery

Æther Snap

Sorcery

Remove all counters from all permanents and exile all tokens.

"May you wake to find you were only ever a dream."
-Mephidross curse

Mana:
Cardset: Commander 2014 #133 (Rare)
Darksteel #37 (Rare)
Type: Sorcery

Rebuking Ceremony

Sorcery

Put two target artifacts on top of their owners' libraries.

From the Radix at the hub of the Tangle all the way out to the Edges of Forgetting, a Viridian elf's life is built around the temporary.

Mana:
Cardset: Darksteel #82 (Rare)
Type: Sorcery

Acquire

Sorcery

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

Sometimes "innovation" means "stealing another's secret before anyone else can."

Mana:
Cardset: Fifth Dawn #21 (Rare)
Type: Sorcery

Vicious Betrayal

Sorcery

As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures.

Target creature gets +2/+2 until end of turn for each creature sacrificed this way.

Mana:
Cardset: Fifth Dawn #60 (Common)
Type: Sorcery

Mana Geyser

Sorcery

Add to your mana pool for each tapped land your opponents control.

The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok shaman just smiled.

Mana:
Cardset: Conspiracy #147 (Common)
Fifth Dawn #75 (Common)
Type: Sorcery

All Suns' Dawn

Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Mana:
Cardset: Fifth Dawn #81 (Rare)
Type: Sorcery

Rude Awakening

Sorcery

Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Modern Masters #160 (Rare)
Garruk vs. Liliana #22 (Rare)
Fifth Dawn #92 (Rare)
Type: Sorcery

Petals of Insight

Sorcery - Arcane

Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.

Mana:
Cardset: Modern Masters #60 (Common)
Champions of Kamigawa #79 (Uncommon)
Type: Sorcery

Dance of Shadows

Sorcery - Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

"Only one man survived, barely sane. He got out two words before collapsing: shadows' shadows."

Mana:
Cardset: Champions of Kamigawa #108 (Uncommon)
Type: Sorcery

Feast of Worms

Sorcery - Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

"The dust beneath our feet was once part of a mighty civilization. Shall we too provide the path for a future generation?"
-Sensei Golden-Tail

Mana:
Cardset: Champions of Kamigawa #207 (Uncommon)
Type: Sorcery

Gale Force

Sorcery

Gale Force deals 5 damage to each creature with flying.

Everything the kami had done, they did with more force. Gentle breezes became typhoons, rolling rivers turned to crushing rapids, and gentle growth became overnight masses of thorns and vines.

Mana:
Cardset: Champions of Kamigawa #209 (Uncommon)
Type: Sorcery

Heed the Mists

Sorcery - Arcane

Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.

"Once, I looked to the mists for wisdom. Now I wish only for understanding."

Mana:
Cardset: Betrayers of Kamigawa #36 (Uncommon)
Type: Sorcery

Reduce to Dreams

Sorcery

Return all artifacts and enchantments to their owners' hands.

"This world is a dream. We cling to our toys like children, but sooner or later we must learn to live without them."
-Sensei Hisoka

Mana:
Cardset: Betrayers of Kamigawa #49 (Rare)
Type: Sorcery

Ribbons of the Reikai

Sorcery - Arcane

Draw a card for each Spirit you control.

"If wisdom is a river, then we cup our hands, reach in, and drink from it in sips. The kami, however, are like fish, swimming, breathing, surrounded in its presence."
-Dosan the Falling Leaf

Mana:
Cardset: Betrayers of Kamigawa #50 (Common)
Type: Sorcery

Three Tragedies

Sorcery - Arcane

Target player discards three cards.

"As the kami passed over the village of Mita, the inhabitants relived their three most grievous tragedies. Some cried. Some raged. Some were driven to madness. But the next morning, none possessed the will to fight."
-Observations of the Kami War

Mana:
Cardset: Betrayers of Kamigawa #87 (Uncommon)
Type: Sorcery

Exile into Darkness

Sorcery

Target player sacrifices a creature with converted mana cost 3 or less.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.

Mana:
Cardset: Saviors of Kamigawa #67 (Uncommon)
Type: Sorcery

Dosan's Oldest Chant

Sorcery

You gain 6 life.

Draw a card.

As Dosan's chant grew in volume, a second, deeper voice rose up in harmony behind it, strong enough to shake the earth and yet vibrant enough to fill the spirit.

Mana:
Cardset: Saviors of Kamigawa #127 (Common)
Type: Sorcery

Three Dreams

Sorcery

Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library.

"Choose one to heal, one to harm, and one to grant you the prudence to use them."
-Miotri, auratouched mage

Mana:
Cardset: Planechase 2012 #13 (Rare)
Ravnica: City of Guilds #32 (Rare)
Type: Sorcery

Brainspoil

Sorcery

Destroy target creature that isn't enchanted. It can't be regenerated.

Transmute (, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Mana:
Cardset: Ravnica: City of Guilds #78 (Common)
Type: Sorcery

Ribbons of Night

Sorcery

Ribbons of Night deals 4 damage to target creature and you gain 4 life. If was spent to cast Ribbons of Night, draw a card.

"My favorite meal is angel's flesh, slain in agony and iced with black vinegar."
-Aszala of House Dimir

Mana:
Cardset: Ravnica: City of Guilds #101 (Uncommon)
Type: Sorcery

Predatory Focus

Sorcery

You may have creatures you control assign their combat damage this turn as though they weren't blocked.

Instinct blood-tinted his world until he could see only one thing clearly: his prey.

Mana:
Cardset: Guildpact #92 (Uncommon)
Type: Sorcery

Culling Sun

Sorcery

Destroy each creature with converted mana cost 3 or less.

"Who truly runs this city? Look to the sky on hallowed days, and see whose sigil is stamped clearly onto the heavens."
-Vuliev of the Ghost Council

Mana:
Cardset: Guildpact #109 (Rare)
Type: Sorcery