Parallel ThoughtsEnchantmentWhen Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
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Pemmin's AuraEnchantment - AuraEnchant creature
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Clutch of UndeathEnchantment - AuraEnchant creature The hand of death recognizes its own. |
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Dragon ShadowEnchantment - AuraEnchant creature
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Fatal MutationEnchantment - AuraEnchant creature "You wear that shell as a mask. Now it's your coffin." |
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Lethal VaporsEnchantmentWhenever a creature enters the battlefield, destroy it. The vapors infiltrate every crevice, poison every lung, and snuff out every life. |
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Lingering DeathEnchantment - AuraEnchant creature "Looks bad. I don't know if he'll make it through the night." |
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Unspeakable SymbolEnchantmentPay 3 life: Put a +1/+1 counter on target creature. The symbols are spread throughout Aphetto, marking sites where minions of the Raven Guild and the Cabal can seek refuge. |
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Dragon BreathEnchantment - AuraEnchant creature
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Extra ArmsEnchantment - AuraEnchant creature "Perhaps extra heads would have served them better." |
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Grip of ChaosEnchantmentWhenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.) When the world is consumed by chaos, the skilled and the foolish are on equal footing. |
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Pyrostatic PillarEnchantmentWhenever a player casts a spell with converted mana cost 3 or less, Pyrostatic Pillar deals 2 damage to that player.
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Sulfuric VortexEnchantmentAt the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
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Uncontrolled InfestationEnchantment - AuraEnchant nonbasic land The grounds of the Riptide Project are now populated only by slivers, broken beakers, and the lonely screeching of gulls. |
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Alpha StatusEnchantment - AuraEnchant creature The best leaders are made by their followers. |
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Dragon FangsEnchantment - AuraEnchant creature
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One with NatureEnchantment - AuraEnchant creature
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Primitive EtchingsEnchantmentReveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card. Ancient carvings in the trees of Krosa glow with power once again. |
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Sphere of PurityEnchantmentIf an artifact would deal damage to you, prevent 1 of that damage. Purity rejects artifice. |
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DomineerEnchantment - AuraEnchant artifact creature Since they haven't seen their original master for millennia, golems are eager to take orders from anyone. |
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Inertia BubbleEnchantment - AuraEnchant artifact "I wouldn't want you to hurt yourself." |
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Shared FateEnchantmentIf a player would draw a card, that player exiles the top card of an opponent's library face down instead.
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Necrogen MistsEnchantmentAt the beginning of each player's upkeep, that player discards a card. Mephidross filled with roars of fury and wails of despair as the leonin fought to keep their memories from being pulled into the mists. |
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Relic BaneEnchantment - AuraEnchant artifact A sword that has seen cowardice in battle exacts the price of honor from its wielder. |
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Confusion in the RanksEnchantmentWhenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
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Fractured LoyaltyEnchantment - AuraEnchant creature
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Mass HysteriaEnchantmentAll creatures have haste.
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Hum of the RadixEnchantmentEach artifact spell costs more to cast for each artifact its controller controls.
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Carry AwayEnchantment - AuraEnchant Equipment Stealing goblin weapons would be easier if the goblins were smart enough to let go. |
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Psychic OverloadEnchantment - AuraEnchant permanent
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Screams from WithinEnchantment - AuraEnchant creature There's no escaping an enemy that lives inside your head. |
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Stasis CocoonEnchantment - AuraEnchant artifact Though the grip of a golem is strong, the grip of Auriok magic is far stronger. |
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Artificer's IntuitionEnchantment, Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.
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Disruption AuraEnchantment - AuraEnchant artifact Vedalken weapons sold to outsiders are as dependable as the vedalken themselves. |
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Eyes of the WatcherEnchantmentWhenever you cast an instant or sorcery spell, you may pay . If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Endless WhispersEnchantmentEach creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under his or her control at the beginning of the next end step." Those who find death under the black sun's shadow cannot escape its pull. |
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Ion StormEnchantment, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player. When enough artifacts lie too long in the same place, their magical radiation weakens reality, opening rifts of unpredictable destructive power. |
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Dawn's ReflectionEnchantment - AuraEnchant land Only Sylvok magic could truly capture the perfection of a Mirrodin sunrise. |
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Rite of PassageEnchantmentWhenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.) Every scar is a lesson, every battle a test of what you have learned. |
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Cage of HandsEnchantment - AuraEnchant creature "Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much." |
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