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Primal Order

Enchantment

At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.

"My sorrow: to dream of simple times, and wake in mine . . . ."
-Ola DaRiol, "Regrets"

Mana:
Cardset: Fifth Edition #180 (Rare)
Homelands #65 (Rare)
Type: Enchantment

Caribou Range

Enchantment - Aura

Enchant land you control

Enchanted land has ", : Put a 0/1 white Caribou creature token onto the battlefield."

Sacrifice a Caribou token: You gain 1 life.

Mana:
Cardset: Fifth Edition #290 (Rare)
Ice Age #235 (Rare)
Type: Enchantment

Justice

Enchantment

At the beginning of your upkeep, sacrifice Justice unless you pay .

Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.

Mana:
Cardset: Fifth Edition #317 (Uncommon)
Ice Age #256 (Uncommon)
Type: Enchantment

Light of Day

Enchantment

Black creatures can't attack or block.

"I do not miss sunlight. The very memory of it burns my eyes."
-Volrath

Mana:
Cardset: Sixth Edition #29 (Unknown)
Tempest #239 (Uncommon)
Type: Enchantment

Abduction

Enchantment - Aura

Enchant creature

When Abduction enters the battlefield, untap enchanted creature.

You control enchanted creature.

When enchanted creature dies, return that card to the battlefield under its owner's control.

Mana:
Cardset: Sixth Edition #55 (Unknown)
Weatherlight #30 (Uncommon)
Type: Enchantment

Browse

Enchantment

: Look at the top five cards of your library, put one of them into your hand, and exile the rest.

"Once great literature-now great litter."
-Jaya Ballard, task mage

Mana:
Cardset: Sixth Edition #59 (Unknown)
Alliances #38 (Uncommon)
Type: Enchantment

Feast of the Unicorn

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+0.

"Could there be a fouler act? No doubt the baron knows of one."
-Autumn Willow

Mana:
Cardset: Sixth Edition #130 (Unknown)
Homelands #9 (Common)
Homelands #10 (Common)
Type: Enchantment

Strands of Night

Enchantment

, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

"I have seen the night torn into thin darkling strips and woven into shapes too bleak for dreams."
-Crovax

Mana:
Cardset: Seventh Edition #165 (Uncommon)
Sixth Edition #156 (Unknown)
Weatherlight #24 (Uncommon)
Type: Enchantment

Æther Flash

Enchantment

Whenever a creature enters the battlefield, Æther Flash deals 2 damage to it.

"You can't get there from here. Well, you can-it just won't be fun."
-Ertai, wizard adept

Mana:
Cardset: Seventh Edition #172 (Uncommon)
Sixth Edition #163 (Unknown)
Weatherlight #88 (Uncommon)
Type: Enchantment

Call of the Wild

Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Thinking of dinner made Squee realize that the forest was probably thinking the same thing.

Mana:
Cardset: Eighth Edition #235 (Rare)
Sixth Edition #218 (Unknown)
Weatherlight #64 (Rare)
Type: Enchantment

Rowen

Enchantment

Reveal the first card you draw each turn. Whenever you reveal a basic land card this way, draw a card.

"I've dreamt of a second harvest but fear I will not see it."
-Asmira, holy avenger

Mana:
Cardset: Seventh Edition #266 (Rare)
Sixth Edition #250 (Unknown)
Visions #69 (Rare)
Type: Enchantment

Delusions of Mediocrity

Enchantment

When Delusions of Mediocrity enters the battlefield, you gain 10 life.

When Delusions of Mediocrity leaves the battlefield, you lose 10 life.

When nothing but second best will do.

Mana:
Cardset: Seventh Edition #70 (Rare)
Urza's Legacy #30 (Rare)
Type: Enchantment

Opposition

Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

Exhausting a wizard can be exhausting work.

Mana:
Cardset: Seventh Edition #92 (Rare)
Urza's Destiny #40 (Rare)
Type: Enchantment

Tainted Æther

Enchantment

Whenever a creature enters the battlefield, its controller sacrifices a creature or land.

Pockets of Æther can be so foul they melt flesh from bone.

Mana:
Cardset: Seventh Edition #167 (Rare)
Urza's Saga #161 (Rare)
Type: Enchantment

Bedlam

Enchantment

Creatures can't block.

The generals were dead. The battle plans were forgotten. It was everyone for themselves.

Mana:
Cardset: Seventh Edition #174 (Rare)
Urza's Saga #175 (Rare)
Type: Enchantment

Vernal Bloom

Enchantment

Whenever a Forest is tapped for mana, its controller adds to his or her mana pool (in addition to the mana the land produces).

Spring breathes the magic of new life.

Mana:
Cardset: Eighth Edition #286 (Rare)
Seventh Edition #281 (Rare)
Urza's Saga #281 (Rare)
Type: Enchantment

Coastal Piracy

Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."

Mana:
Cardset: Eighth Edition #67 (Rare)
Mercadian Masques #68 (Uncommon)
Type: Enchantment

Death Pit Offering

Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.

Creatures you control get +2/+2.

"Kill them all and feed them to the new recruits."
-Crovax, ascendant evincar

Mana:
Cardset: Eighth Edition #124 (Rare)
Nemesis #56 (Rare)
Type: Enchantment

Living Terrain

Enchantment - Aura

Enchant land

Enchanted land is a 5/6 green Treefolk creature that's still a land.

Some warriors walk the earth. Others are born of it.

Mana:
Cardset: Eighth Edition #260 (Uncommon)
Prophecy #117 (Uncommon)
Type: Enchantment

Cyclone

Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Mana:
Cardset: Arabian Nights #29 (Uncommon)
Type: Enchantment

Haunting Wind

Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

These devices lured so many spirits that sometimes entire battlefields would become haunted at once.

Mana:
Cardset: Antiquities #47 (Uncommon)
Type: Enchantment

Nether Void

World Enchantment

Whenever a player casts a spell, counter it unless that player pays .

These days, some wizards are finding that they have a little too much spell left at the end of their mana.

Mana:
Cardset: Legends #27 (Rare)
Type: Enchantment

Takklemaggot

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her."

Mana:
Cardset: Legends #33 (Uncommon)
Type: Enchantment

The Abyss

World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.

"An immense river of oblivion is sweeping us away into a nameless abyss." -Ernest Renan, Souvenirs d'Enfance et de Jeunesse

Mana:
Cardset: Legends #34 (Rare)
Type: Enchantment

Invoke Prejudice

Enchantment

Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays , where X is its converted mana cost.

Mana:
Cardset: Legends #62 (Rare)
Type: Enchantment

Land Equilibrium

Enchantment

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.

Mana:
Cardset: Legends #64 (Rare)
Type: Enchantment

Arboria

World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.

Mana:
Cardset: Legends #88 (Uncommon)
Type: Enchantment

Living Plane

World Enchantment

All lands are 1/1 creatures that are still lands.

Mana:
Cardset: Legends #107 (Rare)
Type: Enchantment

Caverns of Despair

World Enchantment

No more than two creatures can attack each combat.

No more than two creatures can block each combat.

Mana:
Cardset: Legends #136 (Rare)
Type: Enchantment

Angelic Voices

Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Mana:
Cardset: Legends #173 (Rare)
Type: Enchantment

Lifeblood

Enchantment

Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.

"Foolish wizard! As you tap the power of your lofty keep, so grows my strength." -Malvern Xelionos, Letters

Mana:
Cardset: Legends #196 (Rare)
Type: Enchantment

Moat

Enchantment

Creatures without flying can't attack.

The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

Mana:
Cardset: Legends #197 (Rare)
Type: Enchantment

Presence of the Master

Enchantment

Whenever a player casts an enchantment spell, counter it.

Mana:
Cardset: Urza's Saga #32 (Uncommon)
Legends #200 (Uncommon)
Type: Enchantment

Spiritual Sanctuary

Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.

Mana:
Cardset: Legends #207 (Rare)
Type: Enchantment

Curse Artifact

Enchantment - Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact.

Voska feared the artifact had come too easily.

Mana:
Cardset: The Dark #5 (Rare)
Type: Enchantment

Merseine

Enchantment - Aura

Enchant creature

Merseine enters the battlefield with three net counters on it.

Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.

Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.

Mana:
Cardset: Fallen Empires #47 (Common)
Fallen Empires #48 (Common)
Fallen Empires #49 (Common)
Fallen Empires #50 (Common)
Type: Enchantment

Infernal Darkness

Enchantment

Cumulative upkeep-Pay and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces instead of any other type.

"I thought the day had brought enough horrors for our ragged band, but the night was far worse."
-Lucilde Fiksdotter, Leader of the Order of the White Shield

Mana:
Cardset: Ice Age #23 (Rare)
Type: Enchantment

Mind Whip

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player may pay . If he or she doesn't, Mind Whip deals 2 damage to that player and you tap that creature.

"A mind in agony is a sparrow without wings." -Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #37 (Rare)
Type: Enchantment

Oath of Lim-Dûl

Enchantment

Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.)

: Draw a card.

Mana:
Cardset: Ice Age #44 (Rare)
Type: Enchantment

Breath of Dreams

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Green creatures have "Cumulative upkeep ."

"Get up, blast you! They're attacking! Why are you all so slow?"
-General Jarkeld, the Arctic Fox

Mana:
Cardset: Ice Age #62 (Uncommon)
Type: Enchantment