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Novijen, Heart of Progress

Land

: Add to your mana pool.

, : Put a +1/+1 counter on each creature that entered the battlefield this turn.

"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness."
-Momir Vig

Cardset: Dissension #175 (Uncommon)
Type: Land

Pillar of the Paruns

Land

: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell.

Built on the very ground where the Ten signed the Guildpact, the tower is a monument to the past and a reminder of who holds power in the present.

Cardset: Dissension #176 (Rare)
Type: Land

Prahv, Spires of Order

Land

: Add to your mana pool.

, : Prevent all damage a source of your choice would deal this turn.

Prahv, where much work is done to make sure nothing is accomplished.

Cardset: Dissension #177 (Uncommon)
Type: Land

Rakdos Carnarium

Land

Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #313 (Common)
Sorin vs. Tibalt #74 (Common)
Commander #284 (Common)
Archenemy #132 (Common)
Dissension #178 (Common)
Type: Land

Rix Maadi, Dungeon Palace

Land

: Add to your mana pool.

, : Each player discards a card. Activate this ability only any time you could cast a sorcery.

Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.

Cardset: Dissension #179 (Uncommon)
Type: Land

Simic Growth Chamber

Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander #288 (Common)
Dissension #180 (Common)
Type: Land

Academy Ruins

Legendary Land

: Add to your mana pool.

, : Put target artifact card from your graveyard on top of your library.

Its secrets once wrought the greatest artifice ever known. Now crabs loot the rubble to decorate their shells.

Mana:
Cardset: Modern Masters #219 (Rare)
Time Spiral #269 (Rare)
Type: Land

Calciform Pools

Land

: Add to your mana pool.

, : Put a storage counter on Calciform Pools.

, Remove X storage counters from Calciform Pools: Add X mana in any combination of and/or to your mana pool.

Cardset: Time Spiral #270 (Uncommon)
Type: Land

Dreadship Reef

Land

: Add to your mana pool.

, : Put a storage counter on Dreadship Reef.

, Remove X storage counters from Dreadship Reef: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander #271 (Uncommon)
Time Spiral #271 (Uncommon)
Type: Land

Flagstones of Trokair

Legendary Land

: Add to your mana pool.

When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.

Dust-spiked winds eroded the stones, but the ground where they had stood still holds power.

Mana:
Cardset: Time Spiral #272 (Rare)
Type: Land

Fungal Reaches

Land

: Add to your mana pool.

, : Put a storage counter on Fungal Reaches.

, Remove X storage counters from Fungal Reaches: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander #274 (Uncommon)
Time Spiral #273 (Uncommon)
Type: Land

Gemstone Caverns

Legendary Land

If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.

: Add to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.

Mana:
Cardset: Time Spiral #274 (Rare)
Type: Land

Kher Keep

Legendary Land

: Add to your mana pool.

, : Put a 0/1 red Kobold creature token named Kobolds of Kher Keep onto the battlefield.

"They're still here?! The cockroach may have finally met its match."
-Teferi

Mana:
Cardset: Commander 2013 #303 (Rare)
Time Spiral #275 (Rare)
Type: Land

Molten Slagheap

Land

: Add to your mana pool.

, : Put a storage counter on Molten Slagheap.

, Remove X storage counters from Molten Slagheap: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander 2013 #306 (Uncommon)
Commander #282 (Uncommon)
Time Spiral #276 (Uncommon)
Type: Land

Saltcrusted Steppe

Land

: Add to your mana pool.

, : Put a storage counter on Saltcrusted Steppe.

, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander 2013 #316 (Uncommon)
Time Spiral #277 (Uncommon)
Type: Land

Swarmyard

Land

: Add to your mana pool.

: Regenerate target Insect, Rat, Spider, or Squirrel.

Where scavengers nest in hollowed-out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass.

Cardset: Time Spiral #278 (Rare)
Type: Land

Urza's Factory

Land - Urza's

: Add to your mana pool.

, : Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.

"Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another."
-Tocasia, journal entry

Mana:
Cardset: Commander 2013 #331 (Uncommon)
Time Spiral #280 (Uncommon)
Type: Land

Vesuva

Land

You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.

It is everywhere you've ever been.

Cardset: Time Spiral #281 (Rare)
Type: Land

Urborg, Tomb of Yawgmoth

Legendary Land

Each land is a Swamp in addition to its other land types.

"Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse."
-Lord Windgrace

Mana:
Cardset: Magic 2015 #248 (Rare)
Planar Chaos #165 (Rare)
Type: Land

Dakmor Salvage

Land

Dakmor Salvage enters the battlefield tapped.

: Add to your mana pool.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Cardset: Modern Masters #222 (Uncommon)
Izzet vs. Golgari #79 (Uncommon)
Future Sight #169 (Uncommon)
Type: Land

Keldon Megaliths

Land

Keldon Megaliths enters the battlefield tapped.

: Add to your mana pool.

Hellbent - , : Keldon Megaliths deals 1 damage to target creature or player. Activate this ability only if you have no cards in hand.

Cardset: Jace vs. Chandra #58 (Uncommon)
Future Sight #170 (Uncommon)
Type: Land

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped.

: Add to your mana pool.

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

Cardset: Commander 2013 #304 (Uncommon)
Archenemy #129 (Uncommon)
Future Sight #171 (Uncommon)
Type: Land

New Benalia

Land

New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

: Add to your mana pool.

Cardset: Commander 2013 #309 (Uncommon)
Venser vs. Koth #35 (Uncommon)
Future Sight #172 (Uncommon)
Type: Land

Tolaria West

Land

Tolaria West enters the battlefield tapped.

: Add to your mana pool.

Transmute (, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Cardset: Future Sight #173 (Uncommon)
Type: Land

Dryad Arbor

Land Creature - Forest Dryad 1/1

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Add to your mana pool.")

"Touch no tree, break no branch, and speak only the question you wish answered."
-Von Yomm, elder druid, to her initiates

Mana:
Cardset: Future Sight #174 (Uncommon)
Type: Land

Grove of the Burnwillows

Land

: Add to your mana pool.

: Add or to your mana pool. Each opponent gains 1 life.

Spring is the most beautiful season in the grove, when the new leaves open from their ember-buds in a race of leaping flames.

Cardset: Future Sight #176 (Rare)
Type: Land

Horizon Canopy

Land

, Pay 1 life: Add or to your mana pool.

, , Sacrifice Horizon Canopy: Draw a card.

The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent.

Cardset: Future Sight #177 (Rare)
Type: Land

Nimbus Maze

Land

: Add to your mana pool.

: Add to your mana pool. Activate this ability only if you control an Island.

: Add to your mana pool. Activate this ability only if you control a Plains.

To find its center is to find one's own.

Cardset: Future Sight #178 (Rare)
Type: Land

River of Tears

Land

: Add to your mana pool. If you played a land this turn, add to your mana pool instead.

"The Westfolk wept, and their tears wore winding rivers into the cheek of the world."
-Glem the Lonebard, "Origins of Kholon"

Cardset: Future Sight #179 (Rare)
Type: Land

Zoetic Cavern

Land

: Add to your mana pool.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Nothing lives within it, yet there is life.

Cardset: Commander 2014 #317 (Uncommon)
Commander #298 (Uncommon)
Future Sight #180 (Uncommon)
Type: Land

Arena

Land

, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Cardset: Time Spiral "Timeshifted" #117 (Special)
Type: Land

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.

When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

: Add to your mana pool.

Cardset: Knights vs. Dragons #36 (Unknown)
Worldwake #142 (Common)
Type: Land

Khalni Garden

Land

Khalni Garden enters the battlefield tapped.

When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.

: Add to your mana pool.

Cardset: Commander 2013 #302 (Common)
Planechase 2012 #122 (Common)
Archenemy #127 (Common)
Worldwake #138 (Common)
Type: Land

Bojuka Bog

Land

Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.

: Add to your mana pool.

Cardset: Commander 2014 #285 (Common)
Commander 2013 #278 (Common)
Commander #267 (Common)
Worldwake #132 (Common)
Type: Land

Command Tower

Land

: Add to your mana pool one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

Cardset: Commander 2013 #281 (Common)
Commander's Arsenal #2 (Common)
Commander #269 (Common)
Type: Land

Homeward Path

Land

: Add to your mana pool.

: Each player gains control of all creatures he or she owns.

"Let your heels point you home."
-Ancient blessing

Cardset: Commander 2013 #295 (Rare)
Commander #277 (Rare)
Type: Land

Celestial Colonnade

Land

Celestial Colonnade enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Cardset: Worldwake #133 (Rare)
Type: Land

Creeping Tar Pit

Land

Creeping Tar Pit enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Cardset: Worldwake #134 (Rare)
Type: Land

Dread Statuary

Land

: Add to your mana pool.

: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

The last reliable landmark in Tazeem just walked away.

Cardset: Worldwake #135 (Uncommon)
Type: Land

Eye of Ugin

Legendary Land

Colorless Eldrazi spells you cast cost less to cast.

, : Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.

An eye closes. A race awakens.

Mana:
Cardset: Worldwake #136 (Mythic Rare)
Type: Land