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Gelatinous Genesis

Sorcery

Put X X/X green Ooze creature tokens onto the battlefield.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.

Mana:
Cardset: Rise of the Eldrazi #183 (Rare)
Type: Sorcery

Irresistible Prey

Sorcery

Target creature must be blocked this turn if able.

Draw a card.

The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling.

Mana:
Cardset: Rise of the Eldrazi #188 (Uncommon)
Type: Sorcery

Mire's Toll

Sorcery

Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card.

As the bridge snapped, Berko was sure he heard the swamp laughing at him.

Mana:
Cardset: Worldwake #60 (Common)
Type: Sorcery

Preordain

Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Venser vs. Koth #24 (Common)
Magic 2011 #70 (Common)
Type: Sorcery

Tome Scour

Sorcery

Target player puts the top five cards of his or her library into his or her graveyard.

Genius is overrated, especially when it's someone else's.

Mana:
Cardset: Magic 2014 #75 (Common)
Magic 2011 #76 (Common)
Magic 2010 #76 (Common)
Type: Sorcery

Burning Inquiry

Sorcery

Each player draws three cards, then discards three cards at random.

Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory.

Mana:
Cardset: Magic 2010 #128 (Common)
Type: Sorcery

Burst of Speed

Sorcery

Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)

Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.

Mana:
Cardset: Magic 2010 #129 (Common)
Type: Sorcery

Earthquake

Sorcery

Earthquake deals X damage to each creature without flying and each player.

They fell screaming into the depths of the chasm like so many pebbles tossed down a well.

Mana:
Cardset: Commander #121 (Rare)
Magic 2010 #134 (Rare)
Seventh Edition #180 (Rare)
Sixth Edition #173 (Unknown)
Fifth Edition #223 (Rare)
Fourth Edition #207 (Rare)
Revised Edition #147 (Rare)
Unlimited Edition #147 (Rare)
Beta Edition #148 (Unknown)
Alpha Edition #147 (Unknown)
Type: Sorcery

Wretched Banquet

Sorcery

Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.

"The meek inherit nothing."
-Sedris, the Traitor King

Mana:
Cardset: Conflux #56 (Common)
Type: Sorcery

Banefire

Sorcery

Banefire deals X damage to target creature or player.

If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.

For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.

Mana:
Cardset: Conflux #58 (Rare)
Type: Sorcery

Raven's Crime

Sorcery

Target player discards a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It plucks away memories like choice bits of carrion.

Mana:
Cardset: Modern Masters #95 (Common)
Eventide #41 (Common)
Type: Sorcery

Flame Jab

Sorcery

Flame Jab deals 1 damage to target creature or player.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

"Fire's out. Should be safe now."
-Gnarltrunk

Mana:
Cardset: Eventide #53 (Common)
Type: Sorcery

Memory Sluice

Sorcery

Target player puts the top four cards of his or her library into his or her graveyard.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana: {{/}}
Cardset: Shadowmoor #170 (Common)
Type: Sorcery

Fossil Find

Sorcery

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

"Some secrets want to be revealed. They burst through the soil of their own accord."
-Dindun of Kulrath Mine

Mana: {{/}}
Cardset: Shadowmoor #206 (Uncommon)
Type: Sorcery

Dawnglow Infusion

Sorcery

You gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.)

Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself.

Mana: {{/}}
Cardset: Shadowmoor #225 (Uncommon)
Type: Sorcery

Safewright Quest

Sorcery

Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.

Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves.

Mana: {{/}}
Cardset: Shadowmoor #240 (Common)
Type: Sorcery

Aquitect's Will

Tribal Sorcery - Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

There is nowhere on Lorwyn that the Merrow Lanes cannot go.

Mana:
Cardset: Lorwyn #52 (Common)
Type: Sorcery

Boggart Birth Rite

Tribal Sorcery - Goblin

Return target Goblin card from your graveyard to your hand.

Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond."

Mana:
Cardset: Lorwyn #101 (Common)
Type: Sorcery

Thoughtseize

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

"Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind."

Mana:
Cardset: Theros #107 (Rare)
Lorwyn #145 (Rare)
Type: Sorcery

Hunt Down

Sorcery

Target creature blocks target creature this turn if able.

"Springjacks and faeries can be difficult to hunt, but my favorite prey are the flamekin. They never fail to put up a worthy fight when cornered."

Mana:
Cardset: Lorwyn #218 (Common)
Type: Sorcery

Blaze

Sorcery

Blaze deals X damage to target creature or player.

Mana:
Cardset: Tenth Edition #190 (Uncommon)
Ninth Edition #175 (Uncommon)
Eighth Edition #177 (Uncommon)
Seventh Edition #175 (Uncommon)
Sixth Edition #168 (Unknown)
Type: Sorcery

Commune with Nature

Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Cardset: Tenth Edition #256 (Common)
Champions of Kamigawa #204 (Common)
Type: Sorcery

Hurricane

Sorcery

Hurricane deals X damage to each creature with flying and each player.

"Don't envy the grandeur of drakes. Their impression of grace fades when the first gust sends them crashing into one another."
-Molimo, maro-sorcerer

Mana:
Cardset: Tenth Edition #270 (Rare)
Seventh Edition #252 (Rare)
Sixth Edition #237 (Unknown)
Fifth Edition #165 (Uncommon)
Ice Age #137 (Uncommon)
Fourth Edition #135 (Uncommon)
Revised Edition #109 (Uncommon)
Unlimited Edition #109 (Uncommon)
Beta Edition #109 (Unknown)
Alpha Edition #109 (Unknown)
Type: Sorcery

Sleight of Hand

Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"Gambling with mages never is."
-Remin, venerable monk

Mana:
Cardset: Ninth Edition #99 (Common)
Seventh Edition #98 (Common)
Type: Sorcery

Blackmail

Sorcery

Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.

In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion.

Mana:
Cardset: Ninth Edition #115 (Uncommon)
Onslaught #127 (Uncommon)
Type: Sorcery

Raise Dead

Sorcery

Return target creature card from your graveyard to your hand.

The earth cannot hold that which magic commands.

Mana:
Cardset: Ninth Edition #156 (Common)
Eighth Edition #157 (Common)
Seventh Edition #157 (Common)
Sixth Edition #152 (Unknown)
Fifth Edition #53 (Common)
Fourth Edition #40 (Common)
Revised Edition #32 (Common)
Unlimited Edition #31 (Common)
Beta Edition #31 (Unknown)
Alpha Edition #31 (Unknown)
Type: Sorcery

Mana Clash

Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

Mana:
Cardset: Ninth Edition #203 (Rare)
Eighth Edition #202 (Rare)
Seventh Edition #202 (Rare)
Fifth Edition #248 (Rare)
Fourth Edition #228 (Rare)
The Dark #71 (Rare)
Type: Sorcery

Stream of Life

Sorcery

Target player gains X life.

Mana:
Cardset: Ninth Edition #272 (Uncommon)
Eighth Edition #282 (Uncommon)
Seventh Edition #272 (Common)
Sixth Edition #254 (Unknown)
Fifth Edition #190 (Common)
Fourth Edition #156 (Common)
Revised Edition #124 (Common)
Unlimited Edition #126 (Common)
Beta Edition #126 (Unknown)
Alpha Edition #126 (Unknown)
Type: Sorcery

Contract from Below

Sorcery

Remove Contract from Below from your deck before playing if you're not playing for ante.

Discard your hand, add the top card of your library to the ante, then draw seven cards.

Mana:
Cardset: Revised Edition #5 (Rare)
Unlimited Edition #5 (Rare)
Beta Edition #5 (Unknown)
Alpha Edition #5 (Unknown)
Type: Sorcery

Mind Twist

Sorcery

Target player discards X cards at random.

Mana:
Cardset: Fourth Edition #31 (Rare)
Revised Edition #25 (Rare)
Unlimited Edition #24 (Rare)
Beta Edition #24 (Unknown)
Alpha Edition #24 (Unknown)
Type: Sorcery

Disintegrate

Sorcery

Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.

Mana:
Cardset: Time Spiral "Timeshifted" #58 (Special)
Fifth Edition #219 (Common)
Fourth Edition #203 (Common)
Revised Edition #141 (Common)
Unlimited Edition #141 (Common)
Beta Edition #142 (Unknown)
Alpha Edition #141 (Unknown)
Type: Sorcery

Reconstruction

Sorcery

Return target artifact card from your graveyard to your hand.

Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts.

Mana:
Cardset: Revised Edition #77 (Common)
Antiquities #56 (Common)
Type: Sorcery

Energy Tap

Sorcery

Tap target untapped creature you control. If you do, add to your mana pool, where X is that creature's converted mana cost.

Mana:
Cardset: Fourth Edition #69 (Common)
Legends #54 (Common)
Type: Sorcery

Mind Bomb

Sorcery

Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.

Mana:
Cardset: Fifth Edition #105 (Uncommon)
Fourth Edition #87 (Uncommon)
The Dark #32 (Rare)
Type: Sorcery

Winter Blast

Sorcery

Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.

"Blow, winds, and crack your cheeks! rage! blow!"
-William Shakespeare, King Lear

Mana:
Cardset: Fifth Edition #205 (Uncommon)
Fourth Edition #174 (Uncommon)
Legends #127 (Rare)
Type: Sorcery

Detonate

Sorcery

Destroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.

Mana:
Cardset: Mirrodin #88 (Uncommon)
Fifth Edition #218 (Uncommon)
Fourth Edition #202 (Uncommon)
Antiquities #89 (Uncommon)
Type: Sorcery

Winds of Change

Sorcery

Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.

"'Tis the set of sails, and not the gales, Which tells us the way to go."
-Ella Wheeler Wilcox

Mana:
Cardset: Fifth Edition #275 (Rare)
Fourth Edition #250 (Rare)
Legends #169 (Uncommon)
Type: Sorcery

Visions

Sorcery

Look at the top five cards of target player's library. You may then have that player shuffle that library.

"Visions of glory, spare my aching sight,
Ye unborn ages, crowd not on my soul!"
-Thomas Gray, "The Bard"

Mana:
Cardset: Fourth Edition #304 (Uncommon)
Legends #210 (Uncommon)
Type: Sorcery

Portent

Sorcery

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.

Draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Fifth Edition #110 (Common)
Ice Age #90 (Common)
Type: Sorcery

Recall

Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Mana:
Cardset: Sixth Edition #92 (Unknown)
Fifth Edition #115 (Rare)
Legends #70 (Rare)
Type: Sorcery