Gelatinous GenesisSorceryPut X X/X green Ooze creature tokens onto the battlefield. Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds. |
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Irresistible PreySorceryTarget creature must be blocked this turn if able. The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling. |
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Mire's TollSorceryTarget player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card. As the bridge snapped, Berko was sure he heard the swamp laughing at him. |
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PreordainSorceryScry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Tome ScourSorceryTarget player puts the top five cards of his or her library into his or her graveyard. Genius is overrated, especially when it's someone else's. |
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Burning InquirySorceryEach player draws three cards, then discards three cards at random. Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory. |
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Burst of SpeedSorceryCreatures you control gain haste until end of turn. (They can attack and even if they just came under your control.) Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks. |
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EarthquakeSorceryEarthquake deals X damage to each creature without flying and each player. They fell screaming into the depths of the chasm like so many pebbles tossed down a well. |
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Wretched BanquetSorceryDestroy target creature if it has the least power or is tied for least power among creatures on the battlefield. "The meek inherit nothing." |
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BanefireSorceryBanefire deals X damage to target creature or player. For Sarkhan Vol, the dragon is the purest expression of life's savage splendor. |
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Raven's CrimeSorceryTarget player discards a card. It plucks away memories like choice bits of carrion. |
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Flame JabSorceryFlame Jab deals 1 damage to target creature or player. "Fire's out. Should be safe now." |
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Memory SluiceSorceryTarget player puts the top four cards of his or her library into his or her graveyard.
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Fossil FindSorceryReturn a card at random from your graveyard to your hand, then reorder your graveyard as you choose. "Some secrets want to be revealed. They burst through the soil of their own accord." |
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Dawnglow InfusionSorceryYou gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.) Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself. |
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Safewright QuestSorcerySearch your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves. |
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Aquitect's WillTribal Sorcery - MerfolkPut a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card. There is nowhere on Lorwyn that the Merrow Lanes cannot go. |
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Boggart Birth RiteTribal Sorcery - GoblinReturn target Goblin card from your graveyard to your hand. Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond." |
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ThoughtseizeSorceryTarget player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life. "Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind." |
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Hunt DownSorceryTarget creature blocks target creature this turn if able. "Springjacks and faeries can be difficult to hunt, but my favorite prey are the flamekin. They never fail to put up a worthy fight when cornered." |
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BlazeSorceryBlaze deals X damage to target creature or player.
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Commune with NatureSorceryLook at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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HurricaneSorceryHurricane deals X damage to each creature with flying and each player. "Don't envy the grandeur of drakes. Their impression of grace fades when the first gust sends them crashing into one another." |
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Sleight of HandSorceryLook at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. "Gambling with mages never is." |
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BlackmailSorceryTarget player reveals three cards from his or her hand and you choose one of them. That player discards that card. In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion. |
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Raise DeadSorceryReturn target creature card from your graveyard to your hand. The earth cannot hold that which magic commands. |
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Mana ClashSorceryYou and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
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Stream of LifeSorceryTarget player gains X life.
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Contract from BelowSorceryRemove Contract from Below from your deck before playing if you're not playing for ante.
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Mind TwistSorceryTarget player discards X cards at random.
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DisintegrateSorceryDisintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.
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ReconstructionSorceryReturn target artifact card from your graveyard to your hand. Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts. |
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Energy TapSorceryTap target untapped creature you control. If you do, add to your mana pool, where X is that creature's converted mana cost.
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Mind BombSorceryEach player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.
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Winter BlastSorceryTap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. "Blow, winds, and crack your cheeks! rage! blow!" |
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DetonateSorceryDestroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
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Winds of ChangeSorceryEach player shuffles the cards from his or her hand into his or her library, then draws that many cards. "'Tis the set of sails, and not the gales, Which tells us the way to go." |
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VisionsSorceryLook at the top five cards of target player's library. You may then have that player shuffle that library. "Visions of glory, spare my aching sight, |
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PortentSorceryLook at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.
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RecallSorceryDiscard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
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