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Life's Legacy

Sorcery

As an additional cost to cast Life's Legacy, sacrifice a creature.

Draw cards equal to the sacrificed creature's power.

At the instant of death, the mystery of life.

Mana:
Cardset: Magic 2015 #183 (Rare)
Type: Sorcery

Taigam's Scheming

Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

"The Jeskai would have me bow in restraint. So I have found a people unafraid of true power."

Mana:
Cardset: Khans of Tarkir #57 (Common)
Type: Sorcery

Tormenting Voice

Sorcery

As an additional cost to cast Tormenting Voice, discard a card.

Draw two cards.

"Unwelcome thoughts crowd my mind. Are they my own madness, or the whispers of another?"
-Sarkhan Vol

Mana:
Cardset: Dragons of Tarkir #163 (Common)
Khans of Tarkir #123 (Common)
Type: Sorcery

Savage Punch

Sorcery

Target creature you control fights target creature you don't control.

Ferocious - The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

Mana:
Cardset: Khans of Tarkir #147 (Common)
Type: Sorcery

Kin-Tree Invocation

Sorcery

Put an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control.

The passing years add new rings to the tree's trunk, bolstering the spirits that dwell within.

Mana:
Cardset: Khans of Tarkir #183 (Uncommon)
Type: Sorcery

Soul Summons

Sorcery

Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's magic reaches beyond the dragons. The clans have adapted it for war.

Mana:
Cardset: Fate Reforged #26 (Common)
Type: Sorcery

Fascination

Sorcery

Choose one -

• Each player draws X cards.

• Each player puts the top X cards of his or her library into his or her graveyard.

Mana:
Cardset: Fate Reforged #34 (Uncommon)
Type: Sorcery

Grave Strength

Sorcery

Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard.

So long as death follows life, the supply lines of the Sultai will never be cut.

Mana:
Cardset: Fate Reforged #71 (Uncommon)
Type: Sorcery

Wildcall

Sorcery

Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

A howl on the wind hides many dangers.

Mana:
Cardset: Fate Reforged #146 (Rare)
Type: Sorcery

Damnable Pact

Sorcery

Target player draws X cards and loses X life.

"Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps."
-Siara, the Dragon's Mouth

Mana:
Cardset: Dragons of Tarkir #93 (Rare)
Type: Sorcery

Defeat

Sorcery

Destroy target creature with power 2 or less.

"Wars are decided one life at a time."
-Gvar Barzeel, Kolaghan warrior

Mana:
Cardset: Dragons of Tarkir #97 (Common)
Type: Sorcery

Self-Inflicted Wound

Sorcery

Target opponent sacrifices a green or white creature. If that player does, he or she loses 2 life.

"Worse than watching the cruelest deed is watching it done by your own hand."
-Baihir, Dromoka mage

Mana:
Cardset: Dragons of Tarkir #117 (Uncommon)
Type: Sorcery

Magmatic Chasm

Sorcery

Creatures without flying can't block this turn.

"Our shamans assert their mastery over the land, thwarting the lesser clans' attempts to stand in the way of our dragonlord."
-Allek, Atarka hunter

Mana:
Cardset: Dragons of Tarkir #148 (Common)
Type: Sorcery

Roast

Sorcery

Roast deals 5 damage to target creature without flying.

"Intruders in the lands of Atarka have but two choices: be consumed by fire, or be consumed by maw."
-Ulnok, Atarka shaman

Mana:
Cardset: Dragons of Tarkir #151 (Uncommon)
Type: Sorcery

Epic Confrontation

Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

No matter the timeline, some legends will endure.

Mana:
Cardset: Dragons of Tarkir #185 (Common)
Type: Sorcery

Ondu Rising

Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #41 (Uncommon)
Type: Sorcery

Transgress the Mind

Sorcery

Devoid (This card has no color.)

Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card.

"Fear of the unknown can be a wonderfully innocent thing, relatively speaking."-Anowon, the Ruin Sage

Mana:
Cardset: Battle for Zendikar #101 (Uncommon)
Type: Sorcery

Processor Assault

Sorcery

Devoid (This card has no color.)

As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard.

Processor Assault deals 5 damage to target creature.

Ulamog's processors trail behind him, converting ruined matter into furious energy.

Mana:
Cardset: Battle for Zendikar #132 (Uncommon)
Type: Sorcery

Boiling Earth

Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #142 (Common)
Type: Sorcery

Earthen Arms

Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #172 (Common)
Type: Sorcery

Seek the Wilds

Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime."

Mana:
Cardset: Battle for Zendikar #189 (Common)
Type: Sorcery

Sparkmage's Gambit

Sorcery

Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

"A touch of lightning, and anyone can be taught to dance."
-Tobin, sparkmage

Mana:
Cardset: Oath of the Gatewatch #117 (Common)
Type: Sorcery

Ruin in Their Wake

Sorcery

Devoid (This card has no color.)

Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.

Mana:
Cardset: Oath of the Gatewatch #122 (Uncommon)
Type: Sorcery

Appetite for Brains

Sorcery

Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.

Just as with a peach, the first bite is always the juiciest.

Mana:
Cardset: Avacyn Restored #84 (Uncommon)
Type: Sorcery

Bone Splinters

Sorcery

As an additional cost to cast Bone Splinters, sacrifice a creature.

Destroy target creature.

"Which do you deserve, the heft of a femur or the graceful sharpness of a forearm? Decisions, decisions . . ."
-Gisa the Mad

Mana:
Cardset: Battle for Zendikar #105 (Common)
Avacyn Restored #88 (Common)
Shards of Alara #67 (Common)
Type: Sorcery

Killing Wave

Sorcery

For each creature, its controller sacrifices it unless he or she pays X life.

"I come looking for demons and I find a plane full of angels. I hate angels."
-Liliana Vess

Mana:
Cardset: Avacyn Restored #111 (Rare)
Type: Sorcery

Bonfire of the Damned

Sorcery

Bonfire of the Damned deals X damage to target player and each creature he or she controls.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Mana:
Cardset: Avacyn Restored #129 (Mythic Rare)
Type: Sorcery

Pillar of Flame

Sorcery

Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

"May the worthy spend an eternity in Blessed Sleep. May the wicked find the peace of oblivion."

Mana:
Cardset: Avacyn Restored #149 (Common)
Type: Sorcery

Index

Sorcery

Look at the top five cards of your library, then put them back in any order.

"What good is having all the right answers if you have them at all the wrong times?"

Mana:
Cardset: Magic 2013 #55 (Common)
Eighth Edition #84 (Common)
Apocalypse #25 (Common)
Type: Sorcery

Disentomb

Sorcery

Return target creature card from your graveyard to your hand.

"I deal so often in rotting corpses that when I come across the freshly dead . . . why, it's like my birthday come early."
-Nevinyrral, necromancer

Mana:
Cardset: Magic 2013 #89 (Common)
Magic 2012 #93 (Common)
Magic 2011 #94 (Common)
Magic 2010 #92 (Common)
Type: Sorcery

Duress

Sorcery

Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

"Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one."
-Liliana Vess

Mana:
Cardset: Dragons of Tarkir #98 (Common)
Magic 2014 #97 (Common)
Magic 2013 #90 (Common)
Graveborn #13 (Unknown)
Magic 2011 #96 (Common)
Magic 2010 #96 (Common)
Divine vs. Demonic #46 (Common)
Seventh Edition #131 (Common)
Urza's Saga #132 (Common)
Type: Sorcery

Prey Upon

Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

"You don't find many old werewolf hunters."
-Paulin, trapper of Somberwald

Mana:
Cardset: Magic 2013 #181 (Common)
Innistrad #200 (Common)
Type: Sorcery

Ponder

Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle your library.

Draw a card.

Tomorrow belongs to those who prepare for it today.

Mana:
Cardset: Magic 2012 #73 (Common)
Magic 2010 #68 (Common)
Lorwyn #79 (Common)
Type: Sorcery

Deathmark

Sorcery

Destroy target green or white creature.

"Let the final vision of doom be etched upon their unblinking eyes."
-Zul Ashur, lich lord

Mana:
Cardset: Magic 2012 #90 (Uncommon)
Magic 2011 #91 (Uncommon)
Magic 2010 #90 (Uncommon)
Tenth Edition #134 (Uncommon)
Coldsnap #54 (Uncommon)
Type: Sorcery

Taste of Blood

Sorcery

Taste of Blood deals 1 damage to target player and you gain 1 life.

"How blessed are some people, whose lives have no fears, no dreads, to whom sleep is a blessing that comes nightly, and brings nothing but sweet dreams."
-Bram Stoker, Dracula

Mana:
Cardset: Magic 2012 #113 (Common)
Type: Sorcery

Fireball

Sorcery

Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.

Fireball costs more to cast for each target beyond the first.

Mana:
Cardset: Commander 2013 #106 (Uncommon)
Magic 2012 #131 (Uncommon)
Fire and Lightning #27 (Unknown)
Magic 2011 #138 (Uncommon)
Archenemy #37 (Uncommon)
Magic 2010 #136 (Uncommon)
Jace vs. Chandra #56 (Uncommon)
Darksteel #60 (Uncommon)
Fifth Edition #227 (Common)
Fourth Edition #210 (Common)
Revised Edition #149 (Common)
Unlimited Edition #150 (Common)
Beta Edition #151 (Unknown)
Alpha Edition #150 (Unknown)
Type: Sorcery

Goblin Grenade

Sorcery

As an additional cost to cast Goblin Grenade, sacrifice a Goblin.

Goblin Grenade deals 5 damage to target creature or player.

Don't underestimate the aerodynamic qualities of the common goblin.

Mana:
Cardset: Magic 2012 #140 (Uncommon)
Fallen Empires #114 (Common)
Fallen Empires #115 (Common)
Fallen Empires #116 (Common)
Type: Sorcery

Artful Dodge

Sorcery

Target creature is unblockable this turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who know the alleys and sewers of the Erdwal can disappear like smoke.

Mana:
Cardset: Dark Ascension #27 (Common)
Type: Sorcery

Increasing Confusion

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #41 (Rare)
Type: Sorcery

Deadly Allure

Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

What could be more irresistible than death?

Mana:
Cardset: Dark Ascension #58 (Uncommon)
Type: Sorcery