Card Library

Sort by: Name Mana Type

Armillary Sphere

Artifact

, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.

The mysterious purpose of two of the rings had eluded Esper mages-until now.

Mana:
Cardset: Commander 2013 #235 (Common)
Commander #242 (Common)
Planechase 2012 #108 (Common)
Venser vs. Koth #64 (Common)
Knights vs. Dragons #62 (Unknown)
Conflux #134 (Common)
Type: Artifact

Armed Response

Instant

Armed Response deals damage to target attacking creature equal to the number of Equipment you control.

Raksha watched as the goblins continued to pour onto the Razor Fields. "They just don't know when to stop, do they?"

Mana:
Cardset: Fifth Dawn #2 (Common)
Type: Instant

Armed (Armed/Dangerous)

Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #122 (Uncommon)
Dragon's Maze #122a (Uncommon)
Type: Sorcery

Armament of Nyx

Enchantment - Aura

Enchant creature

Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)

Mana:
Cardset: Journey Into Nyx #4 (Common)
Type: Enchantment

Armament Master

Creature - Kor Soldier

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

"We prepare for the known with daggers, rations, rope, and pitons. But we also prepare for the unknown with billycat tails, pikku roots, hedron chips . . ."

Mana:
Power: 2/2
Cardset: Zendikar #1 (Rare)
Type: Creature

Armament Corps

Creature - Human Soldier

When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.

The Abzan avoid extended supply lines by incorporating weapons stores into their battle formations.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #165 (Uncommon)
Type: Creature

Armageddon Clock

Artifact

At the beginning of your upkeep, put a doom counter on Armageddon Clock.

At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.

: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.

Mana:
Cardset: Fourth Edition #313 (Rare)
Revised Edition #234 (Rare)
Antiquities #2 (Uncommon)
Type: Artifact

Armageddon

Sorcery

Destroy all lands.

Mana:
Cardset: Sixth Edition #4 (Unknown)
Fifth Edition #283 (Rare)
Fourth Edition #255 (Rare)
Revised Edition #186 (Rare)
Unlimited Edition #186 (Rare)
Beta Edition #187 (Unknown)
Alpha Edition #186 (Unknown)
Type: Sorcery

Armadillo Cloak

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.

"Don't laugh. It works."
-Yavimaya ranger

Mana:
Cardset: Archenemy #78 (Common)
Phyrexia vs. The Coalition #58 (Common)
Invasion #229 (Common)
Type: Enchantment

Armada Wurm

Creature - Wurm

Trample

When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield.

No one in the Conclave acts alone.

Mana:
Power: 5/5
Cardset: Return to Ravnica #143 (Mythic Rare)
Type: Creature

Arm with Æther

Sorcery

Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."

"Anything we can do to hurt the Phyrexian invaders is worth dying for."

Mana:
Cardset: New Phyrexia #28 (Uncommon)
Type: Sorcery

Ark of Blight

Artifact

, , Sacrifice Ark of Blight: Destroy target land.

When opened, it erases entire landscapes from minds and maps.

Mana:
Cardset: Scourge #140 (Uncommon)
Type: Artifact

Arid Mesa

Land

, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #211 (Rare)
Type: Land

Argothian Wurm

Creature - Wurm

Trample

When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.

Mana:
Power: 6/6
Cardset: Urza's Saga #236 (Rare)
Type: Creature

Argothian Treefolk

Creature - Treefolk

Prevent all damage that would be dealt to Argothian Treefolk by artifact sources.

Haunting cries we hear in our dreams
As the forest dies, a death from
machines.

Mana:
Power: 3/5
Cardset: Antiquities #60 (Common)
Type: Creature

Argothian Swine

Creature - Boar

Trample

In Argoth, the shortest path between two points is the one the swine make.

Mana:
Power: 3/3
Cardset: Urza's Saga #235 (Common)
Type: Creature

Argothian Pixies

Creature - Faerie

Argothian Pixies can't be blocked by artifact creatures.

Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.

After the rape of Argoth Forest during the rule of the artificers, the Pixies of Argoth bent their magic to more practical ends.

Mana:
Power: 2/1
Cardset: Antiquities #59 (Common)
Type: Creature

Argothian Enchantress

Creature - Human Druid

Shroud (This permanent can't be the target of spells or abilities.)

Whenever you cast an enchantment spell, draw a card.

Mana:
Cardset: Urza's Saga #234 (Rare)
Type: Creature

Argothian Elder

Creature - Elf Druid

: Untap two target lands.

Sharpen your ears
-Elvish expression meaning "grow wiser"

Mana:
Power: 2/2
Cardset: Urza's Saga #233 (Uncommon)
Type: Creature

Argivian Restoration

Sorcery

Return target artifact card from your graveyard to the battlefield.

"The Argivian University taught me two things: always look to the past, and never dismiss what appears useless."
-Hanna, Weatherlight navigator

Mana:
Cardset: Elspeth vs. Tezzeret #69 (Uncommon)
Weatherlight #34 (Uncommon)
Type: Sorcery

Argivian Find

Instant

Return target artifact or enchantment card from your graveyard to your hand.

"We often bury our pasts, and then someone comes along and digs them up."
-Gerrard of the Weatherlight

Mana:
Cardset: Weatherlight #122 (Uncommon)
Type: Instant

Argivian Blacksmith

Creature - Human Artificer

: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

Through years of study and training, the Blacksmiths of Argive became adept at reassembling the mangled remains of the strange, mechanical creatures abounding in their native land.

Mana:
Power: 2/2
Cardset: Antiquities #95 (Common)
Type: Creature

Argivian Archaeologist

Creature - Human Artificer

, : Return target artifact card from your graveyard to your hand.

Fascinated by the lore of ancient struggles, the Archaeologist searches incessantly for remnants of an earlier, more powerful era.

Mana:
Power: 1/1
Cardset: Antiquities #94 (Rare)
Type: Creature

Argentum Armor

Artifact - Equipment

Equipped creature gets +6/+6.

Whenever equipped creature attacks, destroy target permanent.

Equip

Mirrodin's creator still lives, still shapes metal, and still commands world-shaking power.

Mana:
Cardset: Commander 2014 #228 (Rare)
Scars of Mirrodin #137 (Rare)
Type: Artifact

Argent Sphinx

Creature - Sphinx

Flying

Metalcraft - : Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.

A great mirage, a dream of wings and silver.

Mana:
Power: 4/3
Cardset: Scars of Mirrodin #28 (Rare)
Type: Creature

Argent Mutation

Instant

Target permanent becomes an artifact in addition to its other types until end of turn.

Draw a card.

"My world is corrupted beyond cleansing. I must prevent this from happening to other worlds."
-Karn

Mana:
Cardset: New Phyrexia #27 (Uncommon)
Type: Instant

Arenson's Aura

Enchantment

, Sacrifice an enchantment: Destroy target enchantment.

: Counter target enchantment spell.

"Cloak me in mystery, hide my names from my enemies, and let me draw from the well of power."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Fifth Edition #282 (Uncommon)
Ice Age #227 (Common)
Type: Enchantment

Arena of the Ancients

Artifact

Legendary creatures don't untap during their controllers' untap steps.

When Arena of the Ancients enters the battlefield, tap all legendary creatures.

Mana:
Cardset: Legends #215 (Rare)
Type: Artifact

Arena Athlete

Creature - Human

Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.

The Iroan Games award no medals. Athletes vie for a visit from Iroas, god of victory.

Mana:
Power: 2/1
Cardset: Theros #113 (Uncommon)
Type: Creature

Arena

Land

, : Tap target creature you control and target creature of an opponent's choice he or she controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Cardset: Time Spiral "Timeshifted" #117 (Special)
Type: Land

Ardent Soldier

Creature - Human Soldier

Kicker (You may pay an additional as you cast this spell.)

Vigilance

If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.

Mana:
Power: 1/2
Cardset: Invasion #3 (Common)
Type: Creature

Ardent Recruit

Creature - Human Soldier

Metalcraft - Ardent Recruit gets +2/+2 as long as you control three or more artifacts.

"We lost our homes and our kin. We won't let those rotters take our future as well."

Mana:
Power: 1/1
Cardset: Mirrodin Besieged #2 (Common)
Type: Creature

Ardent Plea

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #1 (Uncommon)
Type: Enchantment

Ardent Militia

Creature - Human Soldier

Vigilance

Some fight for honor and some for gold, but the militia fight for hearth and home.

Mana:
Power: 2/5
Cardset: Eighth Edition #3 (Uncommon)
Seventh Edition #2 (Uncommon)
Sixth Edition #3 (Unknown)
Weatherlight #121 (Common)
Type: Creature

Arcum's Whistle

Artifact

, : Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay , where X is that creature's converted mana cost. If he or she doesn't, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack. Activate this ability only before attackers are declared.

Mana:
Cardset: Ice Age #286 (Uncommon)
Type: Artifact

Arcum's Weathervane

Artifact

, : Target snow land is no longer snow.

, : Target nonsnow basic land becomes snow.

Mana:
Cardset: Ice Age #285 (Uncommon)
Type: Artifact

Arcum's Sleigh

Artifact

, : Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land.

"With the proper equipment and caution, one can travel anywhere."
-Arcum Dagsson, Soldevi Machinist

Mana:
Cardset: Ice Age #284 (Uncommon)
Type: Artifact

Arcum Dagsson

Legendary Creature - Human Artificer

: Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it onto the battlefield, then shuffle his or her library.

"Artifice sundered the world. It shall not again wreak such sorrow."

Mana:
Power: 2/2
Cardset: Coldsnap #27 (Rare)
Type: Creature

Arctic Wolves

Creature - Wolf

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Arctic Wolves enters the battlefield, draw a card.

"No matter where we cat warriors go in the world, those stupid slobberers find us."
-Mirri of the Weatherlight

Mana:
Power: 4/5
Cardset: Weatherlight #60 (Uncommon)
Type: Creature

Arctic Nishoba

Creature - Cat Warrior

Trample

Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Arctic Nishoba dies, you gain 2 life for each age counter on it.

Mana:
Power: 6/6
Cardset: Coldsnap #102 (Uncommon)
Type: Creature