Zombie ApocalypseSorceryReturn all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. "There will come a day so dark you will pray for death. On that day your prayers will be answered." |
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Abattoir GhoulCreature - ZombieFirst strike Death took his humanity but not his skill with the knife. |
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Abbey GriffinCreature - GriffinFlying, vigilance "The darkness crawls with vampires and ghouls, but we are not without allies." |
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Altar's ReapInstantAs an additional cost to cast Altar's Reap, sacrifice a creature. "The demons don't care if we mutter niceties and act out ceremonies. Just kill him." |
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Ambush ViperCreature - SnakeFlash (You may cast this spell any time you could cast an instant.) "Living creatures seldom impress me. But I like this one." |
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Ancient GrudgeInstantDestroy target artifact. If there's anything a werewolf hates, it's a collar-especially Avacyn's Collar, the symbol of her church. |
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Angel of Flight AlabasterCreature - AngelFlying She endures without Avacyn but secretly asks each soul she guides if it has seen her. |
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Angelic OverseerCreature - AngelFlying From mortal hope immortal power springs. |
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Armored SkaabCreature - Zombie WarriorWhen Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard. Literally made for battle. |
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Army of the DamnedSorceryPut thirteen 2/2 black Zombie creature tokens onto the battlefield tapped. Sometimes death comes knocking. Sometimes it tears down the walls. |
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Ashmouth HoundCreature - Elemental HoundWhenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction. |
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Avacyn's PilgrimCreature - Human Monk: Add to your mana pool. "Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch." |
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Avacynian PriestCreature - Human Cleric, : Tap target non-Human creature. Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish. |
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Back from the BrinkEnchantmentExile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery. On Innistrad, death is just a career change. |
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Balefire DragonCreature - DragonFlying If it comes for you, die boldly or die swiftly-for die you will. |
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Battleground GeistCreature - SpiritFlying Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living. |
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Bitterheart WitchCreature - Human ShamanDeathtouch
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Blasphemous ActSorceryBlasphemous Act costs less to cast for each creature on the battlefield. "Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything." |
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Blazing TorchArtifact - EquipmentEquipped creature can't be blocked by Vampires or Zombies.
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Bloodcrazed NeonateCreature - VampireBloodcrazed Neonate attacks each turn if able. While elder vampires select their meals with care, the newly sired frenzy at the first whiff. |
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Bloodgift DemonCreature - DemonFlying He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality. |
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Bloodline KeeperCreature - VampireFlying
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Bonds of FaithEnchantment - AuraEnchant creature "What cannot be destroyed will be bound." |
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Boneyard WurmCreature - WurmBoneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. The only thing it likes more than discovering a pit of bones is adding to it. |
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Brain WeevilCreature - InsectIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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BramblecrushSorceryDestroy target noncreature permanent. "Civilization is fertilizer." |
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Brimstone VolleyInstantBrimstone Volley deals 3 damage to target creature or player.
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Bump in the NightSorceryTarget opponent loses 3 life. It's not just the wind. It's not all in your head. And it's definitely something to worry about. |
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Burning VengeanceEnchantmentWhenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player. Mist is the geists' sorrow. Wind is their pain. Fire is their vengeance. |
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Butcher's CleaverArtifact - EquipmentEquipped creature gets +3/+0. Outside the safety of Thraben, there is little distinction between tool and weapon. |
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Cackling CounterpartInstantPut a token onto the battlefield that's a copy of target creature you control.
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Caravan VigilSorcerySearch your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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Cellar DoorArtifact, : Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield. As if anyone needed another reason to avoid dark, dank cellars. |
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Champion of the ParishCreature - Human SoldierWhenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish. "I stand for every cobbler, tanner, and fool in this town-and they stand for me." |
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Chapel GeistCreature - SpiritFlying Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link. |
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Charmbreaker DevilsCreature - DevilAt the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
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Civilized ScholarCreature - Human Advisor: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it. "Me, angry? Of course not. Thanks to my research, I'm above such petty emotions now." |
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ClaustrophobiaEnchantment - AuraEnchant creature Six feet of earth muffled his cries. |
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Clifftop RetreatLandClifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. Where cathars learn to fight not only demons and vampires, but ignorance as well. |
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Cloistered YouthCreature - HumanAt the beginning of your upkeep, you may transform Cloistered Youth. "I heard her talking in her sleep-pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter." |
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Cobbled WingsArtifact - EquipmentEquipped creature has flying. For the necro-alchemist, any puzzle can be solved with intelligence and harvested body parts. |
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Corpse LungeInstantAs an additional cost to cast Corpse Lunge, exile a creature card from your graveyard.
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Creeping RenaissanceSorceryChoose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
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Creepy DollArtifact Creature - ConstructIndestructible A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate. |
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Crossway VampireCreature - VampireWhen Crossway Vampire enters the battlefield, target creature can't block this turn. "Do not flatter Fate. It did not guide you into my clutches tonight. That was all my doing." |
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CuriosityEnchantment - AuraEnchant creature "Surely you know the joy of the hunt, my furry friend. My kind of hunt just takes a different form than yours." |
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Curse of Death's HoldEnchantment - Aura CurseEnchant player "May you and all your kin waste and wither until your clan is no more!" |
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Curse of OblivionEnchantment - Aura CurseEnchant player The first step to peace is to learn how to forget. |
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Curse of Stalked PreyEnchantment - Aura CurseEnchant player "Innocent thorns can fill the air with your bloodscent. Don't stray from the path." |
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Curse of the Bloody TomeEnchantment - Aura CurseEnchant player After seeing his life's work drip away, the mage decided it was a good time to go crazy. |
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Curse of the Nightly HuntEnchantment - Aura CurseEnchant player When the moon rises and the bloodlust takes hold, nothing matters but the kill. |
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Curse of the Pierced HeartEnchantment - Aura CurseEnchant player "May your veins weep, and may every vampire take notice." |
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Darkthicket WolfCreature - Wolf: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn. Werewolf slayers don't know for certain how werewolves are created. So they kill all the wolves, just to be safe. |
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Daybreak RangerCreature - Human Archer Werewolf: Daybreak Ranger deals 2 damage to target creature with flying.
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Dead WeightEnchantment - AuraEnchant creature The crueler vampires' idea of free-range farming. |
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Dearly DepartedCreature - SpiritFlying "Never forget our ancestors. They have not forgotten us." |
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Delver of SecretsCreature - Human WizardAt the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.
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Demonmail HauberkArtifact - EquipmentEquipped creature gets +4/+2. It comes off as easily as your own skin. |
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Deranged AssistantCreature - Human Wizard, Put the top card of your library into your graveyard: Add to your mana pool. "Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting." |
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Desperate RavingsInstantDraw two cards, then discard a card at random. Her mind was quite gone, yet she spoke nothing but truth. |
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Devil's PlaySorceryDevil's Play deals X damage to target creature or player. A devil's hands are never idle. |
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Diregraf GhoulCreature - ZombieDiregraf Ghoul enters the battlefield tapped. "At least this one still has arms and legs. Well, most of its legs." |
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Disciple of GriselbrandCreature - Human Cleric, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. The demon Griselbrand dared to stand against Avacyn, earning him the loathing of thousands and the admiration of a few. |
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DissipateInstantCounter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. "This abomination never belonged in our world. I'm merely setting it free." |
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Divine ReckoningSorceryEach player chooses a creature he or she controls. Destroy the rest. Survival of the purest. |
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Doomed TravelerCreature - Human SoldierWhen Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield. He vowed he would never rest until he reached his destination. He doesn't know how right he was. |
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Dream TwistInstantTarget player puts the top three cards of his or her library into his or her graveyard.
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Elder CatharCreature - Human SoldierWhen Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. "My greatest hope is that you will surpass me in every way, consigning my name to some forgotten corner of history." |
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Elder of LaurelsCreature - Human Advisor: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. Hopes and prayers can carry the same force as swords and torches. |
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Elite InquisitorCreature - Human SoldierFirst strike, vigilance "No matter how many I kill, there are always more to hunt. It makes me smile just to think about it." |
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Endless Ranks of the DeadEnchantmentAt the beginning of your upkeep, put X 2/2 black Zombie creature tokens onto the battlefield, where X is half the number of Zombies you control, rounded down. With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves. |
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Essence of the WildCreature - AvatarCreatures you control enter the battlefield as a copy of Essence of the Wild. Wander too far into the wild and it may take you for its own. |
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Evil TwinCreature - ShapeshifterYou may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains ", : Destroy target creature with the same name as this creature." You can always tell the evil one by the dagger he's sticking in you. |
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Falkenrath MaraudersCreature - Vampire WarriorFlying, haste No slinking in the dark for them, no luring whispers. They claim their prey in the speed and glory of the hunt. |
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Falkenrath NobleCreature - VampireFlying "I often think on how excited they must feel to be chosen as my prey." |
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Feeling of DreadInstantTap up to two target creatures. People only say "I'm sure it was nothing" when they're sure it was something. |
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Feral RidgewolfCreature - WolfTrample "The wolves no longer hunt just to feed. They kill for sport, or for some madness behind their eyes." |
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Festerhide BoarCreature - BoarTrample "Bury your dead deep. The boars are hungriest while the corpse is still warm." |
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Fiend HunterCreature - Human ClericWhen Fiend Hunter enters the battlefield, you may exile another target creature.
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Forbidden AlchemyInstantLook at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
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Fortress CrabCreature - CrabUnbreakable and unappetizing, the crab grows uninterrupted, sometimes to the size of a cottage and beyond. |
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Frightful DelusionInstantCounter target spell unless its controller pays . That player discards a card. Whether he actually exists is in question, but the terror she feels is excruciatingly real. |
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Full Moon's RiseEnchantmentWerewolf creatures you control get +1/+0 and have trample. Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf. |
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Furor of the BittenEnchantment - AuraEnchant creature Those who only believe themselves infected with lycanthropy can be as dangerous as those who really are. |
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Gallows WardenCreature - SpiritFlying The spirit cares nothing for the crimes or triumphs of the slain. It shelters all beneath its stormy cloak. |
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Galvanic JuggernautArtifact Creature - JuggernautGalvanic Juggernaut attacks each turn if able.
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Garruk RelentlessPlaneswalker - Garruk (Loyalty: 3)When Garruk Relentless has two or fewer loyalty counters on him, transform him.
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Gatstaf ShepherdCreature - Human WerewolfAt the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd. "What is worse than a wolf in sheep's clothing?" |
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Gavony TownshipLand: Add to your mana pool. "The protective wards of the church have weakened, and no one can tell us why. It's time to look to our own defenses." |
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Geist of Saint TraftLegendary Creature - Spirit ClericHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Geist-Honored MonkCreature - Human MonkVigilance
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Geistcatcher's RigArtifact Creature - ConstructWhen Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. The rigs were outlawed except in Nephalia, where malign spirits are as plentiful as crazed inventors. |
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GeistflameInstantGeistflame deals 1 damage to target creature or player. Innistrad pyromancers find their best raw materials in the fury of the dead. |
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Ghost QuarterLand: Add to your mana pool. Deserted, but not uninhabited. |
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Ghostly PossessionEnchantment - AuraEnchant creature
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Ghoulcaller's BellArtifact: Each player puts the top card of his or her library into his or her graveyard. The bell's chime heralds the rise of the unhallowed from the grave and the fall of their victims into the earth. |
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Ghoulcaller's ChantSorceryChoose one - Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand. "The living are born small and weak. The dead rise ready to serve. The choice is obvious." |
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GhoulraiserCreature - ZombieWhen Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. "Come. Bring your brothers. Tonight, you feast on living flesh." |
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Gnaw to the BoneInstantYou gain 2 life for each creature card in your graveyard.
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Grasp of PhantomsSorceryPut target creature on top of its owner's library.
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