Painful MemoriesSorceryLook at target opponent's hand and choose a card from it. Put that card on top of that player's library. "It is terrible how one brief action can live forever in memory." |
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PerishSorceryDestroy all green creatures. They can't be regenerated. "There will come a time when the voices of soil and seedling will sing only laments." |
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PillageSorceryDestroy target artifact or land. It can't be regenerated.
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ProsperitySorceryEach player draws X cards. "Wealth is a good thing, compared to poverty-your food is better, your robes are softer, and your companions have bathed more recently." |
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Psychic TransferSorceryIf the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. "The memory of your existence will fade like the final stars of morning." |
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RelearnSorceryReturn target instant or sorcery card from your graveyard to your hand. "Barrin taught me that the hardest lessons to grasp are the ones you've already learned." |
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StuporSorceryTarget opponent discards a card at random, then discards a card. There are medicines for all afflictions but idleness. |
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Syphon SoulSorcerySyphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
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TariffSorceryEach player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two or more creatures a player controls are tied for highest cost, that player chooses one.
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Tidal SurgeSorceryTap up to three target creatures without flying. "It is nature that gives us our boundaries and nature that enforces them." |
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TremorSorceryTremor deals 1 damage to each creature without flying. "Where do you run when the earth becomes your enemy?" |
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Waiting in the WeedsSorceryEach player puts a 1/1 green Cat creature token onto the battlefield for each untapped Forest he or she controls. The trees have ears, eyes, and teeth. |
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TinkerSorceryAs an additional cost to cast Tinker, sacrifice an artifact. "I wonder how it feels to be bored." |
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UnearthSorceryReturn target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
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Acidic SoilSorceryAcidic Soil deals damage to each player equal to the number of lands he or she controls. Phyrexia had tried to take Urza's soul. He was relieved that Shiv tried to claim only his soles. |
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Arc LightningSorceryArc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players. Rainclouds don't last long in Shiv, but that doesn't stop the lightning. |
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CatastropheSorceryDestroy all lands or all creatures. Creatures destroyed this way can't be regenerated. Radiant's eyes flashed. "Go, then," the angel spat at Serra, "and leave this world to those who truly care." |
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ExhumeSorceryEach player puts a creature card from his or her graveyard onto the battlefield. "Death-an outmoded concept. We sleep, and we change." |
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Gaea's BountySorcerySearch your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library. The forest grew back so quickly that lumbering machines were suspended in the treetops. |
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GambleSorcerySearch your library for a card, put that card into your hand, discard a card at random, then shuffle your library. When you've got nothing, you might as well trade it for something else. |
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Goblin OffensiveSorceryPut X 1/1 red Goblin creature tokens onto the battlefield. They certainly are. |
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HushSorceryDestroy all enchantments.
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Ill-Gotten GainsSorceryExile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand. Urza thought it a crusade. Xantcha knew it was a robbery. |
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Jagged LightningSorceryJagged Lightning deals 3 damage to each of two target creatures. The pungent smell of roasting flesh made both mages realize they'd rather break for dinner than fight. |
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Lay WasteSorceryDestroy target land.
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MeltdownSorceryDestroy each artifact with converted mana cost X or less. Catastrophes happened so often at the mana rig that the viashino language had a special word to describe them. |
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Path of PeaceSorceryDestroy target creature. Its owner gains 4 life. "When the sword becomes a burden, let the warrior lay it aside that another with a truer heart might take it up." |
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Planar BirthSorceryReturn all basic land cards from all graveyards to the battlefield tapped under their owners' control. "From womb of nothingness sprang this place of beauty, purity, and hope realized." |
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Rain of SaltSorceryDestroy two target lands. Here, rain does not wash the land; it desiccates it. |
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RazeSorceryAs an additional cost to cast Raze, sacrifice a land. The viashino believe that the oldest mountains hate everyone equally. |
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RejuvenateSorceryYou gain 6 life.
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Show and TellSorceryEach player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. At the academy, "show and tell" too often becomes "run and hide." |
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Steam BlastSorcerySteam Blast deals 2 damage to each creature and each player. The viashino knew of the cracked pipes but deliberately left them unmended to bolster the rig's defenses. |
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Time SpiralSorceryExile Time Spiral. Each player shuffles his or her graveyard and hand into his or her library, then draws seven cards. You untap up to six lands.
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Titania's BoonSorceryPut a +1/+1 counter on each creature you control. When the winds rock the trees, listen for voices in the creaking of the trunks. If you hear your name, you are one of the Goddess's chosen. |
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UnnerveSorceryEach opponent discards two cards. "If fear is the only tool you have left, then you'll never control me." |
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VictimizeSorceryChoose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. The priest cast Xantcha to the ground. "It is defective. We must scrap it." |
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WhirlwindSorceryDestroy all creatures with flying. Urza tried to rule the air, but Gaea taught him that she controlled all the elements. |
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WindfallSorceryEach player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. "To fill your mind with knowledge, we must start by emptying it." |
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Yawgmoth's WillSorceryUntil end of turn, you may play cards from your graveyard.
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