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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Goblinslide

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, put a 1/1 red Goblin creature token with haste onto the battlefield.

Goblins, like snowflakes, are only dangerous in numbers.

Mana:
Cardset: Khans of Tarkir #109 (Uncommon)
Type: Enchantment

Abzan Ascendancy

Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Khans of Tarkir #160 (Rare)
Type: Enchantment

Jeskai Ascendancy

Enchantment

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.

Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.

Mana:
Cardset: Khans of Tarkir #180 (Rare)
Type: Enchantment

Mardu Ascendancy

Enchantment

Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.

Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

Mana:
Cardset: Khans of Tarkir #185 (Rare)
Type: Enchantment

Sultai Ascendancy

Enchantment

At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Mana:
Cardset: Khans of Tarkir #203 (Rare)
Type: Enchantment

Temur Ascendancy

Enchantment

Creatures you control have haste.

Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Mana:
Cardset: Khans of Tarkir #207 (Rare)
Type: Enchantment

Song of the Dryads

Enchantment - Aura

Enchant permanent

Enchanted permanent is a colorless Forest land.

Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears.

Mana:
Cardset: Commander 2014 #47 (Rare)
Type: Enchantment

Abzan Runemark

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent.

Mana:
Cardset: Fate Reforged #3 (Common)
Type: Enchantment

Lightform

Enchantment

When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and lifelink.

Mana:
Cardset: Fate Reforged #16 (Uncommon)
Type: Enchantment

Cloudform

Enchantment

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and hexproof.

Mana:
Cardset: Fate Reforged #32 (Uncommon)
Type: Enchantment

Jeskai Runemark

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has flying as long as you control a red or white permanent.

Mana:
Cardset: Fate Reforged #37 (Common)
Type: Enchantment

Monastery Siege

Enchantment

As Monastery Siege enters the battlefield, choose Khans or Dragons.

• Khans - At the beginning of your draw step, draw an additional card, then discard a card.

• Dragons - Spells your opponents cast that target you or a permanent you control cost more to cast.

Mana:
Cardset: Fate Reforged #43 (Rare)
Type: Enchantment

Sultai Runemark

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)

Mana:
Cardset: Fate Reforged #86 (Common)
Type: Enchantment

Mardu Runemark

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has first strike as long as you control a white or black permanent.

Mana:
Cardset: Fate Reforged #107 (Common)
Type: Enchantment

Temur Runemark

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has trample as long as you control a blue or red permanent.

Mana:
Cardset: Fate Reforged #140 (Common)
Type: Enchantment

Reduce in Stature

Enchantment - Aura

Enchant creature

Enchanted creature has base power and toughness 0/2.

A dragon learns humility only in the moments before its death.

Mana:
Cardset: Dragons of Tarkir #72 (Common)
Type: Enchantment

Corpseweft

Enchantment

, Exile one or more creature cards from your graveyard: Put an X/X black Zombie Horror creature token onto the battlefield tapped, where X is twice the number of cards exiled this way.

Sidisi hated to limit her options.

Mana:
Cardset: Dragons of Tarkir #92 (Rare)
Type: Enchantment

Virulent Plague

Enchantment

Creature tokens get -2/-2.

"This pestilence robs us of glorious death in battle. We starve to death with full bellies and drown trying to slake our unnatural thirst."
-Kerai Hatesinger, Kolaghan warrior

Mana:
Cardset: Dragons of Tarkir #125 (Uncommon)
Type: Enchantment

Sheltered Aerie

Enchantment - Aura

Enchant land

Enchanted land has ": Add two mana of any one color to your mana pool."

Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world.

Mana:
Cardset: Dragons of Tarkir #206 (Common)
Type: Enchantment

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Battle for Zendikar #50 (Uncommon)
Type: Enchantment

Retreat to Coralhelm

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Battle for Zendikar #82 (Uncommon)
Type: Enchantment

Retreat to Hagra

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +1/+0 and gains deathtouch until end of turn.

• Each opponent loses 1 life and you gain 1 life.

Mana:
Cardset: Battle for Zendikar #121 (Uncommon)
Type: Enchantment

Molten Nursery

Enchantment

Devoid (This card has no color.)

Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player.

"Some detours just aren't worth it."-Raff Slugeater, goblin shortcutter

Mana:
Cardset: Battle for Zendikar #130 (Uncommon)
Type: Enchantment

Retreat to Valakut

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +2/+0 until end of turn.

• Target creature can't block this turn.

Mana:
Cardset: Battle for Zendikar #153 (Uncommon)
Type: Enchantment

Retreat to Kazandu

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Put a +1/+1 counter on target creature.

• You gain 2 life.

Mana:
Cardset: Battle for Zendikar #186 (Uncommon)
Type: Enchantment

Oath of Gideon

Legendary Enchantment

When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield.

Each planeswalker you control enters the battlefield with an additional loyalty counter on it.

"For justice and peace, I will keep watch."

Mana:
Cardset: Oath of the Gatewatch #30 (Rare)
Type: Enchantment

Containment Membrane

Enchantment - Aura

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Oath of the Gatewatch #52 (Common)
Type: Enchantment

Hedron Alignment

Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

: Scry 1.

Mana:
Cardset: Oath of the Gatewatch #57 (Rare)
Type: Enchantment

Oath of Jace

Legendary Enchantment

When Oath of Jace enters the battlefield, draw three cards, then discard two cards.

At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

"For the sake of the Multiverse, I will keep watch."

Mana:
Cardset: Oath of the Gatewatch #60 (Rare)
Type: Enchantment

Untamed Hunger

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

"Mindlessness is not weakness. When we are lost to hunger we are unstoppable."
-Drana, Kalastria bloodchief

Mana:
Cardset: Oath of the Gatewatch #91 (Common)
Type: Enchantment

Call to Serve

Enchantment - Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Grace is a gift, never a reward.

Mana:
Cardset: Avacyn Restored #9 (Common)
Type: Enchantment

Defang

Enchantment - Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists.

Mana:
Cardset: Avacyn Restored #15 (Common)
Type: Enchantment

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return.

Mana:
Cardset: Conspiracy #98 (Uncommon)
Avacyn Restored #51 (Uncommon)
Type: Enchantment

Ghostly Touch

Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."

"Geists wish to make themselves known. I'm merely the vessel for their efforts."

Mana:
Cardset: Avacyn Restored #58 (Uncommon)
Type: Enchantment

Spectral Prison

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.

Mana:
Cardset: Avacyn Restored #75 (Common)
Type: Enchantment

Dual Casting

Enchantment - Aura

Enchant creature

Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Hours after the Helvault opened, his powers returned twice as strong as before.

Mana:
Cardset: Avacyn Restored #133 (Rare)
Type: Enchantment

Malicious Intent

Enchantment - Aura

Enchant creature

Enchanted creature has ": Target creature can't block this turn."

As peace returned to Thraben, some cathars made the mistake of letting down their guard.

Mana:
Cardset: Avacyn Restored #147 (Common)
Type: Enchantment

Bower Passage

Enchantment

Creatures with flying can't block creatures you control.

In the darkest hours, some denied Avacyn. Now the Kessig wilds are their only haven.

Mana:
Cardset: Avacyn Restored #170 (Uncommon)
Type: Enchantment

Grounded

Enchantment - Aura

Enchant creature

Enchanted creature loses flying.

"We've tracked Ludevic's monster across four provinces. When it lands, make sure it stays put."
-Alena, trapper of Kessig,
to Halana of Ulvenwald

Mana:
Cardset: Avacyn Restored #181 (Common)
Type: Enchantment

Divine Favor

Enchantment - Aura

Enchant creature

When Divine Favor enters the battlefield, you gain 3 life.

Enchanted creature gets +1/+3.

With an armory of light, even the squire may champion her people.

Mana:
Cardset: Magic 2015 #10 (Common)
Magic 2014 #17 (Common)
Magic 2013 #11 (Common)
Magic 2012 #14 (Common)
Type: Enchantment
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