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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Common Cause

Enchantment

Nonartifact creatures get +2/+2 as long as they all share a color.

Mercadia City's troops are at their best when they have no enemy to fight.

Mana:
Cardset: Mercadian Masques #13 (Rare)
Type: Enchantment

Cornered Market

Enchantment

Players can't cast spells with the same name as a nontoken permanent.

Players can't play nonbasic lands with the same name as a nontoken permanent.

Don't step on the livelihood of other vendors, or they may step on you.
-Mercadian saying

Mana:
Cardset: Mercadian Masques #14 (Rare)
Type: Enchantment

Crackdown

Enchantment

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

"There is no place for mercy in defense of our lives."
-Ta-Spon, Cho-Arrim executioner

Mana:
Cardset: Mercadian Masques #15 (Rare)
Type: Enchantment

Inviolability

Enchantment - Aura

Enchant creature

Prevent all damage that would be dealt to enchanted creature.

A soldier's faith is magic strong enough to protect against any blade.

Mana:
Cardset: Mercadian Masques #23 (Common)
Type: Enchantment

Moonlit Wake

Enchantment

Whenever a creature dies, you gain 1 life.

"As long as Rushwood glows, no life is ever truly lost."
-Ta-Karnst, Cho-Arrim healer

Mana:
Cardset: Mercadian Masques #29 (Uncommon)
Type: Enchantment

Muzzle

Enchantment - Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Clenched teeth do not bite.
-Cho-Arrim saying

Mana:
Cardset: Mercadian Masques #30 (Common)
Type: Enchantment

Righteous Indignation

Enchantment

Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.

"You are the disease that plagues Mercadia. I am the healer's knife that will cut you out."

Mana:
Cardset: Mercadian Masques #46 (Uncommon)
Type: Enchantment

Security Detail

Enchantment

: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn.

Mana:
Cardset: Mercadian Masques #47 (Rare)
Type: Enchantment

Spiritual Focus

Enchantment

Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.

Mana:
Cardset: Mercadian Masques #49 (Rare)
Type: Enchantment

Buoyancy

Enchantment - Aura

Flash

Enchant creature

Enchanted creature has flying.

Saprazzan merfolk become legged on land, but some find it quicker to bring the water with them.

Mana:
Cardset: Mercadian Masques #63 (Common)
Type: Enchantment

Charisma

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield.

It was Gerrard's nature to lead and the Mercadians' to follow.

Mana:
Cardset: Mercadian Masques #66 (Rare)
Type: Enchantment

Customs Depot

Enchantment

Whenever you cast a creature spell, you may pay . If you do, draw a card, then discard a card.

A bribe is always faster than filling out paperwork.

Mana:
Cardset: Mercadian Masques #71 (Uncommon)
Type: Enchantment

Diplomatic Immunity

Enchantment - Aura

Enchant creature

Shroud (This permanent can't be the target of spells or abilities.)

Enchanted creature has shroud.

Mana:
Cardset: Mercadian Masques #75 (Common)
Type: Enchantment

Embargo

Enchantment

Nonland permanents don't untap during their controllers' untap steps.

At the beginning of your upkeep, you lose 2 life.

Mana:
Cardset: Mercadian Masques #77 (Rare)
Type: Enchantment

High Seas

Enchantment

Red creature spells and green creature spells cost more to cast.

Bend as the wave breaks or it will break you as well.
-Saprazzan saying

Mana:
Cardset: Mercadian Masques #83 (Uncommon)
Type: Enchantment

Soothsaying

Enchantment

: Shuffle your library.

: Look at the top X cards of your library, then put them back in any order.

The vizier's wisdom proved invaluable in untangling the Mercadian knot of lies.

Mana:
Cardset: Mercadian Masques #104 (Uncommon)
Type: Enchantment

Squeeze

Enchantment

Sorcery spells cost more to cast.

Any pirate would prefer Rishada's swift and cruel justice to Saprazzo's patient punishments.

Mana:
Cardset: Mercadian Masques #105 (Rare)
Type: Enchantment

Statecraft

Enchantment

Prevent all combat damage that would be dealt to and dealt by creatures you control.

"Inside these walls, peace; outside, sharks. You choose."
-Saprazzan vizier

Mana:
Cardset: Mercadian Masques #106 (Rare)
Type: Enchantment

War Tax

Enchantment

: This turn, creatures can't attack unless their controller pays for each attacking creature he or she controls.

The worst thing about being a depraved pirate is having to work with a bunch of depraved pirates.

Mana:
Cardset: Mercadian Masques #113 (Uncommon)
Type: Enchantment

Black Market

Enchantment

Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your precombat main phase, add to your mana pool for each charge counter on Black Market.

Mana:
Cardset: Mercadian Masques #116 (Rare)
Type: Enchantment

Conspiracy

Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.

Mana:
Cardset: Time Spiral "Timeshifted" #39 (Special)
Mercadian Masques #127 (Rare)
Type: Enchantment

Haunted Crossroads

Enchantment

: Put target creature card from your graveyard on top of your library.

It seemed as if no one wanted them to reach the Henge of Ramos-not even the dead.

Mana:
Cardset: Mercadian Masques #138 (Uncommon)
Type: Enchantment

Insubordination

Enchantment - Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.

Mana:
Cardset: Mercadian Masques #141 (Common)
Type: Enchantment

Intimidation

Enchantment

Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

"If they move, kill them. In fact, kill one now to make sure the other understands."

Mana:
Cardset: Mercadian Masques #142 (Uncommon)
Type: Enchantment

Liability

Enchantment

Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.

Gerrard realized that the helpless woman they'd rescued from Rath was nothing of the sort.

Mana:
Cardset: Mercadian Masques #144 (Rare)
Type: Enchantment

Maggot Therapy

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +2/-2.

"If this is the cure, I'd hate to see the disease."
-Orim

Mana:
Cardset: Mercadian Masques #145 (Common)
Type: Enchantment

Pretender's Claim

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes blocked, tap all lands defending player controls.

The surest way to lose your holdings is to plead for them in Mercadia City's courts.

Mana:
Cardset: Mercadian Masques #151 (Uncommon)
Type: Enchantment

Putrefaction

Enchantment

Whenever a player casts a green or white spell, that player discards a card.

"Do you want to be alive or whole?"
-Ta-Karnst, Cho-Arrim healer

Mana:
Cardset: Mercadian Masques #153 (Uncommon)
Type: Enchantment

Soul Channeling

Enchantment - Aura

Enchant creature

Pay 2 life: Regenerate enchanted creature.

Driven by masters more terrible than the Mercadians could imagine, the dark overseers would pay any price to keep their shipwrights working.

Mana:
Cardset: Mercadian Masques #163 (Common)
Type: Enchantment

Unnatural Hunger

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature.

Mana:
Cardset: Mercadian Masques #169 (Rare)
Type: Enchantment

Cave Sense

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has mountainwalk.

Mana:
Cardset: Mercadian Masques #179 (Common)
Type: Enchantment

Close Quarters

Enchantment

Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player.

The Mercadians' ineptitude in close combat sometimes accidentally pays off.

Mana:
Cardset: Mercadian Masques #184 (Uncommon)
Type: Enchantment

Flaming Sword

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

"It's not Talruum crystal, but I must admit-it gets the job done."
-Tahngarth

Mana:
Cardset: Mercadian Masques #190 (Common)
Type: Enchantment

Furious Assault

Enchantment

Whenever you cast a creature spell, Furious Assault deals 1 damage to target player.

"Does it burn, Saprazzan? Do you wish you had never raised arms against us?"
-Kyren overseer

Mana:
Cardset: Mercadian Masques #191 (Common)
Type: Enchantment

Kyren Negotiations

Enchantment

Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player.

Kyren goblins always speak in questions and never allow wrong answers.

Mana:
Cardset: Mercadian Masques #198 (Uncommon)
Type: Enchantment

Magistrate's Veto

Enchantment

White creatures and blue creatures can't block.

The magistrate had been the goblins' puppet for so long that he made the right decisions with little prompting.

Mana:
Cardset: Mercadian Masques #204 (Uncommon)
Type: Enchantment

Territorial Dispute

Enchantment

At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.

Players can't play lands.

Bit by bit, Mercadia City had forced the Cho-Arrim from their ancestral lands. They would be pushed no further.

Mana:
Cardset: Mercadian Masques #217 (Rare)
Type: Enchantment

Uphill Battle

Enchantment

Creatures played by your opponents enter the battlefield tapped.

Cho-Manno knew he had no choice but to ally with Gerrard. If that's what it took to free his people, he'd pay the price.

Mana:
Cardset: Mercadian Masques #222 (Uncommon)
Type: Enchantment

War Cadence

Enchantment

: This turn, creatures can't block unless their controller pays for each blocking creature he or she controls.

The rhythm isn't a call to arms, but a signal that the goblins have made a new enemy.

Mana:
Cardset: Commander 2013 #128 (Uncommon)
Mercadian Masques #224 (Uncommon)
Type: Enchantment

Ancestral Mask

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

The masks, like the ancient trees they're grown from, lend strength to the dryads.

Mana:
Cardset: Mercadian Masques #229 (Common)
Type: Enchantment
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